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instantiated in do_use_skill, but skill_value is set in instance from Move.move.
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Brawling needs additional work
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Removed d6, d10 for NPC needs to be implemented in skill_check, with if statement to check if npc skill or DV.
if
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instantiated in do_use_skill, but skill_value is set in instance from Move.move.
The text was updated successfully, but these errors were encountered: