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main.js
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main.js
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const {app, BrowserWindow} = require('electron')
require('electron-debug')({enabled: true})
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win
function createWindow () {
var path = require('path')
var fs = require('fs')
var initPath = path.join(app.getPath('userData'), 'init.json')
var data = {}
try {
data = JSON.parse(fs.readFileSync(initPath, 'utf8'))
} catch (e) {
data.width = 800
data.height = 600
data.isMaximized = false
}
// Create the browser window.
win = new BrowserWindow({
name: 'squeeze-controller',
width: data.width,
height: data.height,
minWidth: 800,
minHeight: 600,
toolbar: false
})
if (data.isMaximized) win.maximize()
// Disable menu bar
win.setMenu(null)
// and load the index.html of the app.
win.loadURL(`file://${__dirname}/index.html`)
// Uncomment to open the DevTools.
// win.webContents.openDevTools()
win.on('close', () => {
var bounds = win.getBounds()
var isMaximized = win.isMaximized()
var data = {height: bounds.height, width: bounds.width, isMaximized: isMaximized}
fs.writeFileSync(initPath, JSON.stringify(data))
})
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.