From c2b6692ce2a5abcfc47dc4ddad020059eb82767e Mon Sep 17 00:00:00 2001 From: Vicki Pfau Date: Sat, 25 May 2019 15:51:44 -0700 Subject: [PATCH] Changes: Update for 0.7.2 --- CHANGES | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/CHANGES b/CHANGES index 7121caab094..d80b40b9630 100644 --- a/CHANGES +++ b/CHANGES @@ -1,35 +1,35 @@ -0.7.2: (Future) +0.7.2: (2019-05-25) Emulation fixes: - - GBA Video: Fix scanline cache with scale factor change edge cases - - GBA DMA: Fix DMA0-2 lengths (fixes mgba.io/i/1344) + - GB: Fix HALT when IE and IF unused bits are set (fixes mgba.io/i/1349) + - GB Timer: Fix timing adjustments when writing to TAC (fixes mgba.io/i/1340) - GB Video: Fix window y changing mid-window (fixes mgba.io/i/1345) - GB Video: Fix more window edge cases (fixes mgba.io/i/1346) - - GB Timer: Fix timing adjustments when writing to TAC (fixes mgba.io/i/1340) - - GBA Memory: Fix writing to OBJ memory in modes 3 and 5 - GBA: Fix RTC on non-standard sized ROMs (fixes mgba.io/i/1400) + - GBA DMA: Fix DMA0-2 lengths (fixes mgba.io/i/1344) + - GBA Memory: Fix writing to OBJ memory in modes 3 and 5 - GBA Memory: Prevent writing to mirrored BG VRAM (fixes mgba.io/i/743) + - GBA Video: Fix scanline cache with scale factor change edge cases - GBA Video: Fix sprite mosaic clamping (fixes mgba.io/i/1008) - - GB: Fix HALT when IE and IF unused bits are set (fixes mgba.io/i/1349) - GBA Video: Implement mosaic on transformed sprites (fixes mgba.io/b/9) Other fixes: + - 3DS: Ensure core 2 can be used for threaded renderer (fixes mgba.io/i/1371) + - All: Fix several memory leaks + - GB Core: Fix toggling WIN and OBJ being swapped + - GBA: Fix skipping BIOS on irregularly sized ROMs + - CMake: Fix .deb imagemagick dependencies + - FFmpeg: Improve initialization reliability and cleanup + - FFmpeg: Fix audio conversion producing gaps + - LR35902: Fix disassembly of several CB-prefix instructions + - LR35902: Fix trailing whitespace in disassembly - Qt: More app metadata fixes - Qt: Fix load recent from archive (fixes mgba.io/i/1325) - - LR35902: Fix disassembly of several CB-prefix instructions - Qt: Fix overrides getting discarded (fixes mgba.io/i/1354) - Qt: Fix saved scale not getting set on resize (fixes mgba.io/i/1074) - - CMake: Fix .deb imagemagick dependencies - Qt: Fix crash in sprite viewer magnification (fixes mgba.io/i/1362) - - 3DS: Ensure core 2 can be used for threaded renderer (fixes mgba.io/i/1371) - - GB Core: Fix toggling WIN and OBJ being swapped - - All: Fix several memory leaks - - LR35902: Fix trailing whitespace in disassembly - Qt: Fix adjusting magnification in tile viewer when not fitting to window - - FFmpeg: Improve initialization reliability and cleanup - - Wii: Fix aspect ratio (fixes mgba.io/i/500) - - FFmpeg: Fix audio conversion producing gaps - - GBA: Fix skipping BIOS on irregularly sized ROMs - Qt: Fix bounded fast forward with Qt Multimedia - Qt: Fix saving settings with native FPS target + - Wii: Fix aspect ratio (fixes mgba.io/i/500) Misc: - Qt: Add missing HEVC NVENC option (fixes mgba.io/i/1323) - Qt: Improve camera initialization