Legend: [!] Important - [L] Low - [D] Lowest/Wishlist - [M] 1.0.0 target - [?] Undecided/Tentative - [x] Done
- [D] Distribute resources in a separate add-on used by IftU and AtS
- Depends on the implementation of different add-on dependency tiers in mainline code
- [M] Optimize usage of SUFs and SLFs throughout the entire campaign
- [L] E1S3 (make it harder to win by just sitting in a map corner)
- [L] E1S7 (increase difficulty)
- [!] E1S11.1 (increase difficulty by making a specific side use offensive rather than defensive grouping)
- [!] E2S10 (remove second half)
- [!] E2S11 (increase difficulty of the second half)
- [!] E3S7A.1 (increase gameplay fluidity)
- [!] E3S7B (decrease amount of enemy leaders and units spawned after turn 10 for performance and difficulty concerns, increase difficulty in some other way to compensate)
- [L] E3S10 (increase gameplay fluidity before Zhangor stage)
- E1S9.2
- [M] The sequence with Ivyel needs to be rewritten to make it more interesting and difficult
- [M] Ivyel (E1S9.2 appearance) needs better/more interesting stats
- Baseframes
- [D] Verlissh Control Spire needs to be further differentiated from its obvious base
- [D] Shaxthal units need to be reimagined, and look less goofy
- [D] Mal Keshar needs his own baseframe
- [D] Mal Kendria needs her own baseframe
- [D] Mal Hekuba (E1S9.1, E2S10 appearances) needs his own baseframe
- [M] Ivyel (E1S9.2 appearance) needs a new baseframe
- [L] Mal Hekuba (E2S11 appearance) needs his own baseframe
- [M] Chaos Dreadcrafter, a mage/engineer/medic unit with healing
- Animations
- [L] Basic animations for existing hero units
- Elvish Wayfarer
- Sylvan Warden
- Dusk Faerie line
- Shaxthal Warlord Elyssa
- Guardian of Darkness Elyssa
- Guardian of Earth Elynia
- Guardian of Darkness Anya
- [L] Basic animations for prominent generic units
- [D] Full animations for all units
- [L] Basic animations for existing hero units
- [D] Elynia mood portraits set, plus special portrait for E2S12 (injured variation)
- [D] Mal Keshar
- [D] [?] One or two additional mood portraits
- Elyssa
- [?] [D] [M] New portrait for E2S12 onwards displaying less deteriorated skin
- [L] Horo
- [L] Kyara
- [!] [M] Durvan
- [!] [M] Anya
- [D] Mood portraits set
- [L] Allyna
- [!] [M] Mal Hekuba (actually pending from IftU since years)
- [!] Mal Kendria
- [L] Nar-hamoth
- [!] Lady Unarye
- [!] Arnesius (also in IftU)
- [L] Valen
- [L] Torancyn (also in IftU)
- [L] Gaellis
- [L] Inara
- [L] Maina
- [!] Ivyel (E2S8, E2S10 before cutscene)
- [?] [!] Ivyel (E2S10 onwards after cutscene)
- [!] Ergea (E3S5 onwards)
- [L] Cron (E3S5 onwards)
- [D] Elyssa action portrait for use as the Guardian of Darkness (E3S7A.2 onwards)
- [!] Uria silhouette portrait (E3S8A)
- [D] Elynia action portrait for use as the Guardian of Earth (E3S8C onwards)
- [D] Anya action portrait for use as the Guardian of Darkness (E3S8D onwards)
- [!] Aradellys portrait (E3S13)
- [!] Uria (in plain view) portrait (E3S13)
- [!] Dark hive spawn holes need to be made more visible on lair floor tiles
- [L] More variety in dark hive tilesets
- [L] Dark hive artifacts/engines/etc.
- [D] Gate graphics suck
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