This mod adds server controlled AI to DayZ Standalone on the Enfusion engine. The mod is in a beta testing phase, but stay tuned for a release announcement.
Find out how to contribute on our discord: https://discord.gg/hxY7a4CA7t
You can support the project here: https://www.patreon.com/ralian
- AI patrols
- Formations and group behavior
- Targeting, aiming, and basic weapon handling (firing, reloading, etc)
- Advanced Weapon Handling (Unjamming, fire modes, single shot reloading, mag repack)
- Melee combat
- Actual ballistics computation (or find a way to inject the engine ballistics)
- More loadout features, possible integration with Expansion loadouts
- Combat movement (crouching, repositioning, etc)
- Map markers and patrol manager
- Resupply (ability to pick up items on ground)
- Stamina, incapacitation, blood loss
- Headless Client
- AI cannot unjam weapons
- Entering network bubble while AI starts combat may break the aiming stream sometimes
- Without a headless client, aiming performance is worse over a high-ping or jittery network
- Performance as a whole can be improved