diff --git a/.nojekyll b/.nojekyll new file mode 100644 index 00000000..e69de29b diff --git a/crates.js b/crates.js new file mode 100644 index 00000000..6ebbde16 --- /dev/null +++ b/crates.js @@ -0,0 +1 @@ +window.ALL_CRATES = ["peng_quad"]; \ No newline at end of file diff --git a/help.html b/help.html new file mode 100644 index 00000000..81549994 --- /dev/null +++ b/help.html @@ -0,0 +1 @@ +Help

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\ No newline at end of file diff --git a/index.html b/index.html new file mode 100644 index 00000000..4de17f1b --- /dev/null +++ b/index.html @@ -0,0 +1 @@ + diff --git a/peng_quad/all.html b/peng_quad/all.html new file mode 100644 index 00000000..e777a810 --- /dev/null +++ b/peng_quad/all.html @@ -0,0 +1 @@ +List of all items in this crate

List of all items

Structs

Enums

Traits

Functions

\ No newline at end of file diff --git a/peng_quad/enum.PlannerType.html b/peng_quad/enum.PlannerType.html new file mode 100644 index 00000000..3ab25e6a --- /dev/null +++ b/peng_quad/enum.PlannerType.html @@ -0,0 +1,82 @@ +PlannerType in peng_quad - Rust

Enum peng_quad::PlannerType

source ·
pub(crate) enum PlannerType {
+    Hover(HoverPlanner),
+    MinimumJerkLine(MinimumJerkLinePlanner),
+    Lissajous(LissajousPlanner),
+    Circle(CirclePlanner),
+    Landing(LandingPlanner),
+    ObstacleAvoidance(ObstacleAvoidancePlanner),
+    MinimumSnapWaypoint(MinimumSnapWaypointPlanner),
+}
Expand description

Enum representing different types of trajectory planners

+

Variants§

§

Hover(HoverPlanner)

Hover at current position

+
§

MinimumJerkLine(MinimumJerkLinePlanner)

Minimum jerk trajectory along a straight line

+
§

Lissajous(LissajousPlanner)

Lissajous curve trajectory

+
§

Circle(CirclePlanner)

Circular trajectory

+
§

Landing(LandingPlanner)

Landing trajectory

+
§

ObstacleAvoidance(ObstacleAvoidancePlanner)

Obstacle Avoidance Planner based on Potential field

+
§

MinimumSnapWaypoint(MinimumSnapWaypointPlanner)

Minimum snap waypoint Planner based on Polynomial Trajectory Generation

+

Implementations§

source§

impl PlannerType

source

pub(crate) fn plan( + &self, + current_position: Vector3<f32>, + current_velocity: Vector3<f32>, + time: f32, +) -> (Vector3<f32>, Vector3<f32>, f32)

Plans the trajectory based on the current planner type

+
§Arguments
+
    +
  • current_position - The current position of the quadrotor
  • +
  • current_velocity - The current velocity of the quadrotor
  • +
  • time - The current simulation time
  • +
+
§Returns
+

A tuple containing the desired position, velocity, and yaw angle

+
source

pub(crate) fn is_finished( + &self, + current_position: Vector3<f32>, + time: f32, +) -> bool

Checks if the current trajectory is finished

+
§Arguments
+
    +
  • current_position - The current position of the quadrotor
  • +
  • time - The current simulation time
  • +
+
§Returns
+

true if the trajectory is finished, false otherwise

+

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\ No newline at end of file diff --git a/peng_quad/fn.color_map_fn.html b/peng_quad/fn.color_map_fn.html new file mode 100644 index 00000000..0f639be6 --- /dev/null +++ b/peng_quad/fn.color_map_fn.html @@ -0,0 +1,10 @@ +color_map_fn in peng_quad - Rust

Function peng_quad::color_map_fn

source ·
pub(crate) fn color_map_fn(gray: f32) -> (u8, u8, u8)
Expand description

turbo color map function

+

§Arguments

+
    +
  • gray - The gray value in the range [0, 255]
  • +
+

§Returns

+
    +
  • The RGB color value in the range [0, 255]
  • +
+
\ No newline at end of file diff --git a/peng_quad/fn.log_data.html b/peng_quad/fn.log_data.html new file mode 100644 index 00000000..edf93718 --- /dev/null +++ b/peng_quad/fn.log_data.html @@ -0,0 +1,17 @@ +log_data in peng_quad - Rust

Function peng_quad::log_data

source ·
pub(crate) fn log_data(
+    rec: &RecordingStream,
+    quad: &Quadrotor,
+    desired_position: &Vector3<f32>,
+    desired_velocity: &Vector3<f32>,
+    measured_accel: &Vector3<f32>,
+    measured_gyro: &Vector3<f32>,
+)
Expand description

Logs simulation data to the rerun recording stream

+

§Arguments

+
    +
  • rec - The rerun::RecordingStream instance
  • +
  • quad - The Quadrotor instance
  • +
  • desired_position - The desired position vector
  • +
  • measured_accel - The measured acceleration vector
  • +
  • measured_gyro - The measured angular velocity vector
  • +
+
\ No newline at end of file diff --git a/peng_quad/fn.log_depth_image.html b/peng_quad/fn.log_depth_image.html new file mode 100644 index 00000000..df6662c4 --- /dev/null +++ b/peng_quad/fn.log_depth_image.html @@ -0,0 +1,18 @@ +log_depth_image in peng_quad - Rust

Function peng_quad::log_depth_image

source ·
pub(crate) fn log_depth_image(
+    rec: &RecordingStream,
+    depth_image: &Vec<f32>,
+    width: usize,
+    height: usize,
+    min_depth: f32,
+    max_depth: f32,
+)
Expand description

log depth image data to the rerun recording stream

+

§Arguments

+
    +
  • rec - The rerun::RecordingStream instance
  • +
  • depth_image - The depth image data
  • +
  • width - The width of the depth image
  • +
  • height - The height of the depth image
  • +
  • min_depth - The minimum depth value
  • +
  • max_depth - The maximum depth value
  • +
+
\ No newline at end of file diff --git a/peng_quad/fn.log_maze_obstacles.html b/peng_quad/fn.log_maze_obstacles.html new file mode 100644 index 00000000..f2588a7b --- /dev/null +++ b/peng_quad/fn.log_maze_obstacles.html @@ -0,0 +1,7 @@ +log_maze_obstacles in peng_quad - Rust

Function peng_quad::log_maze_obstacles

source ·
pub(crate) fn log_maze_obstacles(rec: &RecordingStream, maze: &Maze)
Expand description

Log the maze obstacles to the rerun recording stream

+

§Arguments

+
    +
  • rec - The rerun::RecordingStream instance
  • +
  • maze - The maze instance
  • +
+
\ No newline at end of file diff --git a/peng_quad/fn.log_maze_tube.html b/peng_quad/fn.log_maze_tube.html new file mode 100644 index 00000000..3eab2ad2 --- /dev/null +++ b/peng_quad/fn.log_maze_tube.html @@ -0,0 +1,7 @@ +log_maze_tube in peng_quad - Rust

Function peng_quad::log_maze_tube

source ·
pub(crate) fn log_maze_tube(rec: &RecordingStream, maze: &Maze)
Expand description

Log the maze tube to the rerun recording stream

+

§Arguments

+
    +
  • rec - The rerun::RecordingStream instance
  • +
  • maze - The maze instance
  • +
+
\ No newline at end of file diff --git a/peng_quad/fn.log_mesh.html b/peng_quad/fn.log_mesh.html new file mode 100644 index 00000000..c5bc1321 --- /dev/null +++ b/peng_quad/fn.log_mesh.html @@ -0,0 +1,8 @@ +log_mesh in peng_quad - Rust

Function peng_quad::log_mesh

source ·
pub(crate) fn log_mesh(rec: &RecordingStream, division: usize, spacing: f32)
Expand description

log mesh data to the rerun recording stream

+

§Arguments

+
    +
  • rec - The rerun::RecordingStream instance
  • +
  • division - The number of divisions in the mesh
  • +
  • spacing - The spacing between divisions
  • +
+
\ No newline at end of file diff --git a/peng_quad/fn.log_trajectory.html b/peng_quad/fn.log_trajectory.html new file mode 100644 index 00000000..d83f2f53 --- /dev/null +++ b/peng_quad/fn.log_trajectory.html @@ -0,0 +1,7 @@ +log_trajectory in peng_quad - Rust

Function peng_quad::log_trajectory

source ·
pub(crate) fn log_trajectory(rec: &RecordingStream, trajectory: &Trajectory)
Expand description

log trajectory data to the rerun recording stream

+

§Arguments

+
    +
  • rec - The rerun::RecordingStream instance
  • +
  • trajectory - The Trajectory instance
  • +
+
\ No newline at end of file diff --git a/peng_quad/fn.main.html b/peng_quad/fn.main.html new file mode 100644 index 00000000..7f4862a1 --- /dev/null +++ b/peng_quad/fn.main.html @@ -0,0 +1,2 @@ +main in peng_quad - Rust

Function peng_quad::main

source ·
pub(crate) fn main()
Expand description

Main function to run the quadrotor simulation

+
\ No newline at end of file diff --git a/peng_quad/fn.update_planner.html b/peng_quad/fn.update_planner.html new file mode 100644 index 00000000..2c43362b --- /dev/null +++ b/peng_quad/fn.update_planner.html @@ -0,0 +1,15 @@ +update_planner in peng_quad - Rust

Function peng_quad::update_planner

source ·
pub(crate) fn update_planner(
+    planner_manager: &mut PlannerManager,
+    step: usize,
+    time: f32,
+    quad: &Quadrotor,
+    obstacles: &Vec<Obstacle>,
+)
Expand description

Updates the planner based on the current simulation step

+

§Arguments

+
    +
  • planner_manager - The PlannerManager instance to update
  • +
  • step - The current simulation step
  • +
  • time - The current simulation time
  • +
  • quad - The Quadrotor instance
  • +
+
\ No newline at end of file diff --git a/peng_quad/index.html b/peng_quad/index.html new file mode 100644 index 00000000..8c080c3c --- /dev/null +++ b/peng_quad/index.html @@ -0,0 +1,20 @@ +peng_quad - Rust

Crate peng_quad

source ·
Expand description

§Quadrotor Simulation

+

This crate provides a comprehensive simulation environment for quadrotor drones. +It includes models for quadrotor dynamics, IMU simulation, various trajectory planners, +and a PID controller for position and attitude control.

+

§Features

+
    +
  • Realistic quadrotor dynamics simulation
  • +
  • IMU sensor simulation with configurable noise parameters
  • +
  • Multiple trajectory planners including hover, minimum jerk, Lissajous curves, and circular paths
  • +
  • PID controller for position and attitude control
  • +
  • Integration with the rerun crate for visualization
  • +
+

Structs§

  • Camera 🔒
    Represents a camera in the simulation which is used to render the depth of the scene
  • Planner for circular trajectories
  • Planner for hovering at a fixed position
  • Imu 🔒
    Represents an Inertial Measurement Unit (IMU) with bias and noise characteristics
  • Planner for landing maneuvers
  • Planner for Lissajous curve trajectories
  • Maze 🔒
    Represents a maze in the simulation
  • Planner for minimum jerk trajectories along a straight line
  • Waypoint planner that generates a minimum snap trajectory between waypoints +The planner calculates the coefficients for a minimum snap trajectory +and uses them to generate the desired position, velocity, and yaw +The trajectory is parameterized by time, and the planner interpolates between waypoints +using the calculated coefficients +The planner also supports specifying yaw angles at each waypoint
  • Obstacle 🔒
    Represents an obstacle in the simulation
  • Obstacle avoidance planner that uses a potential field approach to avoid obstacles +The planner calculates a repulsive force for each obstacle and an attractive force towards the goal +The resulting force is then used to calculate the desired position and velocity
  • PID controller for quadrotor position and attitude control
  • Manages different trajectory planners and switches between them
  • Quadrotor 🔒
    Represents a quadrotor with its physical properties and state
  • Trajectory 🔒
    A struct to hold trajectory data

Enums§

  • Enum representing different types of trajectory planners

Traits§

  • Planner 🔒
    Trait defining the interface for trajectory planners

Functions§

  • turbo color map function
  • log_data 🔒
    Logs simulation data to the rerun recording stream
  • log depth image data to the rerun recording stream
  • Log the maze obstacles to the rerun recording stream
  • Log the maze tube to the rerun recording stream
  • log_mesh 🔒
    log mesh data to the rerun recording stream
  • log trajectory data to the rerun recording stream
  • main 🔒
    Main function to run the quadrotor simulation
  • Updates the planner based on the current simulation step
\ No newline at end of file diff --git a/peng_quad/sidebar-items.js b/peng_quad/sidebar-items.js new file mode 100644 index 00000000..c5340fd1 --- /dev/null +++ b/peng_quad/sidebar-items.js @@ -0,0 +1 @@ +window.SIDEBAR_ITEMS = {"enum":["PlannerType"],"fn":["color_map_fn","log_data","log_depth_image","log_maze_obstacles","log_maze_tube","log_mesh","log_trajectory","main","update_planner"],"struct":["Camera","CirclePlanner","HoverPlanner","Imu","LandingPlanner","LissajousPlanner","Maze","MinimumJerkLinePlanner","MinimumSnapWaypointPlanner","Obstacle","ObstacleAvoidancePlanner","PIDController","PlannerManager","Quadrotor","Trajectory"],"trait":["Planner"]}; \ No newline at end of file diff --git a/peng_quad/struct.Camera.html b/peng_quad/struct.Camera.html new file mode 100644 index 00000000..35699c42 --- /dev/null +++ b/peng_quad/struct.Camera.html @@ -0,0 +1,101 @@ +Camera in peng_quad - Rust

Struct peng_quad::Camera

source ·
pub(crate) struct Camera {
+    pub(crate) resolution: (usize, usize),
+    pub(crate) fov: f32,
+    pub(crate) near: f32,
+    pub(crate) far: f32,
+    pub(crate) tan_half_fov: f32,
+    pub(crate) aspect_ratio: f32,
+    pub(crate) ray_directions: Vec<Vector3<f32>>,
+}
Expand description

Represents a camera in the simulation which is used to render the depth of the scene

+

§Fields

+
    +
  • resolution - The resolution of the camera
  • +
  • fov - The field of view of the camera
  • +
  • near - The near clipping plane of the camera
  • +
  • far - The far clipping plane of the camera
  • +
  • tan_half_fov - The tangent of half the field of view
  • +
  • aspect_ratio - The aspect ratio of the camera
  • +
+

Fields§

§resolution: (usize, usize)§fov: f32§near: f32§far: f32§tan_half_fov: f32§aspect_ratio: f32§ray_directions: Vec<Vector3<f32>>

Implementations§

source§

impl Camera

source

pub(crate) fn new( + resolution: (usize, usize), + fov: f32, + near: f32, + far: f32, +) -> Self

Creates a new camera with the given resolution, field of view, near and far clipping planes

+
§Arguments
+
    +
  • resolution - The resolution of the camera
  • +
  • fov - The field of view of the camera
  • +
  • near - The near clipping plane of the camera
  • +
  • far - The far clipping plane of the camera
  • +
+
source

pub(crate) fn render_depth( + &self, + quad_position: &Vector3<f32>, + quad_orientation: &UnitQuaternion<f32>, + maze: &Maze, + depth_buffer: &mut Vec<f32>, +)

Renders the depth of the scene from the perspective of the quadrotor

+
§Arguments
+
    +
  • quad_position - The position of the quadrotor
  • +
  • quad_orientation - The orientation of the quadrotor
  • +
  • maze - The maze in the scene
  • +
  • depth_buffer - The depth buffer to store the depth values
  • +
+
source

pub(crate) fn ray_cast( + &self, + origin: &Vector3<f32>, + rotation_world_to_camera: &Matrix3<f32>, + direction: &Vector3<f32>, + maze: &Maze, +) -> Option<f32>

Casts a ray from the camera origin in the given direction

+
§Arguments
+
    +
  • origin - The origin of the ray
  • +
  • rotation_world_to_camera - The rotation matrix from world to camera coordinates
  • +
  • direction - The direction of the ray
  • +
  • maze - The maze in the scene
  • +
+
§Returns
+

The distance to the closest obstacle hit by the ray

+

Auto Trait Implementations§

§

impl Freeze for Camera

§

impl RefUnwindSafe for Camera

§

impl Send for Camera

§

impl Sync for Camera

§

impl Unpin for Camera

§

impl UnwindSafe for Camera

Blanket Implementations§

source§

impl<T> Any for T
where + T: 'static + ?Sized,

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where + T: Cast<Dst>,

Casts the value.
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where + T: ?Sized,

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where + T: CheckedCast<Dst>,

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Returns the argument unchanged.

+
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§

fn instrument(self, span: Span) -> Instrumented<Self>

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where + U: From<T>,

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\ No newline at end of file diff --git a/peng_quad/struct.CirclePlanner.html b/peng_quad/struct.CirclePlanner.html new file mode 100644 index 00000000..3bd3d7be --- /dev/null +++ b/peng_quad/struct.CirclePlanner.html @@ -0,0 +1,65 @@ +CirclePlanner in peng_quad - Rust

Struct peng_quad::CirclePlanner

source ·
pub(crate) struct CirclePlanner {
+    pub(crate) center: Vector3<f32>,
+    pub(crate) radius: f32,
+    pub(crate) angular_velocity: f32,
+    pub(crate) start_position: Vector3<f32>,
+    pub(crate) start_time: f32,
+    pub(crate) duration: f32,
+    pub(crate) start_yaw: f32,
+    pub(crate) end_yaw: f32,
+    pub(crate) ramp_time: f32,
+}
Expand description

Planner for circular trajectories

+

Fields§

§center: Vector3<f32>

Center of the circular trajectory

+
§radius: f32

Radius of the circular trajectory

+
§angular_velocity: f32

Angular velocity of the circular motion

+
§start_position: Vector3<f32>

Starting position of the trajectory

+
§start_time: f32

Start time of the trajectory

+
§duration: f32

Duration of the trajectory

+
§start_yaw: f32

Starting yaw angle

+
§end_yaw: f32

Ending yaw angle

+
§ramp_time: f32

Ramp-up time for smooth transitions

+

Trait Implementations§

source§

impl Planner for CirclePlanner

source§

fn plan( + &self, + _current_position: Vector3<f32>, + _current_velocity: Vector3<f32>, + time: f32, +) -> (Vector3<f32>, Vector3<f32>, f32)

Plans the trajectory based on the current state and time Read more
source§

fn is_finished(&self, _current_position: Vector3<f32>, time: f32) -> bool

Checks if the current trajectory is finished Read more

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+
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+

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+
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\ No newline at end of file diff --git a/peng_quad/struct.HoverPlanner.html b/peng_quad/struct.HoverPlanner.html new file mode 100644 index 00000000..59620ca0 --- /dev/null +++ b/peng_quad/struct.HoverPlanner.html @@ -0,0 +1,51 @@ +HoverPlanner in peng_quad - Rust

Struct peng_quad::HoverPlanner

source ·
pub(crate) struct HoverPlanner {
+    pub(crate) target_position: Vector3<f32>,
+    pub(crate) target_yaw: f32,
+}
Expand description

Planner for hovering at a fixed position

+

Fields§

§target_position: Vector3<f32>

Target position for hovering

+
§target_yaw: f32

Target yaw angle for hovering

+

Trait Implementations§

source§

impl Planner for HoverPlanner

source§

fn plan( + &self, + _current_position: Vector3<f32>, + _current_velocity: Vector3<f32>, + _time: f32, +) -> (Vector3<f32>, Vector3<f32>, f32)

Plans the trajectory based on the current state and time Read more
source§

fn is_finished(&self, _current_position: Vector3<f32>, _time: f32) -> bool

Checks if the current trajectory is finished Read more

Auto Trait Implementations§

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source§

impl<T> Any for T
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Casts the value.
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source§

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Immutably borrows from an owned value. Read more
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Casts the value.
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+
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+

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+
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Converts self into a Left variant of Either<Self, Self> +if into_left is true. +Converts self into a Right variant of Either<Self, Self> +otherwise. Read more
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where + F: FnOnce(&Self) -> bool,

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source§

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Casts the value.
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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Initializes a with the given initializer. Read more
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where + T: SaturatingCast<Dst>,

Casts the value.
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where + Src: SaturatingCast<Dst>,

source§

fn saturating_cast_from(src: Src) -> Dst

Casts the value.
§

impl<SS, SP> SupersetOf<SS> for SP
where + SS: SubsetOf<SP>,

§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its +superset. Read more
§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
source§

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where + U: Into<T>,

§

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Performs the conversion.
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§

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Performs the conversion.
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where + T: UnwrappedCast<Dst>,

Casts the value.
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Casts the value.
§

impl<V, T> VZip<V> for T
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§

fn vzip(self) -> V

§

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§

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where + S: Into<Dispatch>,

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source§

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source§

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Casts the value.
\ No newline at end of file diff --git a/peng_quad/struct.Imu.html b/peng_quad/struct.Imu.html new file mode 100644 index 00000000..851aa9be --- /dev/null +++ b/peng_quad/struct.Imu.html @@ -0,0 +1,70 @@ +Imu in peng_quad - Rust

Struct peng_quad::Imu

source ·
pub(crate) struct Imu {
+    pub(crate) accel_bias: Vector3<f32>,
+    pub(crate) gyro_bias: Vector3<f32>,
+    pub(crate) accel_noise_std: f32,
+    pub(crate) gyro_noise_std: f32,
+    pub(crate) bias_instability: f32,
+}
Expand description

Represents an Inertial Measurement Unit (IMU) with bias and noise characteristics

+

Fields§

§accel_bias: Vector3<f32>

Accelerometer bias

+
§gyro_bias: Vector3<f32>

Gyroscope bias

+
§accel_noise_std: f32

Standard deviation of accelerometer noise

+
§gyro_noise_std: f32

Standard deviation of gyroscope noise

+
§bias_instability: f32

Bias instability coefficient

+

Implementations§

source§

impl Imu

source

pub fn new() -> Self

Creates a new IMU with default parameters

+
source

pub fn update(&mut self, dt: f32)

Updates the IMU biases over time

+
§Arguments
+
    +
  • dt - Time step for the update
  • +
+
source

pub fn read( + &self, + true_acceleration: Vector3<f32>, + true_angular_velocity: Vector3<f32>, +) -> (Vector3<f32>, Vector3<f32>)

Simulates IMU readings with added bias and noise

+
§Arguments
+
    +
  • true_acceleration - The true acceleration vector
  • +
  • true_angular_velocity - The true angular velocity vector
  • +
+
§Returns
+

A tuple containing the measured acceleration and angular velocity

+

Auto Trait Implementations§

§

impl Freeze for Imu

§

impl RefUnwindSafe for Imu

§

impl Send for Imu

§

impl Sync for Imu

§

impl Unpin for Imu

§

impl UnwindSafe for Imu

Blanket Implementations§

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Casts the value.
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Returns the argument unchanged.

+
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\ No newline at end of file diff --git a/peng_quad/struct.LandingPlanner.html b/peng_quad/struct.LandingPlanner.html new file mode 100644 index 00000000..3787f066 --- /dev/null +++ b/peng_quad/struct.LandingPlanner.html @@ -0,0 +1,55 @@ +LandingPlanner in peng_quad - Rust

Struct peng_quad::LandingPlanner

source ·
pub(crate) struct LandingPlanner {
+    pub(crate) start_position: Vector3<f32>,
+    pub(crate) start_time: f32,
+    pub(crate) duration: f32,
+    pub(crate) start_yaw: f32,
+}
Expand description

Planner for landing maneuvers

+

Fields§

§start_position: Vector3<f32>

Starting position of the landing maneuver

+
§start_time: f32

Start time of the landing maneuver

+
§duration: f32

Duration of the landing maneuver

+
§start_yaw: f32

Starting yaw angle

+

Trait Implementations§

source§

impl Planner for LandingPlanner

source§

fn plan( + &self, + _current_position: Vector3<f32>, + _current_velocity: Vector3<f32>, + time: f32, +) -> (Vector3<f32>, Vector3<f32>, f32)

Plans the trajectory based on the current state and time Read more
source§

fn is_finished(&self, current_position: Vector3<f32>, time: f32) -> bool

Checks if the current trajectory is finished Read more

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+
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fn into_either(self, into_left: bool) -> Either<Self, Self>

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where + F: FnOnce(&Self) -> bool,

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source§

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§

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§

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Casts the value.
\ No newline at end of file diff --git a/peng_quad/struct.LissajousPlanner.html b/peng_quad/struct.LissajousPlanner.html new file mode 100644 index 00000000..ca569c70 --- /dev/null +++ b/peng_quad/struct.LissajousPlanner.html @@ -0,0 +1,67 @@ +LissajousPlanner in peng_quad - Rust

Struct peng_quad::LissajousPlanner

source ·
pub(crate) struct LissajousPlanner {
+    pub(crate) start_position: Vector3<f32>,
+    pub(crate) center: Vector3<f32>,
+    pub(crate) amplitude: Vector3<f32>,
+    pub(crate) frequency: Vector3<f32>,
+    pub(crate) phase: Vector3<f32>,
+    pub(crate) start_time: f32,
+    pub(crate) duration: f32,
+    pub(crate) start_yaw: f32,
+    pub(crate) end_yaw: f32,
+    pub(crate) ramp_time: f32,
+}
Expand description

Planner for Lissajous curve trajectories

+

Fields§

§start_position: Vector3<f32>

Starting position of the trajectory

+
§center: Vector3<f32>

Center of the Lissajous curve

+
§amplitude: Vector3<f32>

Amplitude of the Lissajous curve

+
§frequency: Vector3<f32>

Frequency of the Lissajous curve

+
§phase: Vector3<f32>

Phase of the Lissajous curve

+
§start_time: f32

Start time of the trajectory

+
§duration: f32

Duration of the trajectory

+
§start_yaw: f32

Starting yaw angle

+
§end_yaw: f32

Ending yaw angle

+
§ramp_time: f32

Ramp-up time for smooth transitions

+

Trait Implementations§

source§

impl Planner for LissajousPlanner

source§

fn plan( + &self, + _current_position: Vector3<f32>, + _current_velocity: Vector3<f32>, + time: f32, +) -> (Vector3<f32>, Vector3<f32>, f32)

Plans the trajectory based on the current state and time Read more
source§

fn is_finished(&self, _current_position: Vector3<f32>, time: f32) -> bool

Checks if the current trajectory is finished Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
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Casts the value.
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where + T: CheckedCast<Dst>,

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source§

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Returns the argument unchanged.

+
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

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§

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+

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+
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source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> +if into_left is true. +Converts self into a Right variant of Either<Self, Self> +otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where + F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> +if into_left(&self) returns true. +Converts self into a Right variant of Either<Self, Self> +otherwise. Read more
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Performs the conversion.
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Performs the conversion.
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Casts the value.
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source§

fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

§

type Output = T

Should always be Self
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fn saturating_as<Dst>(self) -> Dst
where + T: SaturatingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where + Src: SaturatingCast<Dst>,

source§

fn saturating_cast_from(src: Src) -> Dst

Casts the value.
§

impl<SS, SP> SupersetOf<SS> for SP
where + SS: SubsetOf<SP>,

§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its +superset. Read more
§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
source§

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where + U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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§

type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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Casts the value.
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source§

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Casts the value.
§

impl<V, T> VZip<V> for T
where + V: MultiLane<T>,

§

fn vzip(self) -> V

§

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§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where + S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a +[WithDispatch] wrapper. Read more
§

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source§

fn wrapping_as<Dst>(self) -> Dst
where + T: WrappingCast<Dst>,

Casts the value.
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where + Src: WrappingCast<Dst>,

source§

fn wrapping_cast_from(src: Src) -> Dst

Casts the value.
\ No newline at end of file diff --git a/peng_quad/struct.Maze.html b/peng_quad/struct.Maze.html new file mode 100644 index 00000000..10a0156e --- /dev/null +++ b/peng_quad/struct.Maze.html @@ -0,0 +1,72 @@ +Maze in peng_quad - Rust

Struct peng_quad::Maze

source ·
pub(crate) struct Maze {
+    pub(crate) lower_bounds: Vector3<f32>,
+    pub(crate) upper_bounds: Vector3<f32>,
+    pub(crate) obstacles: Vec<Obstacle>,
+}
Expand description

Represents a maze in the simulation

+

§Fields

+
    +
  • lower_bounds - The lower bounds of the maze
  • +
  • upper_bounds - The upper bounds of the maze
  • +
  • obstacles - The obstacles in the maze
  • +
+

Fields§

§lower_bounds: Vector3<f32>§upper_bounds: Vector3<f32>§obstacles: Vec<Obstacle>

Implementations§

source§

impl Maze

source

pub(crate) fn new( + lower_bounds: Vector3<f32>, + upper_bounds: Vector3<f32>, + num_obstacles: usize, +) -> Self

Creates a new maze with the given bounds and number of obstacles

+
§Arguments
+
    +
  • lower_bounds - The lower bounds of the maze
  • +
  • upper_bounds - The upper bounds of the maze
  • +
  • num_obstacles - The number of obstacles in the maze
  • +
+
source

pub(crate) fn generate_obstacles(&mut self, num_obstacles: usize)

Generates the obstacles in the maze

+
§Arguments
+
    +
  • num_obstacles - The number of obstacles to generate
  • +
+
source

pub(crate) fn update_obstacles(&mut self, dt: f32)

Updates the obstacles in the maze, if an obstacle hits a boundary, it bounces off

+
§Arguments
+
    +
  • dt - The time step
  • +
+

Auto Trait Implementations§

§

impl Freeze for Maze

§

impl RefUnwindSafe for Maze

§

impl Send for Maze

§

impl Sync for Maze

§

impl Unpin for Maze

§

impl UnwindSafe for Maze

Blanket Implementations§

source§

impl<T> Any for T
where + T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

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source§

fn az<Dst>(self) -> Dst
where + T: Cast<Dst>,

Casts the value.
source§

impl<T> Borrow<T> for T
where + T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

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where + T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

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where + Src: Cast<Dst>,

source§

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Casts the value.
source§

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\ No newline at end of file diff --git a/peng_quad/struct.MinimumJerkLinePlanner.html b/peng_quad/struct.MinimumJerkLinePlanner.html new file mode 100644 index 00000000..06a94cb4 --- /dev/null +++ b/peng_quad/struct.MinimumJerkLinePlanner.html @@ -0,0 +1,59 @@ +MinimumJerkLinePlanner in peng_quad - Rust

Struct peng_quad::MinimumJerkLinePlanner

source ·
pub(crate) struct MinimumJerkLinePlanner {
+    pub(crate) start_position: Vector3<f32>,
+    pub(crate) end_position: Vector3<f32>,
+    pub(crate) start_yaw: f32,
+    pub(crate) end_yaw: f32,
+    pub(crate) start_time: f32,
+    pub(crate) duration: f32,
+}
Expand description

Planner for minimum jerk trajectories along a straight line

+

Fields§

§start_position: Vector3<f32>

Starting position of the trajectory

+
§end_position: Vector3<f32>

Ending position of the trajectory

+
§start_yaw: f32

Starting yaw angle

+
§end_yaw: f32

Ending yaw angle

+
§start_time: f32

Start time of the trajectory

+
§duration: f32

Duration of the trajectory

+

Trait Implementations§

source§

impl Planner for MinimumJerkLinePlanner

source§

fn plan( + &self, + _current_position: Vector3<f32>, + _current_velocity: Vector3<f32>, + time: f32, +) -> (Vector3<f32>, Vector3<f32>, f32)

Plans the trajectory based on the current state and time Read more
source§

fn is_finished(&self, _current_position: Vector3<f32>, _time: f32) -> bool

Checks if the current trajectory is finished Read more

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\ No newline at end of file diff --git a/peng_quad/struct.MinimumSnapWaypointPlanner.html b/peng_quad/struct.MinimumSnapWaypointPlanner.html new file mode 100644 index 00000000..c76cb669 --- /dev/null +++ b/peng_quad/struct.MinimumSnapWaypointPlanner.html @@ -0,0 +1,98 @@ +MinimumSnapWaypointPlanner in peng_quad - Rust

Struct peng_quad::MinimumSnapWaypointPlanner

source ·
pub(crate) struct MinimumSnapWaypointPlanner {
+    pub(crate) waypoints: Vec<Vector3<f32>>,
+    pub(crate) yaws: Vec<f32>,
+    pub(crate) times: Vec<f32>,
+    pub(crate) coefficients: Vec<Vec<Vector3<f32>>>,
+    pub(crate) yaw_coefficients: Vec<Vec<f32>>,
+    pub(crate) start_time: f32,
+}
Expand description

Waypoint planner that generates a minimum snap trajectory between waypoints +The planner calculates the coefficients for a minimum snap trajectory +and uses them to generate the desired position, velocity, and yaw +The trajectory is parameterized by time, and the planner interpolates between waypoints +using the calculated coefficients +The planner also supports specifying yaw angles at each waypoint

+

§Arguments

+
    +
  • waypoints - A list of waypoints to follow
  • +
  • yaws - A list of yaw angles at each waypoint
  • +
  • segment_times - A list of times to reach each waypoint
  • +
  • start_time - The start time of the trajectory
  • +
+

Fields§

§waypoints: Vec<Vector3<f32>>§yaws: Vec<f32>§times: Vec<f32>§coefficients: Vec<Vec<Vector3<f32>>>§yaw_coefficients: Vec<Vec<f32>>§start_time: f32

Implementations§

source§

impl MinimumSnapWaypointPlanner

source

pub(crate) fn new( + waypoints: Vec<Vector3<f32>>, + yaws: Vec<f32>, + segment_times: Vec<f32>, + start_time: f32, +) -> Result<Self, &'static str>

source

pub(crate) fn compute_minimum_snap_trajectories(&mut self)

Compute the coefficients for the minimum snap trajectory +The coefficients are calculated for each segment between waypoints +The trajectory is parameterized by time, and the planner interpolates between waypoints

+
source

pub(crate) fn compute_minimum_acceleration_yaw_trajectories(&mut self)

Compute the coefficients for yaw trajectories +The yaw trajectory is a cubic polynomial and interpolated between waypoints

+
source

pub(crate) fn evaluate_polynomial( + &self, + t: f32, + coeffs: &[Vector3<f32>], + yaw_coeffs: &[f32], +) -> (Vector3<f32>, Vector3<f32>, f32, f32)

Evaluate the trajectory at a given time, returns the position, velocity, yaw, and yaw rate at the given time

+
§Arguments
+
    +
  • t - The time to evaluate the trajectory at
  • +
  • coeffs - The coefficients for the position trajectory
  • +
  • yaw_coeffs - The coefficients for the yaw trajectory
  • +
+
§Returns
+
    +
  • position - The position at the given time (meters)
  • +
  • velocity - The velocity at the given time (meters / second)
  • +
  • yaw - The yaw at the given time (radians)
  • +
  • yaw_rate - The yaw rate at the given time (radians / second)
  • +
+
source

pub(crate) fn plan( + &self, + _current_position: Vector3<f32>, + _current_velocity: Vector3<f32>, + time: f32, +) -> (Vector3<f32>, Vector3<f32>, f32)

source

pub(crate) fn is_finished( + &self, + current_position: Vector3<f32>, + time: f32, +) -> bool

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\ No newline at end of file diff --git a/peng_quad/struct.Obstacle.html b/peng_quad/struct.Obstacle.html new file mode 100644 index 00000000..1cb8c7aa --- /dev/null +++ b/peng_quad/struct.Obstacle.html @@ -0,0 +1,57 @@ +Obstacle in peng_quad - Rust

Struct peng_quad::Obstacle

source ·
pub(crate) struct Obstacle {
+    pub(crate) position: Vector3<f32>,
+    pub(crate) velocity: Vector3<f32>,
+    pub(crate) radius: f32,
+}
Expand description

Represents an obstacle in the simulation

+

§Fields

+
    +
  • position - The position of the obstacle
  • +
  • velocity - The velocity of the obstacle
  • +
  • radius - The radius of the obstacle
  • +
+

Fields§

§position: Vector3<f32>§velocity: Vector3<f32>§radius: f32

Implementations§

source§

impl Obstacle

source

pub(crate) fn new( + position: Vector3<f32>, + velocity: Vector3<f32>, + radius: f32, +) -> Self

Trait Implementations§

source§

impl Clone for Obstacle

source§

fn clone(&self) -> Obstacle

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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\ No newline at end of file diff --git a/peng_quad/struct.ObstacleAvoidancePlanner.html b/peng_quad/struct.ObstacleAvoidancePlanner.html new file mode 100644 index 00000000..ba5e3c80 --- /dev/null +++ b/peng_quad/struct.ObstacleAvoidancePlanner.html @@ -0,0 +1,67 @@ +ObstacleAvoidancePlanner in peng_quad - Rust

Struct peng_quad::ObstacleAvoidancePlanner

source ·
pub(crate) struct ObstacleAvoidancePlanner {
+    pub(crate) target_position: Vector3<f32>,
+    pub(crate) start_time: f32,
+    pub(crate) duration: f32,
+    pub(crate) start_yaw: f32,
+    pub(crate) end_yaw: f32,
+    pub(crate) obstacles: Vec<Obstacle>,
+    pub(crate) k_att: f32,
+    pub(crate) k_rep: f32,
+    pub(crate) d0: f32,
+}
Expand description

Obstacle avoidance planner that uses a potential field approach to avoid obstacles +The planner calculates a repulsive force for each obstacle and an attractive force towards the goal +The resulting force is then used to calculate the desired position and velocity

+

Fields§

§target_position: Vector3<f32>

Target position of the planner

+
§start_time: f32

Start time of the planner

+
§duration: f32

Duration of the planner

+
§start_yaw: f32

Starting yaw angle

+
§end_yaw: f32

Ending yaw angle

+
§obstacles: Vec<Obstacle>

List of obstacles

+
§k_att: f32

Attractive force gain

+
§k_rep: f32

Repulsive force gain

+
§d0: f32

Influence distance of obstacles

+

Trait Implementations§

source§

impl Planner for ObstacleAvoidancePlanner

source§

fn plan( + &self, + current_position: Vector3<f32>, + _current_velocity: Vector3<f32>, + time: f32, +) -> (Vector3<f32>, Vector3<f32>, f32)

Plans the trajectory based on the current state and time Read more
source§

fn is_finished(&self, current_position: Vector3<f32>, time: f32) -> bool

Checks if the current trajectory is finished Read more

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+
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\ No newline at end of file diff --git a/peng_quad/struct.PIDController.html b/peng_quad/struct.PIDController.html new file mode 100644 index 00000000..6761564c --- /dev/null +++ b/peng_quad/struct.PIDController.html @@ -0,0 +1,103 @@ +PIDController in peng_quad - Rust

Struct peng_quad::PIDController

source ·
pub(crate) struct PIDController {
+    pub(crate) kp_pos: Vector3<f32>,
+    pub(crate) kd_pos: Vector3<f32>,
+    pub(crate) kp_att: Vector3<f32>,
+    pub(crate) kd_att: Vector3<f32>,
+    pub(crate) ki_pos: Vector3<f32>,
+    pub(crate) ki_att: Vector3<f32>,
+    pub(crate) integral_pos_error: Vector3<f32>,
+    pub(crate) integral_att_error: Vector3<f32>,
+    pub(crate) max_integral_pos: Vector3<f32>,
+    pub(crate) max_integral_att: Vector3<f32>,
+}
Expand description

PID controller for quadrotor position and attitude control

+

Fields§

§kp_pos: Vector3<f32>

Proportional gain for position control

+
§kd_pos: Vector3<f32>

Derivative gain for position control

+
§kp_att: Vector3<f32>

Proportional gain for attitude control

+
§kd_att: Vector3<f32>

Derivative gain for attitude control

+
§ki_pos: Vector3<f32>

Integral gain for position control

+
§ki_att: Vector3<f32>

Integral gain for attitude control

+
§integral_pos_error: Vector3<f32>

Accumulated integral error for position

+
§integral_att_error: Vector3<f32>

Accumulated integral error for attitude

+
§max_integral_pos: Vector3<f32>

Maximum allowed integral error for position

+
§max_integral_att: Vector3<f32>

Maximum allowed integral error for attitude

+

Implementations§

source§

impl PIDController

source

pub(crate) fn new() -> Self

Creates a new PIDController with default gains

+
source

pub(crate) fn compute_attitude_control( + &mut self, + desired_orientation: &UnitQuaternion<f32>, + current_orientation: &UnitQuaternion<f32>, + current_angular_velocity: &Vector3<f32>, + dt: f32, +) -> Vector3<f32>

Computes attitude control torques

+
§Arguments
+
    +
  • desired_orientation - The desired orientation quaternion
  • +
  • current_orientation - The current orientation quaternion
  • +
  • current_angular_velocity - The current angular velocity
  • +
  • dt - Time step
  • +
+
§Returns
+

The computed control torque vector

+
source

pub(crate) fn compute_position_control( + &mut self, + desired_position: Vector3<f32>, + desired_velocity: Vector3<f32>, + desired_yaw: f32, + current_position: Vector3<f32>, + current_velocity: Vector3<f32>, + dt: f32, + mass: f32, + gravity: f32, +) -> (f32, UnitQuaternion<f32>)

Computes position control thrust and desired orientation

+
§Arguments
+
    +
  • desired_position - The desired position
  • +
  • desired_velocity - The desired velocity
  • +
  • desired_yaw - The desired yaw angle
  • +
  • current_position - The current position
  • +
  • current_velocity - The current velocity
  • +
  • dt - Time step
  • +
  • mass - Mass of the quadrotor
  • +
  • gravity - Gravitational acceleration
  • +
+
§Returns
+

A tuple containing the computed thrust and desired orientation quaternion

+

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§

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§

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§

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§

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§

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\ No newline at end of file diff --git a/peng_quad/struct.PlannerManager.html b/peng_quad/struct.PlannerManager.html new file mode 100644 index 00000000..86e29c61 --- /dev/null +++ b/peng_quad/struct.PlannerManager.html @@ -0,0 +1,74 @@ +PlannerManager in peng_quad - Rust

Struct peng_quad::PlannerManager

source ·
pub(crate) struct PlannerManager {
+    pub(crate) current_planner: PlannerType,
+}
Expand description

Manages different trajectory planners and switches between them

+

Fields§

§current_planner: PlannerType

The currently active planner

+

Implementations§

source§

impl PlannerManager

source

pub(crate) fn new(initial_position: Vector3<f32>, initial_yaw: f32) -> Self

Creates a new PlannerManager with an initial hover planner

+
§Arguments
+
    +
  • initial_position - The initial position for hovering
  • +
  • initial_yaw - The initial yaw angle for hovering
  • +
+
§Returns
+

A new PlannerManager instance

+
source

pub(crate) fn set_planner(&mut self, new_planner: PlannerType)

Sets a new planner

+
§Arguments
+
    +
  • new_planner - The new planner to be set
  • +
+
source

pub(crate) fn update( + &mut self, + current_position: Vector3<f32>, + current_orientation: UnitQuaternion<f32>, + current_velocity: Vector3<f32>, + time: f32, + obstacles: &Vec<Obstacle>, +) -> (Vector3<f32>, Vector3<f32>, f32)

Updates the current planner and returns the desired position, velocity, and yaw

+
§Arguments
+
    +
  • current_position - The current position of the quadrotor
  • +
  • current_orientation - The current orientation of the quadrotor
  • +
  • current_velocity - The current velocity of the quadrotor
  • +
  • time - The current simulation time
  • +
+
§Returns
+

A tuple containing the desired position, velocity, and yaw angle

+

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+
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\ No newline at end of file diff --git a/peng_quad/struct.Quadrotor.html b/peng_quad/struct.Quadrotor.html new file mode 100644 index 00000000..6c120489 --- /dev/null +++ b/peng_quad/struct.Quadrotor.html @@ -0,0 +1,80 @@ +Quadrotor in peng_quad - Rust

Struct peng_quad::Quadrotor

source ·
pub(crate) struct Quadrotor {
+    pub(crate) position: Vector3<f32>,
+    pub(crate) velocity: Vector3<f32>,
+    pub(crate) orientation: UnitQuaternion<f32>,
+    pub(crate) angular_velocity: Vector3<f32>,
+    pub(crate) mass: f32,
+    pub(crate) gravity: f32,
+    pub(crate) time_step: f32,
+    pub(crate) drag_coefficient: f32,
+    pub(crate) inertia_matrix: Matrix3<f32>,
+    pub(crate) inertia_matrix_inv: Matrix3<f32>,
+}
Expand description

Represents a quadrotor with its physical properties and state

+

Fields§

§position: Vector3<f32>

Current position of the quadrotor in 3D space

+
§velocity: Vector3<f32>

Current velocity of the quadrotor

+
§orientation: UnitQuaternion<f32>

Current orientation of the quadrotor

+
§angular_velocity: Vector3<f32>

Current angular velocity of the quadrotor

+
§mass: f32

Mass of the quadrotor in kg

+
§gravity: f32

Gravitational acceleration in m/s^2

+
§time_step: f32

Simulation time step in seconds

+
§drag_coefficient: f32

Drag coefficient

+
§inertia_matrix: Matrix3<f32>

Inertia matrix of the quadrotor

+
§inertia_matrix_inv: Matrix3<f32>

Inverse of the inertia matrix

+

Implementations§

source§

impl Quadrotor

source

pub fn new(time_step: f32) -> Self

Creates a new Quadrotor with default parameters

+
    +
  • Arguments
  • +
  • time_step - The simulation time step in seconds
  • +
+
source

pub fn update_dynamics_with_controls( + &mut self, + control_thrust: f32, + control_torque: &Vector3<f32>, +)

Updates the quadrotor’s dynamics with control inputs

+
§Arguments
+
    +
  • control_thrust - The total thrust force applied to the quadrotor
  • +
  • control_torque - The 3D torque vector applied to the quadrotor
  • +
+
source

pub fn read_imu(&self) -> (Vector3<f32>, Vector3<f32>)

Simulates IMU readings with added noise

+
§Returns
+

A tuple containing the measured acceleration and angular velocity

+

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+
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+

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+
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\ No newline at end of file diff --git a/peng_quad/struct.Trajectory.html b/peng_quad/struct.Trajectory.html new file mode 100644 index 00000000..7bc1ff7b --- /dev/null +++ b/peng_quad/struct.Trajectory.html @@ -0,0 +1,60 @@ +Trajectory in peng_quad - Rust

Struct peng_quad::Trajectory

source ·
pub(crate) struct Trajectory {
+    pub(crate) points: Vec<Vector3<f32>>,
+    pub(crate) last_logged_point: Vector3<f32>,
+    pub(crate) min_distance_threadhold: f32,
+}
Expand description

A struct to hold trajectory data

+

§Fields

+
    +
  • points - A vector of 3D points
  • +
  • last_logged_point - The last point that was logged
  • +
  • min_distance_threadhold - The minimum distance between points to log
  • +
+

Fields§

§points: Vec<Vector3<f32>>§last_logged_point: Vector3<f32>§min_distance_threadhold: f32

Implementations§

source§

impl Trajectory

source

pub(crate) fn new(initial_point: Vector3<f32>) -> Self

source

pub(crate) fn add_point(&mut self, point: Vector3<f32>) -> bool

Add a point to the trajectory if it is further than the minimum distance threshold

+
§Arguments
+
    +
  • point - The point to add
  • +
+
§Returns
+
    +
  • true if the point was added, false otherwise
  • +
+

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where + Src: SaturatingCast<Dst>,

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fn saturating_cast_from(src: Src) -> Dst

Casts the value.
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impl<SS, SP> SupersetOf<SS> for SP
where + SS: SubsetOf<SP>,

§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its +superset. Read more
§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T, U> TryFrom<U> for T
where + U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where + U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> UnwrappedAs for T

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fn unwrapped_as<Dst>(self) -> Dst
where + T: UnwrappedCast<Dst>,

Casts the value.
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impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where + Src: UnwrappedCast<Dst>,

source§

fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
§

impl<V, T> VZip<V> for T
where + V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where + S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a +[WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a +[WithDispatch] wrapper. Read more
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impl<T> WrappingAs for T

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fn wrapping_as<Dst>(self) -> Dst
where + T: WrappingCast<Dst>,

Casts the value.
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impl<Src, Dst> WrappingCastFrom<Src> for Dst
where + Src: WrappingCast<Dst>,

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fn wrapping_cast_from(src: Src) -> Dst

Casts the value.
\ No newline at end of file diff --git a/peng_quad/trait.Planner.html b/peng_quad/trait.Planner.html new file mode 100644 index 00000000..c6f09800 --- /dev/null +++ b/peng_quad/trait.Planner.html @@ -0,0 +1,33 @@ +Planner in peng_quad - Rust

Trait peng_quad::Planner

source ·
pub(crate) trait Planner {
+    // Required methods
+    fn plan(
+        &self,
+        current_position: Vector3<f32>,
+        current_velocity: Vector3<f32>,
+        time: f32,
+    ) -> (Vector3<f32>, Vector3<f32>, f32);
+    fn is_finished(&self, current_position: Vector3<f32>, time: f32) -> bool;
+}
Expand description

Trait defining the interface for trajectory planners

+

Required Methods§

source

fn plan( + &self, + current_position: Vector3<f32>, + current_velocity: Vector3<f32>, + time: f32, +) -> (Vector3<f32>, Vector3<f32>, f32)

Plans the trajectory based on the current state and time

+
§Arguments
+
    +
  • current_position - The current position of the quadrotor
  • +
  • current_velocity - The current velocity of the quadrotor
  • +
  • time - The current simulation time
  • +
+
§Returns
+

A tuple containing the desired position, velocity, and yaw angle

+
source

fn is_finished(&self, current_position: Vector3<f32>, time: f32) -> bool

Checks if the current trajectory is finished

+
§Arguments
+
    +
  • current_position - The current position of the quadrotor
  • +
  • time - The current simulation time
  • +
+
§Returns
+

true if the trajectory is finished, false otherwise

+

Implementors§

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+]')); +if (typeof exports !== 'undefined') exports.searchIndex = searchIndex; +else if (window.initSearch) window.initSearch(searchIndex); diff --git a/search.desc/peng_quad/peng_quad-desc-0-.js b/search.desc/peng_quad/peng_quad-desc-0-.js new file mode 100644 index 00000000..55b5c4b4 --- /dev/null +++ b/search.desc/peng_quad/peng_quad-desc-0-.js @@ -0,0 +1 @@ +searchState.loadedDescShard("peng_quad", 0, "Quadrotor Simulation\nRepresents a camera in the simulation which is used to …\nCircular trajectory\nPlanner for circular trajectories\nHover at current position\nPlanner for hovering at a fixed position\nRepresents an Inertial Measurement Unit (IMU) with bias …\nLanding trajectory\nPlanner for landing maneuvers\nLissajous curve trajectory\nPlanner for Lissajous curve trajectories\nRepresents a maze in the simulation\nMinimum jerk trajectory along a straight line\nPlanner for minimum jerk trajectories along a straight line\nMinimum snap waypoint Planner based on Polynomial …\nWaypoint planner that generates a minimum snap trajectory …\nRepresents an obstacle in the simulation\nObstacle Avoidance Planner based on Potential field\nObstacle avoidance planner that uses a potential field …\nPID controller for quadrotor position and attitude control\nTrait defining the interface for trajectory planners\nManages different trajectory planners and switches between …\nEnum representing different types of trajectory planners\nRepresents a quadrotor with its physical properties and …\nA struct to hold trajectory data\nAccelerometer bias\nStandard deviation of accelerometer noise\nAdd a point to the trajectory if it is further than the …\nAmplitude of the Lissajous curve\nCurrent angular velocity of the quadrotor\nAngular velocity of the circular motion\nBias instability coefficient\nCenter of the Lissajous curve\nCenter of the circular trajectory\nturbo color map function\nComputes attitude control torques\nCompute the coefficients for yaw trajectories The yaw …\nCompute the coefficients for the minimum snap trajectory …\nComputes position control thrust and desired orientation\nThe currently active planner\nInfluence distance of obstacles\nDrag coefficient\nDuration of the trajectory\nDuration of the trajectory\nDuration of the trajectory\nDuration of the landing maneuver\nDuration of the planner\nEnding position of the trajectory\nEnding yaw angle\nEnding yaw angle\nEnding yaw angle\nEnding yaw angle\nEvaluate the trajectory at a given time, returns the …\nFrequency of the Lissajous curve\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nGenerates the obstacles in the maze\nGravitational acceleration in m/s^2\nGyroscope bias\nStandard deviation of gyroscope noise\nInertia matrix of the quadrotor\nInverse of the inertia matrix\nAccumulated integral error for attitude\nAccumulated integral error for position\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nCalls U::from(self).\nChecks if the current trajectory is finished\nChecks if the current trajectory is finished\nAttractive force gain\nRepulsive force gain\nDerivative gain for attitude control\nDerivative gain for position control\nIntegral gain for attitude control\nIntegral gain for position control\nProportional gain for attitude control\nProportional gain for position control\nLogs simulation data to the rerun recording stream\nlog depth image data to the rerun recording stream\nLog the maze obstacles to the rerun recording stream\nLog the maze tube to the rerun recording stream\nlog mesh data to the rerun recording stream\nlog trajectory data to the rerun recording stream\nMain function to run the quadrotor simulation\nMass of the quadrotor in kg\nMaximum allowed integral error for attitude\nMaximum allowed integral error for position\nCreates a new Quadrotor with default parameters\nCreates a new IMU with default parameters\nCreates a new PIDController with default gains\nCreates a new PlannerManager with an initial hover planner\nCreates a new maze with the given bounds and number of …\nCreates a new camera with the given resolution, field of …\nList of obstacles\nCurrent orientation of the quadrotor\nPhase of the Lissajous curve\nPlans the trajectory based on the current state and time\nPlans the trajectory based on the current planner type\nCurrent position of the quadrotor in 3D space\nRadius of the circular trajectory\nRamp-up time for smooth transitions\nRamp-up time for smooth transitions\nCasts a ray from the camera origin in the given direction\nSimulates IMU readings with added bias and noise\nSimulates IMU readings with added noise\nRenders the depth of the scene from the perspective of the …\nSets a new planner\nStarting position of the trajectory\nStarting position of the trajectory\nStarting position of the trajectory\nStarting position of the landing maneuver\nStart time of the trajectory\nStart time of the trajectory\nStart time of the trajectory\nStart time of the landing maneuver\nStart time of the planner\nStarting yaw angle\nStarting yaw angle\nStarting yaw angle\nStarting yaw angle\nStarting yaw angle\nTarget position for hovering\nTarget position of the planner\nTarget yaw angle for hovering\nSimulation time step in seconds\nUpdates the IMU biases over time\nUpdates the current planner and returns the desired …\nUpdates the quadrotor’s dynamics with control inputs\nUpdates the obstacles in the maze, if an obstacle hits a …\nUpdates the planner based on the current simulation step\nCurrent velocity of the quadrotor") \ No newline at end of file diff --git a/settings.html b/settings.html new file mode 100644 index 00000000..8b90870c --- /dev/null +++ b/settings.html @@ -0,0 +1 @@ +Settings

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Back
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+
//! # Quadrotor Simulation
+//! This crate provides a comprehensive simulation environment for quadrotor drones.
+//! It includes models for quadrotor dynamics, IMU simulation, various trajectory planners,
+//! and a PID controller for position and attitude control.
+//! ## Features
+//! - Realistic quadrotor dynamics simulation
+//! - IMU sensor simulation with configurable noise parameters
+//! - Multiple trajectory planners including hover, minimum jerk, Lissajous curves, and circular paths
+//! - PID controller for position and attitude control
+//! - Integration with the `rerun` crate for visualization
+use nalgebra::{DVector, Matrix3, Rotation3, SMatrix, UnitQuaternion, Vector3};
+use rand_distr::{Distribution, Normal};
+/// Represents a quadrotor with its physical properties and state
+struct Quadrotor {
+    /// Current position of the quadrotor in 3D space
+    position: Vector3<f32>,
+    /// Current velocity of the quadrotor
+    velocity: Vector3<f32>,
+    /// Current orientation of the quadrotor
+    orientation: UnitQuaternion<f32>,
+    /// Current angular velocity of the quadrotor
+    angular_velocity: Vector3<f32>,
+    /// Mass of the quadrotor in kg
+    mass: f32,
+    /// Gravitational acceleration in m/s^2
+    gravity: f32,
+    /// Simulation time step in seconds
+    time_step: f32,
+    /// Drag coefficient
+    drag_coefficient: f32,
+    /// Inertia matrix of the quadrotor
+    inertia_matrix: Matrix3<f32>,
+    /// Inverse of the inertia matrix
+    inertia_matrix_inv: Matrix3<f32>,
+}
+
+impl Quadrotor {
+    /// Creates a new Quadrotor with default parameters
+    /// * Arguments
+    /// * `time_step` - The simulation time step in seconds
+    pub fn new(time_step: f32) -> Self {
+        let inertia_matrix = Matrix3::new(
+            0.00304475, 0.0, 0.0, 0.0, 0.00454981, 0.0, 0.0, 0.0, 0.00281995,
+        );
+        Self {
+            position: Vector3::zeros(),
+            velocity: Vector3::zeros(),
+            orientation: UnitQuaternion::identity(),
+            angular_velocity: Vector3::zeros(),
+            mass: 1.3,
+            gravity: 9.81,
+            time_step,
+            // thrust_coefficient: 0.0,
+            drag_coefficient: 0.000,
+            inertia_matrix,
+            inertia_matrix_inv: inertia_matrix.try_inverse().unwrap(),
+        }
+    }
+    /// Updates the quadrotor's dynamics with control inputs
+    /// # Arguments
+    /// * `control_thrust` - The total thrust force applied to the quadrotor
+    /// * `control_torque` - The 3D torque vector applied to the quadrotor
+    pub fn update_dynamics_with_controls(
+        &mut self,
+        control_thrust: f32,
+        control_torque: &Vector3<f32>,
+    ) {
+        let gravity_force = Vector3::new(0.0, 0.0, -self.mass * self.gravity);
+        let drag_force = -self.drag_coefficient * self.velocity.norm() * self.velocity;
+        let thrust_body = Vector3::new(0.0, 0.0, control_thrust);
+        let thrust_world = self.orientation * thrust_body;
+        let total_force = thrust_world + gravity_force + drag_force;
+        let acceleration = total_force / self.mass;
+        self.velocity += acceleration * self.time_step;
+        self.position += self.velocity * self.time_step;
+        let inertia_angular_velocity = self.inertia_matrix * self.angular_velocity;
+        let gyroscopic_torque = self.angular_velocity.cross(&inertia_angular_velocity);
+        let angular_acceleration = self.inertia_matrix_inv * (control_torque - gyroscopic_torque);
+        self.angular_velocity += angular_acceleration * self.time_step;
+        self.orientation *=
+            UnitQuaternion::from_scaled_axis(self.angular_velocity * self.time_step);
+    }
+    /// Simulates IMU readings with added noise
+    /// # Returns
+    /// A tuple containing the measured acceleration and angular velocity
+    pub fn read_imu(&self) -> (Vector3<f32>, Vector3<f32>) {
+        let accel_noise = Normal::new(0.0, 0.02).unwrap();
+        let gyro_noise = Normal::new(0.0, 0.01).unwrap();
+        let mut rng = rand::thread_rng();
+        let gravity_world = Vector3::new(0.0, 0.0, self.gravity);
+        let specific_force =
+            self.orientation.inverse() * (self.velocity / self.time_step - gravity_world);
+        let measured_acceleration = specific_force
+            + Vector3::new(
+                accel_noise.sample(&mut rng),
+                accel_noise.sample(&mut rng),
+                accel_noise.sample(&mut rng),
+            );
+        let measured_angular_velocity = self.angular_velocity
+            + Vector3::new(
+                gyro_noise.sample(&mut rng),
+                gyro_noise.sample(&mut rng),
+                gyro_noise.sample(&mut rng),
+            );
+        (measured_acceleration, measured_angular_velocity)
+    }
+}
+/// Represents an Inertial Measurement Unit (IMU) with bias and noise characteristics
+struct Imu {
+    /// Accelerometer bias
+    accel_bias: Vector3<f32>,
+    /// Gyroscope bias
+    gyro_bias: Vector3<f32>,
+    /// Standard deviation of accelerometer noise
+    accel_noise_std: f32,
+    /// Standard deviation of gyroscope noise
+    gyro_noise_std: f32,
+    /// Bias instability coefficient
+    bias_instability: f32,
+}
+
+impl Imu {
+    /// Creates a new IMU with default parameters
+    pub fn new() -> Self {
+        Self {
+            accel_bias: Vector3::zeros(),
+            gyro_bias: Vector3::zeros(),
+            accel_noise_std: 0.02,
+            gyro_noise_std: 0.01,
+            bias_instability: 0.0001,
+        }
+    }
+    /// Updates the IMU biases over time
+    /// # Arguments
+    /// * `dt` - Time step for the update
+    pub fn update(&mut self, dt: f32) {
+        let bias_drift = Normal::new(0.0, self.bias_instability * dt.sqrt()).unwrap();
+        let drift_vector =
+            || Vector3::from_iterator((0..3).map(|_| bias_drift.sample(&mut rand::thread_rng())));
+        self.accel_bias += drift_vector();
+        self.gyro_bias += drift_vector();
+    }
+    /// Simulates IMU readings with added bias and noise
+    /// # Arguments
+    /// * `true_acceleration` - The true acceleration vector
+    /// * `true_angular_velocity` - The true angular velocity vector
+    /// # Returns
+    /// A tuple containing the measured acceleration and angular velocity
+    pub fn read(
+        &self,
+        true_acceleration: Vector3<f32>,
+        true_angular_velocity: Vector3<f32>,
+    ) -> (Vector3<f32>, Vector3<f32>) {
+        let mut rng = rand::thread_rng();
+        let accel_noise = Normal::new(0.0, self.accel_noise_std).unwrap();
+        let gyro_noise = Normal::new(0.0, self.gyro_noise_std).unwrap();
+        let measured_acceleration = true_acceleration
+            + self.accel_bias
+            + Vector3::new(
+                accel_noise.sample(&mut rng),
+                accel_noise.sample(&mut rng),
+                accel_noise.sample(&mut rng),
+            );
+        let measured_angular_velocity = true_angular_velocity
+            + self.gyro_bias
+            + Vector3::new(
+                gyro_noise.sample(&mut rng),
+                gyro_noise.sample(&mut rng),
+                gyro_noise.sample(&mut rng),
+            );
+        (measured_acceleration, measured_angular_velocity)
+    }
+}
+/// PID controller for quadrotor position and attitude control
+struct PIDController {
+    /// Proportional gain for position control
+    kp_pos: Vector3<f32>,
+    /// Derivative gain for position control
+    kd_pos: Vector3<f32>,
+    /// Proportional gain for attitude control
+    kp_att: Vector3<f32>,
+    /// Derivative gain for attitude control
+    kd_att: Vector3<f32>,
+    /// Integral gain for position control
+    ki_pos: Vector3<f32>,
+    /// Integral gain for attitude control
+    ki_att: Vector3<f32>,
+    /// Accumulated integral error for position
+    integral_pos_error: Vector3<f32>,
+    /// Accumulated integral error for attitude
+    integral_att_error: Vector3<f32>,
+    /// Maximum allowed integral error for position
+    max_integral_pos: Vector3<f32>,
+    /// Maximum allowed integral error for attitude
+    max_integral_att: Vector3<f32>,
+}
+
+impl PIDController {
+    /// Creates a new PIDController with default gains
+    fn new() -> Self {
+        Self {
+            kp_pos: Vector3::new(7.1, 7.1, 11.9),
+            kd_pos: Vector3::new(2.4, 2.4, 6.7),
+            kp_att: Vector3::new(1.5, 1.5, 1.0),
+            kd_att: Vector3::new(0.13, 0.13, 0.1),
+            ki_pos: Vector3::new(0.00, 0.00, 0.00),
+            ki_att: Vector3::new(0.00, 0.00, 0.00),
+            integral_pos_error: Vector3::zeros(),
+            integral_att_error: Vector3::zeros(),
+            max_integral_pos: Vector3::new(10.0, 10.0, 10.0),
+            max_integral_att: Vector3::new(1.0, 1.0, 1.0),
+        }
+    }
+    /// Computes attitude control torques
+    /// # Arguments
+    /// * `desired_orientation` - The desired orientation quaternion
+    /// * `current_orientation` - The current orientation quaternion
+    /// * `current_angular_velocity` - The current angular velocity
+    /// * `dt` - Time step
+    /// # Returns
+    /// The computed control torque vector
+    fn compute_attitude_control(
+        &mut self,
+        desired_orientation: &UnitQuaternion<f32>,
+        current_orientation: &UnitQuaternion<f32>,
+        current_angular_velocity: &Vector3<f32>,
+        dt: f32,
+    ) -> Vector3<f32> {
+        let error_orientation = current_orientation.inverse() * desired_orientation;
+        let (roll_error, pitch_error, yaw_error) = error_orientation.euler_angles();
+        let error_angles = Vector3::new(roll_error, pitch_error, yaw_error);
+        self.integral_att_error += error_angles * dt;
+        self.integral_att_error
+            .component_mul_assign(&self.max_integral_att.map(|x| x.signum()));
+        self.integral_att_error = self
+            .integral_att_error
+            .zip_map(&self.max_integral_att, |int, max| int.clamp(-max, max));
+        let error_angular_velocity = -current_angular_velocity;
+        self.kp_att.component_mul(&error_angles)
+            + self.kd_att.component_mul(&error_angular_velocity)
+            + self.ki_att.component_mul(&self.integral_att_error)
+    }
+    /// Computes position control thrust and desired orientation
+    /// # Arguments
+    /// * `desired_position` - The desired position
+    /// * `desired_velocity` - The desired velocity
+    /// * `desired_yaw` - The desired yaw angle
+    /// * `current_position` - The current position
+    /// * `current_velocity` - The current velocity
+    /// * `dt` - Time step
+    /// * `mass` - Mass of the quadrotor
+    /// * `gravity` - Gravitational acceleration
+    /// # Returns
+    /// A tuple containing the computed thrust and desired orientation quaternion
+    fn compute_position_control(
+        &mut self,
+        desired_position: Vector3<f32>,
+        desired_velocity: Vector3<f32>,
+        desired_yaw: f32,
+        current_position: Vector3<f32>,
+        current_velocity: Vector3<f32>,
+        dt: f32,
+        mass: f32,
+        gravity: f32,
+    ) -> (f32, UnitQuaternion<f32>) {
+        let error_position = desired_position - current_position;
+        let error_velocity = desired_velocity - current_velocity;
+        self.integral_pos_error += error_position * dt;
+        self.integral_pos_error = self
+            .integral_pos_error
+            .component_mul(&self.max_integral_pos.map(|x| x.signum()));
+        self.integral_pos_error = self
+            .integral_pos_error
+            .zip_map(&self.max_integral_pos, |int, max| int.clamp(-max, max));
+        let acceleration = self.kp_pos.component_mul(&error_position)
+            + self.kd_pos.component_mul(&error_velocity)
+            + self.ki_pos.component_mul(&self.integral_pos_error);
+        let gravity_compensation = Vector3::new(0.0, 0.0, gravity);
+        let total_acceleration = acceleration + gravity_compensation;
+        let thrust = mass * total_acceleration.norm();
+        let desired_orientation = if total_acceleration.norm() > 1e-6 {
+            let z_body = total_acceleration.normalize();
+            let yaw_rotation = UnitQuaternion::from_euler_angles(0.0, 0.0, desired_yaw);
+            let x_body_horizontal = yaw_rotation * Vector3::new(1.0, 0.0, 0.0);
+            let y_body = z_body.cross(&x_body_horizontal).normalize();
+            let x_body = y_body.cross(&z_body);
+            UnitQuaternion::from_rotation_matrix(&Rotation3::from_matrix_unchecked(
+                Matrix3::from_columns(&[x_body, y_body, z_body]),
+            ))
+        } else {
+            UnitQuaternion::from_euler_angles(0.0, 0.0, desired_yaw)
+        };
+        (thrust, desired_orientation)
+    }
+}
+/// Enum representing different types of trajectory planners
+enum PlannerType {
+    /// Hover at current position
+    Hover(HoverPlanner),
+    /// Minimum jerk trajectory along a straight line
+    MinimumJerkLine(MinimumJerkLinePlanner),
+    /// Lissajous curve trajectory
+    Lissajous(LissajousPlanner),
+    /// Circular trajectory
+    Circle(CirclePlanner),
+    /// Landing trajectory
+    Landing(LandingPlanner),
+    /// Obstacle Avoidance Planner based on Potential field
+    ObstacleAvoidance(ObstacleAvoidancePlanner),
+    /// Minimum snap waypoint Planner based on Polynomial Trajectory Generation
+    MinimumSnapWaypoint(MinimumSnapWaypointPlanner),
+}
+impl PlannerType {
+    /// Plans the trajectory based on the current planner type
+    /// # Arguments
+    /// * `current_position` - The current position of the quadrotor
+    /// * `current_velocity` - The current velocity of the quadrotor
+    /// * `time` - The current simulation time
+    /// # Returns
+    /// A tuple containing the desired position, velocity, and yaw angle
+    fn plan(
+        &self,
+        current_position: Vector3<f32>,
+        current_velocity: Vector3<f32>,
+        time: f32,
+    ) -> (Vector3<f32>, Vector3<f32>, f32) {
+        match self {
+            PlannerType::Hover(p) => p.plan(current_position, current_velocity, time),
+            PlannerType::MinimumJerkLine(p) => p.plan(current_position, current_velocity, time),
+            PlannerType::Lissajous(p) => p.plan(current_position, current_velocity, time),
+            PlannerType::Circle(p) => p.plan(current_position, current_velocity, time),
+            PlannerType::Landing(p) => p.plan(current_position, current_velocity, time),
+            PlannerType::ObstacleAvoidance(p) => p.plan(current_position, current_velocity, time),
+            PlannerType::MinimumSnapWaypoint(p) => p.plan(current_position, current_velocity, time),
+        }
+    }
+    /// Checks if the current trajectory is finished
+    /// # Arguments
+    /// * `current_position` - The current position of the quadrotor
+    /// * `time` - The current simulation time
+    /// # Returns
+    /// `true` if the trajectory is finished, `false` otherwise
+    fn is_finished(&self, current_position: Vector3<f32>, time: f32) -> bool {
+        match self {
+            PlannerType::Hover(p) => p.is_finished(current_position, time),
+            PlannerType::MinimumJerkLine(p) => p.is_finished(current_position, time),
+            PlannerType::Lissajous(p) => p.is_finished(current_position, time),
+            PlannerType::Circle(p) => p.is_finished(current_position, time),
+            PlannerType::Landing(p) => p.is_finished(current_position, time),
+            PlannerType::ObstacleAvoidance(p) => p.is_finished(current_position, time),
+            PlannerType::MinimumSnapWaypoint(p) => p.is_finished(current_position, time),
+        }
+    }
+}
+/// Trait defining the interface for trajectory planners
+trait Planner {
+    /// Plans the trajectory based on the current state and time
+    /// # Arguments
+    /// * `current_position` - The current position of the quadrotor
+    /// * `current_velocity` - The current velocity of the quadrotor
+    /// * `time` - The current simulation time
+    /// # Returns
+    /// A tuple containing the desired position, velocity, and yaw angle
+    fn plan(
+        &self,
+        current_position: Vector3<f32>,
+        current_velocity: Vector3<f32>,
+        time: f32,
+    ) -> (Vector3<f32>, Vector3<f32>, f32);
+
+    /// Checks if the current trajectory is finished
+    /// # Arguments
+    /// * `current_position` - The current position of the quadrotor
+    /// * `time` - The current simulation time
+    /// # Returns
+    /// `true` if the trajectory is finished, `false` otherwise
+    fn is_finished(&self, current_position: Vector3<f32>, time: f32) -> bool;
+}
+/// Planner for hovering at a fixed position
+struct HoverPlanner {
+    /// Target position for hovering
+    target_position: Vector3<f32>,
+    /// Target yaw angle for hovering
+    target_yaw: f32,
+}
+
+impl Planner for HoverPlanner {
+    fn plan(
+        &self,
+        _current_position: Vector3<f32>,
+        _current_velocity: Vector3<f32>,
+        _time: f32,
+    ) -> (Vector3<f32>, Vector3<f32>, f32) {
+        (self.target_position, Vector3::zeros(), self.target_yaw)
+    }
+
+    fn is_finished(&self, _current_position: Vector3<f32>, _time: f32) -> bool {
+        true // Hover planner is always "finished" as it's the default state
+    }
+}
+/// Planner for minimum jerk trajectories along a straight line
+struct MinimumJerkLinePlanner {
+    /// Starting position of the trajectory
+    start_position: Vector3<f32>,
+    /// Ending position of the trajectory
+    end_position: Vector3<f32>,
+    /// Starting yaw angle
+    start_yaw: f32,
+    /// Ending yaw angle
+    end_yaw: f32,
+    /// Start time of the trajectory
+    start_time: f32,
+    /// Duration of the trajectory
+    duration: f32,
+}
+
+impl Planner for MinimumJerkLinePlanner {
+    fn plan(
+        &self,
+        _current_position: Vector3<f32>,
+        _current_velocity: Vector3<f32>,
+        time: f32,
+    ) -> (Vector3<f32>, Vector3<f32>, f32) {
+        let t = (time - self.start_time) / self.duration;
+        let t = t.clamp(0.0, 1.0);
+        let s = 10.0 * t.powi(3) - 15.0 * t.powi(4) + 6.0 * t.powi(5);
+        let s_dot = (30.0 * t.powi(2) - 60.0 * t.powi(3) + 30.0 * t.powi(4)) / self.duration;
+        let position = self.start_position + (self.end_position - self.start_position) * s;
+        let velocity = (self.end_position - self.start_position) * s_dot;
+        let yaw = self.start_yaw + (self.end_yaw - self.start_yaw) * s;
+        (position, velocity, yaw)
+    }
+
+    fn is_finished(&self, _current_position: Vector3<f32>, _time: f32) -> bool {
+        (_current_position - self.end_position).norm() < 0.01
+            && _time >= self.start_time + self.duration
+    }
+}
+/// Planner for Lissajous curve trajectories
+struct LissajousPlanner {
+    /// Starting position of the trajectory
+    start_position: Vector3<f32>,
+    /// Center of the Lissajous curve
+    center: Vector3<f32>,
+    /// Amplitude of the Lissajous curve
+    amplitude: Vector3<f32>,
+    /// Frequency of the Lissajous curve
+    frequency: Vector3<f32>,
+    /// Phase of the Lissajous curve
+    phase: Vector3<f32>,
+    /// Start time of the trajectory
+    start_time: f32,
+    /// Duration of the trajectory
+    duration: f32,
+    /// Starting yaw angle
+    start_yaw: f32,
+    /// Ending yaw angle
+    end_yaw: f32,
+    /// Ramp-up time for smooth transitions
+    ramp_time: f32,
+}
+
+impl Planner for LissajousPlanner {
+    fn plan(
+        &self,
+        _current_position: Vector3<f32>,
+        _current_velocity: Vector3<f32>,
+        time: f32,
+    ) -> (Vector3<f32>, Vector3<f32>, f32) {
+        let t = (time - self.start_time) / self.duration;
+        let t = t.clamp(0.0, 1.0);
+        let smooth_start = if t < self.ramp_time / self.duration {
+            let t_ramp = t / (self.ramp_time / self.duration);
+            t_ramp * t_ramp * (3.0 - 2.0 * t_ramp)
+        } else {
+            1.0
+        };
+        let velocity_ramp = if t < self.ramp_time / self.duration {
+            smooth_start
+        } else if t > 1.0 - self.ramp_time / self.duration {
+            let t_down = (1.0 - t) / (self.ramp_time / self.duration);
+            t_down * t_down * (3.0 - 2.0 * t_down)
+        } else {
+            1.0
+        };
+        let lissajous = Vector3::new(
+            self.amplitude.x
+                * (self.frequency.x * t * 2.0 * std::f32::consts::PI + self.phase.x).sin(),
+            self.amplitude.y
+                * (self.frequency.y * t * 2.0 * std::f32::consts::PI + self.phase.y).sin(),
+            self.amplitude.z
+                * (self.frequency.z * t * 2.0 * std::f32::consts::PI + self.phase.z).sin(),
+        );
+        let position =
+            self.start_position + smooth_start * ((self.center + lissajous) - self.start_position);
+        let mut velocity = Vector3::new(
+            self.amplitude.x
+                * self.frequency.x
+                * 2.0
+                * std::f32::consts::PI
+                * (self.frequency.x * t * 2.0 * std::f32::consts::PI + self.phase.x).cos(),
+            self.amplitude.y
+                * self.frequency.y
+                * 2.0
+                * std::f32::consts::PI
+                * (self.frequency.y * t * 2.0 * std::f32::consts::PI + self.phase.y).cos(),
+            self.amplitude.z
+                * self.frequency.z
+                * 2.0
+                * std::f32::consts::PI
+                * (self.frequency.z * t * 2.0 * std::f32::consts::PI + self.phase.z).cos(),
+        ) * velocity_ramp
+            / self.duration;
+        if t < self.ramp_time / self.duration {
+            let transition_velocity = (self.center - self.start_position)
+                * (2.0 * t / self.ramp_time - 2.0 * t * t / (self.ramp_time * self.ramp_time))
+                / self.duration;
+            velocity += transition_velocity;
+        }
+        let yaw = self.start_yaw + (self.end_yaw - self.start_yaw) * t;
+        (position, velocity, yaw)
+    }
+
+    fn is_finished(&self, _current_position: Vector3<f32>, time: f32) -> bool {
+        time >= self.start_time + self.duration
+    }
+}
+/// Planner for circular trajectories
+struct CirclePlanner {
+    /// Center of the circular trajectory
+    center: Vector3<f32>,
+    /// Radius of the circular trajectory
+    radius: f32,
+    /// Angular velocity of the circular motion
+    angular_velocity: f32,
+    /// Starting position of the trajectory
+    start_position: Vector3<f32>,
+    /// Start time of the trajectory
+    start_time: f32,
+    /// Duration of the trajectory
+    duration: f32,
+    /// Starting yaw angle
+    start_yaw: f32,
+    /// Ending yaw angle
+    end_yaw: f32,
+    /// Ramp-up time for smooth transitions
+    ramp_time: f32,
+}
+
+impl Planner for CirclePlanner {
+    fn plan(
+        &self,
+        _current_position: Vector3<f32>,
+        _current_velocity: Vector3<f32>,
+        time: f32,
+    ) -> (Vector3<f32>, Vector3<f32>, f32) {
+        let t = (time - self.start_time) / self.duration;
+        let t = t.clamp(0.0, 1.0);
+        let smooth_start = if t < self.ramp_time / self.duration {
+            let t_ramp = t / (self.ramp_time / self.duration);
+            t_ramp * t_ramp * (3.0 - 2.0 * t_ramp)
+        } else {
+            1.0
+        };
+        let velocity_ramp = if t < self.ramp_time / self.duration {
+            smooth_start
+        } else if t > 1.0 - self.ramp_time / self.duration {
+            let t_down = (1.0 - t) / (self.ramp_time / self.duration);
+            t_down * t_down * (3.0 - 2.0 * t_down)
+        } else {
+            1.0
+        };
+        let angle = self.angular_velocity * t * self.duration;
+        let circle_offset = Vector3::new(self.radius * angle.cos(), self.radius * angle.sin(), 0.0);
+        let position = self.start_position
+            + smooth_start * ((self.center + circle_offset) - self.start_position);
+        let tangential_velocity = Vector3::new(
+            -self.radius * self.angular_velocity * angle.sin(),
+            self.radius * self.angular_velocity * angle.cos(),
+            0.0,
+        );
+        let velocity = tangential_velocity * velocity_ramp;
+        let yaw = self.start_yaw + (self.end_yaw - self.start_yaw) * t;
+        (position, velocity, yaw)
+    }
+
+    fn is_finished(&self, _current_position: Vector3<f32>, time: f32) -> bool {
+        time >= self.start_time + self.duration
+    }
+}
+
+/// Planner for landing maneuvers
+struct LandingPlanner {
+    /// Starting position of the landing maneuver
+    start_position: Vector3<f32>,
+    /// Start time of the landing maneuver
+    start_time: f32,
+    /// Duration of the landing maneuver
+    duration: f32,
+    /// Starting yaw angle
+    start_yaw: f32,
+}
+
+impl Planner for LandingPlanner {
+    fn plan(
+        &self,
+        _current_position: Vector3<f32>,
+        _current_velocity: Vector3<f32>,
+        time: f32,
+    ) -> (Vector3<f32>, Vector3<f32>, f32) {
+        let t = ((time - self.start_time) / self.duration).clamp(0.0, 1.0);
+        let target_z = self.start_position.z * (1.0 - t);
+        let target_position = Vector3::new(self.start_position.x, self.start_position.y, target_z);
+        let target_velocity = Vector3::new(0.0, 0.0, -self.start_position.z / self.duration);
+        (target_position, target_velocity, self.start_yaw)
+    }
+
+    fn is_finished(&self, current_position: Vector3<f32>, time: f32) -> bool {
+        current_position.z < 0.05 || time >= self.start_time + self.duration
+    }
+}
+/// Manages different trajectory planners and switches between them
+struct PlannerManager {
+    /// The currently active planner
+    current_planner: PlannerType,
+}
+
+impl PlannerManager {
+    /// Creates a new PlannerManager with an initial hover planner
+    /// # Arguments
+    /// * `initial_position` - The initial position for hovering
+    /// * `initial_yaw` - The initial yaw angle for hovering
+    /// # Returns
+    /// A new PlannerManager instance
+    fn new(initial_position: Vector3<f32>, initial_yaw: f32) -> Self {
+        let hover_planner = HoverPlanner {
+            target_position: initial_position,
+            target_yaw: initial_yaw,
+        };
+        Self {
+            current_planner: PlannerType::Hover(hover_planner),
+        }
+    }
+    /// Sets a new planner
+    /// # Arguments
+    /// * `new_planner` - The new planner to be set
+    fn set_planner(&mut self, new_planner: PlannerType) {
+        self.current_planner = new_planner;
+    }
+    /// Updates the current planner and returns the desired position, velocity, and yaw
+    /// # Arguments
+    /// * `current_position` - The current position of the quadrotor
+    /// * `current_orientation` - The current orientation of the quadrotor
+    /// * `current_velocity` - The current velocity of the quadrotor
+    /// * `time` - The current simulation time
+    /// # Returns
+    /// A tuple containing the desired position, velocity, and yaw angle
+    fn update(
+        &mut self,
+        current_position: Vector3<f32>,
+        current_orientation: UnitQuaternion<f32>,
+        current_velocity: Vector3<f32>,
+        time: f32,
+        obstacles: &Vec<Obstacle>,
+    ) -> (Vector3<f32>, Vector3<f32>, f32) {
+        if self.current_planner.is_finished(current_position, time) {
+            self.current_planner = PlannerType::Hover(HoverPlanner {
+                target_position: current_position,
+                target_yaw: current_orientation.euler_angles().2,
+            });
+        }
+        // Update obstacles for ObstacleAvoidancePlanner if needed
+        if let PlannerType::ObstacleAvoidance(ref mut planner) = self.current_planner {
+            planner.obstacles = obstacles.clone();
+        }
+        self.current_planner
+            .plan(current_position, current_velocity, time)
+    }
+}
+/// Obstacle avoidance planner that uses a potential field approach to avoid obstacles
+/// The planner calculates a repulsive force for each obstacle and an attractive force towards the goal
+/// The resulting force is then used to calculate the desired position and velocity
+struct ObstacleAvoidancePlanner {
+    /// Target position of the planner
+    target_position: Vector3<f32>,
+    /// Start time of the planner
+    start_time: f32,
+    /// Duration of the planner
+    duration: f32,
+    /// Starting yaw angle
+    start_yaw: f32,
+    /// Ending yaw angle
+    end_yaw: f32,
+    /// List of obstacles
+    obstacles: Vec<Obstacle>,
+    /// Attractive force gain
+    k_att: f32,
+    /// Repulsive force gain
+    k_rep: f32,
+    /// Influence distance of obstacles
+    d0: f32,
+}
+
+impl Planner for ObstacleAvoidancePlanner {
+    fn plan(
+        &self,
+        current_position: Vector3<f32>,
+        _current_velocity: Vector3<f32>,
+        time: f32,
+    ) -> (Vector3<f32>, Vector3<f32>, f32) {
+        let t = ((time - self.start_time) / self.duration).clamp(0.0, 1.0);
+        // Attractive force towards the goal
+        let f_att = self.k_att * (self.target_position - current_position);
+        // Repulsive force from obstacles
+        let mut f_rep = Vector3::zeros();
+        for obstacle in &self.obstacles {
+            let diff = current_position - obstacle.position;
+            let distance = diff.norm();
+            if distance < self.d0 {
+                f_rep += self.k_rep
+                    * (1.0 / distance - 1.0 / self.d0)
+                    * (1.0 / distance.powi(2))
+                    * diff.normalize();
+            }
+        }
+        // Total force
+        let f_total = f_att + f_rep;
+        // Desired velocity (capped at a maximum speed)
+        let max_speed: f32 = 1.0;
+        let desired_velocity = f_total.normalize() * max_speed.min(f_total.norm());
+        // Desired position (current position + desired velocity)
+        let desired_position = current_position + desired_velocity * self.duration * (1.0 - t);
+        // Interpolate yaw
+        let desired_yaw = self.start_yaw + (self.end_yaw - self.start_yaw) * t;
+        (desired_position, desired_velocity, desired_yaw)
+    }
+
+    fn is_finished(&self, current_position: Vector3<f32>, time: f32) -> bool {
+        (current_position - self.target_position).norm() < 0.1
+            && time >= self.start_time + self.duration
+    }
+}
+
+/// Waypoint planner that generates a minimum snap trajectory between waypoints
+/// The planner calculates the coefficients for a minimum snap trajectory
+/// and uses them to generate the desired position, velocity, and yaw
+/// The trajectory is parameterized by time, and the planner interpolates between waypoints
+/// using the calculated coefficients
+/// The planner also supports specifying yaw angles at each waypoint
+/// # Arguments
+/// * `waypoints` - A list of waypoints to follow
+/// * `yaws` - A list of yaw angles at each waypoint
+/// * `segment_times` - A list of times to reach each waypoint
+/// * `start_time` - The start time of the trajectory
+struct MinimumSnapWaypointPlanner {
+    waypoints: Vec<Vector3<f32>>,
+    yaws: Vec<f32>,
+    times: Vec<f32>,
+    coefficients: Vec<Vec<Vector3<f32>>>,
+    yaw_coefficients: Vec<Vec<f32>>,
+    start_time: f32,
+}
+
+impl MinimumSnapWaypointPlanner {
+    fn new(
+        waypoints: Vec<Vector3<f32>>,
+        yaws: Vec<f32>,
+        segment_times: Vec<f32>,
+        start_time: f32,
+    ) -> Result<Self, &'static str> {
+        if waypoints.len() < 2 {
+            return Err("At least two waypoints are required");
+        }
+        if waypoints.len() != segment_times.len() + 1 || waypoints.len() != yaws.len() {
+            return Err("Number of segment times must be one less than number of waypoints, and yaws must match waypoints");
+        }
+        let mut planner = Self {
+            waypoints,
+            yaws,
+            times: segment_times,
+            coefficients: Vec::new(),
+            yaw_coefficients: Vec::new(),
+            start_time,
+        };
+        planner.compute_minimum_snap_trajectories();
+        planner.compute_minimum_acceleration_yaw_trajectories();
+        Ok(planner)
+    }
+    /// Compute the coefficients for the minimum snap trajectory
+    /// The coefficients are calculated for each segment between waypoints
+    /// The trajectory is parameterized by time, and the planner interpolates between waypoints
+    fn compute_minimum_snap_trajectories(&mut self) {
+        let n = self.waypoints.len() - 1; // Number of segments
+
+        // Compute the coefficients for each segment
+        for i in 0..n {
+            let duration = self.times[i];
+            let start = self.waypoints[i];
+            let end = self.waypoints[i + 1];
+
+            //let mut a = DMatrix::zeros(8, 8);
+            let mut a = SMatrix::<f32, 8, 8>::zeros();
+            let mut b = DVector::zeros(8);
+
+            // Start point constraints
+            a[(0, 0)] = 1.0;
+            a[(1, 1)] = 1.0;
+            a[(2, 2)] = 2.0;
+            a[(3, 3)] = 6.0;
+            b[0] = start.x;
+
+            // End point constraints
+            for j in 0..8 {
+                a[(4, j)] = duration.powi(j as i32);
+                if j > 0 {
+                    a[(5, j)] = j as f32 * duration.powi(j as i32 - 1);
+                }
+                if j > 1 {
+                    a[(6, j)] = j as f32 * (j - 1) as f32 * duration.powi(j as i32 - 2);
+                }
+                if j > 2 {
+                    a[(7, j)] =
+                        j as f32 * (j - 1) as f32 * (j - 2) as f32 * duration.powi(j as i32 - 3);
+                }
+            }
+            b[4] = end.x;
+
+            let x_coeffs = a.lu().solve(&b).unwrap();
+
+            let mut b_y = b.clone();
+            b_y[0] = start.y;
+            b_y[4] = end.y;
+            let y_coeffs = a.lu().solve(&b_y).unwrap();
+
+            let mut b_z = b.clone();
+            b_z[0] = start.z;
+            b_z[4] = end.z;
+            let z_coeffs = a.lu().solve(&b_z).unwrap();
+
+            self.coefficients.push(vec![
+                Vector3::new(x_coeffs[0], y_coeffs[0], z_coeffs[0]),
+                Vector3::new(x_coeffs[1], y_coeffs[1], z_coeffs[1]),
+                Vector3::new(x_coeffs[2], y_coeffs[2], z_coeffs[2]),
+                Vector3::new(x_coeffs[3], y_coeffs[3], z_coeffs[3]),
+                Vector3::new(x_coeffs[4], y_coeffs[4], z_coeffs[4]),
+                Vector3::new(x_coeffs[5], y_coeffs[5], z_coeffs[5]),
+                Vector3::new(x_coeffs[6], y_coeffs[6], z_coeffs[6]),
+                Vector3::new(x_coeffs[7], y_coeffs[7], z_coeffs[7]),
+            ]);
+        }
+    }
+    /// Compute the coefficients for yaw trajectories
+    /// The yaw trajectory is a cubic polynomial and interpolated between waypoints
+    fn compute_minimum_acceleration_yaw_trajectories(&mut self) {
+        let n = self.yaws.len() - 1; // Number of segments
+
+        for i in 0..n {
+            let duration = self.times[i];
+            let start_yaw = self.yaws[i];
+            let end_yaw = self.yaws[i + 1];
+
+            let mut a = SMatrix::<f32, 4, 4>::zeros();
+            let mut b = DVector::zeros(4);
+
+            // Start point constraints
+            a[(0, 0)] = 1.0;
+            a[(1, 1)] = 1.0;
+            b[0] = start_yaw;
+
+            // End point constraints
+            for j in 0..4 {
+                a[(2, j)] = duration.powi(j as i32);
+                if j > 0 {
+                    a[(3, j)] = j as f32 * duration.powi(j as i32 - 1);
+                }
+            }
+            b[2] = end_yaw;
+
+            let yaw_coeffs = a.lu().solve(&b).unwrap();
+            self.yaw_coefficients.push(yaw_coeffs.as_slice().to_vec());
+        }
+    }
+
+    /// Evaluate the trajectory at a given time, returns the position, velocity, yaw, and yaw rate at the given time
+    /// # Arguments
+    /// * `t` - The time to evaluate the trajectory at
+    /// * `coeffs` - The coefficients for the position trajectory
+    /// * `yaw_coeffs` - The coefficients for the yaw trajectory
+    /// # Returns
+    /// * `position` - The position at the given time (meters)
+    /// * `velocity` - The velocity at the given time (meters / second)
+    /// * `yaw` - The yaw at the given time (radians)
+    /// * `yaw_rate` - The yaw rate at the given time (radians / second)
+    fn evaluate_polynomial(
+        &self,
+        t: f32,
+        coeffs: &[Vector3<f32>],
+        yaw_coeffs: &[f32],
+    ) -> (Vector3<f32>, Vector3<f32>, f32, f32) {
+        let mut position = Vector3::zeros();
+        let mut velocity = Vector3::zeros();
+        let mut yaw = 0.0;
+        let mut yaw_rate = 0.0;
+
+        for (i, coeff) in coeffs.iter().enumerate() {
+            let ti = t.powi(i as i32);
+            position += coeff * ti;
+            if i > 0 {
+                velocity += coeff * (i as f32) * t.powi(i as i32 - 1);
+            }
+        }
+
+        for (i, &coeff) in yaw_coeffs.iter().enumerate() {
+            let ti = t.powi(i as i32);
+            yaw += coeff * ti;
+            if i > 0 {
+                yaw_rate += coeff * (i as f32) * t.powi(i as i32 - 1);
+            }
+        }
+
+        (position, velocity, yaw, yaw_rate)
+    }
+    fn plan(
+        &self,
+        _current_position: Vector3<f32>,
+        _current_velocity: Vector3<f32>,
+        time: f32,
+    ) -> (Vector3<f32>, Vector3<f32>, f32) {
+        let relative_time = time - self.start_time;
+
+        // Find the current segment
+        let mut segment_start_time = 0.0;
+        let mut current_segment = 0;
+        for (i, &segment_duration) in self.times.iter().enumerate() {
+            if relative_time < segment_start_time + segment_duration {
+                current_segment = i;
+                break;
+            }
+            segment_start_time += segment_duration;
+        }
+
+        // Evaluate the polynomial for the current segment
+        let segment_time = relative_time - segment_start_time;
+        let (position, velocity, yaw, _yaw_rate) = self.evaluate_polynomial(
+            segment_time,
+            &self.coefficients[current_segment],
+            &self.yaw_coefficients[current_segment],
+        );
+
+        (position, velocity, yaw)
+    }
+
+    fn is_finished(&self, current_position: Vector3<f32>, time: f32) -> bool {
+        let total_duration: f32 = self.times.iter().sum();
+        time >= self.start_time + total_duration
+            && (current_position - *self.waypoints.last().unwrap()).norm() < 0.1
+    }
+}
+/// Updates the planner based on the current simulation step
+/// # Arguments
+/// * `planner_manager` - The PlannerManager instance to update
+/// * `step` - The current simulation step
+/// * `time` - The current simulation time
+/// * `quad` - The Quadrotor instance
+fn update_planner(
+    planner_manager: &mut PlannerManager,
+    step: usize,
+    time: f32,
+    quad: &Quadrotor,
+    obstacles: &Vec<Obstacle>,
+) {
+    let step = (step as f32 * 100.0 * quad.time_step) as i32;
+    match step {
+        500 => planner_manager.set_planner(PlannerType::MinimumJerkLine(MinimumJerkLinePlanner {
+            start_position: quad.position,
+            end_position: Vector3::new(0.0, 0.0, 1.0),
+            start_yaw: quad.orientation.euler_angles().2,
+            end_yaw: 0.0,
+            start_time: time,
+            duration: 3.0,
+        })),
+        1000 => planner_manager.set_planner(PlannerType::MinimumJerkLine(MinimumJerkLinePlanner {
+            start_position: quad.position,
+            end_position: Vector3::new(1.0, 0.0, 1.0),
+            start_yaw: quad.orientation.euler_angles().2,
+            end_yaw: 0.0,
+            start_time: time,
+            duration: 3.0,
+        })),
+        1500 => planner_manager.set_planner(PlannerType::MinimumJerkLine(MinimumJerkLinePlanner {
+            start_position: quad.position,
+            end_position: Vector3::new(1.0, 1.0, 1.0),
+            start_yaw: quad.orientation.euler_angles().2,
+            end_yaw: std::f32::consts::PI / 2.0,
+            start_time: time,
+            duration: 3.0,
+        })),
+        2000 => planner_manager.set_planner(PlannerType::MinimumJerkLine(MinimumJerkLinePlanner {
+            start_position: quad.position,
+            end_position: Vector3::new(0.0, 1.0, 1.0),
+            start_yaw: quad.orientation.euler_angles().2,
+            end_yaw: std::f32::consts::PI / 2.0,
+            start_time: time,
+            duration: 3.0,
+        })),
+        2500 => planner_manager.set_planner(PlannerType::MinimumJerkLine(MinimumJerkLinePlanner {
+            start_position: quad.position,
+            end_position: Vector3::new(0.0, 0.0, 0.5),
+            start_yaw: quad.orientation.euler_angles().2,
+            end_yaw: 0.0,
+            start_time: time,
+            duration: 3.0,
+        })),
+        3000 => planner_manager.set_planner(PlannerType::Lissajous(LissajousPlanner {
+            start_position: quad.position,
+            center: Vector3::new(0.5, 0.5, 1.0),
+            amplitude: Vector3::new(0.5, 0.5, 0.2),
+            frequency: Vector3::new(1.0, 2.0, 3.0),
+            phase: Vector3::new(0.0, std::f32::consts::PI / 2.0, 0.0),
+            start_time: time,
+            duration: 20.0,
+            start_yaw: quad.orientation.euler_angles().2,
+            end_yaw: quad.orientation.euler_angles().2 + 2.0 * std::f32::consts::PI,
+            ramp_time: 5.0,
+        })),
+        5200 => planner_manager.set_planner(PlannerType::Circle(CirclePlanner {
+            center: Vector3::new(0.5, 0.5, 1.0),
+            radius: 0.5,
+            angular_velocity: 1.0,
+            start_position: quad.position,
+            start_time: time,
+            duration: 8.0,
+            start_yaw: quad.orientation.euler_angles().2,
+            end_yaw: quad.orientation.euler_angles().2,
+            ramp_time: 2.0,
+        })),
+        6200 => planner_manager.set_planner(PlannerType::MinimumJerkLine(MinimumJerkLinePlanner {
+            start_position: quad.position,
+            end_position: Vector3::new(quad.position.x, quad.position.y, 0.5),
+            start_yaw: quad.orientation.euler_angles().2,
+            end_yaw: 0.0,
+            start_time: time,
+            duration: 5.0,
+        })),
+        7000 => {
+            planner_manager.set_planner(PlannerType::ObstacleAvoidance(ObstacleAvoidancePlanner {
+                target_position: Vector3::new(1.5, 1.0, 1.0),
+                start_time: time,
+                duration: 15.0,
+                start_yaw: quad.orientation.euler_angles().2,
+                end_yaw: 0.0,
+                obstacles: obstacles.clone(),
+                k_att: 0.03,
+                k_rep: 0.02,
+                d0: 0.5,
+            }))
+        }
+        8500 => {
+            let waypoints = vec![
+                quad.position,
+                Vector3::new(1.0, 1.0, 1.5),
+                Vector3::new(-1.0, 1.0, 1.75),
+                Vector3::new(0.0, -1.0, 1.0),
+                Vector3::new(0.0, 0.0, 0.5),
+            ];
+            let yaws = vec![
+                quad.orientation.euler_angles().2,
+                std::f32::consts::PI / 2.0,
+                std::f32::consts::PI,
+                -std::f32::consts::PI / 2.0,
+                0.0,
+            ];
+            let segment_times = vec![5.0, 5.0, 5.0, 5.0];
+            match MinimumSnapWaypointPlanner::new(waypoints, yaws, segment_times, time) {
+                Ok(planner) => {
+                    planner_manager.set_planner(PlannerType::MinimumSnapWaypoint(planner))
+                }
+                Err(e) => println!("Error creating MinimumSnapWaypointPlanner: {}", e),
+            }
+        }
+        10500 => planner_manager.set_planner(PlannerType::Landing(LandingPlanner {
+            start_position: quad.position,
+            start_time: time,
+            duration: 5.0,
+            start_yaw: quad.orientation.euler_angles().2,
+        })),
+        _ => {}
+    }
+}
+/// Represents an obstacle in the simulation
+/// # Fields
+/// * `position` - The position of the obstacle
+/// * `velocity` - The velocity of the obstacle
+/// * `radius` - The radius of the obstacle
+#[derive(Clone)]
+struct Obstacle {
+    position: Vector3<f32>,
+    velocity: Vector3<f32>,
+    radius: f32,
+}
+
+impl Obstacle {
+    fn new(position: Vector3<f32>, velocity: Vector3<f32>, radius: f32) -> Self {
+        Self {
+            position,
+            velocity,
+            radius,
+        }
+    }
+}
+/// Represents a maze in the simulation
+/// # Fields
+/// * `lower_bounds` - The lower bounds of the maze
+/// * `upper_bounds` - The upper bounds of the maze
+/// * `obstacles` - The obstacles in the maze
+struct Maze {
+    lower_bounds: Vector3<f32>,
+    upper_bounds: Vector3<f32>,
+    obstacles: Vec<Obstacle>,
+}
+impl Maze {
+    /// Creates a new maze with the given bounds and number of obstacles
+    /// # Arguments
+    /// * `lower_bounds` - The lower bounds of the maze
+    /// * `upper_bounds` - The upper bounds of the maze
+    /// * `num_obstacles` - The number of obstacles in the maze
+    fn new(lower_bounds: Vector3<f32>, upper_bounds: Vector3<f32>, num_obstacles: usize) -> Self {
+        let mut maze = Maze {
+            lower_bounds,
+            upper_bounds,
+            obstacles: Vec::new(),
+        };
+        maze.generate_obstacles(num_obstacles);
+        maze
+    }
+    /// Generates the obstacles in the maze
+    /// # Arguments
+    /// * `num_obstacles` - The number of obstacles to generate
+    fn generate_obstacles(&mut self, num_obstacles: usize) {
+        let mut rng = rand::thread_rng();
+        self.obstacles = (0..num_obstacles)
+            .map(|_| {
+                let position = Vector3::new(
+                    rand::Rng::gen_range(&mut rng, self.lower_bounds.x..self.upper_bounds.x),
+                    rand::Rng::gen_range(&mut rng, self.lower_bounds.y..self.upper_bounds.y),
+                    rand::Rng::gen_range(&mut rng, self.lower_bounds.z..self.upper_bounds.z),
+                );
+                let velocity = Vector3::new(
+                    rand::Rng::gen_range(&mut rng, -0.2..0.2),
+                    rand::Rng::gen_range(&mut rng, -0.2..0.2),
+                    rand::Rng::gen_range(&mut rng, -0.1..0.1),
+                );
+                let radius = rand::Rng::gen_range(&mut rng, 0.05..0.1);
+                Obstacle::new(position, velocity, radius)
+            })
+            .collect();
+    }
+    /// Updates the obstacles in the maze, if an obstacle hits a boundary, it bounces off
+    /// # Arguments
+    /// * `dt` - The time step
+    fn update_obstacles(&mut self, dt: f32) {
+        self.obstacles.iter_mut().for_each(|obstacle| {
+            obstacle.position += obstacle.velocity * dt;
+            for i in 0..3 {
+                if obstacle.position[i] - obstacle.radius < self.lower_bounds[i]
+                    || obstacle.position[i] + obstacle.radius > self.upper_bounds[i]
+                {
+                    obstacle.velocity[i] *= -1.0;
+                }
+            }
+        });
+    }
+}
+/// Represents a camera in the simulation which is used to render the depth of the scene
+/// # Fields
+/// * `resolution` - The resolution of the camera
+/// * `fov` - The field of view of the camera
+/// * `near` - The near clipping plane of the camera
+/// * `far` - The far clipping plane of the camera
+/// * `tan_half_fov` - The tangent of half the field of view
+/// * `aspect_ratio` - The aspect ratio of the camera
+#[allow(dead_code)]
+struct Camera {
+    resolution: (usize, usize),
+    fov: f32,
+    near: f32,
+    far: f32,
+    tan_half_fov: f32,
+    aspect_ratio: f32,
+    ray_directions: Vec<Vector3<f32>>,
+}
+
+impl Camera {
+    /// Creates a new camera with the given resolution, field of view, near and far clipping planes
+    /// # Arguments
+    /// * `resolution` - The resolution of the camera
+    /// * `fov` - The field of view of the camera
+    /// * `near` - The near clipping plane of the camera
+    /// * `far` - The far clipping plane of the camera
+    fn new(resolution: (usize, usize), fov: f32, near: f32, far: f32) -> Self {
+        let (width, height) = resolution;
+        let aspect_ratio = width as f32 / height as f32;
+        let tan_half_fov = (fov / 2.0).tan();
+        let mut ray_directions = Vec::with_capacity(width * height);
+        for y in 0..height {
+            for x in 0..width {
+                let x_ndc = (2.0 * x as f32 / width as f32 - 1.0) * aspect_ratio * tan_half_fov;
+                let y_ndc = (1.0 - 2.0 * y as f32 / height as f32) * tan_half_fov;
+                ray_directions.push(Vector3::new(1.0, x_ndc, y_ndc).normalize());
+            }
+        }
+        Self {
+            resolution,
+            fov,
+            near,
+            far,
+            tan_half_fov,
+            aspect_ratio,
+            ray_directions,
+        }
+    }
+    /// Renders the depth of the scene from the perspective of the quadrotor
+    /// # Arguments
+    /// * `quad_position` - The position of the quadrotor
+    /// * `quad_orientation` - The orientation of the quadrotor
+    /// * `maze` - The maze in the scene
+    /// * `depth_buffer` - The depth buffer to store the depth values
+    fn render_depth(
+        &self,
+        quad_position: &Vector3<f32>,
+        quad_orientation: &UnitQuaternion<f32>,
+        maze: &Maze,
+        depth_buffer: &mut Vec<f32>,
+    ) {
+        let (width, height) = self.resolution;
+        let total_pixels = width * height;
+        depth_buffer.clear();
+        if depth_buffer.capacity() < total_pixels {
+            depth_buffer.reserve(total_pixels - depth_buffer.capacity());
+        }
+        let rotation_camera_to_world = quad_orientation.to_rotation_matrix().matrix()
+            * Matrix3::new(1.0, 0.0, 0.0, 0.0, -1.0, 0.0, 0.0, 0.0, 1.0);
+        let rotation_world_to_camera = rotation_camera_to_world.transpose();
+        depth_buffer.extend((0..total_pixels).map(|i| {
+            self.ray_cast(
+                quad_position,
+                &rotation_world_to_camera,
+                &(rotation_camera_to_world * self.ray_directions[i]),
+                maze,
+            )
+            .unwrap_or(std::f32::INFINITY)
+        }));
+    }
+    /// Casts a ray from the camera origin in the given direction
+    /// # Arguments
+    /// * `origin` - The origin of the ray
+    /// * `rotation_world_to_camera` - The rotation matrix from world to camera coordinates
+    /// * `direction` - The direction of the ray
+    /// * `maze` - The maze in the scene
+    /// # Returns
+    /// The distance to the closest obstacle hit by the ray
+    fn ray_cast(
+        &self,
+        origin: &Vector3<f32>,
+        rotation_world_to_camera: &Matrix3<f32>,
+        direction: &Vector3<f32>,
+        maze: &Maze,
+    ) -> Option<f32> {
+        let mut closest_hit = self.far;
+        // Inline tube intersection
+        for axis in 0..3 {
+            if direction[axis].abs() > f32::EPSILON {
+                for &bound in &[maze.lower_bounds[axis], maze.upper_bounds[axis]] {
+                    let t = (bound - origin[axis]) / direction[axis];
+                    if t > self.near && t < closest_hit {
+                        let intersection_point = origin + direction * t;
+                        if (0..3).all(|i| {
+                            i == axis
+                                || (intersection_point[i] >= maze.lower_bounds[i]
+                                    && intersection_point[i] <= maze.upper_bounds[i])
+                        }) {
+                            closest_hit = t;
+                        }
+                    }
+                }
+            }
+        }
+        // Early exit if we've hit a wall closer than any possible obstacle
+        if closest_hit <= self.near {
+            return None;
+        }
+        // Inline sphere intersection
+        for obstacle in &maze.obstacles {
+            let oc = origin - &obstacle.position;
+            let b = oc.dot(direction);
+            let c = oc.dot(&oc) - obstacle.radius * obstacle.radius;
+            let discriminant = b * b - c;
+            if discriminant >= 0.0 {
+                let t = -b - discriminant.sqrt();
+                if t > self.near && t < closest_hit {
+                    closest_hit = t;
+                }
+            }
+        }
+        if closest_hit < self.far {
+            let closest_pt = rotation_world_to_camera * direction * closest_hit;
+            Some(closest_pt.x)
+        } else {
+            None
+        }
+    }
+}
+/// Logs simulation data to the rerun recording stream
+/// # Arguments
+/// * `rec` - The rerun::RecordingStream instance
+/// * `quad` - The Quadrotor instance
+/// * `desired_position` - The desired position vector
+/// * `measured_accel` - The measured acceleration vector
+/// * `measured_gyro` - The measured angular velocity vector
+fn log_data(
+    rec: &rerun::RecordingStream,
+    quad: &Quadrotor,
+    desired_position: &Vector3<f32>,
+    desired_velocity: &Vector3<f32>,
+    measured_accel: &Vector3<f32>,
+    measured_gyro: &Vector3<f32>,
+) {
+    rec.log(
+        "world/quad/desired_position",
+        &rerun::Points3D::new([(desired_position.x, desired_position.y, desired_position.z)])
+            .with_radii([0.1])
+            .with_colors([rerun::Color::from_rgb(255, 255, 255)]),
+    )
+    .unwrap();
+    rec.log(
+        "world/quad/base_link",
+        &rerun::Transform3D::from_translation_rotation(
+            rerun::Vec3D::new(quad.position.x, quad.position.y, quad.position.z),
+            rerun::Quaternion::from_xyzw([
+                quad.orientation.i,
+                quad.orientation.j,
+                quad.orientation.k,
+                quad.orientation.w,
+            ]),
+        )
+        .with_axis_length(0.7),
+    )
+    .unwrap();
+    let (quad_roll, quad_pitch, quad_yaw) = quad.orientation.euler_angles();
+    for (name, value) in [
+        ("position/x", quad.position.x),
+        ("position/y", quad.position.y),
+        ("position/z", quad.position.z),
+        ("velocity/x", quad.velocity.x),
+        ("velocity/y", quad.velocity.y),
+        ("velocity/z", quad.velocity.z),
+        ("accel/x", measured_accel.x),
+        ("accel/y", measured_accel.y),
+        ("accel/z", measured_accel.z),
+        ("orientation/roll", quad_roll),
+        ("orientation/pitch", quad_pitch),
+        ("orientation/yaw", quad_yaw),
+        ("gyro/x", measured_gyro.x),
+        ("gyro/y", measured_gyro.y),
+        ("gyro/z", measured_gyro.z),
+        ("desired_position/x", desired_position.x),
+        ("desired_position/y", desired_position.y),
+        ("desired_position/z", desired_position.z),
+        ("desired_velocity/x", desired_velocity.x),
+        ("desired_velocity/y", desired_velocity.y),
+        ("desired_velocity/z", desired_velocity.z),
+    ] {
+        rec.log(name, &rerun::Scalar::new(value as f64)).unwrap();
+    }
+}
+/// Log the maze tube to the rerun recording stream
+/// # Arguments
+/// * `rec` - The rerun::RecordingStream instance
+/// * `maze` - The maze instance
+fn log_maze_tube(rec: &rerun::RecordingStream, maze: &Maze) {
+    let (lower_bounds, upper_bounds) = (maze.lower_bounds, maze.upper_bounds);
+    let center_position = rerun::external::glam::Vec3::new(
+        (lower_bounds.x + upper_bounds.x) / 2.0,
+        (lower_bounds.y + upper_bounds.y) / 2.0,
+        (lower_bounds.z + upper_bounds.z) / 2.0,
+    );
+    let half_sizes = rerun::external::glam::Vec3::new(
+        (upper_bounds.x - lower_bounds.x) / 2.0,
+        (upper_bounds.y - lower_bounds.y) / 2.0,
+        (upper_bounds.z - lower_bounds.z) / 2.0,
+    );
+    rec.log(
+        "world/maze/tube",
+        &rerun::Boxes3D::from_centers_and_half_sizes([center_position], [half_sizes])
+            .with_colors([rerun::Color::from_rgb(128, 128, 255)]),
+    )
+    .unwrap();
+}
+/// Log the maze obstacles to the rerun recording stream
+/// # Arguments
+/// * `rec` - The rerun::RecordingStream instance
+/// * `maze` - The maze instance
+fn log_maze_obstacles(rec: &rerun::RecordingStream, maze: &Maze) {
+    let (positions, radii): (Vec<_>, Vec<_>) = maze
+        .obstacles
+        .iter()
+        .map(|obstacle| {
+            (
+                (
+                    obstacle.position.x,
+                    obstacle.position.y,
+                    obstacle.position.z,
+                ),
+                obstacle.radius,
+            )
+        })
+        .unzip();
+    rec.log(
+        "world/maze/obstacles",
+        &rerun::Points3D::new(positions)
+            .with_radii(radii)
+            .with_colors([rerun::Color::from_rgb(255, 128, 128)]),
+    )
+    .unwrap();
+}
+/// A struct to hold trajectory data
+/// # Fields
+/// * `points` - A vector of 3D points
+/// * `last_logged_point` - The last point that was logged
+/// * `min_distance_threadhold` - The minimum distance between points to log
+struct Trajectory {
+    points: Vec<Vector3<f32>>,
+    last_logged_point: Vector3<f32>,
+    min_distance_threadhold: f32,
+}
+
+impl Trajectory {
+    fn new(initial_point: Vector3<f32>) -> Self {
+        Self {
+            points: vec![initial_point],
+            last_logged_point: initial_point,
+            min_distance_threadhold: 0.05,
+        }
+    }
+    /// Add a point to the trajectory if it is further than the minimum distance threshold
+    /// # Arguments
+    /// * `point` - The point to add
+    /// # Returns
+    /// * `true` if the point was added, `false` otherwise
+    fn add_point(&mut self, point: Vector3<f32>) -> bool {
+        if (point - self.last_logged_point).norm() > self.min_distance_threadhold {
+            self.points.push(point);
+            self.last_logged_point = point;
+            true
+        } else {
+            false
+        }
+    }
+}
+/// log trajectory data to the rerun recording stream
+/// # Arguments
+/// * `rec` - The rerun::RecordingStream instance
+/// * `trajectory` - The Trajectory instance
+fn log_trajectory(rec: &rerun::RecordingStream, trajectory: &Trajectory) {
+    let path = trajectory
+        .points
+        .iter()
+        .map(|p| (p.x, p.y, p.z))
+        .collect::<Vec<_>>();
+    rec.log(
+        "world/quad/path",
+        &rerun::LineStrips3D::new([path]).with_colors([rerun::Color::from_rgb(0, 255, 255)]),
+    )
+    .unwrap();
+}
+/// log mesh data to the rerun recording stream
+/// # Arguments
+/// * `rec` - The rerun::RecordingStream instance
+/// * `division` - The number of divisions in the mesh
+/// * `spacing` - The spacing between divisions
+fn log_mesh(rec: &rerun::RecordingStream, division: usize, spacing: f32) {
+    let grid_size: usize = division + 1;
+    let half_grid_size: f32 = (division as f32 * spacing) / 2.0;
+    let points: Vec<rerun::external::glam::Vec3> = (0..grid_size)
+        .flat_map(|i| {
+            (0..grid_size).map(move |j| {
+                rerun::external::glam::Vec3::new(
+                    j as f32 * spacing - half_grid_size,
+                    i as f32 * spacing - half_grid_size,
+                    0.0,
+                )
+            })
+        })
+        .collect();
+    let horizontal_lines: Vec<Vec<rerun::external::glam::Vec3>> = (0..grid_size)
+        .map(|i| points[i * grid_size..(i + 1) * grid_size].to_vec())
+        .collect();
+    let vertical_lines: Vec<Vec<rerun::external::glam::Vec3>> = (0..grid_size)
+        .map(|j| (0..grid_size).map(|i| points[i * grid_size + j]).collect())
+        .collect();
+    let line_strips: Vec<Vec<rerun::external::glam::Vec3>> =
+        horizontal_lines.into_iter().chain(vertical_lines).collect();
+    rec.log(
+        "world/mesh",
+        &rerun::LineStrips3D::new(line_strips)
+            .with_colors([rerun::Color::from_rgb(255, 255, 255)])
+            .with_radii([0.02]),
+    )
+    .unwrap();
+}
+/// log depth image data to the rerun recording stream
+/// # Arguments
+/// * `rec` - The rerun::RecordingStream instance
+/// * `depth_image` - The depth image data
+/// * `width` - The width of the depth image
+/// * `height` - The height of the depth image
+/// * `min_depth` - The minimum depth value
+/// * `max_depth` - The maximum depth value
+fn log_depth_image(
+    rec: &rerun::RecordingStream,
+    depth_image: &Vec<f32>,
+    width: usize,
+    height: usize,
+    min_depth: f32,
+    max_depth: f32,
+) {
+    let mut image = ndarray::Array::zeros((height, width, 3));
+    let depth_range = max_depth - min_depth;
+    image
+        .axis_iter_mut(ndarray::Axis(0))
+        .enumerate()
+        .for_each(|(y, mut row)| {
+            for (x, mut pixel) in row.axis_iter_mut(ndarray::Axis(0)).enumerate() {
+                let depth = depth_image[y * width + x];
+                let color = if depth.is_finite() {
+                    let normalized_depth = ((depth - min_depth) / depth_range).clamp(0.0, 1.0);
+                    color_map_fn(normalized_depth * 255.0)
+                } else {
+                    (0, 0, 0)
+                };
+                pixel[0] = color.0;
+                pixel[1] = color.1;
+                pixel[2] = color.2;
+            }
+        });
+    rec.log(
+        "world/quad/cam/depth",
+        &rerun::Image::from_color_model_and_tensor(rerun::ColorModel::RGB, image).unwrap(),
+    )
+    .unwrap();
+}
+/// turbo color map function
+/// # Arguments
+/// * `gray` - The gray value in the range [0, 255]
+/// # Returns
+/// * The RGB color value in the range [0, 255]
+fn color_map_fn(gray: f32) -> (u8, u8, u8) {
+    let x = gray / 255.0;
+    let r = (34.61
+        + x * (1172.33 - x * (10793.56 - x * (33300.12 - x * (38394.49 - x * 14825.05)))))
+        .clamp(0.0, 255.0) as u8;
+    let g = (23.31 + x * (557.33 + x * (1225.33 - x * (3574.96 - x * (1073.77 + x * 707.56)))))
+        .clamp(0.0, 255.0) as u8;
+    let b = (27.2 + x * (3211.1 - x * (15327.97 - x * (27814.0 - x * (22569.18 - x * 6838.66)))))
+        .clamp(0.0, 255.0) as u8;
+    (r, g, b)
+}
+
+/// Main function to run the quadrotor simulation
+fn main() {
+    let control_frequency = 200.0;
+    let simulation_frequency = 1000.0;
+    let log_frequency = 20.0;
+    let mut quad = Quadrotor::new(1.0 / simulation_frequency);
+    let mut controller = PIDController::new();
+    let mut imu = Imu::new();
+    let rec = rerun::RecordingStreamBuilder::new("Peng")
+        .connect()
+        .unwrap();
+    let upper_bounds = Vector3::new(3.0, 2.0, 2.0);
+    let lower_bounds = Vector3::new(-3.0, -2.0, 0.0);
+    let mut maze = Maze::new(lower_bounds, upper_bounds, 20);
+    let camera = Camera::new((128, 96), 90.0_f32.to_radians(), 0.1, 5.0);
+    let mut planner_manager = PlannerManager::new(Vector3::zeros(), 0.0);
+    let mut trajectory = Trajectory::new(Vector3::new(0.0, 0.0, 0.0));
+    let mut depth_buffer: Vec<f32> = vec![0.0; camera.resolution.0 * camera.resolution.1];
+    rec.set_time_seconds("timestamp", 0);
+    log_mesh(&rec, 7, 0.5);
+    log_maze_tube(&rec, &maze);
+    log_maze_obstacles(&rec, &maze);
+    let mut previous_thrust = 0.0;
+    let mut previous_torque = Vector3::zeros();
+    let mut i = 0;
+    loop {
+        let time = quad.time_step * i as f32;
+        rec.set_time_seconds("timestamp", time);
+        maze.update_obstacles(quad.time_step);
+        update_planner(&mut planner_manager, i, time, &quad, &maze.obstacles);
+        let (desired_position, desired_velocity, desired_yaw) = planner_manager.update(
+            quad.position,
+            quad.orientation,
+            quad.velocity,
+            time,
+            &maze.obstacles,
+        );
+        let (thrust, calculated_desired_orientation) = controller.compute_position_control(
+            desired_position,
+            desired_velocity,
+            desired_yaw,
+            quad.position,
+            quad.velocity,
+            quad.time_step,
+            quad.mass,
+            quad.gravity,
+        );
+        let torque = controller.compute_attitude_control(
+            &calculated_desired_orientation,
+            &quad.orientation,
+            &quad.angular_velocity,
+            quad.time_step,
+        );
+        if i % (simulation_frequency as usize / control_frequency as usize) == 0 {
+            quad.update_dynamics_with_controls(thrust, &torque);
+            previous_thrust = thrust;
+            previous_torque = torque;
+        } else {
+            quad.update_dynamics_with_controls(previous_thrust, &previous_torque);
+        }
+        imu.update(quad.time_step);
+        let (true_accel, true_gyro) = quad.read_imu();
+        let (_measured_accel, _measured_gyro) = imu.read(true_accel, true_gyro);
+        if i % (simulation_frequency as usize / log_frequency as usize) == 0 {
+            if trajectory.add_point(quad.position) {
+                log_trajectory(&rec, &trajectory);
+            }
+            log_data(
+                &rec,
+                &quad,
+                &desired_position,
+                &desired_velocity,
+                &_measured_accel,
+                &_measured_gyro,
+            );
+            camera.render_depth(&quad.position, &quad.orientation, &maze, &mut depth_buffer);
+            log_depth_image(
+                &rec,
+                &depth_buffer,
+                camera.resolution.0,
+                camera.resolution.1,
+                camera.near,
+                camera.far,
+            );
+            log_maze_obstacles(&rec, &maze);
+        }
+        i += 1;
+        if (i as f32 * 100.0 * quad.time_step) as i32 >= 11000 {
+            break;
+        }
+    }
+}
+
\ No newline at end of file diff --git a/static.files/COPYRIGHT-23e9bde6c69aea69.txt b/static.files/COPYRIGHT-23e9bde6c69aea69.txt new file mode 100644 index 00000000..1447df79 --- /dev/null +++ b/static.files/COPYRIGHT-23e9bde6c69aea69.txt @@ -0,0 +1,50 @@ +# REUSE-IgnoreStart + +These documentation pages include resources by third parties. This copyright +file applies only to those resources. The following third party resources are +included, and carry their own copyright notices and license terms: + +* Fira Sans (FiraSans-Regular.woff2, FiraSans-Medium.woff2): + + Copyright (c) 2014, Mozilla Foundation https://mozilla.org/ + with Reserved Font Name Fira Sans. + + Copyright (c) 2014, Telefonica S.A. + + Licensed under the SIL Open Font License, Version 1.1. + See FiraSans-LICENSE.txt. + +* rustdoc.css, main.js, and playpen.js: + + Copyright 2015 The Rust Developers. + Licensed under the Apache License, Version 2.0 (see LICENSE-APACHE.txt) or + the MIT license (LICENSE-MIT.txt) at your option. + +* normalize.css: + + Copyright (c) Nicolas Gallagher and Jonathan Neal. + Licensed under the MIT license (see LICENSE-MIT.txt). + +* Source Code Pro (SourceCodePro-Regular.ttf.woff2, + SourceCodePro-Semibold.ttf.woff2, SourceCodePro-It.ttf.woff2): + + Copyright 2010, 2012 Adobe Systems Incorporated (http://www.adobe.com/), + with Reserved Font Name 'Source'. All Rights Reserved. Source is a trademark + of Adobe Systems Incorporated in the United States and/or other countries. + + Licensed under the SIL Open Font License, Version 1.1. + See SourceCodePro-LICENSE.txt. + +* Source Serif 4 (SourceSerif4-Regular.ttf.woff2, SourceSerif4-Bold.ttf.woff2, + SourceSerif4-It.ttf.woff2): + + Copyright 2014-2021 Adobe (http://www.adobe.com/), with Reserved Font Name + 'Source'. All Rights Reserved. Source is a trademark of Adobe in the United + States and/or other countries. + + Licensed under the SIL Open Font License, Version 1.1. + See SourceSerif4-LICENSE.md. + +This copyright file is intended to be distributed with rustdoc output. + +# REUSE-IgnoreEnd diff --git a/static.files/FiraSans-LICENSE-db4b642586e02d97.txt b/static.files/FiraSans-LICENSE-db4b642586e02d97.txt new file mode 100644 index 00000000..d7e9c149 --- /dev/null +++ b/static.files/FiraSans-LICENSE-db4b642586e02d97.txt @@ -0,0 +1,98 @@ +// REUSE-IgnoreStart + +Digitized data copyright (c) 2012-2015, The Mozilla Foundation and Telefonica S.A. +with Reserved Font Name < Fira >, + +This Font Software is licensed under the SIL Open Font License, Version 1.1. +This license is copied below, and is also available with a FAQ at: +http://scripts.sil.org/OFL + + +----------------------------------------------------------- +SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 +----------------------------------------------------------- + +PREAMBLE +The goals of the Open Font License (OFL) are to stimulate worldwide +development of collaborative font projects, to support the font creation +efforts of academic and linguistic communities, and to provide a free and +open framework in which fonts may be shared and improved in partnership +with others. + +The OFL allows the licensed fonts to be used, studied, modified and +redistributed freely as long as they are not sold by themselves. The +fonts, including any derivative works, can be bundled, embedded, +redistributed and/or sold with any software provided that any reserved +names are not used by derivative works. The fonts and derivatives, +however, cannot be released under any other type of license. The +requirement for fonts to remain under this license does not apply +to any document created using the fonts or their derivatives. + +DEFINITIONS +"Font Software" refers to the set of files released by the Copyright +Holder(s) under this license and clearly marked as such. This may +include source files, build scripts and documentation. + +"Reserved Font Name" refers to any names specified as such after the +copyright statement(s). + +"Original Version" refers to the collection of Font Software components as +distributed by the Copyright Holder(s). + +"Modified Version" refers to any derivative made by adding to, deleting, +or substituting -- in part or in whole -- any of the components of the +Original Version, by changing formats or by porting the Font Software to a +new environment. + +"Author" refers to any designer, engineer, programmer, technical +writer or other person who contributed to the Font Software. + +PERMISSION & CONDITIONS +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Font Software, to use, study, copy, merge, embed, modify, +redistribute, and sell modified and unmodified copies of the Font +Software, subject to the following conditions: + +1) Neither the Font Software nor any of its individual components, +in Original or Modified Versions, may be sold by itself. + +2) Original or Modified Versions of the Font Software may be bundled, +redistributed and/or sold with any software, provided that each copy +contains the above copyright notice and this license. These can be +included either as stand-alone text files, human-readable headers or +in the appropriate machine-readable metadata fields within text or +binary files as long as those fields can be easily viewed by the user. + +3) No Modified Version of the Font Software may use the Reserved Font +Name(s) unless explicit written permission is granted by the corresponding +Copyright Holder. This restriction only applies to the primary font name as +presented to the users. + +4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font +Software shall not be used to promote, endorse or advertise any +Modified Version, except to acknowledge the contribution(s) of the +Copyright Holder(s) and the Author(s) or with their explicit written +permission. + +5) The Font Software, modified or unmodified, in part or in whole, +must be distributed entirely under this license, and must not be +distributed under any other license. The requirement for fonts to +remain under this license does not apply to any document created +using the Font Software. + +TERMINATION +This license becomes null and void if any of the above conditions are +not met. + +DISCLAIMER +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE +COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM +OTHER DEALINGS IN THE FONT SOFTWARE. + +// REUSE-IgnoreEnd diff --git a/static.files/FiraSans-Medium-8f9a781e4970d388.woff2 b/static.files/FiraSans-Medium-8f9a781e4970d388.woff2 new file mode 100644 index 00000000..7a1e5fc5 Binary files /dev/null and b/static.files/FiraSans-Medium-8f9a781e4970d388.woff2 differ diff --git a/static.files/FiraSans-Regular-018c141bf0843ffd.woff2 b/static.files/FiraSans-Regular-018c141bf0843ffd.woff2 new file mode 100644 index 00000000..e766e06c Binary files /dev/null and b/static.files/FiraSans-Regular-018c141bf0843ffd.woff2 differ diff --git a/static.files/LICENSE-APACHE-b91fa81cba47b86a.txt b/static.files/LICENSE-APACHE-b91fa81cba47b86a.txt new file mode 100644 index 00000000..16fe87b0 --- /dev/null +++ b/static.files/LICENSE-APACHE-b91fa81cba47b86a.txt @@ -0,0 +1,201 @@ + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + +TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + +1. 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We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + +Copyright [yyyy] [name of copyright owner] + +Licensed under the Apache License, Version 2.0 (the "License"); +you may not use this file except in compliance with the License. +You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, software +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. diff --git a/static.files/LICENSE-MIT-65090b722b3f6c56.txt b/static.files/LICENSE-MIT-65090b722b3f6c56.txt new file mode 100644 index 00000000..31aa7938 --- /dev/null +++ b/static.files/LICENSE-MIT-65090b722b3f6c56.txt @@ -0,0 +1,23 @@ +Permission is hereby granted, free of charge, to any +person obtaining a copy of this software and associated +documentation files (the "Software"), to deal in the +Software without restriction, including without +limitation the rights to use, copy, modify, merge, +publish, distribute, sublicense, and/or sell copies of +the Software, and to permit persons to whom the Software +is furnished to do so, subject to the following +conditions: + +The above copyright notice and this permission notice +shall be included in all copies or substantial portions +of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF +ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED +TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A +PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT +SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR +IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +DEALINGS IN THE SOFTWARE. diff --git a/static.files/NanumBarunGothic-0f09457c7a19b7c6.ttf.woff2 b/static.files/NanumBarunGothic-0f09457c7a19b7c6.ttf.woff2 new file mode 100644 index 00000000..1866ad4b Binary files /dev/null and b/static.files/NanumBarunGothic-0f09457c7a19b7c6.ttf.woff2 differ diff --git a/static.files/NanumBarunGothic-LICENSE-18c5adf4b52b4041.txt b/static.files/NanumBarunGothic-LICENSE-18c5adf4b52b4041.txt new file mode 100644 index 00000000..4b3edc29 --- /dev/null +++ b/static.files/NanumBarunGothic-LICENSE-18c5adf4b52b4041.txt @@ -0,0 +1,103 @@ +// REUSE-IgnoreStart + +Copyright (c) 2010, NAVER Corporation (https://www.navercorp.com/), + +with Reserved Font Name Nanum, Naver Nanum, NanumGothic, Naver NanumGothic, +NanumMyeongjo, Naver NanumMyeongjo, NanumBrush, Naver NanumBrush, NanumPen, +Naver NanumPen, Naver NanumGothicEco, NanumGothicEco, Naver NanumMyeongjoEco, +NanumMyeongjoEco, Naver NanumGothicLight, NanumGothicLight, NanumBarunGothic, +Naver NanumBarunGothic, NanumSquareRound, NanumBarunPen, MaruBuri + +This Font Software is licensed under the SIL Open Font License, Version 1.1. +This license is copied below, and is also available with a FAQ at: +http://scripts.sil.org/OFL + + +----------------------------------------------------------- +SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 +----------------------------------------------------------- + +PREAMBLE +The goals of the Open Font License (OFL) are to stimulate worldwide +development of collaborative font projects, to support the font creation +efforts of academic and linguistic communities, and to provide a free and +open framework in which fonts may be shared and improved in partnership +with others. + +The OFL allows the licensed fonts to be used, studied, modified and +redistributed freely as long as they are not sold by themselves. The +fonts, including any derivative works, can be bundled, embedded, +redistributed and/or sold with any software provided that any reserved +names are not used by derivative works. The fonts and derivatives, +however, cannot be released under any other type of license. The +requirement for fonts to remain under this license does not apply +to any document created using the fonts or their derivatives. + +DEFINITIONS +"Font Software" refers to the set of files released by the Copyright +Holder(s) under this license and clearly marked as such. This may +include source files, build scripts and documentation. + +"Reserved Font Name" refers to any names specified as such after the +copyright statement(s). + +"Original Version" refers to the collection of Font Software components as +distributed by the Copyright Holder(s). + +"Modified Version" refers to any derivative made by adding to, deleting, +or substituting -- in part or in whole -- any of the components of the +Original Version, by changing formats or by porting the Font Software to a +new environment. + +"Author" refers to any designer, engineer, programmer, technical +writer or other person who contributed to the Font Software. + +PERMISSION & CONDITIONS +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Font Software, to use, study, copy, merge, embed, modify, +redistribute, and sell modified and unmodified copies of the Font +Software, subject to the following conditions: + +1) Neither the Font Software nor any of its individual components, +in Original or Modified Versions, may be sold by itself. + +2) Original or Modified Versions of the Font Software may be bundled, +redistributed and/or sold with any software, provided that each copy +contains the above copyright notice and this license. These can be +included either as stand-alone text files, human-readable headers or +in the appropriate machine-readable metadata fields within text or +binary files as long as those fields can be easily viewed by the user. + +3) No Modified Version of the Font Software may use the Reserved Font +Name(s) unless explicit written permission is granted by the corresponding +Copyright Holder. This restriction only applies to the primary font name as +presented to the users. + +4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font +Software shall not be used to promote, endorse or advertise any +Modified Version, except to acknowledge the contribution(s) of the +Copyright Holder(s) and the Author(s) or with their explicit written +permission. + +5) The Font Software, modified or unmodified, in part or in whole, +must be distributed entirely under this license, and must not be +distributed under any other license. The requirement for fonts to +remain under this license does not apply to any document created +using the Font Software. + +TERMINATION +This license becomes null and void if any of the above conditions are +not met. + +DISCLAIMER +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE +COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM +OTHER DEALINGS IN THE FONT SOFTWARE. + +// REUSE-IgnoreEnd diff --git a/static.files/SourceCodePro-It-1cc31594bf4f1f79.ttf.woff2 b/static.files/SourceCodePro-It-1cc31594bf4f1f79.ttf.woff2 new file mode 100644 index 00000000..462c34ef Binary files /dev/null and b/static.files/SourceCodePro-It-1cc31594bf4f1f79.ttf.woff2 differ diff --git a/static.files/SourceCodePro-LICENSE-d180d465a756484a.txt b/static.files/SourceCodePro-LICENSE-d180d465a756484a.txt new file mode 100644 index 00000000..0d2941e1 --- /dev/null +++ b/static.files/SourceCodePro-LICENSE-d180d465a756484a.txt @@ -0,0 +1,97 @@ +// REUSE-IgnoreStart + +Copyright 2010, 2012 Adobe Systems Incorporated (http://www.adobe.com/), with Reserved Font Name 'Source'. All Rights Reserved. Source is a trademark of Adobe Systems Incorporated in the United States and/or other countries. + +This Font Software is licensed under the SIL Open Font License, Version 1.1. + +This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL + + +----------------------------------------------------------- +SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 +----------------------------------------------------------- + +PREAMBLE +The goals of the Open Font License (OFL) are to stimulate worldwide +development of collaborative font projects, to support the font creation +efforts of academic and linguistic communities, and to provide a free and +open framework in which fonts may be shared and improved in partnership +with others. + +The OFL allows the licensed fonts to be used, studied, modified and +redistributed freely as long as they are not sold by themselves. The +fonts, including any derivative works, can be bundled, embedded, +redistributed and/or sold with any software provided that any reserved +names are not used by derivative works. The fonts and derivatives, +however, cannot be released under any other type of license. The +requirement for fonts to remain under this license does not apply +to any document created using the fonts or their derivatives. + +DEFINITIONS +"Font Software" refers to the set of files released by the Copyright +Holder(s) under this license and clearly marked as such. This may +include source files, build scripts and documentation. + +"Reserved Font Name" refers to any names specified as such after the +copyright statement(s). + +"Original Version" refers to the collection of Font Software components as +distributed by the Copyright Holder(s). + +"Modified Version" refers to any derivative made by adding to, deleting, +or substituting -- in part or in whole -- any of the components of the +Original Version, by changing formats or by porting the Font Software to a +new environment. + +"Author" refers to any designer, engineer, programmer, technical +writer or other person who contributed to the Font Software. + +PERMISSION & CONDITIONS +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Font Software, to use, study, copy, merge, embed, modify, +redistribute, and sell modified and unmodified copies of the Font +Software, subject to the following conditions: + +1) Neither the Font Software nor any of its individual components, +in Original or Modified Versions, may be sold by itself. + +2) Original or Modified Versions of the Font Software may be bundled, +redistributed and/or sold with any software, provided that each copy +contains the above copyright notice and this license. These can be +included either as stand-alone text files, human-readable headers or +in the appropriate machine-readable metadata fields within text or +binary files as long as those fields can be easily viewed by the user. + +3) No Modified Version of the Font Software may use the Reserved Font +Name(s) unless explicit written permission is granted by the corresponding +Copyright Holder. This restriction only applies to the primary font name as +presented to the users. + +4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font +Software shall not be used to promote, endorse or advertise any +Modified Version, except to acknowledge the contribution(s) of the +Copyright Holder(s) and the Author(s) or with their explicit written +permission. + +5) The Font Software, modified or unmodified, in part or in whole, +must be distributed entirely under this license, and must not be +distributed under any other license. The requirement for fonts to +remain under this license does not apply to any document created +using the Font Software. + +TERMINATION +This license becomes null and void if any of the above conditions are +not met. + +DISCLAIMER +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE +COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM +OTHER DEALINGS IN THE FONT SOFTWARE. + +// REUSE-IgnoreEnd diff --git a/static.files/SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2 b/static.files/SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2 new file mode 100644 index 00000000..10b558e0 Binary files /dev/null and b/static.files/SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2 differ diff --git a/static.files/SourceCodePro-Semibold-d899c5a5c4aeb14a.ttf.woff2 b/static.files/SourceCodePro-Semibold-d899c5a5c4aeb14a.ttf.woff2 new file mode 100644 index 00000000..5ec64eef Binary files /dev/null and b/static.files/SourceCodePro-Semibold-d899c5a5c4aeb14a.ttf.woff2 differ diff --git a/static.files/SourceSerif4-Bold-a2c9cd1067f8b328.ttf.woff2 b/static.files/SourceSerif4-Bold-a2c9cd1067f8b328.ttf.woff2 new file mode 100644 index 00000000..181a07f6 Binary files /dev/null and b/static.files/SourceSerif4-Bold-a2c9cd1067f8b328.ttf.woff2 differ diff --git a/static.files/SourceSerif4-It-acdfaf1a8af734b1.ttf.woff2 b/static.files/SourceSerif4-It-acdfaf1a8af734b1.ttf.woff2 new file mode 100644 index 00000000..2ae08a7b Binary files /dev/null and b/static.files/SourceSerif4-It-acdfaf1a8af734b1.ttf.woff2 differ diff --git a/static.files/SourceSerif4-LICENSE-3bb119e13b1258b7.md b/static.files/SourceSerif4-LICENSE-3bb119e13b1258b7.md new file mode 100644 index 00000000..175fa4f4 --- /dev/null +++ b/static.files/SourceSerif4-LICENSE-3bb119e13b1258b7.md @@ -0,0 +1,98 @@ + + +Copyright 2014-2021 Adobe (http://www.adobe.com/), with Reserved Font Name 'Source'. All Rights Reserved. Source is a trademark of Adobe in the United States and/or other countries. +Copyright 2014 - 2023 Adobe (http://www.adobe.com/), with Reserved Font Name ‘Source’. All Rights Reserved. Source is a trademark of Adobe in the United States and/or other countries. + +This Font Software is licensed under the SIL Open Font License, Version 1.1. + +This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL + + +----------------------------------------------------------- +SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 +----------------------------------------------------------- + +PREAMBLE +The goals of the Open Font License (OFL) are to stimulate worldwide +development of collaborative font projects, to support the font creation +efforts of academic and linguistic communities, and to provide a free and +open framework in which fonts may be shared and improved in partnership +with others. + +The OFL allows the licensed fonts to be used, studied, modified and +redistributed freely as long as they are not sold by themselves. The +fonts, including any derivative works, can be bundled, embedded, +redistributed and/or sold with any software provided that any reserved +names are not used by derivative works. The fonts and derivatives, +however, cannot be released under any other type of license. The +requirement for fonts to remain under this license does not apply +to any document created using the fonts or their derivatives. + +DEFINITIONS +"Font Software" refers to the set of files released by the Copyright +Holder(s) under this license and clearly marked as such. This may +include source files, build scripts and documentation. + +"Reserved Font Name" refers to any names specified as such after the +copyright statement(s). + +"Original Version" refers to the collection of Font Software components as +distributed by the Copyright Holder(s). + +"Modified Version" refers to any derivative made by adding to, deleting, +or substituting -- in part or in whole -- any of the components of the +Original Version, by changing formats or by porting the Font Software to a +new environment. + +"Author" refers to any designer, engineer, programmer, technical +writer or other person who contributed to the Font Software. + +PERMISSION & CONDITIONS +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Font Software, to use, study, copy, merge, embed, modify, +redistribute, and sell modified and unmodified copies of the Font +Software, subject to the following conditions: + +1) Neither the Font Software nor any of its individual components, +in Original or Modified Versions, may be sold by itself. + +2) Original or Modified Versions of the Font Software may be bundled, +redistributed and/or sold with any software, provided that each copy +contains the above copyright notice and this license. These can be +included either as stand-alone text files, human-readable headers or +in the appropriate machine-readable metadata fields within text or +binary files as long as those fields can be easily viewed by the user. + +3) No Modified Version of the Font Software may use the Reserved Font +Name(s) unless explicit written permission is granted by the corresponding +Copyright Holder. This restriction only applies to the primary font name as +presented to the users. + +4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font +Software shall not be used to promote, endorse or advertise any +Modified Version, except to acknowledge the contribution(s) of the +Copyright Holder(s) and the Author(s) or with their explicit written +permission. + +5) The Font Software, modified or unmodified, in part or in whole, +must be distributed entirely under this license, and must not be +distributed under any other license. The requirement for fonts to +remain under this license does not apply to any document created +using the Font Software. + +TERMINATION +This license becomes null and void if any of the above conditions are +not met. + +DISCLAIMER +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE +COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM +OTHER DEALINGS IN THE FONT SOFTWARE. + + diff --git a/static.files/SourceSerif4-Regular-46f98efaafac5295.ttf.woff2 b/static.files/SourceSerif4-Regular-46f98efaafac5295.ttf.woff2 new file mode 100644 index 00000000..0263fc30 Binary files /dev/null and b/static.files/SourceSerif4-Regular-46f98efaafac5295.ttf.woff2 differ diff --git a/static.files/favicon-2c020d218678b618.svg b/static.files/favicon-2c020d218678b618.svg new file mode 100644 index 00000000..8b34b511 --- /dev/null +++ b/static.files/favicon-2c020d218678b618.svg @@ -0,0 +1,24 @@ + + + + + diff --git a/static.files/favicon-32x32-422f7d1d52889060.png b/static.files/favicon-32x32-422f7d1d52889060.png new file mode 100644 index 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00000000..ba830e37 --- /dev/null +++ b/static.files/scrape-examples-ef1e698c1d417c0c.js @@ -0,0 +1 @@ +"use strict";(function(){const DEFAULT_MAX_LINES=5;const HIDDEN_MAX_LINES=10;function scrollToLoc(elt,loc,isHidden){const lines=elt.querySelector(".src-line-numbers");let scrollOffset;const maxLines=isHidden?HIDDEN_MAX_LINES:DEFAULT_MAX_LINES;if(loc[1]-loc[0]>maxLines){const line=Math.max(0,loc[0]-1);scrollOffset=lines.children[line].offsetTop}else{const wrapper=elt.querySelector(".code-wrapper");const halfHeight=wrapper.offsetHeight/2;const offsetTop=lines.children[loc[0]].offsetTop;const lastLine=lines.children[loc[1]];const offsetBot=lastLine.offsetTop+lastLine.offsetHeight;const offsetMid=(offsetTop+offsetBot)/2;scrollOffset=offsetMid-halfHeight}lines.scrollTo(0,scrollOffset);elt.querySelector(".rust").scrollTo(0,scrollOffset)}function updateScrapedExample(example,isHidden){const locs=JSON.parse(example.attributes.getNamedItem("data-locs").textContent);let locIndex=0;const highlights=Array.prototype.slice.call(example.querySelectorAll(".highlight"));const link=example.querySelector(".scraped-example-title a");if(locs.length>1){const onChangeLoc=changeIndex=>{removeClass(highlights[locIndex],"focus");changeIndex();scrollToLoc(example,locs[locIndex][0],isHidden);addClass(highlights[locIndex],"focus");const url=locs[locIndex][1];const title=locs[locIndex][2];link.href=url;link.innerHTML=title};example.querySelector(".prev").addEventListener("click",()=>{onChangeLoc(()=>{locIndex=(locIndex-1+locs.length)%locs.length})});example.querySelector(".next").addEventListener("click",()=>{onChangeLoc(()=>{locIndex=(locIndex+1)%locs.length})})}const expandButton=example.querySelector(".expand");if(expandButton){expandButton.addEventListener("click",()=>{if(hasClass(example,"expanded")){removeClass(example,"expanded");scrollToLoc(example,locs[0][0],isHidden)}else{addClass(example,"expanded")}})}scrollToLoc(example,locs[0][0],isHidden)}const firstExamples=document.querySelectorAll(".scraped-example-list > .scraped-example");onEachLazy(firstExamples,el=>updateScrapedExample(el,false));onEachLazy(document.querySelectorAll(".more-examples-toggle"),toggle=>{onEachLazy(toggle.querySelectorAll(".toggle-line, .hide-more"),button=>{button.addEventListener("click",()=>{toggle.open=false})});const moreExamples=toggle.querySelectorAll(".scraped-example");toggle.querySelector("summary").addEventListener("click",()=>{setTimeout(()=>{onEachLazy(moreExamples,el=>updateScrapedExample(el,true))})},{once:true})})})() \ No newline at end of file diff --git a/static.files/search-d52510db62a78183.js b/static.files/search-d52510db62a78183.js new file mode 100644 index 00000000..a2824f29 --- /dev/null +++ b/static.files/search-d52510db62a78183.js @@ -0,0 +1,5 @@ +"use strict";if(!Array.prototype.toSpliced){Array.prototype.toSpliced=function(){const me=this.slice();Array.prototype.splice.apply(me,arguments);return me}}(function(){const itemTypes=["keyword","primitive","mod","externcrate","import","struct","enum","fn","type","static","trait","impl","tymethod","method","structfield","variant","macro","associatedtype","constant","associatedconstant","union","foreigntype","existential","attr","derive","traitalias","generic",];const longItemTypes=["keyword","primitive type","module","extern crate","re-export","struct","enum","function","type alias","static","trait","","trait method","method","struct field","enum variant","macro","assoc type","constant","assoc const","union","foreign type","existential type","attribute macro","derive macro","trait alias",];const TY_GENERIC=itemTypes.indexOf("generic");const TY_IMPORT=itemTypes.indexOf("import");const ROOT_PATH=typeof window!=="undefined"?window.rootPath:"../";const UNBOXING_LIMIT=5;function printTab(nb){let iter=0;let foundCurrentTab=false;let foundCurrentResultSet=false;onEachLazy(document.getElementById("search-tabs").childNodes,elem=>{if(nb===iter){addClass(elem,"selected");foundCurrentTab=true}else{removeClass(elem,"selected")}iter+=1});const isTypeSearch=(nb>0||iter===1);iter=0;onEachLazy(document.getElementById("results").childNodes,elem=>{if(nb===iter){addClass(elem,"active");foundCurrentResultSet=true}else{removeClass(elem,"active")}iter+=1});if(foundCurrentTab&&foundCurrentResultSet){searchState.currentTab=nb;const correctionsElem=document.getElementsByClassName("search-corrections");if(isTypeSearch){removeClass(correctionsElem[0],"hidden")}else{addClass(correctionsElem[0],"hidden")}}else if(nb!==0){printTab(0)}}const editDistanceState={current:[],prev:[],prevPrev:[],calculate:function calculate(a,b,limit){if(a.lengthlimit){return limit+1}while(b.length>0&&b[0]===a[0]){a=a.substring(1);b=b.substring(1)}while(b.length>0&&b[b.length-1]===a[a.length-1]){a=a.substring(0,a.length-1);b=b.substring(0,b.length-1)}if(b.length===0){return minDist}const aLength=a.length;const bLength=b.length;for(let i=0;i<=bLength;++i){this.current[i]=0;this.prev[i]=i;this.prevPrev[i]=Number.MAX_VALUE}for(let i=1;i<=aLength;++i){this.current[0]=i;const aIdx=i-1;for(let j=1;j<=bLength;++j){const bIdx=j-1;const substitutionCost=a[aIdx]===b[bIdx]?0:1;this.current[j]=Math.min(this.prev[j]+1,this.current[j-1]+1,this.prev[j-1]+substitutionCost,);if((i>1)&&(j>1)&&(a[aIdx]===b[bIdx-1])&&(a[aIdx-1]===b[bIdx])){this.current[j]=Math.min(this.current[j],this.prevPrev[j-2]+1,)}}const prevPrevTmp=this.prevPrev;this.prevPrev=this.prev;this.prev=this.current;this.current=prevPrevTmp}const distance=this.prev[bLength];return distance<=limit?distance:(limit+1)},};function editDistance(a,b,limit){return editDistanceState.calculate(a,b,limit)}function initSearch(rawSearchIndex){const MAX_RESULTS=200;const NO_TYPE_FILTER=-1;let searchIndex;let searchIndexDeprecated;let searchIndexEmptyDesc;let functionTypeFingerprint;let currentResults;const typeNameIdMap=new Map();const ALIASES=new Map();const typeNameIdOfArray=buildTypeMapIndex("array");const typeNameIdOfSlice=buildTypeMapIndex("slice");const typeNameIdOfArrayOrSlice=buildTypeMapIndex("[]");const typeNameIdOfTuple=buildTypeMapIndex("tuple");const typeNameIdOfUnit=buildTypeMapIndex("unit");const typeNameIdOfTupleOrUnit=buildTypeMapIndex("()");const typeNameIdOfFn=buildTypeMapIndex("fn");const typeNameIdOfFnMut=buildTypeMapIndex("fnmut");const typeNameIdOfFnOnce=buildTypeMapIndex("fnonce");const typeNameIdOfHof=buildTypeMapIndex("->");function buildTypeMapIndex(name,isAssocType){if(name===""||name===null){return null}if(typeNameIdMap.has(name)){const obj=typeNameIdMap.get(name);obj.assocOnly=isAssocType&&obj.assocOnly;return obj.id}else{const id=typeNameIdMap.size;typeNameIdMap.set(name,{id,assocOnly:isAssocType});return id}}function isSpecialStartCharacter(c){return"<\"".indexOf(c)!==-1}function isEndCharacter(c){return"=,>-])".indexOf(c)!==-1}function itemTypeFromName(typename){const index=itemTypes.findIndex(i=>i===typename);if(index<0){throw["Unknown type filter ",typename]}return index}function getStringElem(query,parserState,isInGenerics){if(isInGenerics){throw["Unexpected ","\""," in generics"]}else if(query.literalSearch){throw["Cannot have more than one literal search element"]}else if(parserState.totalElems-parserState.genericsElems>0){throw["Cannot use literal search when there is more than one element"]}parserState.pos+=1;const start=parserState.pos;const end=getIdentEndPosition(parserState);if(parserState.pos>=parserState.length){throw["Unclosed ","\""]}else if(parserState.userQuery[end]!=="\""){throw["Unexpected ",parserState.userQuery[end]," in a string element"]}else if(start===end){throw["Cannot have empty string element"]}parserState.pos+=1;query.literalSearch=true}function isPathStart(parserState){return parserState.userQuery.slice(parserState.pos,parserState.pos+2)==="::"}function isReturnArrow(parserState){return parserState.userQuery.slice(parserState.pos,parserState.pos+2)==="->"}function isIdentCharacter(c){return(c==="_"||(c>="0"&&c<="9")||(c>="a"&&c<="z")||(c>="A"&&c<="Z"))}function isSeparatorCharacter(c){return c===","||c==="="}function isPathSeparator(c){return c===":"||c===" "}function prevIs(parserState,lookingFor){let pos=parserState.pos;while(pos>0){const c=parserState.userQuery[pos-1];if(c===lookingFor){return true}else if(c!==" "){break}pos-=1}return false}function isLastElemGeneric(elems,parserState){return(elems.length>0&&elems[elems.length-1].generics.length>0)||prevIs(parserState,">")}function skipWhitespace(parserState){while(parserState.pos0){throw["Cannot have more than one element if you use quotes"]}const typeFilter=parserState.typeFilter;parserState.typeFilter=null;if(name==="!"){if(typeFilter!==null&&typeFilter!=="primitive"){throw["Invalid search type: primitive never type ","!"," and ",typeFilter," both specified",]}if(generics.length!==0){throw["Never type ","!"," does not accept generic parameters",]}const bindingName=parserState.isInBinding;parserState.isInBinding=null;return makePrimitiveElement("never",{bindingName})}const quadcolon=/::\s*::/.exec(path);if(path.startsWith("::")){throw["Paths cannot start with ","::"]}else if(path.endsWith("::")){throw["Paths cannot end with ","::"]}else if(quadcolon!==null){throw["Unexpected ",quadcolon[0]]}const pathSegments=path.split(/(?:::\s*)|(?:\s+(?:::\s*)?)/);if(pathSegments.length===0||(pathSegments.length===1&&pathSegments[0]==="")){if(generics.length>0||prevIs(parserState,">")){throw["Found generics without a path"]}else{throw["Unexpected ",parserState.userQuery[parserState.pos]]}}for(const[i,pathSegment]of pathSegments.entries()){if(pathSegment==="!"){if(i!==0){throw["Never type ","!"," is not associated item"]}pathSegments[i]="never"}}parserState.totalElems+=1;if(isInGenerics){parserState.genericsElems+=1}const bindingName=parserState.isInBinding;parserState.isInBinding=null;const bindings=new Map();const pathLast=pathSegments[pathSegments.length-1];return{name:name.trim(),id:null,fullPath:pathSegments,pathWithoutLast:pathSegments.slice(0,pathSegments.length-1),pathLast,normalizedPathLast:pathLast.replace(/_/g,""),generics:generics.filter(gen=>{if(gen.bindingName!==null){if(gen.name!==null){gen.bindingName.generics.unshift(gen)}bindings.set(gen.bindingName.name,gen.bindingName.generics);return false}return true}),bindings,typeFilter,bindingName,}}function getIdentEndPosition(parserState){const start=parserState.pos;let end=parserState.pos;let foundExclamation=-1;while(parserState.pos0){throw["Unexpected ",c," after ",parserState.userQuery[parserState.pos-1]]}else{throw["Unexpected ",c]}}parserState.pos+=1;end=parserState.pos}if(foundExclamation!==-1&&foundExclamation!==start&&isIdentCharacter(parserState.userQuery[foundExclamation-1])){if(parserState.typeFilter===null){parserState.typeFilter="macro"}else if(parserState.typeFilter!=="macro"){throw["Invalid search type: macro ","!"," and ",parserState.typeFilter," both specified",]}end=foundExclamation}return end}function getFilteredNextElem(query,parserState,elems,isInGenerics){const start=parserState.pos;if(parserState.userQuery[parserState.pos]===":"&&!isPathStart(parserState)){throw["Expected type filter before ",":"]}getNextElem(query,parserState,elems,isInGenerics);if(parserState.userQuery[parserState.pos]===":"&&!isPathStart(parserState)){if(parserState.typeFilter!==null){throw["Unexpected ",":"," (expected path after type filter ",parserState.typeFilter+":",")",]}if(elems.length===0){throw["Expected type filter before ",":"]}else if(query.literalSearch){throw["Cannot use quotes on type filter"]}const typeFilterElem=elems.pop();checkExtraTypeFilterCharacters(start,parserState);parserState.typeFilter=typeFilterElem.name;parserState.pos+=1;parserState.totalElems-=1;query.literalSearch=false;getNextElem(query,parserState,elems,isInGenerics)}}function getNextElem(query,parserState,elems,isInGenerics){const generics=[];skipWhitespace(parserState);let start=parserState.pos;let end;if("[(".indexOf(parserState.userQuery[parserState.pos])!==-1){let endChar=")";let name="()";let friendlyName="tuple";if(parserState.userQuery[parserState.pos]==="["){endChar="]";name="[]";friendlyName="slice"}parserState.pos+=1;const{foundSeparator}=getItemsBefore(query,parserState,generics,endChar);const typeFilter=parserState.typeFilter;const bindingName=parserState.isInBinding;parserState.typeFilter=null;parserState.isInBinding=null;for(const gen of generics){if(gen.bindingName!==null){throw["Type parameter ","=",` cannot be within ${friendlyName} `,name]}}if(name==="()"&&!foundSeparator&&generics.length===1&&typeFilter===null){elems.push(generics[0])}else if(name==="()"&&generics.length===1&&generics[0].name==="->"){generics[0].typeFilter=typeFilter;elems.push(generics[0])}else{if(typeFilter!==null&&typeFilter!=="primitive"){throw["Invalid search type: primitive ",name," and ",typeFilter," both specified",]}parserState.totalElems+=1;if(isInGenerics){parserState.genericsElems+=1}elems.push(makePrimitiveElement(name,{bindingName,generics}))}}else if(parserState.userQuery[parserState.pos]==="&"){if(parserState.typeFilter!==null&&parserState.typeFilter!=="primitive"){throw["Invalid search type: primitive ","&"," and ",parserState.typeFilter," both specified",]}parserState.typeFilter=null;parserState.pos+=1;let c=parserState.userQuery[parserState.pos];while(c===" "&&parserState.pos=end){throw["Found generics without a path"]}parserState.pos+=1;getItemsBefore(query,parserState,generics,">")}else if(parserState.pos=end){throw["Found generics without a path"]}if(parserState.isInBinding){throw["Unexpected ","("," after ","="]}parserState.pos+=1;const typeFilter=parserState.typeFilter;parserState.typeFilter=null;getItemsBefore(query,parserState,generics,")");skipWhitespace(parserState);if(isReturnArrow(parserState)){parserState.pos+=2;skipWhitespace(parserState);getFilteredNextElem(query,parserState,generics,isInGenerics);generics[generics.length-1].bindingName=makePrimitiveElement("output")}else{generics.push(makePrimitiveElement(null,{bindingName:makePrimitiveElement("output"),typeFilter:null,}))}parserState.typeFilter=typeFilter}if(isStringElem){skipWhitespace(parserState)}if(start>=end&&generics.length===0){return}if(parserState.userQuery[parserState.pos]==="="){if(parserState.isInBinding){throw["Cannot write ","="," twice in a binding"]}if(!isInGenerics){throw["Type parameter ","="," must be within generics list"]}const name=parserState.userQuery.slice(start,end).trim();if(name==="!"){throw["Type parameter ","="," key cannot be ","!"," never type"]}if(name.includes("!")){throw["Type parameter ","="," key cannot be ","!"," macro"]}if(name.includes("::")){throw["Type parameter ","="," key cannot contain ","::"," path"]}if(name.includes(":")){throw["Type parameter ","="," key cannot contain ",":"," type"]}parserState.isInBinding={name,generics}}else{elems.push(createQueryElement(query,parserState,parserState.userQuery.slice(start,end),generics,isInGenerics,),)}}}function getItemsBefore(query,parserState,elems,endChar){let foundStopChar=true;let foundSeparator=false;const oldTypeFilter=parserState.typeFilter;parserState.typeFilter=null;const oldIsInBinding=parserState.isInBinding;parserState.isInBinding=null;let hofParameters=null;let extra="";if(endChar===">"){extra="<"}else if(endChar==="]"){extra="["}else if(endChar===")"){extra="("}else if(endChar===""){extra="->"}else{extra=endChar}while(parserState.pos"," after ","="]}hofParameters=[...elems];elems.length=0;parserState.pos+=2;foundStopChar=true;foundSeparator=false;continue}else if(c===" "){parserState.pos+=1;continue}else if(isSeparatorCharacter(c)){parserState.pos+=1;foundStopChar=true;foundSeparator=true;continue}else if(c===":"&&isPathStart(parserState)){throw["Unexpected ","::",": paths cannot start with ","::"]}else if(isEndCharacter(c)){throw["Unexpected ",c," after ",extra]}if(!foundStopChar){let extra=[];if(isLastElemGeneric(query.elems,parserState)){extra=[" after ",">"]}else if(prevIs(parserState,"\"")){throw["Cannot have more than one element if you use quotes"]}if(endChar!==""){throw["Expected ",",",", ","=",", or ",endChar,...extra,", found ",c,]}throw["Expected ",","," or ","=",...extra,", found ",c,]}const posBefore=parserState.pos;getFilteredNextElem(query,parserState,elems,endChar!=="");if(endChar!==""&&parserState.pos>=parserState.length){throw["Unclosed ",extra]}if(posBefore===parserState.pos){parserState.pos+=1}foundStopChar=false}if(parserState.pos>=parserState.length&&endChar!==""){throw["Unclosed ",extra]}parserState.pos+=1;if(hofParameters){foundSeparator=false;if([...elems,...hofParameters].some(x=>x.bindingName)||parserState.isInBinding){throw["Unexpected ","="," within ","->"]}const hofElem=makePrimitiveElement("->",{generics:hofParameters,bindings:new Map([["output",[...elems]]]),typeFilter:null,});elems.length=0;elems[0]=hofElem}parserState.typeFilter=oldTypeFilter;parserState.isInBinding=oldIsInBinding;return{foundSeparator}}function checkExtraTypeFilterCharacters(start,parserState){const query=parserState.userQuery.slice(start,parserState.pos).trim();for(const c in query){if(!isIdentCharacter(query[c])){throw["Unexpected ",query[c]," in type filter (before ",":",")",]}}}function parseInput(query,parserState){let foundStopChar=true;while(parserState.pos"){if(isReturnArrow(parserState)){break}throw["Unexpected ",c," (did you mean ","->","?)"]}else if(parserState.pos>0){throw["Unexpected ",c," after ",parserState.userQuery[parserState.pos-1]]}throw["Unexpected ",c]}else if(c===" "){skipWhitespace(parserState);continue}if(!foundStopChar){let extra="";if(isLastElemGeneric(query.elems,parserState)){extra=[" after ",">"]}else if(prevIs(parserState,"\"")){throw["Cannot have more than one element if you use quotes"]}if(parserState.typeFilter!==null){throw["Expected ",","," or ","->",...extra,", found ",c,]}throw["Expected ",",",", ",":"," or ","->",...extra,", found ",c,]}const before=query.elems.length;getFilteredNextElem(query,parserState,query.elems,false);if(query.elems.length===before){parserState.pos+=1}foundStopChar=false}if(parserState.typeFilter!==null){throw["Unexpected ",":"," (expected path after type filter ",parserState.typeFilter+":",")",]}while(parserState.pos"]}break}else{parserState.pos+=1}}}function newParsedQuery(userQuery){return{original:userQuery,userQuery:userQuery.toLowerCase(),elems:[],returned:[],foundElems:0,totalElems:0,literalSearch:false,error:null,correction:null,proposeCorrectionFrom:null,proposeCorrectionTo:null,typeFingerprint:new Uint32Array(4),}}function buildUrl(search,filterCrates){let extra="?search="+encodeURIComponent(search);if(filterCrates!==null){extra+="&filter-crate="+encodeURIComponent(filterCrates)}return getNakedUrl()+extra+window.location.hash}function getFilterCrates(){const elem=document.getElementById("crate-search");if(elem&&elem.value!=="all crates"&&rawSearchIndex.has(elem.value)){return elem.value}return null}function parseQuery(userQuery){function convertTypeFilterOnElem(elem){if(elem.typeFilter!==null){let typeFilter=elem.typeFilter;if(typeFilter==="const"){typeFilter="constant"}elem.typeFilter=itemTypeFromName(typeFilter)}else{elem.typeFilter=NO_TYPE_FILTER}for(const elem2 of elem.generics){convertTypeFilterOnElem(elem2)}for(const constraints of elem.bindings.values()){for(const constraint of constraints){convertTypeFilterOnElem(constraint)}}}userQuery=userQuery.trim().replace(/\r|\n|\t/g," ");const parserState={length:userQuery.length,pos:0,totalElems:0,genericsElems:0,typeFilter:null,isInBinding:null,userQuery:userQuery.toLowerCase(),};let query=newParsedQuery(userQuery);try{parseInput(query,parserState);for(const elem of query.elems){convertTypeFilterOnElem(elem)}for(const elem of query.returned){convertTypeFilterOnElem(elem)}}catch(err){query=newParsedQuery(userQuery);query.error=err;return query}if(!query.literalSearch){query.literalSearch=parserState.totalElems>1}query.foundElems=query.elems.length+query.returned.length;query.totalElems=parserState.totalElems;return query}function createQueryResults(results_in_args,results_returned,results_others,parsedQuery){return{"in_args":results_in_args,"returned":results_returned,"others":results_others,"query":parsedQuery,}}async function execQuery(parsedQuery,filterCrates,currentCrate){const results_others=new Map(),results_in_args=new Map(),results_returned=new Map();function transformResults(results){const duplicates=new Set();const out=[];for(const result of results){if(result.id!==-1){const obj=searchIndex[result.id];obj.dist=result.dist;const res=buildHrefAndPath(obj);obj.displayPath=pathSplitter(res[0]);obj.fullPath=res[2]+"|"+obj.ty;if(duplicates.has(obj.fullPath)){continue}if(obj.ty===TY_IMPORT&&duplicates.has(res[2])){continue}if(duplicates.has(res[2]+"|"+TY_IMPORT)){continue}duplicates.add(obj.fullPath);duplicates.add(res[2]);obj.href=res[1];out.push(obj);if(out.length>=MAX_RESULTS){break}}}return out}async function sortResults(results,isType,preferredCrate){const userQuery=parsedQuery.userQuery;const result_list=[];for(const result of results.values()){result.item=searchIndex[result.id];result.word=searchIndex[result.id].word;result_list.push(result)}result_list.sort((aaa,bbb)=>{let a,b;a=(aaa.word!==userQuery);b=(bbb.word!==userQuery);if(a!==b){return a-b}a=(aaa.index<0);b=(bbb.index<0);if(a!==b){return a-b}a=aaa.path_dist;b=bbb.path_dist;if(a!==b){return a-b}a=aaa.index;b=bbb.index;if(a!==b){return a-b}a=(aaa.dist);b=(bbb.dist);if(a!==b){return a-b}a=searchIndexDeprecated.get(aaa.item.crate).contains(aaa.item.bitIndex);b=searchIndexDeprecated.get(bbb.item.crate).contains(bbb.item.bitIndex);if(a!==b){return a-b}a=(aaa.item.crate!==preferredCrate);b=(bbb.item.crate!==preferredCrate);if(a!==b){return a-b}a=aaa.word.length;b=bbb.word.length;if(a!==b){return a-b}a=aaa.word;b=bbb.word;if(a!==b){return(a>b?+1:-1)}a=searchIndexEmptyDesc.get(aaa.item.crate).contains(aaa.item.bitIndex);b=searchIndexEmptyDesc.get(bbb.item.crate).contains(bbb.item.bitIndex);if(a!==b){return a-b}a=aaa.item.ty;b=bbb.item.ty;if(a!==b){return a-b}a=aaa.item.path;b=bbb.item.path;if(a!==b){return(a>b?+1:-1)}return 0});return transformResults(result_list)}function unifyFunctionTypes(fnTypesIn,queryElems,whereClause,mgensIn,solutionCb,unboxingDepth,){if(unboxingDepth>=UNBOXING_LIMIT){return false}const mgens=mgensIn===null?null:new Map(mgensIn);if(queryElems.length===0){return!solutionCb||solutionCb(mgens)}if(!fnTypesIn||fnTypesIn.length===0){return false}const ql=queryElems.length;const fl=fnTypesIn.length;if(ql===1&&queryElems[0].generics.length===0&&queryElems[0].bindings.size===0){const queryElem=queryElems[0];for(const fnType of fnTypesIn){if(!unifyFunctionTypeIsMatchCandidate(fnType,queryElem,mgens)){continue}if(fnType.id<0&&queryElem.id<0){if(mgens&&mgens.has(fnType.id)&&mgens.get(fnType.id)!==queryElem.id){continue}const mgensScratch=new Map(mgens);mgensScratch.set(fnType.id,queryElem.id);if(!solutionCb||solutionCb(mgensScratch)){return true}}else if(!solutionCb||solutionCb(mgens?new Map(mgens):null)){return true}}for(const fnType of fnTypesIn){if(!unifyFunctionTypeIsUnboxCandidate(fnType,queryElem,whereClause,mgens,unboxingDepth+1,)){continue}if(fnType.id<0){if(mgens&&mgens.has(fnType.id)&&mgens.get(fnType.id)!==0){continue}const mgensScratch=new Map(mgens);mgensScratch.set(fnType.id,0);if(unifyFunctionTypes(whereClause[(-fnType.id)-1],queryElems,whereClause,mgensScratch,solutionCb,unboxingDepth+1,)){return true}}else if(unifyFunctionTypes([...fnType.generics,...Array.from(fnType.bindings.values()).flat()],queryElems,whereClause,mgens?new Map(mgens):null,solutionCb,unboxingDepth+1,)){return true}}return false}const fnTypes=fnTypesIn.slice();const flast=fl-1;const qlast=ql-1;const queryElem=queryElems[qlast];let queryElemsTmp=null;for(let i=flast;i>=0;i-=1){const fnType=fnTypes[i];if(!unifyFunctionTypeIsMatchCandidate(fnType,queryElem,mgens)){continue}let mgensScratch;if(fnType.id<0){mgensScratch=new Map(mgens);if(mgensScratch.has(fnType.id)&&mgensScratch.get(fnType.id)!==queryElem.id){continue}mgensScratch.set(fnType.id,queryElem.id)}else{mgensScratch=mgens}fnTypes[i]=fnTypes[flast];fnTypes.length=flast;if(!queryElemsTmp){queryElemsTmp=queryElems.slice(0,qlast)}const passesUnification=unifyFunctionTypes(fnTypes,queryElemsTmp,whereClause,mgensScratch,mgensScratch=>{if(fnType.generics.length===0&&queryElem.generics.length===0&&fnType.bindings.size===0&&queryElem.bindings.size===0){return!solutionCb||solutionCb(mgensScratch)}const solution=unifyFunctionTypeCheckBindings(fnType,queryElem,whereClause,mgensScratch,unboxingDepth,);if(!solution){return false}const simplifiedGenerics=solution.simplifiedGenerics;for(const simplifiedMgens of solution.mgens){const passesUnification=unifyFunctionTypes(simplifiedGenerics,queryElem.generics,whereClause,simplifiedMgens,solutionCb,unboxingDepth,);if(passesUnification){return true}}return false},unboxingDepth,);if(passesUnification){return true}fnTypes[flast]=fnTypes[i];fnTypes[i]=fnType;fnTypes.length=fl}for(let i=flast;i>=0;i-=1){const fnType=fnTypes[i];if(!unifyFunctionTypeIsUnboxCandidate(fnType,queryElem,whereClause,mgens,unboxingDepth+1,)){continue}let mgensScratch;if(fnType.id<0){mgensScratch=new Map(mgens);if(mgensScratch.has(fnType.id)&&mgensScratch.get(fnType.id)!==0){continue}mgensScratch.set(fnType.id,0)}else{mgensScratch=mgens}const generics=fnType.id<0?whereClause[(-fnType.id)-1]:fnType.generics;const bindings=fnType.bindings?Array.from(fnType.bindings.values()).flat():[];const passesUnification=unifyFunctionTypes(fnTypes.toSpliced(i,1,...generics,...bindings),queryElems,whereClause,mgensScratch,solutionCb,unboxingDepth+1,);if(passesUnification){return true}}return false}function unifyFunctionTypeIsMatchCandidate(fnType,queryElem,mgensIn){if(!typePassesFilter(queryElem.typeFilter,fnType.ty)){return false}if(fnType.id<0&&queryElem.id<0){if(mgensIn){if(mgensIn.has(fnType.id)&&mgensIn.get(fnType.id)!==queryElem.id){return false}for(const[fid,qid]of mgensIn.entries()){if(fnType.id!==fid&&queryElem.id===qid){return false}if(fnType.id===fid&&queryElem.id!==qid){return false}}}return true}else{if(queryElem.id===typeNameIdOfArrayOrSlice&&(fnType.id===typeNameIdOfSlice||fnType.id===typeNameIdOfArray)){}else if(queryElem.id===typeNameIdOfTupleOrUnit&&(fnType.id===typeNameIdOfTuple||fnType.id===typeNameIdOfUnit)){}else if(queryElem.id===typeNameIdOfHof&&(fnType.id===typeNameIdOfFn||fnType.id===typeNameIdOfFnMut||fnType.id===typeNameIdOfFnOnce)){}else if(fnType.id!==queryElem.id||queryElem.id===null){return false}if((fnType.generics.length+fnType.bindings.size)===0&&queryElem.generics.length!==0){return false}if(fnType.bindings.size0){const fnTypePath=fnType.path!==undefined&&fnType.path!==null?fnType.path.split("::"):[];if(queryElemPathLength>fnTypePath.length){return false}let i=0;for(const path of fnTypePath){if(path===queryElem.pathWithoutLast[i]){i+=1;if(i>=queryElemPathLength){break}}}if(i0){let mgensSolutionSet=[mgensIn];for(const[name,constraints]of queryElem.bindings.entries()){if(mgensSolutionSet.length===0){return false}if(!fnType.bindings.has(name)){return false}const fnTypeBindings=fnType.bindings.get(name);mgensSolutionSet=mgensSolutionSet.flatMap(mgens=>{const newSolutions=[];unifyFunctionTypes(fnTypeBindings,constraints,whereClause,mgens,newMgens=>{newSolutions.push(newMgens);return false},unboxingDepth,);return newSolutions})}if(mgensSolutionSet.length===0){return false}const binds=Array.from(fnType.bindings.entries()).flatMap(entry=>{const[name,constraints]=entry;if(queryElem.bindings.has(name)){return[]}else{return constraints}});if(simplifiedGenerics.length>0){simplifiedGenerics=[...simplifiedGenerics,...binds]}else{simplifiedGenerics=binds}return{simplifiedGenerics,mgens:mgensSolutionSet}}return{simplifiedGenerics,mgens:[mgensIn]}}function unifyFunctionTypeIsUnboxCandidate(fnType,queryElem,whereClause,mgens,unboxingDepth,){if(unboxingDepth>=UNBOXING_LIMIT){return false}if(fnType.id<0&&queryElem.id>=0){if(!whereClause){return false}if(mgens&&mgens.has(fnType.id)&&mgens.get(fnType.id)!==0){return false}const mgensTmp=new Map(mgens);mgensTmp.set(fnType.id,null);return checkIfInList(whereClause[(-fnType.id)-1],queryElem,whereClause,mgensTmp,unboxingDepth,)}else if(fnType.generics.length>0||fnType.bindings.size>0){const simplifiedGenerics=[...fnType.generics,...Array.from(fnType.bindings.values()).flat(),];return checkIfInList(simplifiedGenerics,queryElem,whereClause,mgens,unboxingDepth,)}return false}function checkIfInList(list,elem,whereClause,mgens,unboxingDepth){for(const entry of list){if(checkType(entry,elem,whereClause,mgens,unboxingDepth)){return true}}return false}function checkType(row,elem,whereClause,mgens,unboxingDepth){if(unboxingDepth>=UNBOXING_LIMIT){return false}if(row.bindings.size===0&&elem.bindings.size===0){if(elem.id<0&&mgens===null){return row.id<0||checkIfInList(row.generics,elem,whereClause,mgens,unboxingDepth+1,)}if(row.id>0&&elem.id>0&&elem.pathWithoutLast.length===0&&typePassesFilter(elem.typeFilter,row.ty)&&elem.generics.length===0&&elem.id!==typeNameIdOfArrayOrSlice&&elem.id!==typeNameIdOfTupleOrUnit&&elem.id!==typeNameIdOfHof){return row.id===elem.id||checkIfInList(row.generics,elem,whereClause,mgens,unboxingDepth,)}}return unifyFunctionTypes([row],[elem],whereClause,mgens,null,unboxingDepth)}function checkPath(contains,ty){if(contains.length===0){return 0}const maxPathEditDistance=Math.floor(contains.reduce((acc,next)=>acc+next.length,0)/3,);let ret_dist=maxPathEditDistance+1;const path=ty.path.split("::");if(ty.parent&&ty.parent.name){path.push(ty.parent.name.toLowerCase())}const length=path.length;const clength=contains.length;pathiter:for(let i=length-clength;i>=0;i-=1){let dist_total=0;for(let x=0;xmaxPathEditDistance){continue pathiter}dist_total+=dist}}ret_dist=Math.min(ret_dist,Math.round(dist_total/clength))}return ret_dist>maxPathEditDistance?null:ret_dist}function typePassesFilter(filter,type){if(filter<=NO_TYPE_FILTER||filter===type)return true;const name=itemTypes[type];switch(itemTypes[filter]){case"constant":return name==="associatedconstant";case"fn":return name==="method"||name==="tymethod";case"type":return name==="primitive"||name==="associatedtype";case"trait":return name==="traitalias"}return false}function createAliasFromItem(item){return{crate:item.crate,name:item.name,path:item.path,descShard:item.descShard,descIndex:item.descIndex,exactPath:item.exactPath,ty:item.ty,parent:item.parent,type:item.type,is_alias:true,bitIndex:item.bitIndex,implDisambiguator:item.implDisambiguator,}}function handleAliases(ret,query,filterCrates,currentCrate){const lowerQuery=query.toLowerCase();const aliases=[];const crateAliases=[];if(filterCrates!==null){if(ALIASES.has(filterCrates)&&ALIASES.get(filterCrates).has(lowerQuery)){const query_aliases=ALIASES.get(filterCrates).get(lowerQuery);for(const alias of query_aliases){aliases.push(createAliasFromItem(searchIndex[alias]))}}}else{for(const[crate,crateAliasesIndex]of ALIASES){if(crateAliasesIndex.has(lowerQuery)){const pushTo=crate===currentCrate?crateAliases:aliases;const query_aliases=crateAliasesIndex.get(lowerQuery);for(const alias of query_aliases){pushTo.push(createAliasFromItem(searchIndex[alias]))}}}}const sortFunc=(aaa,bbb)=>{if(aaa.path{alias.alias=query;const res=buildHrefAndPath(alias);alias.displayPath=pathSplitter(res[0]);alias.fullPath=alias.displayPath+alias.name;alias.href=res[1];ret.others.unshift(alias);if(ret.others.length>MAX_RESULTS){ret.others.pop()}};aliases.forEach(pushFunc);crateAliases.forEach(pushFunc)}function addIntoResults(results,fullId,id,index,dist,path_dist,maxEditDistance){if(dist<=maxEditDistance||index!==-1){if(results.has(fullId)){const result=results.get(fullId);if(result.dontValidate||result.dist<=dist){return}}results.set(fullId,{id:id,index:index,dontValidate:parsedQuery.literalSearch,dist:dist,path_dist:path_dist,})}}function handleSingleArg(row,pos,elem,results_others,results_in_args,results_returned,maxEditDistance,){if(!row||(filterCrates!==null&&row.crate!==filterCrates)){return}let path_dist=0;const fullId=row.id;const tfpDist=compareTypeFingerprints(fullId,parsedQuery.typeFingerprint,);if(tfpDist!==null){const in_args=row.type&&row.type.inputs&&checkIfInList(row.type.inputs,elem,row.type.where_clause,null,0);const returned=row.type&&row.type.output&&checkIfInList(row.type.output,elem,row.type.where_clause,null,0);if(in_args){results_in_args.max_dist=Math.max(results_in_args.max_dist||0,tfpDist);const maxDist=results_in_args.sizenormalizedIndex&&normalizedIndex!==-1)){index=normalizedIndex}if(elem.fullPath.length>1){path_dist=checkPath(elem.pathWithoutLast,row);if(path_dist===null){return}}if(parsedQuery.literalSearch){if(row.word===elem.pathLast){addIntoResults(results_others,fullId,pos,index,0,path_dist)}return}const dist=editDistance(row.normalizedName,elem.normalizedPathLast,maxEditDistance);if(index===-1&&dist>maxEditDistance){return}addIntoResults(results_others,fullId,pos,index,dist,path_dist,maxEditDistance)}function handleArgs(row,pos,results){if(!row||(filterCrates!==null&&row.crate!==filterCrates)||!row.type){return}const tfpDist=compareTypeFingerprints(row.id,parsedQuery.typeFingerprint,);if(tfpDist===null){return}if(results.size>=MAX_RESULTS&&tfpDist>results.max_dist){return}if(!unifyFunctionTypes(row.type.inputs,parsedQuery.elems,row.type.where_clause,null,mgens=>{return unifyFunctionTypes(row.type.output,parsedQuery.returned,row.type.where_clause,mgens,null,0,)},0,)){return}results.max_dist=Math.max(results.max_dist||0,tfpDist);addIntoResults(results,row.id,pos,0,tfpDist,0,Number.MAX_VALUE)}function innerRunQuery(){const queryLen=parsedQuery.elems.reduce((acc,next)=>acc+next.pathLast.length,0)+parsedQuery.returned.reduce((acc,next)=>acc+next.pathLast.length,0);const maxEditDistance=Math.floor(queryLen/3);const genericSymbols=new Map();function convertNameToId(elem,isAssocType){if(typeNameIdMap.has(elem.normalizedPathLast)&&(isAssocType||!typeNameIdMap.get(elem.normalizedPathLast).assocOnly)){elem.id=typeNameIdMap.get(elem.normalizedPathLast).id}else if(!parsedQuery.literalSearch){let match=null;let matchDist=maxEditDistance+1;let matchName="";for(const[name,{id,assocOnly}]of typeNameIdMap){const dist=editDistance(name,elem.normalizedPathLast,maxEditDistance);if(dist<=matchDist&&dist<=maxEditDistance&&(isAssocType||!assocOnly)){if(dist===matchDist&&matchName>name){continue}match=id;matchDist=dist;matchName=name}}if(match!==null){parsedQuery.correction=matchName}elem.id=match}if((elem.id===null&&parsedQuery.totalElems>1&&elem.typeFilter===-1&&elem.generics.length===0&&elem.bindings.size===0)||elem.typeFilter===TY_GENERIC){if(genericSymbols.has(elem.name)){elem.id=genericSymbols.get(elem.name)}else{elem.id=-(genericSymbols.size+1);genericSymbols.set(elem.name,elem.id)}if(elem.typeFilter===-1&&elem.name.length>=3){const maxPartDistance=Math.floor(elem.name.length/3);let matchDist=maxPartDistance+1;let matchName="";for(const name of typeNameIdMap.keys()){const dist=editDistance(name,elem.name,maxPartDistance);if(dist<=matchDist&&dist<=maxPartDistance){if(dist===matchDist&&matchName>name){continue}matchDist=dist;matchName=name}}if(matchName!==""){parsedQuery.proposeCorrectionFrom=elem.name;parsedQuery.proposeCorrectionTo=matchName}}elem.typeFilter=TY_GENERIC}if(elem.generics.length>0&&elem.typeFilter===TY_GENERIC){parsedQuery.error=["Generic type parameter ",elem.name," does not accept generic parameters",]}for(const elem2 of elem.generics){convertNameToId(elem2)}elem.bindings=new Map(Array.from(elem.bindings.entries()).map(entry=>{const[name,constraints]=entry;if(!typeNameIdMap.has(name)){parsedQuery.error=["Type parameter ",name," does not exist",];return[null,[]]}for(const elem2 of constraints){convertNameToId(elem2)}return[typeNameIdMap.get(name).id,constraints]}),)}const fps=new Set();for(const elem of parsedQuery.elems){convertNameToId(elem);buildFunctionTypeFingerprint(elem,parsedQuery.typeFingerprint,fps)}for(const elem of parsedQuery.returned){convertNameToId(elem);buildFunctionTypeFingerprint(elem,parsedQuery.typeFingerprint,fps)}if(parsedQuery.foundElems===1&&parsedQuery.returned.length===0){if(parsedQuery.elems.length===1){const elem=parsedQuery.elems[0];for(let i=0,nSearchIndex=searchIndex.length;i0){const sortQ=(a,b)=>{const ag=a.generics.length===0&&a.bindings.size===0;const bg=b.generics.length===0&&b.bindings.size===0;if(ag!==bg){return ag-bg}const ai=a.id>0;const bi=b.id>0;return ai-bi};parsedQuery.elems.sort(sortQ);parsedQuery.returned.sort(sortQ);for(let i=0,nSearchIndex=searchIndex.length;i{const descs=await Promise.all(list.map(result=>{return searchIndexEmptyDesc.get(result.crate).contains(result.bitIndex)?"":searchState.loadDesc(result)}));for(const[i,result]of list.entries()){result.desc=descs[i]}}));if(parsedQuery.error!==null&&ret.others.length!==0){ret.query.error=null}return ret}function nextTab(direction){const next=(searchState.currentTab+direction+3)%searchState.focusedByTab.length;searchState.focusedByTab[searchState.currentTab]=document.activeElement;printTab(next);focusSearchResult()}function focusSearchResult(){const target=searchState.focusedByTab[searchState.currentTab]||document.querySelectorAll(".search-results.active a").item(0)||document.querySelectorAll("#search-tabs button").item(searchState.currentTab);searchState.focusedByTab[searchState.currentTab]=null;if(target){target.focus()}}function buildHrefAndPath(item){let displayPath;let href;const type=itemTypes[item.ty];const name=item.name;let path=item.path;let exactPath=item.exactPath;if(type==="mod"){displayPath=path+"::";href=ROOT_PATH+path.replace(/::/g,"/")+"/"+name+"/index.html"}else if(type==="import"){displayPath=item.path+"::";href=ROOT_PATH+item.path.replace(/::/g,"/")+"/index.html#reexport."+name}else if(type==="primitive"||type==="keyword"){displayPath="";href=ROOT_PATH+path.replace(/::/g,"/")+"/"+type+"."+name+".html"}else if(type==="externcrate"){displayPath="";href=ROOT_PATH+name+"/index.html"}else if(item.parent!==undefined){const myparent=item.parent;let anchor=type+"."+name;const parentType=itemTypes[myparent.ty];let pageType=parentType;let pageName=myparent.name;exactPath=`${myparent.exactPath}::${myparent.name}`;if(parentType==="primitive"){displayPath=myparent.name+"::"}else if(type==="structfield"&&parentType==="variant"){const enumNameIdx=item.path.lastIndexOf("::");const enumName=item.path.substr(enumNameIdx+2);path=item.path.substr(0,enumNameIdx);displayPath=path+"::"+enumName+"::"+myparent.name+"::";anchor="variant."+myparent.name+".field."+name;pageType="enum";pageName=enumName}else{displayPath=path+"::"+myparent.name+"::"}if(item.implDisambiguator!==null){anchor=item.implDisambiguator+"/"+anchor}href=ROOT_PATH+path.replace(/::/g,"/")+"/"+pageType+"."+pageName+".html#"+anchor}else{displayPath=item.path+"::";href=ROOT_PATH+item.path.replace(/::/g,"/")+"/"+type+"."+name+".html"}return[displayPath,href,`${exactPath}::${name}`]}function pathSplitter(path){const tmp=""+path.replace(/::/g,"::");if(tmp.endsWith("")){return tmp.slice(0,tmp.length-6)}return tmp}async function addTab(array,query,display){const extraClass=display?" active":"";const output=document.createElement("div");if(array.length>0){output.className="search-results "+extraClass;for(const item of array){const name=item.name;const type=itemTypes[item.ty];const longType=longItemTypes[item.ty];const typeName=longType.length!==0?`${longType}`:"?";const link=document.createElement("a");link.className="result-"+type;link.href=item.href;const resultName=document.createElement("div");resultName.className="result-name";resultName.insertAdjacentHTML("beforeend",`${typeName}`);link.appendChild(resultName);let alias=" ";if(item.is_alias){alias=`
\ +${item.alias} - see \ +
`}resultName.insertAdjacentHTML("beforeend",`
${alias}\ +${item.displayPath}${name}\ +
`);const description=document.createElement("div");description.className="desc";description.insertAdjacentHTML("beforeend",item.desc);link.appendChild(description);output.appendChild(link)}}else if(query.error===null){output.className="search-failed"+extraClass;output.innerHTML="No results :(
"+"Try on DuckDuckGo?

"+"Or try looking in one of these:"}return[output,array.length]}function makeTabHeader(tabNb,text,nbElems){const fmtNbElems=nbElems<10?`\u{2007}(${nbElems})\u{2007}\u{2007}`:nbElems<100?`\u{2007}(${nbElems})\u{2007}`:`\u{2007}(${nbElems})`;if(searchState.currentTab===tabNb){return""}return""}async function showResults(results,go_to_first,filterCrates){const search=searchState.outputElement();if(go_to_first||(results.others.length===1&&getSettingValue("go-to-only-result")==="true")){window.onunload=()=>{};searchState.removeQueryParameters();const elem=document.createElement("a");elem.href=results.others[0].href;removeClass(elem,"active");document.body.appendChild(elem);elem.click();return}if(results.query===undefined){results.query=parseQuery(searchState.input.value)}currentResults=results.query.userQuery;const[ret_others,ret_in_args,ret_returned]=await Promise.all([addTab(results.others,results.query,true),addTab(results.in_args,results.query,false),addTab(results.returned,results.query,false),]);let currentTab=searchState.currentTab;if((currentTab===0&&ret_others[1]===0)||(currentTab===1&&ret_in_args[1]===0)||(currentTab===2&&ret_returned[1]===0)){if(ret_others[1]!==0){currentTab=0}else if(ret_in_args[1]!==0){currentTab=1}else if(ret_returned[1]!==0){currentTab=2}}let crates="";if(rawSearchIndex.size>1){crates=" in 
"}let output=`

