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is there a reason to send an osc packet for each joint? I'm wondering if batching joints would be more efficient? (for example, sending a full skeleton or full frame scene, etc)
The text was updated successfully, but these errors were encountered:
The best way to fit that to the OSC specification with it's ID => list of keyless values seems to be to munge the bodyId and jointId into the address and then add the values.
is there a reason to send an osc packet for each joint? I'm wondering if batching joints would be more efficient? (for example, sending a full skeleton or full frame scene, etc)
The text was updated successfully, but these errors were encountered: