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Fills an area on the map with a given condition, using pathfinding logic to find adjacent tiles that meet that condition. You can pass a line of sight function to find all tiles that are within line of sight of the selected tile, you can pass a regular pathfinding cost function to find all contiguous tiles that can be reached within a maximum cost, etc.
The text was updated successfully, but these errors were encountered:
Fills an area on the map with a given condition, using pathfinding logic to find adjacent tiles that meet that condition. You can pass a line of sight function to find all tiles that are within line of sight of the selected tile, you can pass a regular pathfinding cost function to find all contiguous tiles that can be reached within a maximum cost, etc.
The text was updated successfully, but these errors were encountered: