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Brawling needs additional work #71

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miron opened this issue Mar 5, 2023 · 2 comments
Closed

Brawling needs additional work #71

miron opened this issue Mar 5, 2023 · 2 comments

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@miron
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miron commented Mar 5, 2023

Brawling needs additional work

  • skill_value for npc takes individual d6 rolls into account but is missing the d10 roll.
  • Player uses skill_total() from Character, but the last value for brawling is the number of d6 rolls.

Originally posted by @miron in #67 (comment)

@miron miron added this to NeonCore Mar 5, 2023
@miron miron moved this to 🏗 In progress in NeonCore Mar 5, 2023
@miron
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miron commented Mar 5, 2023

Removed d6 values from pregens as not part at later stage of game development.
d10 roll could be added to handle_npc_encounter, but thinking if NPCEncounter class is necessary, as all NPC encounters are skill checks anyway, and story NPCs are part of the story modules

@miron
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miron commented Mar 6, 2023

moved to SkillCheckCommand, d10 roll needs to be added in skill_check, and if statement for npc’s

@miron miron closed this as completed Mar 8, 2023
@github-project-automation github-project-automation bot moved this from 🏗 In progress to ✅ Done in NeonCore Mar 8, 2023
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