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How to limit the engine depth #249

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ghost opened this issue May 21, 2022 · 2 comments
Open

How to limit the engine depth #249

ghost opened this issue May 21, 2022 · 2 comments
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engines Issue related to engiens enhancement New feature or request good first issue Good for newcomers

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@ghost
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ghost commented May 21, 2022

When I do analysis it continuously analyses, Which uses lots of cpu and causes heat on my laptop. So how can I limit to 18 or 20 something like that.

@QueensGambit
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Hello @anonyGitUser ,
LiGround currently calls the go infinite command for position analysis and depth is only available in the PvE Settings.
However, I agree that adding an optional depth limiter makes sense.
Thank you for the suggestion. 👍

In the meantime you can use the command line box and type go depth <depth> if you want to get an analysis for a certain depth.

@Dboingue
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Dboingue commented Sep 1, 2022

In the meantime you can use the command line box and type go depth <depth> if you want to get an analysis for a certain depth.

I think it would be really good to have the finite input depth integrated. As of now, this workaround only has effect on the UCI output right above it. I does not seem to be linked to any other components (such as the PVline box, and I suppose consequently the board arrows for the PV lines...

I do assume that the UCI console box there keeps the settings parameters otherwise.

@ghost ghost closed this as completed Sep 2, 2022
@ghost ghost reopened this Sep 2, 2022
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Labels
engines Issue related to engiens enhancement New feature or request good first issue Good for newcomers
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