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init.lua
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init.lua
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--[[
=====================================================================
** More Ores **
By Calinou, with the help of Nore.
Copyright © 2011-2020 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
=====================================================================
--]]
moreores = {}
local modpath = minetest.get_modpath("moreores")
local S = minetest.get_translator("moreores")
moreores.S = S
dofile(modpath .. "/_config.txt")
-- `mg` mapgen support
if minetest.get_modpath("mg") then
dofile(modpath .. "/mg.lua")
end
-- `frame` support
local use_frame = minetest.get_modpath("frame")
local is_mcl_core_present = minetest.get_modpath("mcl_core") ~= nil
local is_mcl_sounds_present = minetest.get_modpath("mcl_sounds") ~= nil
local is_mcl_copper_present = minetest.registered_items["mcl_copper:copper_ingot"] ~= nil
local stone_ingredient = is_mcl_core_present and "mcl_core:stone" or "default:stone"
local copper_ingredient =
is_mcl_core_present and "mcl_copper:copper_ingot" or 'default:copper_ingot'
local default_stone_sounds
local default_metal_sounds
if is_mcl_sounds_present then
default_stone_sounds = mcl_sounds.node_sound_stone_defaults()
default_metal_sounds = mcl_sounds.node_sound_metal_defaults()
else
default_stone_sounds = default.node_sound_stone_defaults()
default_metal_sounds = default.node_sound_metal_defaults()
end
-- Returns the crafting recipe table for a given material and item.
local function get_recipe(material, item)
if is_mcl_core_present then
material = material:gsub("default:", "mcl_core:")
end
if item == "sword" then
return {
{material},
{material},
{"group:stick"},
}
end
if item == "shovel" then
return {
{material},
{"group:stick"},
{"group:stick"},
}
end
if item == "axe" then
return {
{material, material},
{material, "group:stick"},
{"", "group:stick"},
}
end
if item == "pick" then
return {
{material, material, material},
{"", "group:stick", ""},
{"", "group:stick", ""},
}
end
if item == "block" then
return {
{material, material, material},
{material, material, material},
{material, material, material},
}
end
if item == "lockedchest" then
return {
{"group:wood", "group:wood", "group:wood"},
{"group:wood", material, "group:wood"},
{"group:wood", "group:wood", "group:wood"},
}
end
end
local function add_ore(modname, description, mineral_name, oredef, extra_node_def)
if mineral_name == "copper" and is_mcl_copper_present then
return
end
local img_base = modname .. "_" .. mineral_name
local toolimg_base = modname .. "_tool_"..mineral_name
local tool_base = modname .. ":"
local tool_post = "_" .. mineral_name
local item_base = tool_base .. mineral_name
local ingot = item_base .. "_ingot"
local lump_item = item_base .. "_lump"
local function merge_tables(t1, t2)
for k, v in pairs(t2) do
if type(v) == "table" and type(t1[k]) == "table" then
-- If both t1[k] and v are tables, merge them recursively
merge_tables(t1[k], v)
else
-- Otherwise, simply set the value
t1[k] = v
end
end
return t1
end
if oredef.makes.ore then
local node_def_tbl = {
description = S("@1 Ore", S(description)),
tiles = {"default_stone.png^" .. modname .. "_mineral_" .. mineral_name ..
".png"},
groups = {cracky = 2},
sounds = default_stone_sounds,
drop = lump_item,
}
if extra_node_def then
node_def_tbl = merge_tables(node_def_tbl, extra_node_def)
end
minetest.register_node(modname .. ":mineral_" .. mineral_name, node_def_tbl)
if use_frame then
frame.register(modname .. ":mineral_" .. mineral_name)
end
end
if oredef.makes.block then
local block_item = item_base .. "_block"
minetest.register_node(block_item, {
description = S("@1 Block", S(description)),
tiles = {img_base .. "_block.png"},
groups = {snappy = 1, bendy = 2, cracky = 1, melty = 2, level = 2},
is_ground_content = false,
sounds = default_metal_sounds,
})
minetest.register_alias(mineral_name.."_block", block_item)
if oredef.makes.ingot then
minetest.register_craft( {
output = block_item,
recipe = get_recipe(ingot, "block")
})
minetest.register_craft( {
output = ingot .. " 9",
recipe = {
{block_item},
}
})
end
if use_frame then
frame.register(block_item)
end
end
if oredef.makes.lump then
minetest.register_craftitem(lump_item, {
description = S("@1 Lump", S(description)),
inventory_image = img_base .. "_lump.png",
})
minetest.register_alias(mineral_name .. "_lump", lump_item)
if oredef.makes.ingot then
minetest.register_craft({
type = "cooking",
output = ingot,
recipe = lump_item,
})
end
if use_frame then
frame.register(lump_item)
end
end
if oredef.makes.ingot then
minetest.register_craftitem(ingot, {
description = S("@1 Ingot", S(description)),
inventory_image = img_base .. "_ingot.png",
})
minetest.register_alias(mineral_name .. "_ingot", ingot)
if use_frame then
frame.register(ingot)
end
end
if oredef.makes.chest then
if not is_mcl_core_present then
minetest.register_craft( {
output = "default:chest_locked",
recipe = {
{ingot},
{"default:chest"},
}
})
minetest.register_craft( {
output = "default:chest_locked",
recipe = get_recipe(ingot, "lockedchest")
})
end
end
oredef.oredef_high.ore_type = "scatter"
oredef.oredef_high.ore = modname .. ":mineral_" .. mineral_name
oredef.oredef_high.wherein = stone_ingredient
oredef.oredef.ore_type = "scatter"
oredef.oredef.ore = modname .. ":mineral_" .. mineral_name
oredef.oredef.wherein = stone_ingredient
oredef.oredef_deep.ore_type = "scatter"
oredef.oredef_deep.ore = modname .. ":mineral_" .. mineral_name
oredef.oredef_deep.wherein = stone_ingredient
minetest.register_ore(oredef.oredef_high)
minetest.register_ore(oredef.oredef)
minetest.register_ore(oredef.oredef_deep)
for tool_name, tooldef in pairs(oredef.tools) do
local tdef = {
description = "",
inventory_image = toolimg_base .. tool_name .. ".png",
tool_capabilities = {
max_drop_level = 3,
groupcaps = tooldef.groupcaps,
damage_groups = tooldef.damage_groups,
full_punch_interval = oredef.full_punch_interval,
},
sound = {breaks = "default_tool_breaks"},
_repair_material = ingot,
_mcl_toollike_wield = true,
mcl_diggroups = tooldef._mcl_diggroups,
groups = tooldef.groups,
}
if tool_name == "sword" then
tdef.description = S("@1 Sword", S(description))
if tdef.groups then
tdef.groups = merge_tables(tdef.groups, {sword = 1})
else
tdef.groups = {sword = 1}
end
end
if tool_name == "pick" then
tdef.description = S("@1 Pickaxe", S(description))
if tdef.groups then
tdef.groups = merge_tables(tdef.groups, {pickaxe = 1, tool=1})
else
tdef.groups = {pickaxe = 1, tool=1}
end
end
if tool_name == "axe" then
tdef.description = S("@1 Axe", S(description))
if tdef.groups then
tdef.groups = merge_tables(tdef.groups, {axe = 1, tool=1})
else
tdef.groups = {axe = 1, tool=1}
end
end
if tool_name == "shovel" then
tdef.description = S("@1 Shovel", S(description))
if tdef.groups then
tdef.groups = merge_tables(tdef.groups, {shovel = 1, tool=1})
else
tdef.groups = {shovel = 1, tool=1}
end
tdef.wield_image = toolimg_base .. tool_name .. ".png^[transformR90"
end
local fulltool_name = tool_base .. tool_name .. tool_post
if tool_name == "hoe" and minetest.get_modpath("farming") then
tdef.max_uses = tooldef.max_uses
tdef.material = ingot
tdef.description = S("@1 Hoe", S(description))
farming.register_hoe(fulltool_name, tdef)
end
-- Hoe registration is handled above.
-- There are no crafting recipes for hoes, as they have been
-- deprecated from Minetest Game:
-- https://github.com/minetest/minetest_game/commit/9c459e77a
if tool_name ~= "hoe" then
minetest.register_tool(fulltool_name, tdef)
if oredef.makes.ingot then
minetest.register_craft({
output = fulltool_name,
recipe = get_recipe(ingot, tool_name)
})
end
end
-- Toolranks support
if minetest.get_modpath("toolranks") then
minetest.override_item(fulltool_name, {
original_description = tdef.description,
description = toolranks.create_description(tdef.description, 0, 1),
after_use = toolranks.new_afteruse})
end
minetest.register_alias(tool_name .. tool_post, fulltool_name)
if use_frame then
frame.register(fulltool_name)
end
end
end
local oredefs = {
silver = {
description = "Silver",
makes = {ore = true, block = true, lump = true, ingot = true, chest = true},
oredef_high= {
clust_scarcity = moreores.silver_chunk_size_high ^ 3,
clust_num_ores = moreores.silver_ore_per_chunk_high,
clust_size = moreores.silver_clust_size_high,
y_min = moreores.silver_min_depth_high,
y_max = moreores.silver_max_depth_high,
},
oredef = {
clust_scarcity = moreores.silver_chunk_size ^ 3,
clust_num_ores = moreores.silver_ore_per_chunk,
clust_size = moreores.silver_clust_size,
y_min = moreores.silver_min_depth,
y_max = moreores.silver_max_depth,
},
oredef_deep = {
clust_scarcity = moreores.silver_chunk_size_deep ^ 3,
clust_num_ores = moreores.silver_ore_per_chunk_deep,
clust_size = moreores.silver_clust_size_deep,
y_min = moreores.silver_min_depth_deep,
y_max = moreores.silver_max_depth_deep,
},
tools = {
pick = {
groupcaps = {
cracky = {times = {[1] = 2.60, [2] = 1.00, [3] = 0.60}, uses = 100, maxlevel = 1},
},
damage_groups = {fleshy = 4},
groups = {dig_speed_class=4, enchantability=14},
_mcl_diggroups = {
pickaxey = { speed = 6, level = 4, uses = 126 }
},
},
hoe = {
max_uses = 150,
},
shovel = {
groupcaps = {
crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel = 1},
},
damage_groups = {fleshy = 3},
groups = {dig_speed_class=4, enchantability=14},
_mcl_diggroups = {
shovely = { speed = 6, level = 4, uses = 126 }
},
},
axe = {
groupcaps = {
choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel = 1},
fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel = 1},
},
damage_groups = {fleshy = 5},
groups = {dig_speed_class=4, enchantability=14},
_mcl_diggroups = {
axey = { speed = 6, level = 4, uses = 126 }
},
},
sword = {
groupcaps = {
fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel = 1},
snappy = {times = {[1] = 1.70, [2] = 0.70, [3] = 0.30}, uses = 100, maxlevel = 1},
choppy = {times = {[3] = 0.80}, uses = 100, maxlevel = 0},
},
damage_groups = {fleshy = 6},
_mcl_diggroups = {
swordy = { speed = 6, level = 4, uses = 126 },
swordy_cobweb = { speed = 6, level = 4, uses = 126 }
},
},
},
full_punch_interval = 1.0,
extra_node_def = {
_mcl_blast_resistance = 3,
_mcl_hardness = 4,
_mcl_silk_touch_drop = true,
groups = {pickaxey = 4}
}
},
mithril = {
description = "Mithril",
makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
oredef_high = {
clust_scarcity = moreores.mithril_chunk_size_high ^ 3,
clust_num_ores = moreores.mithril_ore_per_chunk_high,
clust_size = moreores.mithril_clust_size_high,
y_min = moreores.mithril_min_depth_high,
y_max = moreores.mithril_max_depth_high,
},
oredef = {
clust_scarcity = moreores.mithril_chunk_size ^ 3,
clust_num_ores = moreores.mithril_ore_per_chunk,
clust_size = moreores.mithril_clust_size,
y_min = moreores.mithril_min_depth,
y_max = moreores.mithril_max_depth,
},
oredef_deep = {
clust_scarcity = moreores.mithril_chunk_size_deep ^ 3,
clust_num_ores = moreores.mithril_ore_per_chunk_deep,
clust_size = moreores.mithril_clust_size_deep,
y_min = moreores.mithril_min_depth_deep,
y_max = moreores.mithril_max_depth_deep,
},
tools = {
pick = {
groupcaps = {
cracky = {times = {[1] = 2.60, [2] = 1.00, [3] = 0.60}, uses = 3126, maxlevel = 3},
},
damage_groups = {fleshy = 6},
groups = {dig_speed_class=5, enchantability=10},
_mcl_diggroups = {
pickaxey = { speed = 8, level = 5, uses = 3126 }
},
},
hoe = {
max_uses = 2000,
},
shovel = {
groupcaps = {
crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 3126, maxlevel = 3},
},
damage_groups = {fleshy = 6},
groups = {dig_speed_class=5, enchantability=10},
_mcl_diggroups = {
shovely = { speed = 8, level = 5, uses = 3126 }
},
},
axe = {
groupcaps = {
choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 3126, maxlevel = 3},
fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 3126, maxlevel = 3},
},
damage_groups = {fleshy = 10},
groups = {dig_speed_class=5, enchantability=10},
_mcl_diggroups = {
axey = { speed = 8, level = 5, uses = 3126 }
},
},
sword = {
groupcaps = {
fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 3126, maxlevel = 3},
snappy = {times = {[1] = 1.70, [2] = 0.70, [3] = 0.30}, uses = 3126, maxlevel = 3},
choppy = {times = {[3] = 0.80}, uses = 3126, maxlevel = 0},
},
damage_groups = {fleshy = 7},
_mcl_diggroups = {
swordy = { speed = 8, level = 5, uses = 3126 },
swordy_cobweb = { speed = 8, level = 5, uses = 3126 }
},
},
},
full_punch_interval = 0.45,
extra_node_def = {
_mcl_blast_resistance = 3,
_mcl_hardness = 5,
_mcl_silk_touch_drop = true,
groups = {pickaxey = 5}
},
}
}
-- If tin is available in the `default` mod, don't register More Ores' variant of tin
local default_tin
if minetest.registered_items["default:tin_ingot"] then
default_tin = true
else
default_tin = false
end
if default_tin then
minetest.register_alias("moreores:mineral_tin", "default:stone_with_tin")
minetest.register_alias("moreores:tin_lump", "default:tin_lump")
minetest.register_alias("moreores:tin_ingot", "default:tin_ingot")
minetest.register_alias("moreores:tin_block", "default:tinblock")
else
oredefs.tin = {
description = "Tin",
makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
oredef_high = {
clust_scarcity = moreores.tin_chunk_size_high ^ 3,
clust_num_ores = moreores.tin_ore_per_chunk_high,
clust_size = moreores.tin_clust_size_high,
y_min = moreores.tin_min_depth_high,
y_max = moreores.tin_max_depth_high,
},
oredef = {
clust_scarcity = moreores.tin_chunk_size ^ 3,
clust_num_ores = moreores.tin_ore_per_chunk,
clust_size = moreores.tin_clust_size,
y_min = moreores.tin_min_depth,
y_max = moreores.tin_max_depth,
},
oredef_deep = {
clust_scarcity = moreores.tin_chunk_size_deep ^ 3,
clust_num_ores = moreores.tin_ore_per_chunk_deep,
clust_size = moreores.tin_clust_size_deep,
y_min = moreores.tin_min_depth_deep,
y_max = moreores.tin_max_depth_deep,
},
tools = {},
extra_node_def = {
_mcl_blast_resistance = 3,
_mcl_hardness = 3,
_mcl_silk_touch_drop = true,
groups = {pickaxey = 3}
},
}
-- Bronze has some special cases, because it is made from copper and tin
minetest.register_craft({
type = "shapeless",
output = "default:bronze_ingot 3",
recipe = {
"moreores:tin_ingot",
copper_ingredient,
copper_ingredient,
},
})
end
-- Copper rail (unique node)
if minetest.get_modpath("carts") then
carts:register_rail("moreores:copper_rail", {
description = S("Copper Rail"),
tiles = {
"moreores_copper_rail.png",
"moreores_copper_rail_curved.png",
"moreores_copper_rail_t_junction.png",
"moreores_copper_rail_crossing.png",
},
inventory_image = "moreores_copper_rail.png",
wield_image = "moreores_copper_rail.png",
groups = carts:get_rail_groups(),
}, {})
end
minetest.register_craft({
output = "moreores:copper_rail 24",
recipe = {
{copper_ingredient, "", copper_ingredient},
{copper_ingredient, "group:stick", copper_ingredient},
{copper_ingredient, "", copper_ingredient},
},
})
for orename, def in pairs(oredefs) do
-- Register everything
add_ore("moreores", def.description, orename, def, def.extra_node_def)
end