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Chapter7.cpp
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Chapter7.cpp
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#include <opencv2/imgcodecs.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/imgproc.hpp>
#include <iostream>
using namespace cv;
using namespace std;
/////////////// Color Detection //////////////////////
void getContours(Mat imgDil, Mat img) {
vector<vector<Point>> contours;
vector<Vec4i> hierarchy;
findContours(imgDil, contours, hierarchy, RETR_EXTERNAL, CHAIN_APPROX_SIMPLE);
//drawContours(img, contours, -1, Scalar(255, 0, 255), 2);
vector<vector<Point>> conPoly(contours.size());
vector<Rect> boundRect(contours.size());
for (int i = 0; i < contours.size(); i++)
{
int area = contourArea(contours[i]);
cout << area << endl;
string objectType;
if (area > 1000)
{
float peri = arcLength(contours[i], true);
approxPolyDP(contours[i], conPoly[i], 0.02 * peri, true);
cout << conPoly[i].size() << endl;
boundRect[i] = boundingRect(conPoly[i]);
int objCor = (int)conPoly[i].size();
if (objCor == 3) { objectType = "Tri"; }
else if (objCor == 4)
{
float aspRatio = (float)boundRect[i].width / (float)boundRect[i].height;
cout << aspRatio << endl;
if (aspRatio> 0.95 && aspRatio< 1.05){ objectType = "Square"; }
else { objectType = "Rect";}
}
else if (objCor > 4) { objectType = "Circle"; }
drawContours(img, conPoly, i, Scalar(255, 0, 255), 2);
rectangle(img, boundRect[i].tl(), boundRect[i].br(), Scalar(0, 255, 0), 5);
putText(img, objectType, { boundRect[i].x,boundRect[i].y - 5 }, FONT_HERSHEY_PLAIN,1, Scalar(0, 69, 255), 2);
}
}
}
void main() {
string path = "Resources/shapes.png";
Mat img = imread(path);
Mat imgGray, imgBlur, imgCanny, imgDil, imgErode;
// Preprocessing
cvtColor(img, imgGray, COLOR_BGR2GRAY);
GaussianBlur(imgGray, imgBlur, Size(3, 3), 3, 0);
Canny(imgBlur, imgCanny, 25, 75);
Mat kernel = getStructuringElement(MORPH_RECT, Size(3, 3));
dilate(imgCanny, imgDil, kernel);
getContours(imgDil,img);
imshow("Image", img);
//imshow("Image Gray", imgGray);
//imshow("Image Blur", imgBlur);
//imshow("Image Canny", imgCanny);
//imshow("Image Dil", imgDil);
waitKey(0);
}