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Define Tile Size #27

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mnmaita opened this issue Nov 10, 2023 · 1 comment · Fixed by #91
Closed

Define Tile Size #27

mnmaita opened this issue Nov 10, 2023 · 1 comment · Fixed by #91
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mnmaita commented Nov 10, 2023

@mnmaita mnmaita added this to the A-Prototype milestone Nov 10, 2023
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mnmaita commented Nov 14, 2023

En #63 yo agregue una constante TILE_SIZE. Esta tarea la podemos cumplir en cuanto definamos el tileset que vamos a usar y cuales son las dimensiones de cada tile. Por el momento lo defini como 32x32.

@mnmaita mnmaita modified the milestones: A-Prototype, B-Features Nov 15, 2023
@mnmaita mnmaita assigned mnmaita and unassigned cnmorales Nov 23, 2023
@mnmaita mnmaita mentioned this issue Nov 28, 2023
mnmaita added a commit that referenced this issue Nov 28, 2023
Issue:
==============
Closes #3 
Closes #27 

What was done:
==============
* Added configuration to be able to run the project on a browser locally
by using `wasm-server-runner`.
* Added configuration to be able to build itch.io-compatible builds with
[Trunk](https://trunkrs.dev/).
* Embeds assets into the executable to avoid distributing a separate
assets folder.
* Refactored all asset loading modules to work for both wasm and
non-wasm builds.
* Added title and fit to canvas properties to the Window.
* Set tile size to 16x16 (and doubled the grid size to keep the same
level dimensions).
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