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AboutControl.cs
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AboutControl.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ScreenTime
{
public partial class AboutControl : UserControl
{
public AboutControl()
{
InitializeComponent();
lblInfo.Text = "VERY UNFINISHED\nScreenTime is inspired by screen time on apple systems.\nThis build is very early production and will include more functionality later.\nDeveloped by Max Azarskov";
BarGenerator barGenerator = new BarGenerator();
lblColumn.Text = barGenerator.Generate(45);
lblColumn2.Text = barGenerator.Generate(40);
lblColumn3.Text = barGenerator.Generate(45);
lblColumn4.Text = barGenerator.Generate(30);
lblColumn5.Text = barGenerator.Generate(15);
lblColumn6.Text = barGenerator.Generate(55);
lblColumn7.Text = barGenerator.Generate(20);
lblColumn8.Text = barGenerator.Generate(30);
lblColumn9.Text = barGenerator.Generate(10);
lblColumn10.Text = barGenerator.Generate(50);
lblColumn11.Text = barGenerator.Generate(5);
lblColumn12.Text = barGenerator.Generate(60);
}
private void lblInfo_Click(object sender, EventArgs e)
{
}
private void lblColumn5_Click(object sender, EventArgs e)
{
}
}
}