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binding.h
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binding.h
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// Copyright 2011 Mariano Iglesias <[email protected]>
#ifndef BINDING_H_
#define BINDING_H_
#include <v8.h>
#include <node.h>
#include <node_buffer.h>
#include <node_version.h>
#include <string>
#include "./node_defs.h"
#include "./connection.h"
#include "./events.h"
#include "./exception.h"
#include "./query.h"
namespace node_db {
class Binding : public EventEmitter {
public:
Connection* connection;
protected:
struct connect_request_t {
v8::Persistent<v8::Object> context;
Binding* binding;
const char* error;
};
v8::Persistent<v8::Function>* cbConnect;
Binding();
~Binding();
static void Init(v8::Handle<v8::Object> target, v8::Persistent<v8::FunctionTemplate> constructorTemplate);
static v8::Handle<v8::Value> Connect(const v8::Arguments& args);
static v8::Handle<v8::Value> Disconnect(const v8::Arguments& args);
static v8::Handle<v8::Value> IsConnected(const v8::Arguments& args);
static v8::Handle<v8::Value> Escape(const v8::Arguments& args);
static v8::Handle<v8::Value> Name(const v8::Arguments& args);
static v8::Handle<v8::Value> Query(const v8::Arguments& args);
static uv_async_t g_async;
static void uvConnect(uv_work_t* uvRequest);
static void uvConnectFinished(uv_work_t* uvRequest, int status);
static void connect(connect_request_t* request);
static void connectFinished(connect_request_t* request);
virtual v8::Handle<v8::Value> set(const v8::Local<v8::Object> options) = 0;
virtual v8::Persistent<v8::Object> createQuery() const = 0;
};
}
#endif // BINDING_H_