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I filed this issue earlier on svgtofont but then discovered that this is the upstream library which also reproduces the problem. Glyphter also appears to have the same bug, so it may be using this library on their backend, too.
The text was updated successfully, but these errors were encountered:
Issue
I'm a gentledev I:
Expected behavior
Both eyes are present.
Actual behavior
Right eye is missing, likely due to being mirrored.
Steps to reproduce the behavior
Here are the SVG files I used:
Here is the original icon, created in
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)"
probably by mirroring the left eye to create the right eye. (This has gone through an optimizer so meta tags were lost.)Download "bad.svg": https://user-images.githubusercontent.com/39946030/172930821-ec22550d-76d9-41e7-898c-22f7310df846.svg
Here is the same icon, fixed by hand to have matching vertex order in the right eye as left:
Download "fixed.svg": https://user-images.githubusercontent.com/39946030/172931900-d648e8c6-ce69-4373-bda7-cced07a34974.svg
Alternatively, from command line:
npm install svgicons2svgfont
./node_modules/.bin/svgicons2svgfont --fontname=godot-icon -o godot-icon-font.svg svg/bad.svg svg/fixed.svg
svg2ttf godot-icon-font.svg godot-icon-font.ttf
Debugging informations
node -v
result:npm -v
result:Here are the specific paths which I changed by hand between the "bad" and "fixed" SVG documents.
Original "bad":
"fixed" version:
I filed this issue earlier on svgtofont but then discovered that this is the upstream library which also reproduces the problem. Glyphter also appears to have the same bug, so it may be using this library on their backend, too.
The text was updated successfully, but these errors were encountered: