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EffectVariable.inl
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EffectVariable.inl
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//--------------------------------------------------------------------------------------
// File: EffectVariable.inl
//
// Direct3D 11 Effects Variable reflection template
// These templates define the many Effect variable types.
//
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/p/?LinkId=271568
//--------------------------------------------------------------------------------------
#pragma warning(push)
#pragma warning(disable : 4127)
//////////////////////////////////////////////////////////////////////////
// Invalid variable forward defines
//////////////////////////////////////////////////////////////////////////
struct SEffectInvalidScalarVariable;
struct SEffectInvalidVectorVariable;
struct SEffectInvalidMatrixVariable;
struct SEffectInvalidStringVariable;
struct SEffectInvalidClassInstanceVariable;
struct SEffectInvalidInterfaceVariable;
struct SEffectInvalidShaderResourceVariable;
struct SEffectInvalidUnorderedAccessViewVariable;
struct SEffectInvalidRenderTargetViewVariable;
struct SEffectInvalidDepthStencilViewVariable;
struct SEffectInvalidConstantBuffer;
struct SEffectInvalidShaderVariable;
struct SEffectInvalidBlendVariable;
struct SEffectInvalidDepthStencilVariable;
struct SEffectInvalidRasterizerVariable;
struct SEffectInvalidSamplerVariable;
struct SEffectInvalidTechnique;
struct SEffectInvalidPass;
struct SEffectInvalidType;
extern SEffectInvalidScalarVariable g_InvalidScalarVariable;
extern SEffectInvalidVectorVariable g_InvalidVectorVariable;
extern SEffectInvalidMatrixVariable g_InvalidMatrixVariable;
extern SEffectInvalidStringVariable g_InvalidStringVariable;
extern SEffectInvalidClassInstanceVariable g_InvalidClassInstanceVariable;
extern SEffectInvalidInterfaceVariable g_InvalidInterfaceVariable;
extern SEffectInvalidShaderResourceVariable g_InvalidShaderResourceVariable;
extern SEffectInvalidUnorderedAccessViewVariable g_InvalidUnorderedAccessViewVariable;
extern SEffectInvalidRenderTargetViewVariable g_InvalidRenderTargetViewVariable;
extern SEffectInvalidDepthStencilViewVariable g_InvalidDepthStencilViewVariable;
extern SEffectInvalidConstantBuffer g_InvalidConstantBuffer;
extern SEffectInvalidShaderVariable g_InvalidShaderVariable;
extern SEffectInvalidBlendVariable g_InvalidBlendVariable;
extern SEffectInvalidDepthStencilVariable g_InvalidDepthStencilVariable;
extern SEffectInvalidRasterizerVariable g_InvalidRasterizerVariable;
extern SEffectInvalidSamplerVariable g_InvalidSamplerVariable;
extern SEffectInvalidTechnique g_InvalidTechnique;
extern SEffectInvalidPass g_InvalidPass;
extern SEffectInvalidType g_InvalidType;
enum ETemplateVarType
{
ETVT_Bool,
ETVT_Int,
ETVT_Float,
ETVT_bool
};
//////////////////////////////////////////////////////////////////////////
// Invalid effect variable struct definitions
//////////////////////////////////////////////////////////////////////////
struct SEffectInvalidType : public ID3DX11EffectType
{
STDMETHOD_(bool, IsValid)() override { return false; }
STDMETHOD(GetDesc)(_Out_ D3DX11_EFFECT_TYPE_DESC *pDesc) override { UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD_(ID3DX11EffectType*, GetMemberTypeByIndex)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return &g_InvalidType; }
STDMETHOD_(ID3DX11EffectType*, GetMemberTypeByName)(_In_z_ LPCSTR Name) override { UNREFERENCED_PARAMETER(Name); return &g_InvalidType; }
STDMETHOD_(ID3DX11EffectType*, GetMemberTypeBySemantic)(_In_z_ LPCSTR Semantic) override { UNREFERENCED_PARAMETER(Semantic); return &g_InvalidType; }
STDMETHOD_(LPCSTR, GetMemberName)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return nullptr; }
STDMETHOD_(LPCSTR, GetMemberSemantic)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return nullptr; }
IUNKNOWN_IMP(SEffectInvalidType, ID3DX11EffectType, IUnknown);
};
template<typename IBaseInterface>
struct TEffectInvalidVariable : public IBaseInterface
{
public:
STDMETHOD_(bool, IsValid)() override { return false; }
STDMETHOD_(ID3DX11EffectType*, GetType)() override { return &g_InvalidType; }
STDMETHOD(GetDesc)(_Out_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) override { UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return &g_InvalidScalarVariable; }
STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(_In_z_ LPCSTR Name) override { UNREFERENCED_PARAMETER(Name); return &g_InvalidScalarVariable; }
STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return &g_InvalidScalarVariable; }
STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(_In_z_ LPCSTR Name) override { UNREFERENCED_PARAMETER(Name); return &g_InvalidScalarVariable; }
STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(_In_z_ LPCSTR Semantic) override { UNREFERENCED_PARAMETER(Semantic); return &g_InvalidScalarVariable; }
STDMETHOD_(ID3DX11EffectVariable*, GetElement)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return &g_InvalidScalarVariable; }
STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)() override { return &g_InvalidConstantBuffer; }
STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)() override { return &g_InvalidScalarVariable; }
STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)() override { return &g_InvalidVectorVariable; }
STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)() override { return &g_InvalidMatrixVariable; }
STDMETHOD_(ID3DX11EffectStringVariable*, AsString)() override { return &g_InvalidStringVariable; }
STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)() override { return &g_InvalidClassInstanceVariable; }
STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)() override { return &g_InvalidInterfaceVariable; }
STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)() override { return &g_InvalidShaderResourceVariable; }
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)() override { return &g_InvalidUnorderedAccessViewVariable; }
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)() override { return &g_InvalidRenderTargetViewVariable; }
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)() override { return &g_InvalidDepthStencilViewVariable; }
STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)() override { return &g_InvalidConstantBuffer; }
STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)() override { return &g_InvalidShaderVariable; }
STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)() override { return &g_InvalidBlendVariable; }
STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)() override { return &g_InvalidDepthStencilVariable; }
STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)() override { return &g_InvalidRasterizerVariable; }
STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)() override { return &g_InvalidSamplerVariable; }
STDMETHOD(SetRawValue)(_In_reads_bytes_(Count) const void *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(GetRawValue)(_Out_writes_bytes_(Count) void *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
};
struct SEffectInvalidScalarVariable : public TEffectInvalidVariable<ID3DX11EffectScalarVariable>
{
public:
STDMETHOD(SetFloat)(_In_ float Value) override { UNREFERENCED_PARAMETER(Value); return E_FAIL; }
STDMETHOD(GetFloat)(_Out_ float *pValue) override { UNREFERENCED_PARAMETER(pValue); return E_FAIL; }
STDMETHOD(SetFloatArray)(_In_reads_(Count) const float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(GetFloatArray)(_Out_writes_(Count) float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(SetInt)(_In_ int Value) override { UNREFERENCED_PARAMETER(Value); return E_FAIL; }
STDMETHOD(GetInt)(_Out_ int *pValue) override { UNREFERENCED_PARAMETER(pValue); return E_FAIL; }
STDMETHOD(SetIntArray)(_In_reads_(Count) const int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(GetIntArray)(_Out_writes_(Count) int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(SetBool)(_In_ bool Value) override { UNREFERENCED_PARAMETER(Value); return E_FAIL; }
STDMETHOD(GetBool)(_Out_ bool *pValue) override { UNREFERENCED_PARAMETER(pValue); return E_FAIL; }
STDMETHOD(SetBoolArray)(_In_reads_(Count) const bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(GetBoolArray)(_Out_writes_(Count) bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidScalarVariable, ID3DX11EffectScalarVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidVectorVariable : public TEffectInvalidVariable<ID3DX11EffectVectorVariable>
{
public:
STDMETHOD(SetFloatVector)(_In_reads_(4) const float *pData) override { UNREFERENCED_PARAMETER(pData); return E_FAIL; };
STDMETHOD(SetIntVector)(_In_reads_(4) const int *pData) override { UNREFERENCED_PARAMETER(pData); return E_FAIL; };
STDMETHOD(SetBoolVector)(_In_reads_(4) const bool *pData) override { UNREFERENCED_PARAMETER(pData); return E_FAIL; };
STDMETHOD(GetFloatVector)(_Out_writes_(4) float *pData) override { UNREFERENCED_PARAMETER(pData); return E_FAIL; };
STDMETHOD(GetIntVector)(_Out_writes_(4) int *pData) override { UNREFERENCED_PARAMETER(pData); return E_FAIL; };
STDMETHOD(GetBoolVector)(_Out_writes_(4) bool *pData) override { UNREFERENCED_PARAMETER(pData); return E_FAIL; };
STDMETHOD(SetBoolVectorArray) (_In_reads_(4*Count) const bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; };
STDMETHOD(SetIntVectorArray) (_In_reads_(4*Count) const int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; };
STDMETHOD(SetFloatVectorArray)(_In_reads_(4*Count) const float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; };
STDMETHOD(GetBoolVectorArray) (_Out_writes_(4*Count) bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; };
STDMETHOD(GetIntVectorArray) (_Out_writes_(4*Count) int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; };
STDMETHOD(GetFloatVectorArray)(_Out_writes_(4*Count) float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; };
IUNKNOWN_IMP(SEffectInvalidVectorVariable, ID3DX11EffectVectorVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidMatrixVariable : public TEffectInvalidVariable<ID3DX11EffectMatrixVariable>
{
public:
STDMETHOD(SetMatrix)(_In_reads_(16) const float *pData) override { UNREFERENCED_PARAMETER(pData); return E_FAIL; }
STDMETHOD(GetMatrix)(_Out_writes_(16) float *pData) override { UNREFERENCED_PARAMETER(pData); return E_FAIL; }
STDMETHOD(SetMatrixArray)(_In_reads_(16*Count) const float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(GetMatrixArray)(_Out_writes_(16*Count) float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(SetMatrixPointerArray)(_In_reads_(16*Count) const float **ppData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(ppData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(GetMatrixPointerArray)(_Out_writes_(16*Count) float **ppData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(ppData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(SetMatrixTranspose)(_In_reads_(16) const float *pData) override { UNREFERENCED_PARAMETER(pData); return E_FAIL; }
STDMETHOD(GetMatrixTranspose)(_Out_writes_(16) float *pData) override { UNREFERENCED_PARAMETER(pData); return E_FAIL; }
STDMETHOD(SetMatrixTransposeArray)(_In_reads_(16*Count) const float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(GetMatrixTransposeArray)(_Out_writes_(16*Count) float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(pData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(SetMatrixTransposePointerArray)(_In_reads_(16*Count) const float **ppData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(ppData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(GetMatrixTransposePointerArray)(_Out_writes_(16*Count) float **ppData, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(ppData); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidMatrixVariable, ID3DX11EffectMatrixVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidStringVariable : public TEffectInvalidVariable<ID3DX11EffectStringVariable>
{
public:
STDMETHOD(GetString)(_Outptr_result_z_ LPCSTR *ppString) override { UNREFERENCED_PARAMETER(ppString); return E_FAIL; }
STDMETHOD(GetStringArray)(_Out_writes_(Count) LPCSTR *ppStrings, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(ppStrings); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidStringVariable, ID3DX11EffectStringVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidClassInstanceVariable : public TEffectInvalidVariable<ID3DX11EffectClassInstanceVariable>
{
public:
STDMETHOD(GetClassInstance)(_Outptr_ ID3D11ClassInstance **ppClassInstance) override { UNREFERENCED_PARAMETER(ppClassInstance); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidClassInstanceVariable, ID3DX11EffectClassInstanceVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidInterfaceVariable : public TEffectInvalidVariable<ID3DX11EffectInterfaceVariable>
{
public:
STDMETHOD(SetClassInstance)(_In_ ID3DX11EffectClassInstanceVariable *pEffectClassInstance) override
{ UNREFERENCED_PARAMETER(pEffectClassInstance); return E_FAIL; }
STDMETHOD(GetClassInstance)(_Outptr_ ID3DX11EffectClassInstanceVariable **ppEffectClassInstance) override
{ UNREFERENCED_PARAMETER(ppEffectClassInstance); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidInterfaceVariable, ID3DX11EffectInterfaceVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidShaderResourceVariable : public TEffectInvalidVariable<ID3DX11EffectShaderResourceVariable>
{
public:
STDMETHOD(SetResource)(_In_ ID3D11ShaderResourceView *pResource) override { UNREFERENCED_PARAMETER(pResource); return E_FAIL; }
STDMETHOD(GetResource)(_Outptr_ ID3D11ShaderResourceView **ppResource) override { UNREFERENCED_PARAMETER(ppResource); return E_FAIL; }
STDMETHOD(SetResourceArray)(_In_reads_(Count) ID3D11ShaderResourceView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(ppResources); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(GetResourceArray)(_Out_writes_(Count) ID3D11ShaderResourceView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(ppResources); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidShaderResourceVariable, ID3DX11EffectShaderResourceVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidUnorderedAccessViewVariable : public TEffectInvalidVariable<ID3DX11EffectUnorderedAccessViewVariable>
{
public:
STDMETHOD(SetUnorderedAccessView)(_In_ ID3D11UnorderedAccessView *pResource) override { UNREFERENCED_PARAMETER(pResource); return E_FAIL; }
STDMETHOD(GetUnorderedAccessView)(_Outptr_ ID3D11UnorderedAccessView **ppResource) override { UNREFERENCED_PARAMETER(ppResource); return E_FAIL; }
STDMETHOD(SetUnorderedAccessViewArray)(_In_reads_(Count) ID3D11UnorderedAccessView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(ppResources); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(GetUnorderedAccessViewArray)(_Out_writes_(Count) ID3D11UnorderedAccessView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(ppResources); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidUnorderedAccessViewVariable, ID3DX11EffectUnorderedAccessViewVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidRenderTargetViewVariable : public TEffectInvalidVariable<ID3DX11EffectRenderTargetViewVariable>
{
public:
STDMETHOD(SetRenderTarget)(_In_ ID3D11RenderTargetView *pResource) override { UNREFERENCED_PARAMETER(pResource); return E_FAIL; }
STDMETHOD(GetRenderTarget)(_Outptr_ ID3D11RenderTargetView **ppResource) override { UNREFERENCED_PARAMETER(ppResource); return E_FAIL; }
STDMETHOD(SetRenderTargetArray)(_In_reads_(Count) ID3D11RenderTargetView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(ppResources); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(GetRenderTargetArray)(_Out_writes_(Count) ID3D11RenderTargetView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(ppResources); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidRenderTargetViewVariable, ID3DX11EffectRenderTargetViewVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidDepthStencilViewVariable : public TEffectInvalidVariable<ID3DX11EffectDepthStencilViewVariable>
{
public:
STDMETHOD(SetDepthStencil)(_In_ ID3D11DepthStencilView *pResource) override { UNREFERENCED_PARAMETER(pResource); return E_FAIL; }
STDMETHOD(GetDepthStencil)(_Outptr_ ID3D11DepthStencilView **ppResource) override { UNREFERENCED_PARAMETER(ppResource); return E_FAIL; }
STDMETHOD(SetDepthStencilArray)(_In_reads_(Count) ID3D11DepthStencilView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(ppResources); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
STDMETHOD(GetDepthStencilArray)(_Out_writes_(Count) ID3D11DepthStencilView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) override
{ UNREFERENCED_PARAMETER(ppResources); UNREFERENCED_PARAMETER(Offset); UNREFERENCED_PARAMETER(Count); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidDepthStencilViewVariable, ID3DX11EffectDepthStencilViewVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidConstantBuffer : public TEffectInvalidVariable<ID3DX11EffectConstantBuffer>
{
public:
STDMETHOD(SetConstantBuffer)(_In_ ID3D11Buffer *pConstantBuffer) override { UNREFERENCED_PARAMETER(pConstantBuffer); return E_FAIL; }
STDMETHOD(GetConstantBuffer)(_Outptr_ ID3D11Buffer **ppConstantBuffer) override { UNREFERENCED_PARAMETER(ppConstantBuffer); return E_FAIL; }
STDMETHOD(UndoSetConstantBuffer)() override { return E_FAIL; }
STDMETHOD(SetTextureBuffer)(_In_ ID3D11ShaderResourceView *pTextureBuffer) override { UNREFERENCED_PARAMETER(pTextureBuffer); return E_FAIL; }
STDMETHOD(GetTextureBuffer)(_Outptr_ ID3D11ShaderResourceView **ppTextureBuffer) override { UNREFERENCED_PARAMETER(ppTextureBuffer); return E_FAIL; }
STDMETHOD(UndoSetTextureBuffer)() override { return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidConstantBuffer, ID3DX11EffectConstantBuffer, ID3DX11EffectVariable);
};
struct SEffectInvalidShaderVariable : public TEffectInvalidVariable<ID3DX11EffectShaderVariable>
{
public:
STDMETHOD(GetShaderDesc)(_In_ uint32_t ShaderIndex, _Out_ D3DX11_EFFECT_SHADER_DESC *pDesc) override
{ UNREFERENCED_PARAMETER(ShaderIndex); UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD(GetVertexShader)(_In_ uint32_t ShaderIndex, _Outptr_ ID3D11VertexShader **ppVS) override
{ UNREFERENCED_PARAMETER(ShaderIndex); UNREFERENCED_PARAMETER(ppVS); return E_FAIL; }
STDMETHOD(GetGeometryShader)(_In_ uint32_t ShaderIndex, _Outptr_ ID3D11GeometryShader **ppGS) override
{ UNREFERENCED_PARAMETER(ShaderIndex); UNREFERENCED_PARAMETER(ppGS); return E_FAIL; }
STDMETHOD(GetPixelShader)(_In_ uint32_t ShaderIndex, _Outptr_ ID3D11PixelShader **ppPS) override
{ UNREFERENCED_PARAMETER(ShaderIndex); UNREFERENCED_PARAMETER(ppPS); return E_FAIL; }
STDMETHOD(GetHullShader)(_In_ uint32_t ShaderIndex, _Outptr_ ID3D11HullShader **ppHS) override
{ UNREFERENCED_PARAMETER(ShaderIndex); UNREFERENCED_PARAMETER(ppHS); return E_FAIL; }
STDMETHOD(GetDomainShader)(_In_ uint32_t ShaderIndex, _Outptr_ ID3D11DomainShader **ppDS) override
{ UNREFERENCED_PARAMETER(ShaderIndex); UNREFERENCED_PARAMETER(ppDS); return E_FAIL; }
STDMETHOD(GetComputeShader)(_In_ uint32_t ShaderIndex, _Outptr_ ID3D11ComputeShader **ppCS) override
{ UNREFERENCED_PARAMETER(ShaderIndex); UNREFERENCED_PARAMETER(ppCS); return E_FAIL; }
STDMETHOD(GetInputSignatureElementDesc)(_In_ uint32_t ShaderIndex, _In_ uint32_t Element, _Out_ D3D11_SIGNATURE_PARAMETER_DESC *pDesc) override
{ UNREFERENCED_PARAMETER(ShaderIndex); UNREFERENCED_PARAMETER(Element); UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD(GetOutputSignatureElementDesc)(_In_ uint32_t ShaderIndex, _In_ uint32_t Element, _Out_ D3D11_SIGNATURE_PARAMETER_DESC *pDesc) override
{ UNREFERENCED_PARAMETER(ShaderIndex); UNREFERENCED_PARAMETER(Element); UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD(GetPatchConstantSignatureElementDesc)(_In_ uint32_t ShaderIndex, _In_ uint32_t Element, _Out_ D3D11_SIGNATURE_PARAMETER_DESC *pDesc) override
{ UNREFERENCED_PARAMETER(ShaderIndex); UNREFERENCED_PARAMETER(Element); UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidShaderVariable, ID3DX11EffectShaderVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidBlendVariable : public TEffectInvalidVariable<ID3DX11EffectBlendVariable>
{
public:
STDMETHOD(GetBlendState)(_In_ uint32_t Index, _Outptr_ ID3D11BlendState **ppState) override
{ UNREFERENCED_PARAMETER(Index); UNREFERENCED_PARAMETER(ppState); return E_FAIL; }
STDMETHOD(SetBlendState)(_In_ uint32_t Index, _In_ ID3D11BlendState *pState) override
{ UNREFERENCED_PARAMETER(Index); UNREFERENCED_PARAMETER(pState); return E_FAIL; }
STDMETHOD(UndoSetBlendState)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return E_FAIL; }
STDMETHOD(GetBackingStore)(_In_ uint32_t Index, _Out_ D3D11_BLEND_DESC *pDesc) override
{ UNREFERENCED_PARAMETER(Index); UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidBlendVariable, ID3DX11EffectBlendVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidDepthStencilVariable : public TEffectInvalidVariable<ID3DX11EffectDepthStencilVariable>
{
public:
STDMETHOD(GetDepthStencilState)(_In_ uint32_t Index, _Outptr_ ID3D11DepthStencilState **ppState) override
{ UNREFERENCED_PARAMETER(Index); UNREFERENCED_PARAMETER(ppState); return E_FAIL; }
STDMETHOD(SetDepthStencilState)(_In_ uint32_t Index, _In_ ID3D11DepthStencilState *pState) override
{ UNREFERENCED_PARAMETER(Index); UNREFERENCED_PARAMETER(pState); return E_FAIL; }
STDMETHOD(UndoSetDepthStencilState)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return E_FAIL; }
STDMETHOD(GetBackingStore)(_In_ uint32_t Index, _Out_ D3D11_DEPTH_STENCIL_DESC *pDesc) override
{ UNREFERENCED_PARAMETER(Index); UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidDepthStencilVariable, ID3DX11EffectDepthStencilVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidRasterizerVariable : public TEffectInvalidVariable<ID3DX11EffectRasterizerVariable>
{
public:
STDMETHOD(GetRasterizerState)(_In_ uint32_t Index, _Outptr_ ID3D11RasterizerState **ppState) override
{ UNREFERENCED_PARAMETER(Index); UNREFERENCED_PARAMETER(ppState); return E_FAIL; }
STDMETHOD(SetRasterizerState)(_In_ uint32_t Index, _In_ ID3D11RasterizerState *pState) override
{ UNREFERENCED_PARAMETER(Index); UNREFERENCED_PARAMETER(pState); return E_FAIL; }
STDMETHOD(UndoSetRasterizerState)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return E_FAIL; }
STDMETHOD(GetBackingStore)(_In_ uint32_t Index, _Out_ D3D11_RASTERIZER_DESC *pDesc) override
{ UNREFERENCED_PARAMETER(Index); UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidRasterizerVariable, ID3DX11EffectRasterizerVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidSamplerVariable : public TEffectInvalidVariable<ID3DX11EffectSamplerVariable>
{
public:
STDMETHOD(GetSampler)(_In_ uint32_t Index, _Outptr_ ID3D11SamplerState **ppSampler) override
{ UNREFERENCED_PARAMETER(Index); UNREFERENCED_PARAMETER(ppSampler); return E_FAIL; }
STDMETHOD(SetSampler)(_In_ uint32_t Index, _In_ ID3D11SamplerState *pSampler) override
{ UNREFERENCED_PARAMETER(Index); UNREFERENCED_PARAMETER(pSampler); return E_FAIL; }
STDMETHOD(UndoSetSampler)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return E_FAIL; }
STDMETHOD(GetBackingStore)(_In_ uint32_t Index, _Out_ D3D11_SAMPLER_DESC *pDesc) override
{ UNREFERENCED_PARAMETER(Index); UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidSamplerVariable, ID3DX11EffectSamplerVariable, ID3DX11EffectVariable);
};
struct SEffectInvalidPass : public ID3DX11EffectPass
{
public:
STDMETHOD_(bool, IsValid)() override { return false; }
STDMETHOD(GetDesc)(_Out_ D3DX11_PASS_DESC *pDesc) override { UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD(GetVertexShaderDesc)(_Out_ D3DX11_PASS_SHADER_DESC *pDesc) override { UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD(GetGeometryShaderDesc)(_Out_ D3DX11_PASS_SHADER_DESC *pDesc) override { UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD(GetPixelShaderDesc)(_Out_ D3DX11_PASS_SHADER_DESC *pDesc) override { UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD(GetHullShaderDesc)(_Out_ D3DX11_PASS_SHADER_DESC *pDesc) override { UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD(GetDomainShaderDesc)(_Out_ D3DX11_PASS_SHADER_DESC *pDesc) override { UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD(GetComputeShaderDesc)(_Out_ D3DX11_PASS_SHADER_DESC *pDesc) override { UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return &g_InvalidScalarVariable; }
STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(_In_z_ LPCSTR Name) override { UNREFERENCED_PARAMETER(Name); return &g_InvalidScalarVariable; }
STDMETHOD(Apply)(_In_ uint32_t Flags, _In_ ID3D11DeviceContext* pContext) override
{ UNREFERENCED_PARAMETER(Flags); UNREFERENCED_PARAMETER(pContext); return E_FAIL; }
STDMETHOD(ComputeStateBlockMask)(_Inout_ D3DX11_STATE_BLOCK_MASK *pStateBlockMask) override { UNREFERENCED_PARAMETER(pStateBlockMask); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidPass, ID3DX11EffectPass, IUnknown);
};
struct SEffectInvalidTechnique : public ID3DX11EffectTechnique
{
public:
STDMETHOD_(bool, IsValid)() override { return false; }
STDMETHOD(GetDesc)(_Out_ D3DX11_TECHNIQUE_DESC *pDesc) override { UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return &g_InvalidScalarVariable; }
STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(_In_z_ LPCSTR Name) override { UNREFERENCED_PARAMETER(Name); return &g_InvalidScalarVariable; }
STDMETHOD_(ID3DX11EffectPass*, GetPassByIndex)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return &g_InvalidPass; }
STDMETHOD_(ID3DX11EffectPass*, GetPassByName)(_In_z_ LPCSTR Name) override { UNREFERENCED_PARAMETER(Name); return &g_InvalidPass; }
STDMETHOD(ComputeStateBlockMask)(_Inout_ D3DX11_STATE_BLOCK_MASK *pStateBlockMask) override { UNREFERENCED_PARAMETER(pStateBlockMask); return E_FAIL; }
IUNKNOWN_IMP(SEffectInvalidTechnique, ID3DX11EffectTechnique, IUnknown);
};
struct SEffectInvalidGroup : public ID3DX11EffectGroup
{
public:
STDMETHOD_(bool, IsValid)() override { return false; }
STDMETHOD(GetDesc)(_Out_ D3DX11_GROUP_DESC *pDesc) override { UNREFERENCED_PARAMETER(pDesc); return E_FAIL; }
STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return &g_InvalidScalarVariable; }
STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(_In_z_ LPCSTR Name) override { UNREFERENCED_PARAMETER(Name); return &g_InvalidScalarVariable; }
STDMETHOD_(ID3DX11EffectTechnique*, GetTechniqueByIndex)(_In_ uint32_t Index) override { UNREFERENCED_PARAMETER(Index); return &g_InvalidTechnique; }
STDMETHOD_(ID3DX11EffectTechnique*, GetTechniqueByName)(_In_z_ LPCSTR Name) override { UNREFERENCED_PARAMETER(Name); return &g_InvalidTechnique; }
IUNKNOWN_IMP(SEffectInvalidGroup, ID3DX11EffectGroup, IUnknown);
};
//////////////////////////////////////////////////////////////////////////
// Helper routines
//////////////////////////////////////////////////////////////////////////
// This is an annoying warning that pops up in retail builds because
// the code that jumps to "lExit" is conditionally not compiled.
// The only alternative is more #ifdefs in every function
#pragma warning( disable : 4102 ) // 'label' : unreferenced label
#define VERIFYPARAMETER(x) \
{ if (!(x)) { DPF(0, "%s: Parameter " #x " was nullptr.", pFuncName); \
__BREAK_ON_FAIL; hr = E_INVALIDARG; goto lExit; } }
static HRESULT AnnotationInvalidSetCall(LPCSTR pFuncName)
{
DPF(0, "%s: Annotations are readonly", pFuncName);
return D3DERR_INVALIDCALL;
}
static HRESULT ObjectSetRawValue()
{
DPF(0, "ID3DX11EffectVariable::SetRawValue: Objects do not support ths call; please use the specific object accessors instead.");
return D3DERR_INVALIDCALL;
}
static HRESULT ObjectGetRawValue()
{
DPF(0, "ID3DX11EffectVariable::GetRawValue: Objects do not support ths call; please use the specific object accessors instead.");
return D3DERR_INVALIDCALL;
}
ID3DX11EffectConstantBuffer * NoParentCB();
ID3DX11EffectVariable * GetAnnotationByIndexHelper(_In_z_ const char *pClassName, _In_ uint32_t Index,
_In_ uint32_t AnnotationCount, _In_reads_(AnnotationCount) SAnnotation *pAnnotations);
ID3DX11EffectVariable * GetAnnotationByNameHelper(_In_z_ const char *pClassName, _In_z_ LPCSTR Name,
_In_ uint32_t AnnotationCount, _In_reads_(AnnotationCount) SAnnotation *pAnnotations);
template<typename SVarType>
_Success_(return)
bool GetVariableByIndexHelper(_In_ uint32_t Index, _In_ uint32_t VariableCount, _In_reads_(VariableCount) SVarType *pVariables,
_In_opt_ uint8_t *pBaseAddress, _Outptr_ SVarType **ppMember, _Outptr_ void **ppDataPtr)
{
static LPCSTR pFuncName = "ID3DX11EffectVariable::GetMemberByIndex";
if (Index >= VariableCount)
{
DPF(0, "%s: Invalid index (%u, total: %u)", pFuncName, Index, VariableCount);
return false;
}
*ppMember = pVariables + Index;
*ppDataPtr = pBaseAddress + (*ppMember)->Data.Offset;
return true;
}
template<typename SVarType>
_Success_(return)
bool GetVariableByNameHelper(_In_z_ LPCSTR Name, _In_ uint32_t VariableCount, _In_reads_(VariableCount) SVarType *pVariables,
_In_opt_ uint8_t *pBaseAddress, _Outptr_ SVarType **ppMember, _Outptr_ void **ppDataPtr, _Out_ uint32_t* pIndex)
{
static LPCSTR pFuncName = "ID3DX11EffectVariable::GetMemberByName";
if (nullptr == Name)
{
DPF(0, "%s: Parameter Name was nullptr.", pFuncName);
return false;
}
bool bHasSuper = false;
for (uint32_t i = 0; i < VariableCount; ++ i)
{
*ppMember = pVariables + i;
assert((*ppMember)->pName != 0);
_Analysis_assume_((*ppMember)->pName != 0);
if (strcmp((*ppMember)->pName, Name) == 0)
{
*ppDataPtr = pBaseAddress + (*ppMember)->Data.Offset;
*pIndex = i;
return true;
}
else if (i == 0 &&
(*ppMember)->pName[0] == '$' &&
strcmp((*ppMember)->pName, "$super") == 0)
{
bHasSuper = true;
}
}
if (bHasSuper)
{
SVarType* pSuper = pVariables;
return GetVariableByNameHelper<SVarType>(Name,
pSuper->pType->StructType.Members,
(SVarType*)pSuper->pType->StructType.pMembers,
pBaseAddress + pSuper->Data.Offset,
ppMember,
ppDataPtr,
pIndex);
}
DPF(0, "%s: Variable [%s] not found", pFuncName, Name);
return false;
}
template<typename SVarType>
_Success_(return)
bool GetVariableBySemanticHelper(_In_z_ LPCSTR Semantic, _In_ uint32_t VariableCount, _In_reads_(VariableCount) SVarType *pVariables,
_In_opt_ uint8_t *pBaseAddress, _Outptr_ SVarType **ppMember, _Outptr_ void **ppDataPtr, _Out_ uint32_t* pIndex)
{
static LPCSTR pFuncName = "ID3DX11EffectVariable::GetMemberBySemantic";
if (nullptr == Semantic)
{
DPF(0, "%s: Parameter Semantic was nullptr.", pFuncName);
return false;
}
for (uint32_t i = 0; i < VariableCount; ++ i)
{
*ppMember = pVariables + i;
if (nullptr != (*ppMember)->pSemantic &&
_stricmp((*ppMember)->pSemantic, Semantic) == 0)
{
*ppDataPtr = pBaseAddress + (*ppMember)->Data.Offset;
*pIndex = i;
return true;
}
}
DPF(0, "%s: Variable with semantic [%s] not found", pFuncName, Semantic);
return false;
}
inline bool AreBoundsValid(_In_ uint32_t Offset, _In_ uint32_t Count, _In_ const void *pData, _In_ const SType *pType, _In_ uint32_t TotalUnpackedSize)
{
if (Count == 0) return true;
uint32_t singleElementSize = pType->GetTotalUnpackedSize(true);
assert(singleElementSize <= pType->Stride);
return ((Offset + Count >= Offset) &&
((Offset + Count) < ((uint32_t)-1) / pType->Stride) &&
(Count * pType->Stride + (uint8_t*)pData >= (uint8_t*)pData) &&
((Offset + Count - 1) * pType->Stride + singleElementSize <= TotalUnpackedSize));
}
// Note that the branches in this code is based on template parameters and will be compiled out
template<ETemplateVarType SourceType, ETemplateVarType DestType, typename SRC_TYPE, bool ValidatePtr>
