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Followng code works without any warnings or suggestions that something is wrong:
mesh = trimesh.load("mesh.obj"). # load obj with textures _ = m.export("mesh.glb")
But it does not save any textures. It took me a while to figure out that pillow dependency is silently missing
The text was updated successfully, but these errors were encountered:
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Followng code works without any warnings or suggestions that something is wrong:
But it does not save any textures. It took me a while to figure out that pillow dependency is silently missing
The text was updated successfully, but these errors were encountered: