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package.json
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package.json
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{
"name": "com.unity.scriptablebuildpipeline",
"displayName": "Scriptable Build Pipeline",
"version": "2.2.4",
"unity": "2019.4",
"description": "The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.",
"keywords": [
"build",
"bundle",
"bundles",
"assetbundles",
"cache",
"server"
],
"dependencies": {},
"_upm": {
"changelog": "- Added a Log Asset Warnings setting that optionally disables logging of asset warnings during build process."
},
"upmCi": {
"footprint": "6e3d3d1f5469d3d5c5906471a47a414e8c37befa"
},
"documentationUrl": "https://docs.unity3d.com/Packages/[email protected]/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/Addressables.git",
"type": "git",
"revision": "e3d95345964b4d77108e55b92792b847069e2e62"
}
}