Results${crates}

`;if(results.query.error!==null){const error=results.query.error;error.forEach((value,index)=>{value=value.split("<").join("<").split(">").join(">");if(index%2!==0){error[index]=`${value.replaceAll(" ", " ")}`}else{error[index]=value}});output+=`

Query parser error: "${error.join("")}".

`;output+="
"+makeTabHeader(0,"In Names",ret_others[1])+"
";currentTab=0}else if(results.query.foundElems<=1&&results.query.returned.length===0){output+="
"+makeTabHeader(0,"In Names",ret_others[1])+makeTabHeader(1,"In Parameters",ret_in_args[1])+makeTabHeader(2,"In Return Types",ret_returned[1])+"
"}else{const signatureTabTitle=results.query.elems.length===0?"In Function Return Types":results.query.returned.length===0?"In Function Parameters":"In Function Signatures";output+="
"+makeTabHeader(0,signatureTabTitle,ret_others[1])+"
";currentTab=0}if(results.query.correction!==null){const orig=results.query.returned.length>0?results.query.returned[0].name:results.query.elems[0].name;output+="

"+`Type "${orig}" not found. `+"Showing results for closest type name "+`"${results.query.correction}" instead.

`}if(results.query.proposeCorrectionFrom!==null){const orig=results.query.proposeCorrectionFrom;const targ=results.query.proposeCorrectionTo;output+="

"+`Type "${orig}" not found and used as generic parameter. `+`Consider searching for "${targ}" instead.

