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382. Linked List Random Node.cpp
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382. Linked List Random Node.cpp
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/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
class Solution {
private:
ListNode* head;
public:
/** @param head The linked list's head.
Note that the head is guaranteed to be not null, so it contains at least one node. */
Solution(ListNode* head) {
this->head = head;
}
/** Returns a random node's value. */
int getRandom() {
int cnt = 1;
ListNode* p = head, *res;
while(p){
if(rand() % cnt == 0) res = p;
p = p->next;
cnt++;
}
return res->val;
}
};
/**
* Your Solution object will be instantiated and called as such:
* Solution obj = new Solution(head);
* int param_1 = obj.getRandom();
*/
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
class Solution {
public:
/** @param head The linked list's head.
Note that the head is guaranteed to be not null, so it contains at least one node. */
Solution(ListNode* head) {
this->head = head;
}
/** Returns a random node's value. */
int getRandom() {
int count = 1;
ListNode* p = head;
int res = p->val;
while (p->next) {
p = p->next;
++count;
int num = rand() % count + 1;
if (num == count) {
res = p->val;
}
}
return res;
}
private:
ListNode* head;
};
/**
* Your Solution object will be instantiated and called as such:
* Solution obj = new Solution(head);
* int param_1 = obj.getRandom();
*/