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rat_in_a_Maze.cpp
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rat_in_a_Maze.cpp
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#include <iostream>
#include <vector>
#include <string>
#include <algorithm>
using namespace std;
class Solution{
private:
bool isSafe(vector<vector<int>> &m,int n,int x,int y,vector<vector<int>> visited){
if((x>=0 && x<n) && (y>=0 && y<n) && m[x][y]==1 && visited[x][y]==0){
return true;
}
else{
return false;
}
}
void solve(vector<vector<int>> &m,int n,int x,int y,string path,vector<string>& ans,
vector<vector<int>> visited){
//base case --->reached at destination
if(x==n-1 && y==n-1){
ans.push_back(path);
return ;
}
visited[x][y]=1;
//down
int newx = x+1;
int newy = y;
if(isSafe(m,n,newx,newy,visited)){
path.push_back('D');
solve(m,n,newx,newy,path,ans,visited);
path.pop_back();
}
//Left
newx = x;
newy = y-1;
if(isSafe(m,n,newx,newy,visited)){
path.push_back('L');
solve(m,n,newx,newy,path,ans,visited);
path.pop_back();
}
//Right
newx = x;
newy = y+1;
if(isSafe(m,n,newx,newy,visited)){
path.push_back('R');
solve(m,n,newx,newy,path,ans,visited);
path.pop_back();
}
//Up
newx = x-1;
newy = y;
if(isSafe(m,n,newx,newy,visited)){
path.push_back('U');
solve(m,n,newx,newy,path,ans,visited);
path.pop_back();
}
visited[x][y]=0; //backtracking
}
public:
vector<string> findPath(vector<vector<int>> &m, int n) {
// 0---> not allowed
// 1--->allowed
vector<string> ans;
//not allowed at starting coordinate
if(m[0][0]==0){
return ans;
}
//starting coordinate
int srcx =0;
int srcy =0;
vector<vector<int>> visited = m;
for(int i=0;i<n;i++){
for(int j=0;j<n;j++){
visited[i][j]=0;
}
}
string path="";
solve(m,n,srcx,srcy,path,ans,visited);
sort(ans.begin(),ans.end());
return ans;
}
};
int main() {
vector<vector<int>> m = {{1, 0, 0, 0},
{1, 1, 0, 1},
{1, 1, 0, 0},
{0, 1, 1, 1}};
int n = m.size();
Solution obj;
vector<string> result = obj.findPath(m, n);
for (const string& path : result) {
cout << path << " ";
}
return 0;
}