This repository has been archived by the owner on Jul 22, 2024. It is now read-only.
Update SurfaceChanged callback target when a Surface is moved to a different layer #1540
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fixes #1536
The problems happens when the flat/curved switch is done to a widget that has never been rendered (e.g. the keyboard starts invisible). The layer waits to receive the first composite notification to allow rendering it. But when a surface is moved to a new layer (e.g. flat to curved) the old layer still receives the callback. This PR also prevents a potential crash if the callback is received after a layer is deallocated (it can happen due to UI and native render thread differences)