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after some testing, it seems like the usage ticker makes all of BetterHUD's overridden HUD bars overlap other HUD elements. this means elements like the XP bar, the health bar, and the hunger bar will be rendered on top of all other HUD elements, except for Quark's usage ticker. this also excludes other non-bar elements like the System Time, Compass, and the Block Viewer box. one interesting note, though, is that the Block rendered in the Block Viewer box also overlaps other HUD elements, similar to the bars. the rect itself does not overlap, however. another note is that the PotionBar also overlaps HUD elements.
All info here.
https://github.com/CalaMariGold/Rebirth-Of-The-Night/issues/255
Seems directly related to this issue, which it seems was never solved. #7 (comment)
Please let me know if you require any additional information!
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