- New Features
- mGear: IO curves [#76]
- Rigbits: RBF Manager [#183]
- Rigbits: set driven key module [#160]
- Simple Rig: 2.0 [#163]
- Synoptic: Control lister Tab [#99]
- Synoptic: geometry visibility manager Tab [#130]
- Synoptic: Spine IK <--> FK animation transfer [#169]
- Enhancements
- Animbits: SoftTweak tool update [#167]
- mGear: skin: copy skin [#168]
- Shifter: chain_FK_spline_01: keep length multiplayer channel [#199]
- Shifter: chain_FK_spline_02: add extra Tweak option [#202]
- Shifter: component ctrlGrp should be inherit from parent component [#181]
- Shifter: Component Lite chain and chain FK spline mirror auto pose configuration if override negate axis direction in R [#198]
- Shifter: Component Lite chain and chain FK spline mirror auto pose configuration if override negate axis direction in R [#198]
- Shifter: Control_01: lock sizeRef axis [#156]
- Shifter: Custom Step List: Highlight Background quicksearch [#203]
- Shifter: Lock joint channels if "separated joint structure" is unchek [#182]
- Shifter: Make not keyable the joints channel if jnt_org is checked [#188]
- Shifter: neck_ik: add option to orient IK to world space [#159]
- Shifter: Partial build skip custom steps [#154]
- Shifter: spine_S_Shape: add option to orient IK to world space [#164]
- Shifter: Turn on/off custom steps [#189]
- Bug Fix
- mGear: curve.addCnsCurve: modify the center list in some situations [#172]
- Rigbits: Blended Gimmick joints bad naming with multy selection [#153]
- Shifter: 3jnt leg roundness att for knee and ankle [#144]
- Shifter: add_controller_tag. Fail on Maya old versions [#187]
- Shifter: Component: spine_IK_02: Last FK control don't have correct attr [#161]
- Shifter: Controller tag lost if export selection the rig [#175]
- Shifter: Joint connection: Maya evaluation Bug [#210]
- Shifter: leg_2jnt and leg _2jnt_freetangents not taking max stretch default setting [#162]
- Shifter: Spine S Shape: bad build with offset on fk controls [#146]
- Simple Rig: BBox computation fails with lights [#212]
- Synoptic: IK/FK transfer doesn't save keyframes on blend channel [#180]
- Synoptic: IK<->FK transfer strange refresh [#173]
- Known Issues
- Shifter: Undo Build from selection crash maya. Now flush Undo to avoid possible crash [#74]
- Bug Fix
- Animbits: SoftTweak root lost relative position to parent [#143]
- Bug Fix
- Shifter: Rotation inverted on joints with negative scale [#142]
- New Features
- Animbits: SoftTweaks tool [#133]
- LINUX: Maya 2018 solvers
- Rigbits: Eye rigger tool [#127]
- Rigbits: Lips Rigger tool [#128]
- Shifter: New Component: Chain FK spline Component [#104]
- Shifter: New Component: Lite FK chain [#115]
- Shifter: New Component: Spine_S_shape [#96]
- Enhancements
- Shifter: Add alias names for space references [#110]
- Shifter: Add visual crv connection for the upVector controls [#124]
- Shifter: arm and leg 2jnt: add optional controls x Joint [#114]
- Shifter: chain_FK_spline: add option to control visibility of controls [#136]
- Shifter: Hide controls on Playback rig setting [#131]
- Shifter: Improve parallel evaluation [#123]
- Shifter: Lite_chain and Chain_FK_spline. Option to override side negation [#139]
- Shifter: Neck_ik_01: add option to have only IK space reference [#132]
- Shifter: Review rollspline solver precision values [#138]
- Shifter: Set all controls shape to d1 curves [#118]
- Shifter: Set to False the default use of uniscale in joints [#117]
- Shifter: Update component with Proxy attributes [#111]
- Bug Fix
- Shifter: Bindpose bug with custom controllers grp [#134]
- Shifter: Component addJnt error if negative scaling [#141]
- Shifter: Extracted controls doesn't clean shape name [#135]
- Shifter: leg_2jnt_01 maxStretch setting is lost at build time [#140]
- Shifter: Maya 2018.2 flip in leg_2jnt_01 component [#125]
- Enhancements
- mGear: Attribute: addAttribute not setting default attribute value. [#84]
- mGear: Attribute: update with lock and unlock attribute functions [#83]
- mGear: PEP8 Style Refactor [#100]
- mGear: Refactor all exception handling [#88]
- mGear: Vendoring QT [#89]
- Shifter: Build command review and log popup window [#73]
- Shifter: Change Global_C0_ctl to World_ctl [#66]
- Shifter: Control_01: Add option to have mirror behaviour [#68]
- Shifter: Improve rig build speed [#65]
- Shifter: Leg_2jnts_freeTangents_01:no ikFoot in upvref attribute [#62]
- Shifter: Reload components in custom path [#78]
- Shifter: Update guide structure in pre custom step [#101]
- Simple Rig: Update functionality revision [#71]
- Synoptic: spring bake util [#61]
- Bug Fix
- Rigbits: createCTL function issue [#59]
- Rigbits: export skin pack error with crvs [#56]
- Rigbits: skin: There is a case in exportSkin function breaks the existing file [#58]
- Shifter: 3 joint leg: soft Ik range min in graph editor [#82]
- Shifter: arm_2jnt_freeTangents_01 no attribute 'rollRef' [#63]
- Shifter: Arms auto upvector and shoulder space jump [#85]
- Shifter: Chain_spring_01: pop if manipulate FK ctl after Bake [#75]
- Shifter: Connect Ctl_vis [#103]
- Shifter: Control_01: rotation axis is missing Y lock [#74]
- Shifter: Japanese Ascii [#79]
- Shifter: Spring chain: lock control parent and bake spring bug [#67]
- Shifter: Synoptic: IK/FK Match with arm_ms_2jnt_01 [#80]
- Known Issues
- Shifter: Undo Build from selection crash maya [#74]
- Enhancements
- Shifter: Global scale and size of controllers. [#50]
- Enhancements
- Shifter: Custom Steps: Added Stop Build and Try again option if step fail.[#43]
- Bug Fix
- Synoptic: Match IK/FK with split ctl for trans and rot [#54]
- Enhancements
- Shifter: Components: Legs: Mirror axis behavior on upv and mid ctl [#47]
- Shifter: Componets: Arms: IK ctl mirror behaviour [#48]
- Shifter: arm roll new reference connector [#53]
- Bug Fix
- Shifter: component UI min division hang. Check all components [#42]
- Shifter: quadruped rig not being created in 2018 [ #44]
- Shifter: Close settings Exception on Maya 2018: Note: This is a workaround. The issue comes from Maya 2018 [#49]
- Bug Fix
- Shifter: Component: Hydraulic: Fix bad reference connector
- Docs: Text error fix
- Shifter: Text error fix
- New Features
- Maya 2018 compatible
- Simple autorig This a new rigging sytem for basic props.
