diff --git a/src/game/mod.rs b/src/game/mod.rs
index 6d11b65..500b76e 100644
--- a/src/game/mod.rs
+++ b/src/game/mod.rs
@@ -10,6 +10,5 @@ pub use constants::*;
pub use enemy::Enemy;
pub use hitpoints::Hitpoints;
pub use level::BorderTile;
-pub use player::Player;
-pub use player::SpawnFireBreathEvent;
+pub use player::{Player, SpawnFireBreathEvent};
pub use plugin::GamePlugin;
diff --git a/src/input.rs b/src/input.rs
index 63064ea..b4c6437 100644
--- a/src/input.rs
+++ b/src/input.rs
@@ -74,11 +74,11 @@ fn mouse_input(
fn keyboard_input(
keys: Res>,
mut spawn_fire_breath_event_writer: EventWriter,
- mut query: Query<&mut Transform, With>,
+ query: Query<&Transform, With>,
) {
if keys.pressed(KeyCode::Key1) {
// Key number 1 is being held down
- let player_transform = query.single_mut();
+ let player_transform = query.single();
let player_position = player_transform.translation.truncate();
spawn_fire_breath_event_writer.send(SpawnFireBreathEvent::new(1000, player_position));