Ludum Dare 26 - April 26th-29th - Theme: Minimalism
This is the repository for my entry into LD26. Not only is this my first Ludum Dare, it is also my first game jam.
After struggling to get Moai to do what I wanted, I finally got simple shape outlines to draw.
Finally got shape drawing and morphing working they way I envisioned. Took way longer than I would have liked, mostly due to being unfamilier with both Lua and Moai. Next I'll be adding player input and a basic level. Possibly hook up some Box2D physics as well, time permitting.
Added a MOAI splash screen
I got a basic framework with proper frontend and backend states. The backend has a Box2D based physics world and the player object is a physics object in that world. Still no real gameplay or proper player mechanics. Pressing the [SPACE] key will jump (fly if repeatedly pressed).
Well I didn't make a game but I'm much more familiar with Lua and MOAI now. And I had fun working on this.