__forceinline HRESULT CopyScalarValue(_In_ SRC_TYPE SrcValue, _Out_ void *pDest, _In_z_ const char *pFuncName)
{
HRESULT hr = S_OK;
#ifdef _DEBUG
if (ValidatePtr)
VERIFYPARAMETER(pDest);
#else
UNREFERENCED_PARAMETER(pFuncName);
#endif
switch (SourceType)
{
case ETVT_Bool:
switch (DestType)
{
case ETVT_Bool:
*(int*)pDest = (SrcValue != 0) ? -1 : 0;
break;
case ETVT_Int:
*(int*)pDest = SrcValue ? 1 : 0;
break;
case ETVT_Float:
*(float*)pDest = SrcValue ? 1.0f : 0.0f;
break;
case ETVT_bool:
*(bool*)pDest = (SrcValue != 0) ? true : false;
break;
default:
assert(0);
}
break;
case ETVT_Int:
switch (DestType)
{
case ETVT_Bool:
*(int*)pDest = (SrcValue != 0) ? -1 : 0;
break;
case ETVT_Int:
*(int*)pDest = (int) SrcValue;
break;
case ETVT_Float:
*(float*)pDest = (float)(SrcValue);
break;
case ETVT_bool:
*(bool*)pDest = (SrcValue != 0) ? true : false;
break;
default:
assert(0);
}
break;
case ETVT_Float:
switch (DestType)
{
case ETVT_Bool:
*(int*)pDest = (SrcValue != 0.0f) ? -1 : 0;
break;
case ETVT_Int:
*(int*)pDest = (int) (SrcValue);
break;
case ETVT_Float:
*(float*)pDest = (float) SrcValue;
break;
case ETVT_bool:
*(bool*)pDest = (SrcValue != 0.0f) ? true : false;
break;
default:
assert(0);
}
break;
case ETVT_bool:
switch (DestType)
{
case ETVT_Bool:
*(int*)pDest = SrcValue ? -1 : 0;
break;
case ETVT_Int:
*(int*)pDest = SrcValue ? 1 : 0;
break;
case ETVT_Float:
*(float*)pDest = SrcValue ? 1.0f : 0.0f;
break;
case ETVT_bool:
*(bool*)pDest = (SrcValue != 0) ? true : false;
break;
default:
assert(0);
}
break;
default:
assert(0);
}
lExit:
return hr;
}
#pragma warning(push)
#pragma warning( disable : 6103 )
template<ETemplateVarType SourceType, ETemplateVarType DestType, typename SRC_TYPE, typename DEST_TYPE>
inline HRESULT SetScalarArray(_In_reads_(Count) const SRC_TYPE *pSrcValues, _Out_writes_(Count) DEST_TYPE *pDestValues,
_In_ uint32_t Offset, _In_ uint32_t Count,
_In_ const SType *pType, _In_ uint32_t TotalUnpackedSize, _In_z_ const char *pFuncName)
{
HRESULT hr = S_OK;
#ifdef _DEBUG
VERIFYPARAMETER(pSrcValues);
#pragma warning( suppress : 6001 )
if (!AreBoundsValid(Offset, Count, pSrcValues, pType, TotalUnpackedSize))
{
DPF(0, "%s: Invalid range specified", pFuncName);
VH(E_INVALIDARG);
}
#else
UNREFERENCED_PARAMETER(TotalUnpackedSize);
UNREFERENCED_PARAMETER(pFuncName);
#endif
uint32_t i, j, delta = pType->NumericType.IsPackedArray ? 1 : SType::c_ScalarsPerRegister;
pDestValues += Offset * delta;
for (i = 0, j = 0; j < Count; i += delta, ++ j)
{
// pDestValues[i] = (DEST_TYPE)pSrcValues[j];
CopyScalarValue<SourceType, DestType, SRC_TYPE, false>(pSrcValues[j], &pDestValues[i], "SetScalarArray");
}
lExit:
return hr;
}
#pragma warning(pop)
#pragma warning( disable : 6103 )
template<ETemplateVarType SourceType, ETemplateVarType DestType, typename SRC_TYPE, typename DEST_TYPE>
inline HRESULT GetScalarArray(_In_reads_(Count) SRC_TYPE *pSrcValues, _Out_writes_(Count) DEST_TYPE *pDestValues,
_In_ uint32_t Offset, _In_ uint32_t Count,
_In_ const SType *pType, _In_ uint32_t TotalUnpackedSize, _In_z_ const char *pFuncName)
{
HRESULT hr = S_OK;
#ifdef _DEBUG
VERIFYPARAMETER(pDestValues);
#pragma warning( suppress : 6001 )
if (!AreBoundsValid(Offset, Count, pDestValues, pType, TotalUnpackedSize))
{
DPF(0, "%s: Invalid range specified", pFuncName);
VH(E_INVALIDARG);
}
#else
UNREFERENCED_PARAMETER(TotalUnpackedSize);
UNREFERENCED_PARAMETER(pFuncName);
#endif
uint32_t i, j, delta = pType->NumericType.IsPackedArray ? 1 : SType::c_ScalarsPerRegister;
pSrcValues += Offset * delta;
for (i = 0, j = 0; j < Count; i += delta, ++ j)
{
// pDestValues[j] = (DEST_TYPE)pSrcValues[i];
CopyScalarValue<SourceType, DestType, SRC_TYPE, false>(pSrcValues[i], &pDestValues[j], "GetScalarArray");
}
lExit:
return hr;
}
//////////////////////////////////////////////////////////////////////////
// TVariable - implements type casting and member/element retrieval
//////////////////////////////////////////////////////////////////////////
// requires that IBaseInterface contain SVariable's fields and support ID3DX11EffectVariable
template<typename IBaseInterface>
struct TVariable : public IBaseInterface
{
STDMETHOD_(bool, IsValid)() override { return true; }
STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(_In_ uint32_t Index)
{
SVariable *pMember;
UDataPointer dataPtr;
auto pTopLevelEntity2 = GetTopLevelEntity();
if (((ID3DX11Effect*)pTopLevelEntity2->pEffect)->IsOptimized())
{
DPF(0, "ID3DX11EffectVariable::GetMemberByIndex: Cannot get members; effect has been Optimize()'ed");
return &g_InvalidScalarVariable;
}
if (pType->VarType != EVT_Struct)
{
DPF(0, "ID3DX11EffectVariable::GetMemberByIndex: Variable is not a structure");
return &g_InvalidScalarVariable;
}
if (!GetVariableByIndexHelper<SVariable>(Index, pType->StructType.Members, pType->StructType.pMembers,
Data.pNumeric, &pMember, &dataPtr.pGeneric))
{
return &g_InvalidScalarVariable;
}
return pTopLevelEntity2->pEffect->CreatePooledVariableMemberInterface(pTopLevelEntity2, pMember, dataPtr, false, Index);
}
STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(_In_z_ LPCSTR Name)
{
SVariable *pMember;
UDataPointer dataPtr;
uint32_t index;
auto pTopLevelEntity2 = GetTopLevelEntity();
if (pTopLevelEntity2->pEffect->IsOptimized())
{
DPF(0, "ID3DX11EffectVariable::GetMemberByName: Cannot get members; effect has been Optimize()'ed");
return &g_InvalidScalarVariable;
}
if (pType->VarType != EVT_Struct)
{
DPF(0, "ID3DX11EffectVariable::GetMemberByName: Variable is not a structure");
return &g_InvalidScalarVariable;
}
if (!GetVariableByNameHelper<SVariable>(Name, pType->StructType.Members, pType->StructType.pMembers,
Data.pNumeric, &pMember, &dataPtr.pGeneric, &index))
{
return &g_InvalidScalarVariable;
}
return pTopLevelEntity2->pEffect->CreatePooledVariableMemberInterface(pTopLevelEntity2, pMember, dataPtr, false, index);
}
STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(_In_z_ LPCSTR Semantic)
{
SVariable *pMember;
UDataPointer dataPtr;
uint32_t index;
auto pTopLevelEntity2 = GetTopLevelEntity();
if (pTopLevelEntity2->pEffect->IsOptimized())
{
DPF(0, "ID3DX11EffectVariable::GetMemberBySemantic: Cannot get members; effect has been Optimize()'ed");
return &g_InvalidScalarVariable;
}
if (pType->VarType != EVT_Struct)
{
DPF(0, "ID3DX11EffectVariable::GetMemberBySemantic: Variable is not a structure");
return &g_InvalidScalarVariable;
}
if (!GetVariableBySemanticHelper<SVariable>(Semantic, pType->StructType.Members, pType->StructType.pMembers,
Data.pNumeric, &pMember, &dataPtr.pGeneric, &index))
{
return &g_InvalidScalarVariable;
}
return pTopLevelEntity2->pEffect->CreatePooledVariableMemberInterface(pTopLevelEntity2, pMember, dataPtr, false, index);
}
STDMETHOD_(ID3DX11EffectVariable*, GetElement)(_In_ uint32_t Index)
{
static LPCSTR pFuncName = "ID3DX11EffectVariable::GetElement";
auto pTopLevelEntity2 = GetTopLevelEntity();
UDataPointer dataPtr;
if (pTopLevelEntity2->pEffect->IsOptimized())
{
DPF(0, "ID3DX11EffectVariable::GetElement: Cannot get element; effect has been Optimize()'ed");
return &g_InvalidScalarVariable;
}
if (!IsArray())
{
DPF(0, "%s: This interface does not refer to an array", pFuncName);
return &g_InvalidScalarVariable;
}
if (Index >= pType->Elements)
{
DPF(0, "%s: Invalid element index (%u, total: %u)", pFuncName, Index, pType->Elements);
return &g_InvalidScalarVariable;
}
if (pType->BelongsInConstantBuffer())
{
dataPtr.pGeneric = Data.pNumeric + pType->Stride * Index;
}
else
{
dataPtr.pGeneric = GetBlockByIndex(pType->VarType, pType->ObjectType, Data.pGeneric, Index);
if (nullptr == dataPtr.pGeneric)
{
DPF(0, "%s: Internal error", pFuncName);
return &g_InvalidScalarVariable;
}
}
return pTopLevelEntity2->pEffect->CreatePooledVariableMemberInterface(pTopLevelEntity2, (SVariable *) this, dataPtr, true, Index);
}
STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)()
{
static LPCSTR pFuncName = "ID3DX11EffectVariable::AsScalar";
if (pType->VarType != EVT_Numeric ||
pType->NumericType.NumericLayout != ENL_Scalar)
{
DPF(0, "%s: Invalid typecast", pFuncName);
return &g_InvalidScalarVariable;
}
return (ID3DX11EffectScalarVariable *) this;
}
STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)()
{
static LPCSTR pFuncName = "ID3DX11EffectVariable::AsVector";
if (pType->VarType != EVT_Numeric ||
pType->NumericType.NumericLayout != ENL_Vector)
{
DPF(0, "%s: Invalid typecast", pFuncName);
return &g_InvalidVectorVariable;
}
return (ID3DX11EffectVectorVariable *) this;
}
STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)()
{
static LPCSTR pFuncName = "ID3DX11EffectVariable::AsMatrix";
if (pType->VarType != EVT_Numeric ||
pType->NumericType.NumericLayout != ENL_Matrix)
{
DPF(0, "%s: Invalid typecast", pFuncName);
return &g_InvalidMatrixVariable;
}
return (ID3DX11EffectMatrixVariable *) this;
}
STDMETHOD_(ID3DX11EffectStringVariable*, AsString)()
{
static LPCSTR pFuncName = "ID3DX11EffectVariable::AsString";
if (!pType->IsObjectType(EOT_String))
{
DPF(0, "%s: Invalid typecast", pFuncName);
return &g_InvalidStringVariable;