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Bastet is basically a Tetris variation designed to make the game deliberately more difficult for everybody by picking "the least optimal" blocks at every turn.
It's rarely seen, or mentioned, outside of a Linux Command Line Terminal.
So I'm curious about your opinion on this feature proposal.
The text was updated successfully, but these errors were encountered:
Oh, that reminds me of Hatetris! The concept is interesting, though implementing it would be a challenge, as we don't have game mode specific piece generation logic, nor an AI that would affect that.
https://github.com/fph/bastet/
Bastet is basically a Tetris variation designed to make the game deliberately more difficult for everybody by picking "the least optimal" blocks at every turn.
It's rarely seen, or mentioned, outside of a Linux Command Line Terminal.
So I'm curious about your opinion on this feature proposal.
The text was updated successfully, but these errors were encountered: