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code1.ino
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code1.ino
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#include <PS2X_lib.h> //for v1.6
#include "ramps14.h"
PS2X ps2x; // create PS2 Controller Class
//right now, the library does NOT support hot pluggable controllers, meaning
//you must always either restart your Arduino after you conect the controller,
//or call config_gamepad(pins) again after connecting the controller.
int error = 0;
byte type = 0;
byte vibrate = 0;
int R1PWM_Output = 2; // Arduino PWM output pin 5; connect to IBT-2 pin 1 (RPWM)
int R2PWM_Output = 3; // Arduino PWM output pin 6; connect to IBT-2 pin 2 (LPWM)
int L1PWM_Output = 4; // Arduino PWM output pin 5; connect to IBT-2 pin 1 (RPWM)
int L2PWM_Output = 5 ; // Arduino PWM output pin 6; connect to IBT-2 pin 2 (LPWM)
int defaultSpeed = 200;
String inString = "";
int motorPWM = 0;
int leftAdd = 20;
bool cutting = LOW;
int motor1Pin1 = 43;
int motor1Pin2 = 47;
int motor1En = 45;
int defaultCuttingSpeed = 40;
int currentCuttingSpeed = 40;
#define DELAY_X 1000
#define STEP 20
#define MAX_CUTTING_SPEED 230
void setup(){
Serial.begin(115200);
pinMode(R1PWM_Output, OUTPUT);
pinMode(R2PWM_Output, OUTPUT);
pinMode(L1PWM_Output, OUTPUT);
pinMode(L2PWM_Output, OUTPUT);
pinMode(motor1Pin1, OUTPUT);
pinMode(motor1Pin2, OUTPUT);
pinMode(motor1En, OUTPUT);
pinMode( Axis1DirPin , OUTPUT);
pinMode( Axis1StepPin , OUTPUT);
pinMode( Axis1_EN , OUTPUT);
pinMode( Axis2DirPin , OUTPUT);
pinMode( Axis2StepPin , OUTPUT);
pinMode( Axis2_EN , OUTPUT);
pinMode( Axis3DirPin , OUTPUT);
pinMode( Axis3StepPin , OUTPUT);
pinMode( Axis3_EN , OUTPUT);
digitalWrite(Axis1_EN , HIGH);
digitalWrite(Axis2_EN , HIGH);
digitalWrite(Axis3_EN , HIGH);
//CHANGES for v1.6 HERE!!! **************PAY ATTENTION*************
error = ps2x.config_gamepad(52,51,53,50, true, true); //setup pins and settings: GamePad(clock, command, attention, data, Pressures?, Rumble?) check for error
if(error == 0){
Serial.println("Found Controller, configured successful");
Serial.println("Try out all the buttons, X will vibrate the controller, faster as you press harder;");
Serial.println("holding L1 or R1 will print out the analog stick values.");
Serial.println("Go to www.billporter.info for updates and to report bugs.");
}
else if(error == 1)
Serial.println("No controller found, check wiring, see readme.txt to enable debug. visit www.billporter.info for troubleshooting tips");
else if(error == 2)
Serial.println("Controller found but not accepting commands. see readme.txt to enable debug. Visit www.billporter.info for troubleshooting tips");
else if(error == 3)
Serial.println("Controller refusing to enter Pressures mode, may not support it. ");
//Serial.print(ps2x.Analog(1), HEX);
type = ps2x.readType();
switch(type) {
case 0:
Serial.println("Unknown Controller type");
break;
case 1:
Serial.println("DualShock Controller Found");
break;
case 2:
Serial.println("GuitarHero Controller Found");
break;
}
}
void loop(){
/* You must Read Gamepad to get new values
Read GamePad and set vibration values
ps2x.read_gamepad(small motor on/off, larger motor strenght from 0-255)
if you don't enable the rumble, use ps2x.read_gamepad(); with no values
you should call this at least once a second
*/
if(error == 1){ //skip loop if no controller found
stopAll();
return;
}
else { //DualShock Controller
ps2x.read_gamepad(false, vibrate); //read controller and set large motor to spin at 'vibrate' speed
if(ps2x.Button(PSB_START)){ //will be TRUE as long as button is pressed
Serial.println("Start is being held");
}
if(ps2x.Button(PSB_SELECT))
Serial.println("Select is being held");
if(ps2x.Button(PSB_PAD_UP)) { //will be TRUE as long as button is pressed
Serial.print("Up held this hard: ");
Serial.println(ps2x.Analog(PSAB_PAD_UP), DEC);
if( ps2x.Analog(PSAB_PAD_UP) == 255)
runForward();
}
if(ps2x.Button(PSB_PAD_RIGHT)){
Serial.print("Right held this hard: ");
Serial.println(ps2x.Analog(PSAB_PAD_RIGHT), DEC);
if( ps2x.Analog(PSAB_PAD_RIGHT) == 255)
turnRight();
}
if(ps2x.Button(PSB_PAD_LEFT)){
Serial.print("LEFT held this hard: ");
Serial.println(ps2x.Analog(PSAB_PAD_LEFT), DEC);
if( ps2x.Analog(PSAB_PAD_LEFT) == 255)
turnLeft();
}
if(ps2x.Button(PSB_PAD_DOWN)){
Serial.print("DOWN held this hard: ");
Serial.println(ps2x.Analog(PSAB_PAD_DOWN), DEC);
if( ps2x.Analog(PSAB_PAD_DOWN) == 255)
runBackward();
}
if(ps2x.Button(PSB_PINK)){
Serial.print("Square held this hard: ");
Serial.println(ps2x.Analog(PSAB_PINK), DEC);
if( ps2x.Analog(PSAB_PINK) == 255){
armRight_to_Left();
}
}
if(ps2x.Button(PSB_RED)){
Serial.print("Circle held this hard: ");
Serial.println(ps2x.Analog(PSAB_RED), DEC);
if( ps2x.Analog(PSAB_RED) == 255){
armLeft_to_Right();
}
}
if(ps2x.Button(PSB_L1)){
Serial.print("L1 held this hard: ");
Serial.println(ps2x.Analog(PSAB_L1), DEC);
if( ps2x.Analog(PSAB_L1) == 255){
armUp();
}
}
if(ps2x.Button(PSB_L2)){
Serial.print("L2 held this hard: ");
Serial.println(ps2x.Analog(PSAB_L2), DEC);
if( ps2x.Analog(PSAB_L2) == 255){
armDown();
}
}
//this will set the large motor vibrate speed based on
//how hard you press the blue (X) button
if (ps2x.NewButtonState()) //will be TRUE if any button changes state (on to off, or off to on)
{
if(ps2x.Button(PSB_L3))
Serial.println("L3 pressed");
if(ps2x.Button(PSB_R3))
Serial.println("R3 pressed");
if(ps2x.Button(PSB_L2))
Serial.println("L2 pressed");
if(ps2x.Button(PSB_R2))
Serial.println("R2 pressed");
if(ps2x.Button(PSB_GREEN))
Serial.println("Triangle pressed");
// if( ps2x.Button(PSB_PAD_UP)) Serial.println("PAD UP pressed");
}
if(ps2x.ButtonPressed(PSB_RED)) //will be TRUE if button was JUST pressed
Serial.println("Circle just pressed");
if(ps2x.ButtonReleased(PSB_PINK)){ //will be TRUE if button was JUST released
Serial.println("Square just released");
}
if(ps2x.NewButtonState(PSB_BLUE)) //will be TRUE if button was JUST pressed OR released
Serial.println("X just changed");
if(ps2x.ButtonReleased(PSB_PAD_UP) || ps2x.ButtonReleased(PSB_PAD_DOWN) || ps2x.ButtonReleased(PSB_PAD_LEFT) || ps2x.ButtonReleased(PSB_PAD_RIGHT) ) //will be TRUE if button was JUST released
stopRun();
if(ps2x.Button(PSB_L1) || ps2x.Button(PSB_R1)) // print stick values if either is TRUE
{ /*
Serial.print("Stick Values:");
Serial.print(ps2x.Analog(PSS_LY), DEC); //Left stick, Y axis. Other options: LX, RY, RX
Serial.print(",");
Serial.print(ps2x.Analog(PSS_LX), DEC);
Serial.print(",");
Serial.print(ps2x.Analog(PSS_RY), DEC);
Serial.print(",");
Serial.println(ps2x.Analog(PSS_RX), DEC);
*/
}
if(ps2x.Button(PSB_R1) || ps2x.Button(PSB_R2) )
{
Serial.print("R1 or R2 held this hard: ");
stopCutting();
}
if( ps2x.Button(PSB_R2) && ps2x.Button(PSB_START))
{
if( (ps2x.Analog(PSAB_R2) == 255) ){
startCutting();
}
}
if( ps2x.Button(PSB_R2) && ps2x.Button(PSB_START))
{
if( (ps2x.Analog(PSAB_R2) == 255) ){
startCutting();
}
}
if( ps2x.Button(PSB_GREEN) )
{
if( (ps2x.Analog(PSAB_GREEN) == 255) ){
currentCuttingSpeed+=10;
if( currentCuttingSpeed >= MAX_CUTTING_SPEED ){
currentCuttingSpeed = MAX_CUTTING_SPEED;
vibrate = ps2x.Analog(PSAB_BLUE);
}else{
vibrate = 0;
}
analogWrite(motor1En, currentCuttingSpeed);
}
}
if( ps2x.Button(PSB_BLUE) )
{
vibrate = 0;
if( (ps2x.Analog(PSB_BLUE) == 255) ){
currentCuttingSpeed-=10;
if( currentCuttingSpeed <= defaultCuttingSpeed )
currentCuttingSpeed = defaultCuttingSpeed;
analogWrite(motor1En, currentCuttingSpeed);
}
}
}
delay(50);
}
void runBackward(){
motorPWM =defaultSpeed ;
analogWrite(R1PWM_Output, 0);
analogWrite(R2PWM_Output, motorPWM);
analogWrite(L1PWM_Output, 0);
analogWrite(L2PWM_Output, motorPWM);
}
void runForward() {
motorPWM =defaultSpeed ;
analogWrite(R2PWM_Output, 0);
analogWrite(R1PWM_Output, motorPWM);
analogWrite(L2PWM_Output, 0);
analogWrite(L1PWM_Output, motorPWM);
}
void turnLeft(){
motorPWM =defaultSpeed ;
analogWrite(R1PWM_Output, 0);
analogWrite(R2PWM_Output, motorPWM);
analogWrite(L2PWM_Output, 0);
analogWrite(L1PWM_Output, motorPWM+leftAdd);
}
void turnRight(){
motorPWM =defaultSpeed ;
analogWrite(R2PWM_Output, 0);
analogWrite(R1PWM_Output, motorPWM);
analogWrite(L1PWM_Output, 0);
analogWrite(L2PWM_Output, motorPWM+leftAdd);
}
void stopRun(){
motorPWM =0;
analogWrite(R1PWM_Output, 0);
analogWrite(R2PWM_Output, motorPWM);
analogWrite(L1PWM_Output, 0);
analogWrite(L2PWM_Output, motorPWM);
}
void armRight_to_Left(){
EN_arm(true);
digitalWrite( Axis1DirPin , LOW);
digitalWrite( Axis2DirPin , HIGH);
for(int x = 0; x < STEP; x++) {
digitalWrite(Axis1StepPin,HIGH);
delayMicroseconds(DELAY_X);
digitalWrite(Axis1StepPin,LOW);
delayMicroseconds(DELAY_X);
digitalWrite(Axis2StepPin,HIGH);
delayMicroseconds(DELAY_X);
digitalWrite(Axis2StepPin,LOW);
delayMicroseconds(DELAY_X);
}
}
void armLeft_to_Right(){
EN_arm(true);
digitalWrite( Axis1DirPin , HIGH);
digitalWrite( Axis2DirPin , LOW);
for(int x = 0; x < STEP; x++) {
digitalWrite(Axis1StepPin,HIGH);
delayMicroseconds(DELAY_X);
digitalWrite(Axis1StepPin,LOW);
delayMicroseconds(DELAY_X);
digitalWrite(Axis2StepPin,HIGH);
delayMicroseconds(DELAY_X);
digitalWrite(Axis2StepPin,LOW);
delayMicroseconds(DELAY_X);
}
}
void armUp(){
digitalWrite(Axis3_EN , LOW);
digitalWrite( Axis3DirPin , LOW);
for(int x = 0; x < STEP; x++) {
digitalWrite(Axis3StepPin,HIGH);
delayMicroseconds(DELAY_X);
digitalWrite(Axis3StepPin,LOW);
delayMicroseconds(DELAY_X);
}
}
void armDown(){
digitalWrite(Axis3_EN , LOW);
digitalWrite( Axis3DirPin , HIGH);
for(int x = 0; x < STEP; x++) {
digitalWrite(Axis3StepPin,HIGH);
delayMicroseconds(DELAY_X);
digitalWrite(Axis3StepPin,LOW);
delayMicroseconds(DELAY_X);
}
}
void stopCutting(){
analogWrite(motor1En, 0); //ENA pin
//Controlling spin direction of motors:
digitalWrite(motor1Pin1, LOW);
digitalWrite(motor1Pin2, LOW);
}
void startCutting(){
currentCuttingSpeed = defaultCuttingSpeed;
analogWrite(motor1En, defaultCuttingSpeed); //ENA pin
//Controlling spin direction of motors:
digitalWrite(motor1Pin1, HIGH);
digitalWrite(motor1Pin2, LOW);
}
void stopAll(){
stopRun();
stopCutting();
digitalWrite(Axis1_EN , HIGH);
digitalWrite(Axis2_EN , HIGH);
digitalWrite(Axis3_EN , HIGH);
}
void EN_arm( bool en)
{
digitalWrite(Axis1_EN , LOW);
digitalWrite(Axis2_EN , LOW);
}
void EN_updown( bool en)
{
digitalWrite(Axis3_EN , !en);
}