- Channel Wrangler: Channel manager with export import options.
- Enhancements
- Synoptic: key/select all for custom widgets
- Skin IO: IO skin for curves & nurbs
- Skin IO: Now can export with Skin Packs. Every object will be in a separated file.
- Shifter: custom Sets: Now is possible to add custom sets to shifter components
- Shifter: Now all the controls are Tag as a control (> Maya 2016.5)
- Shifter: Custom Rig controls navigation
- Shifter: Custom steps IO to JSON file.
- Shifter: Componente: Chain_01: Non uniform scaling for FK controls
- Shifter: Now the controls have unchecked historical interest from ctl shapes for cleaner channel box
- Rigbits: Now replace shape support multiple shapes
- mGear: Menu updated with about info and useful links
- mGear: Added support for RGB color on icons/Controls
- Bug Fix
- Shifter: component: freetangent arm and leg: Fixed joint offset in the extremes
- General: Fixed bad parenting for PySide dialogs.
- New Features
- mGear solvers: New vertex position node. This node gets the vertex position in worldspace.
- Rigbits: New rigging commont library with toos and functions to help the rigging system. This library is meant to be use with custom steps or other rigging tools.
- Shifter: Components: New Components from Miles Cheng "arm_ms_2jnt_01", "shoulder_ms_2jnt_01" and "leg_ms_2jnt_01"
- Shifter: Components: New enviroment variable: MGEAR_SHIFTER_COMPONENT_PATH (only project components)
- Shifter: Custom Step: New enviroment variable: MGEAR_SHIFTER_CUSTOMSTEP_PATH to stablish relative paths for the custom steps data.
- Shifter: New Channel naming options
- Improvements
- Improved error logging for custom steps and Synoptic.
- Shifter: Clean up jnt_org empty groups after rig build.
- Shifter: Components: Updated neck with optiona tangent controls.
- Shifter: Components: Arm have a new option to separate the IK controls in rotation and translation control
- Shifter: Components: Control extraction name buffer to avoid name clashing for ctl extraction on guides
- Shifter: Components: Pin elbow/knee
- Shifter: Components: Spine updated: Autobend optional control and optional mid tangent control
- Shifter: Components: Arms mid ctl and upv with optinal mirror behaviour.
- Shifter: Custom step using class implementation
- Shifter: Track information (rig Asset, components used version and mGear version)
- Synoptic: General visual and structure improvement. Big Thanks to Yamahigashi-san.
- Synoptic: IK/FK animation transfer
- Shifter: Updated biped guide
- Shifter: Updated Quadruped guide
- Bug Fix
- Bad layout on setting windows with HDPI displays.
- Shifter: Components: General clean up and bug fixing (Please check github commint for more info).
- Issue #9 leg_3jnt: Flip offset rz double connection
- Issue #13 Chain_01 IK refs not being connected
- New Features
- Custom enviroment variables for synoptic: MGEAR_SYNOPTIC_PATH
- cvWrap deformer included.
- Gimmick joints basic tools
- Mocap HumanIK mapping tool for standard Shifter biped
- New Component settings view.
- New Documentation
- New licensing under MIT license terms.
- Pre and Post custom Steps.
- Shifter: Modular rigging sytem rebranded.
- Shifter: Quadrupeds template and new leg component for 3 bones legs.
- Shifter: Single Hierarchy Joint connexion
- Shifter: Update Guides Command.
- Synoptic view Updated.
- Inprovements
- Component guides will snap to parent position at creation time.
- Duplicate symmetry can find partial chain names. Is not needed to duplicate from the top root of the branch.
- Groups and dag pose connected to rig base node. This will avoid lost elements if we export selection.
- Guide Blades have new attr to control the roll offset
- mGear version and other useful information in guide root.
- Newly created guide components automatic update of the side and uiHost from the parent attributes.
- Shifter componets full review and functions unified.