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script.yaml
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script.yaml
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alias: Light / Hue Scene
description: >-
This script tries to replicate the Hue scenes. Colors are distributed randomly
on participating lights. Each scene currently has five different colors
represented by XY values. The script is only applied to lights that support XY
color mode.
fields:
target:
name: Target
required: true
description: Select one or more areas or light entities.
selector:
target:
entity:
domain: light
scene:
name: Scene
description: Which scene? Scenes are taken from the Hue app.
required: true
default: Savanna Sunset
selector:
select:
options:
- Savanna Sunset
- Golden Pond
- Horizon
- Frosty Dawn
- Crocus
- Tropical Twilight
- Ein bunter Garten
- Random
onlyonlights:
name: Only lights currently on?
description: If enabled, the scene is only applied to the lights currently on.
required: false
default: false
selector:
boolean: null
skipgroups:
name: Skip groups
description: If enabled, group light entities will be skipped.
required: false
default: true
selector:
boolean: null
hue_min:
name: Hue minimum value
description: >-
Only relevant when scene is "Random". Specifies the minimum hue value to
draw from.
required: false
selector:
number:
min: 0
max: 359
example: 0
hue_max:
name: Hue maximum value
description: >-
Only relevant when scene is "Random". Specifies the maximum hue value to
draw from.
required: false
selector:
number:
min: 1
max: 360
example: 360
sat_min:
name: Saturation minimum value
description: >-
Only relevant when scene is "Random". Specifies the minimum saturation
value to draw from.
required: false
selector:
number:
min: 0
max: 100
example: 99
sat_max:
required: false
name: Saturation maximum value
description: >-
Only relevant when scene is "Random". Specifies the maximum saturation
value to draw from.
selector:
number:
min: 1
max: 101
example: 101
brightness:
name: Brightness
description: If set, all lights will be specified to the given brightness percentage.
example: 50
selector:
number:
min: 1
max: 100
unit_of_measurement: "%"
sequence:
- variables:
colors: |-
{% set scenes = {
"Savanna Sunset": {
"colors": [[0.644, 0.3348],[0.5246,
0.3864],[0.4801, 0.4309],[0.5862, 0.3575],[0.4162, 0.4341]]
},
"Golden Pond": {
"colors": [[0.5695, 0.3999],[0.482,
0.4489],[0.496, 0.4424],[0.5584, 0.4083],[0.5063, 0.4474]]
},
"Horizon": {
"colors": [[0.2779, 0.2188],[0.1811,
0.1979],[0.5247, 0.3877],[0.592, 0.385],[0.1731, 0.1978]]
},
"Frosty Dawn": {
"colors": [[0.4221, 0.386],[0.387,
0.4328],[0.4013, 0.4172],[0.439, 0.3782],[0.4675, 0.3769]]
},
"Crocus": {
"colors": [[0.2877, 0.2519],[0.2194, 0.1332],[0.4212, 0.38],[0.3818, 0.485],[0.4195, 0.4216]]
},
"Tropical Twilight": {
"colors": [[0.5813, 0.3636],[0.2412, 0.1171],[0.3044, 0.1803],[0.4731, 0.3723],[0.363, 0.2716]]
},
"Ein bunter Garten": {
"colors": [[0.137, 0.053],[0.689, 0.307],[0.325093, 0.130816],[0.397, 0.161]]
},
"Color Palette #4557": {
"colors": [[0.0264,0.0368],[0.1369,0.2082],[0.6616,0.8396],[0.4481,0.2822],[0.1447,0.0799]]
},
"Random": {
"colors": []
}
}%}
# shuffle color order
{% set ns = namespace(x = scenes[scene].colors) %}
{% for i in range(ns.x | length - 1, 0, -1) %}
{% set j = range(0, i + 1) | random %}
{% if j != i %}
{% set ns.x = ns.x[:j]+[ns.x[i]]+ns.x[j+1:i]+[ns.x[j]]+ns.x[i+1:] %}
{% endif %}
{% endfor %}
{{ ns.x }}
lights: |-
{% set l=[]%}
{% if target.area_id %}
{% if target.area_id is iterable and not target.area_id is string %}
{% for a in target.area_id %}
{% set l = l + area_entities(a)|select('match', 'light.')|list %}
{% endfor %}
{% else %}
{% set l = l + area_entities(target.area_id)|select('match', 'light.')|list %}
{% endif %}
{% endif %}
{% if target.entity_id %}
{% if target.entity_id is iterable and not target.entity_id is string %}
{% set l = l + (target.entity_id|list) %}
{% else %}
{% set l = l + [target.entity_id] %}
{% endif %}
{% endif %}
{% if onlyonlights|default(true) %}
{% set l = l| select('is_state', 'on')%}
{% endif %}
{% if skipgroups|default(true) %}
{% set l|from_json %}
[{%- for ll in l -%}
{%- if not state_attr(ll, "entity_id")-%}
"{{ ll }}"
{%- if not loop.last-%},{%-endif-%}
{%-endif-%}
{%- endfor -%}]
{% endset %}
{% endif %}
[{%- for ll in l %}
{%- set colormodes = state_attr(ll, "supported_color_modes") -%}
{%- if "xy" in colormodes or "rgb" in colormodes -%}
"{{ ll }}"
{%- if not loop.last-%},{%-endif-%}
{%- endif -%}
{%- endfor -%}]
- repeat:
for_each: "{{ lights }}"
sequence:
- variables:
datadict: |-
{% if scene == "Random" %}
{% set dd = { "hs_color": [
range(hue_min|default(0),hue_max|default(360))|random,
range(sat_min|default(99),sat_max|default(101))|random ] } %}
{% else %}
{% set xy = colors[repeat.index % colors|length] %}
{% set dd = {"xy_color": [xy|first, xy|last] } %}
{% endif %} {% if brightness %}
{% set bd = {"brightness_pct": brightness } %}
{% set dd = dict(dd, **bd) %}
{% endif %} {{ dd }}
- service: light.turn_on
data: "{{ datadict }}"
target:
entity_id: "{{ repeat.item }}"
mode: single