`}const resultsElem=document.createElement("div");resultsElem.id="results";resultsElem.appendChild(ret_others[0]);resultsElem.appendChild(ret_in_args[0]);resultsElem.appendChild(ret_returned[0]);search.innerHTML=output;const crateSearch=document.getElementById("crate-search");if(crateSearch){crateSearch.addEventListener("input",updateCrate)}search.appendChild(resultsElem);searchState.showResults(search);const elems=document.getElementById("search-tabs").childNodes;searchState.focusedByTab=[];let i=0;for(const elem of elems){const j=i;elem.onclick=()=>printTab(j);searchState.focusedByTab.push(null);i+=1}printTab(currentTab)}function updateSearchHistory(url){if(!browserSupportsHistoryApi()){return}const params=searchState.getQueryStringParams();if(!history.state&&!params.search){history.pushState(null,"",url)}else{history.replaceState(null,"",url)}}async function search(forced){const query=parseQuery(searchState.input.value.trim());let filterCrates=getFilterCrates();if(!forced&&query.userQuery===currentResults){if(query.userQuery.length>0){putBackSearch()}return}searchState.setLoadingSearch();const params=searchState.getQueryStringParams();if(filterCrates===null&¶ms["filter-crate"]!==undefined){filterCrates=params["filter-crate"]}searchState.title="Results for "+query.original+" - Rust";updateSearchHistory(buildUrl(query.original,filterCrates));await showResults(await execQuery(query,filterCrates,window.currentCrate),params.go_to_first,filterCrates)}function buildItemSearchTypeAll(types,lowercasePaths){return types.length>0?types.map(type=>buildItemSearchType(type,lowercasePaths)):EMPTY_GENERICS_ARRAY}const EMPTY_BINDINGS_MAP=new Map();const EMPTY_GENERICS_ARRAY=[];let TYPES_POOL=new Map();function buildItemSearchType(type,lowercasePaths,isAssocType){const PATH_INDEX_DATA=0;const GENERICS_DATA=1;const BINDINGS_DATA=2;let pathIndex,generics,bindings;if(typeof type==="number"){pathIndex=type;generics=EMPTY_GENERICS_ARRAY;bindings=EMPTY_BINDINGS_MAP}else{pathIndex=type[PATH_INDEX_DATA];generics=buildItemSearchTypeAll(type[GENERICS_DATA],lowercasePaths,);if(type.length>BINDINGS_DATA&&type[BINDINGS_DATA].length>0){bindings=new Map(type[BINDINGS_DATA].map(binding=>{const[assocType,constraints]=binding;return[buildItemSearchType(assocType,lowercasePaths,true).id,buildItemSearchTypeAll(constraints,lowercasePaths),]}))}else{bindings=EMPTY_BINDINGS_MAP}}let result;if(pathIndex<0){result={id:pathIndex,ty:TY_GENERIC,path:null,exactPath:null,generics,bindings,}}else if(pathIndex===0){result={id:null,ty:null,path:null,exactPath:null,generics,bindings,}}else{const item=lowercasePaths[pathIndex-1];result={id:buildTypeMapIndex(item.name,isAssocType),ty:item.ty,path:item.path,exactPath:item.exactPath,generics,bindings,}}const cr=TYPES_POOL.get(result.id);if(cr){if(cr.generics.length===result.generics.length&&cr.generics!==result.generics&&cr.generics.every((x,i)=>result.generics[i]===x)){result.generics=cr.generics}if(cr.bindings.size===result.bindings.size&&cr.bindings!==result.bindings){let ok=true;for(const[k,v]of cr.bindings.entries()){const v2=result.bindings.get(v);if(!v2){ok=false;break}if(v!==v2&&v.length===v2.length&&v.every((x,i)=>v2[i]===x)){result.bindings.set(k,v)}else if(v!==v2){ok=false;break}}if(ok){result.bindings=cr.bindings}}if(cr.ty===result.ty&&cr.path===result.path&&cr.bindings===result.bindings&&cr.generics===result.generics&&cr.ty===result.ty){return cr}}TYPES_POOL.set(result.id,result);return result}function buildFunctionSearchTypeCallback(lowercasePaths){return functionSearchType=>{if(functionSearchType===0){return null}const INPUTS_DATA=0;const OUTPUT_DATA=1;let inputs,output;if(typeof functionSearchType[INPUTS_DATA]==="number"){inputs=[buildItemSearchType(functionSearchType[INPUTS_DATA],lowercasePaths)]}else{inputs=buildItemSearchTypeAll(functionSearchType[INPUTS_DATA],lowercasePaths,)}if(functionSearchType.length>1){if(typeof functionSearchType[OUTPUT_DATA]==="number"){output=[buildItemSearchType(functionSearchType[OUTPUT_DATA],lowercasePaths)]}else{output=buildItemSearchTypeAll(functionSearchType[OUTPUT_DATA],lowercasePaths,)}}else{output=[]}const where_clause=[];const l=functionSearchType.length;for(let i=2;i{k=(~~k+0x7ed55d16)+(k<<12);k=(k ^ 0xc761c23c)^(k>>>19);k=(~~k+0x165667b1)+(k<<5);k=(~~k+0xd3a2646c)^(k<<9);k=(~~k+0xfd7046c5)+(k<<3);return(k ^ 0xb55a4f09)^(k>>>16)};const hashint2=k=>{k=~k+(k<<15);k ^=k>>>12;k+=k<<2;k ^=k>>>4;k=Math.imul(k,2057);return k ^(k>>16)};if(input!==null){const h0a=hashint1(input);const h0b=hashint2(input);const h1a=~~(h0a+Math.imul(h0b,2));const h1b=~~(h0a+Math.imul(h0b,3));const h2a=~~(h0a+Math.imul(h0b,4));const h2b=~~(h0a+Math.imul(h0b,5));output[0]|=(1<<(h0a%32))|(1<<(h1b%32));output[1]|=(1<<(h1a%32))|(1<<(h2b%32));output[2]|=(1<<(h2a%32))|(1<<(h0b%32));fps.add(input)}for(const g of type.generics){buildFunctionTypeFingerprint(g,output,fps)}const fb={id:null,ty:0,generics:EMPTY_GENERICS_ARRAY,bindings:EMPTY_BINDINGS_MAP,};for(const[k,v]of type.bindings.entries()){fb.id=k;fb.generics=v;buildFunctionTypeFingerprint(fb,output,fps)}output[3]=fps.size}function compareTypeFingerprints(fullId,queryFingerprint){const fh0=functionTypeFingerprint[fullId*4];const fh1=functionTypeFingerprint[(fullId*4)+1];const fh2=functionTypeFingerprint[(fullId*4)+2];const[qh0,qh1,qh2]=queryFingerprint;const[in0,in1,in2]=[fh0&qh0,fh1&qh1,fh2&qh2];if((in0 ^ qh0)||(in1 ^ qh1)||(in2 ^ qh2)){return null}return functionTypeFingerprint[(fullId*4)+3]}class VlqHexDecoder{constructor(string,cons){this.string=string;this.cons=cons;this.offset=0;this.backrefQueue=[]}decodeList(){const cb="}".charCodeAt(0);let c=this.string.charCodeAt(this.offset);const ret=[];while(c!==cb){ret.push(this.decode());c=this.string.charCodeAt(this.offset)}this.offset+=1;return ret}decode(){const[ob,la]=["{","`"].map(c=>c.charCodeAt(0));let n=0;let c=this.string.charCodeAt(this.offset);if(c===ob){this.offset+=1;return this.decodeList()}while(c>1];this.offset+=1;return sign?-value:value}next(){const c=this.string.charCodeAt(this.offset);const[zero,ua,la]=["0","@","`"].map(c=>c.charCodeAt(0));if(c>=zero&&c16){this.backrefQueue.pop()}return result}}class RoaringBitmap{constructor(str){const strdecoded=atob(str);const u8array=new Uint8Array(strdecoded.length);for(let j=0;j=4){offsets=[];for(let j=0;j>3]&(1<<(j&0x7))){const runcount=(u8array[i]|(u8array[i+1]<<8));i+=2;this.containers.push(new RoaringBitmapRun(runcount,u8array.slice(i,i+(runcount*4)),));i+=runcount*4}else if(this.cardinalities[j]>=4096){this.containers.push(new RoaringBitmapBits(u8array.slice(i,i+8192)));i+=8192}else{const end=this.cardinalities[j]*2;this.containers.push(new RoaringBitmapArray(this.cardinalities[j],u8array.slice(i,i+end),));i+=end}}}contains(keyvalue){const key=keyvalue>>16;const value=keyvalue&0xFFFF;for(let i=0;i=start&&value<=(start+lenm1)){return true}}return false}}class RoaringBitmapArray{constructor(cardinality,array){this.cardinality=cardinality;this.array=array}contains(value){const l=this.cardinality*2;for(let i=0;i>3]&(1<<(value&7)))}}function buildIndex(rawSearchIndex){searchIndex=[];searchIndexDeprecated=new Map();searchIndexEmptyDesc=new Map();const charA="A".charCodeAt(0);let currentIndex=0;let id=0;for(const crate of rawSearchIndex.values()){id+=crate.t.length+1}functionTypeFingerprint=new Uint32Array((id+1)*4);id=0;for(const[crate,crateCorpus]of rawSearchIndex){const itemDescShardDecoder=new VlqHexDecoder(crateCorpus.D,noop=>noop);let descShard={crate,shard:0,start:0,len:itemDescShardDecoder.next(),promise:null,resolve:null,};const descShardList=[descShard];searchIndexDeprecated.set(crate,new RoaringBitmap(crateCorpus.c));searchIndexEmptyDesc.set(crate,new RoaringBitmap(crateCorpus.e));let descIndex=0;const crateRow={crate,ty:3,name:crate,path:"",descShard,descIndex,exactPath:"",desc:crateCorpus.doc,parent:undefined,type:null,id,word:crate,normalizedName:crate.indexOf("_")===-1?crate:crate.replace(/_/g,""),bitIndex:0,implDisambiguator:null,};id+=1;searchIndex.push(crateRow);currentIndex+=1;if(!searchIndexEmptyDesc.get(crate).contains(0)){descIndex+=1}const itemTypes=crateCorpus.t;const itemNames=crateCorpus.n;const itemPaths=new Map(crateCorpus.q);const itemReexports=new Map(crateCorpus.r);const itemParentIdxs=crateCorpus.i;const implDisambiguator=new Map(crateCorpus.b);const paths=crateCorpus.p;const aliases=crateCorpus.a;const lowercasePaths=[];const itemFunctionDecoder=new VlqHexDecoder(crateCorpus.f,buildFunctionSearchTypeCallback(lowercasePaths),);let len=paths.length;let lastPath=itemPaths.get(0);for(let i=0;i2){path=itemPaths.has(elem[2])?itemPaths.get(elem[2]):lastPath;lastPath=path}const exactPath=elem.length>3?itemPaths.get(elem[3]):path;lowercasePaths.push({ty,name:name.toLowerCase(),path,exactPath});paths[i]={ty,name,path,exactPath}}lastPath="";len=itemTypes.length;for(let i=0;i=descShard.len&&!searchIndexEmptyDesc.get(crate).contains(bitIndex)){descShard={crate,shard:descShard.shard+1,start:descShard.start+descShard.len,len:itemDescShardDecoder.next(),promise:null,resolve:null,};descIndex=0;descShardList.push(descShard)}let word="";if(typeof itemNames[i]==="string"){word=itemNames[i].toLowerCase()}const path=itemPaths.has(i)?itemPaths.get(i):lastPath;const type=itemFunctionDecoder.next();if(type!==null){if(type){const fp=functionTypeFingerprint.subarray(id*4,(id+1)*4);const fps=new Set();for(const t of type.inputs){buildFunctionTypeFingerprint(t,fp,fps)}for(const t of type.output){buildFunctionTypeFingerprint(t,fp,fps)}for(const w of type.where_clause){for(const t of w){buildFunctionTypeFingerprint(t,fp,fps)}}}}const row={crate,ty:itemTypes.charCodeAt(i)-charA,name:itemNames[i],path,descShard,descIndex,exactPath:itemReexports.has(i)?itemPaths.get(itemReexports.get(i)):path,parent:itemParentIdxs[i]>0?paths[itemParentIdxs[i]-1]:undefined,type,id,word,normalizedName:word.indexOf("_")===-1?word:word.replace(/_/g,""),bitIndex,implDisambiguator:implDisambiguator.has(i)?implDisambiguator.get(i):null,};id+=1;searchIndex.push(row);lastPath=row.path;if(!searchIndexEmptyDesc.get(crate).contains(bitIndex)){descIndex+=1}}if(aliases){const currentCrateAliases=new Map();ALIASES.set(crate,currentCrateAliases);for(const alias_name in aliases){if(!Object.prototype.hasOwnProperty.call(aliases,alias_name)){continue}let currentNameAliases;if(currentCrateAliases.has(alias_name)){currentNameAliases=currentCrateAliases.get(alias_name)}else{currentNameAliases=[];currentCrateAliases.set(alias_name,currentNameAliases)}for(const local_alias of aliases[alias_name]){currentNameAliases.push(local_alias+currentIndex)}}}currentIndex+=itemTypes.length;searchState.descShards.set(crate,descShardList)}TYPES_POOL=new Map()}function onSearchSubmit(e){e.preventDefault();searchState.clearInputTimeout();search()}function putBackSearch(){const search_input=searchState.input;if(!searchState.input){return}if(search_input.value!==""&&!searchState.isDisplayed()){searchState.showResults();if(browserSupportsHistoryApi()){history.replaceState(null,"",buildUrl(search_input.value,getFilterCrates()))}document.title=searchState.title}}function registerSearchEvents(){const params=searchState.getQueryStringParams();if(searchState.input.value===""){searchState.input.value=params.search||""}const searchAfter500ms=()=>{searchState.clearInputTimeout();if(searchState.input.value.length===0){searchState.hideResults()}else{searchState.timeout=setTimeout(search,500)}};searchState.input.onkeyup=searchAfter500ms;searchState.input.oninput=searchAfter500ms;document.getElementsByClassName("search-form")[0].onsubmit=onSearchSubmit;searchState.input.onchange=e=>{if(e.target!==document.activeElement){return}searchState.clearInputTimeout();setTimeout(search,0)};searchState.input.onpaste=searchState.input.onchange;searchState.outputElement().addEventListener("keydown",e=>{if(e.altKey||e.ctrlKey||e.shiftKey||e.metaKey){return}if(e.which===38){const previous=document.activeElement.previousElementSibling;if(previous){previous.focus()}else{searchState.focus()}e.preventDefault()}else if(e.which===40){const next=document.activeElement.nextElementSibling;if(next){next.focus()}const rect=document.activeElement.getBoundingClientRect();if(window.innerHeight-rect.bottom{if(e.which===40){focusSearchResult();e.preventDefault()}});searchState.input.addEventListener("focus",()=>{putBackSearch()});searchState.input.addEventListener("blur",()=>{searchState.input.placeholder=searchState.input.origPlaceholder});if(browserSupportsHistoryApi()){const previousTitle=document.title;window.addEventListener("popstate",e=>{const params=searchState.getQueryStringParams();document.title=previousTitle;currentResults=null;if(params.search&¶ms.search.length>0){searchState.input.value=params.search;e.preventDefault();search()}else{searchState.input.value="";searchState.hideResults()}})}window.onpageshow=()=>{const qSearch=searchState.getQueryStringParams().search;if(searchState.input.value===""&&qSearch){searchState.input.value=qSearch}search()}}function updateCrate(ev){if(ev.target.value==="all crates"){const query=searchState.input.value.trim();updateSearchHistory(buildUrl(query,null))}currentResults=null;search(true)}buildIndex(rawSearchIndex);if(typeof window!=="undefined"){registerSearchEvents();if(window.searchState.getQueryStringParams().search){search()}}if(typeof exports!=="undefined"){exports.initSearch=initSearch;exports.execQuery=execQuery;exports.parseQuery=parseQuery}}if(typeof window!=="undefined"){window.initSearch=initSearch;if(window.searchIndex!==undefined){initSearch(window.searchIndex)}}else{initSearch(new Map())}})() \ No newline at end of file diff --git a/static.files/settings-4313503d2e1961c2.js b/static.files/settings-4313503d2e1961c2.js new file mode 100644 index 00000000..ab425fe4 --- /dev/null +++ b/static.files/settings-4313503d2e1961c2.js @@ -0,0 +1,17 @@ +"use strict";(function(){const isSettingsPage=window.location.pathname.endsWith("/settings.html");function changeSetting(settingName,value){if(settingName==="theme"){const useSystem=value==="system preference"?"true":"false";updateLocalStorage("use-system-theme",useSystem)}updateLocalStorage(settingName,value);switch(settingName){case"theme":case"preferred-dark-theme":case"preferred-light-theme":updateTheme();updateLightAndDark();break;case"line-numbers":if(value===true){window.rustdoc_add_line_numbers_to_examples()}else{window.rustdoc_remove_line_numbers_from_examples()}break;case"hide-sidebar":if(value===true){addClass(document.documentElement,"hide-sidebar")}else{removeClass(document.documentElement,"hide-sidebar")}break}}function showLightAndDark(){removeClass(document.getElementById("preferred-light-theme"),"hidden");removeClass(document.getElementById("preferred-dark-theme"),"hidden")}function hideLightAndDark(){addClass(document.getElementById("preferred-light-theme"),"hidden");addClass(document.getElementById("preferred-dark-theme"),"hidden")}function updateLightAndDark(){const useSystem=getSettingValue("use-system-theme");if(useSystem==="true"||(useSystem===null&&getSettingValue("theme")===null)){showLightAndDark()}else{hideLightAndDark()}}function setEvents(settingsElement){updateLightAndDark();onEachLazy(settingsElement.querySelectorAll("input[type=\"checkbox\"]"),toggle=>{const settingId=toggle.id;const settingValue=getSettingValue(settingId);if(settingValue!==null){toggle.checked=settingValue==="true"}toggle.onchange=()=>{changeSetting(toggle.id,toggle.checked)}});onEachLazy(settingsElement.querySelectorAll("input[type=\"radio\"]"),elem=>{const settingId=elem.name;let settingValue=getSettingValue(settingId);if(settingId==="theme"){const useSystem=getSettingValue("use-system-theme");if(useSystem==="true"||settingValue===null){settingValue=useSystem==="false"?"light":"system 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+
${setting_name}
+
`;onEach(setting["options"],option=>{const checked=option===setting["default"]?" checked":"";const full=`${js_data_name}-${option.replace(/ /g,"-")}`;output+=`\ + `});output+=`\ +
+
`}else{const checked=setting["default"]===true?" checked":"";output+=`\ +
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`}}return output}function buildSettingsPage(){const theme_names=getVar("themes").split(",").filter(t=>t);theme_names.push("light","dark","ayu");const settings=[{"name":"Theme","js_name":"theme","default":"system preference","options":theme_names.concat("system preference"),},{"name":"Preferred light theme","js_name":"preferred-light-theme","default":"light","options":theme_names,},{"name":"Preferred dark theme","js_name":"preferred-dark-theme","default":"dark","options":theme_names,},{"name":"Auto-hide item contents for large items","js_name":"auto-hide-large-items","default":true,},{"name":"Auto-hide item methods' documentation","js_name":"auto-hide-method-docs","default":false,},{"name":"Auto-hide trait implementation documentation","js_name":"auto-hide-trait-implementations","default":false,},{"name":"Directly go to item in search if there is only one result","js_name":"go-to-only-result","default":false,},{"name":"Show line numbers on code examples","js_name":"line-numbers","default":false,},{"name":"Hide persistent navigation bar","js_name":"hide-sidebar","default":false,},{"name":"Disable keyboard shortcuts","js_name":"disable-shortcuts","default":false,},];const elementKind=isSettingsPage?"section":"div";const innerHTML=`
${buildSettingsPageSections(settings)}
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shouldDisplaySettings=settingsMenu.style.display==="none";window.hideAllModals();if(shouldDisplaySettings){displaySettings()}};settingsButton.onblur=settingsBlurHandler;settingsButton.querySelector("a").onblur=settingsBlurHandler;onEachLazy(settingsMenu.querySelectorAll("input"),el=>{el.onblur=settingsBlurHandler});settingsMenu.onblur=settingsBlurHandler}setTimeout(()=>{setEvents(settingsMenu);if(!isSettingsPage){displaySettings()}removeClass(getSettingsButton(),"rotate")},0)})() \ No newline at end of file diff --git a/static.files/src-script-e66d777a5a92e9b2.js b/static.files/src-script-e66d777a5a92e9b2.js new file mode 100644 index 00000000..d0aebb85 --- /dev/null +++ b/static.files/src-script-e66d777a5a92e9b2.js @@ -0,0 +1 @@ +"use strict";(function(){const rootPath=getVar("root-path");const NAME_OFFSET=0;const DIRS_OFFSET=1;const FILES_OFFSET=2;const RUSTDOC_MOBILE_BREAKPOINT=700;function 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b/trait.impl/core/clone/trait.Clone.js @@ -0,0 +1,3 @@ +(function() {var implementors = { +"peng_quad":[["impl Clone for Obstacle"]] +};if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})() \ No newline at end of file diff --git a/trait.impl/core/marker/trait.Freeze.js b/trait.impl/core/marker/trait.Freeze.js new file mode 100644 index 00000000..f69a112c --- /dev/null +++ b/trait.impl/core/marker/trait.Freeze.js @@ -0,0 +1,3 @@ +(function() {var implementors = { +"peng_quad":[["impl Freeze for PlannerType",1,["peng_quad::PlannerType"]],["impl Freeze for Camera",1,["peng_quad::Camera"]],["impl Freeze for CirclePlanner",1,["peng_quad::CirclePlanner"]],["impl Freeze for HoverPlanner",1,["peng_quad::HoverPlanner"]],["impl Freeze for Imu",1,["peng_quad::Imu"]],["impl Freeze for LandingPlanner",1,["peng_quad::LandingPlanner"]],["impl Freeze for LissajousPlanner",1,["peng_quad::LissajousPlanner"]],["impl Freeze 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implementors = { +"peng_quad":[["impl Send for PlannerType",1,["peng_quad::PlannerType"]],["impl Send for Camera",1,["peng_quad::Camera"]],["impl Send for CirclePlanner",1,["peng_quad::CirclePlanner"]],["impl Send for HoverPlanner",1,["peng_quad::HoverPlanner"]],["impl Send for Imu",1,["peng_quad::Imu"]],["impl Send for LandingPlanner",1,["peng_quad::LandingPlanner"]],["impl Send for LissajousPlanner",1,["peng_quad::LissajousPlanner"]],["impl Send for Maze",1,["peng_quad::Maze"]],["impl Send for MinimumJerkLinePlanner",1,["peng_quad::MinimumJerkLinePlanner"]],["impl Send for MinimumSnapWaypointPlanner",1,["peng_quad::MinimumSnapWaypointPlanner"]],["impl Send for Obstacle",1,["peng_quad::Obstacle"]],["impl Send for ObstacleAvoidancePlanner",1,["peng_quad::ObstacleAvoidancePlanner"]],["impl Send for PIDController",1,["peng_quad::PIDController"]],["impl Send for PlannerManager",1,["peng_quad::PlannerManager"]],["impl Send for Quadrotor",1,["peng_quad::Quadrotor"]],["impl Send for Trajectory",1,["peng_quad::Trajectory"]]] +};if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})() \ No newline at end of file diff --git a/trait.impl/core/marker/trait.Sync.js b/trait.impl/core/marker/trait.Sync.js new file mode 100644 index 00000000..5ecacf2b --- /dev/null +++ b/trait.impl/core/marker/trait.Sync.js @@ -0,0 +1,3 @@ +(function() {var implementors = { +"peng_quad":[["impl Sync for PlannerType",1,["peng_quad::PlannerType"]],["impl Sync for Camera",1,["peng_quad::Camera"]],["impl Sync for CirclePlanner",1,["peng_quad::CirclePlanner"]],["impl Sync for HoverPlanner",1,["peng_quad::HoverPlanner"]],["impl Sync for Imu",1,["peng_quad::Imu"]],["impl Sync for LandingPlanner",1,["peng_quad::LandingPlanner"]],["impl Sync for LissajousPlanner",1,["peng_quad::LissajousPlanner"]],["impl Sync for Maze",1,["peng_quad::Maze"]],["impl Sync for 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PlannerType",1,["peng_quad::PlannerType"]],["impl Unpin for Camera",1,["peng_quad::Camera"]],["impl Unpin for CirclePlanner",1,["peng_quad::CirclePlanner"]],["impl Unpin for HoverPlanner",1,["peng_quad::HoverPlanner"]],["impl Unpin for Imu",1,["peng_quad::Imu"]],["impl Unpin for LandingPlanner",1,["peng_quad::LandingPlanner"]],["impl Unpin for LissajousPlanner",1,["peng_quad::LissajousPlanner"]],["impl Unpin for Maze",1,["peng_quad::Maze"]],["impl Unpin for MinimumJerkLinePlanner",1,["peng_quad::MinimumJerkLinePlanner"]],["impl Unpin for MinimumSnapWaypointPlanner",1,["peng_quad::MinimumSnapWaypointPlanner"]],["impl Unpin for Obstacle",1,["peng_quad::Obstacle"]],["impl Unpin for ObstacleAvoidancePlanner",1,["peng_quad::ObstacleAvoidancePlanner"]],["impl Unpin for PIDController",1,["peng_quad::PIDController"]],["impl Unpin for PlannerManager",1,["peng_quad::PlannerManager"]],["impl Unpin for Quadrotor",1,["peng_quad::Quadrotor"]],["impl Unpin for Trajectory",1,["peng_quad::Trajectory"]]] +};if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})() \ No newline at end of file diff --git a/trait.impl/core/panic/unwind_safe/trait.RefUnwindSafe.js b/trait.impl/core/panic/unwind_safe/trait.RefUnwindSafe.js new file mode 100644 index 00000000..eed13967 --- /dev/null +++ b/trait.impl/core/panic/unwind_safe/trait.RefUnwindSafe.js @@ -0,0 +1,3 @@ +(function() {var implementors = { +"peng_quad":[["impl RefUnwindSafe for PlannerType",1,["peng_quad::PlannerType"]],["impl RefUnwindSafe for Camera",1,["peng_quad::Camera"]],["impl RefUnwindSafe for CirclePlanner",1,["peng_quad::CirclePlanner"]],["impl RefUnwindSafe for HoverPlanner",1,["peng_quad::HoverPlanner"]],["impl RefUnwindSafe for Imu",1,["peng_quad::Imu"]],["impl RefUnwindSafe for LandingPlanner",1,["peng_quad::LandingPlanner"]],["impl RefUnwindSafe for 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b/trait.impl/core/panic/unwind_safe/trait.UnwindSafe.js new file mode 100644 index 00000000..014a906b --- /dev/null +++ b/trait.impl/core/panic/unwind_safe/trait.UnwindSafe.js @@ -0,0 +1,3 @@ +(function() {var implementors = { +"peng_quad":[["impl UnwindSafe for PlannerType",1,["peng_quad::PlannerType"]],["impl UnwindSafe for Camera",1,["peng_quad::Camera"]],["impl UnwindSafe for CirclePlanner",1,["peng_quad::CirclePlanner"]],["impl UnwindSafe for HoverPlanner",1,["peng_quad::HoverPlanner"]],["impl UnwindSafe for Imu",1,["peng_quad::Imu"]],["impl UnwindSafe for LandingPlanner",1,["peng_quad::LandingPlanner"]],["impl UnwindSafe for LissajousPlanner",1,["peng_quad::LissajousPlanner"]],["impl UnwindSafe for Maze",1,["peng_quad::Maze"]],["impl UnwindSafe for MinimumJerkLinePlanner",1,["peng_quad::MinimumJerkLinePlanner"]],["impl UnwindSafe for MinimumSnapWaypointPlanner",1,["peng_quad::MinimumSnapWaypointPlanner"]],["impl UnwindSafe for Obstacle",1,["peng_quad::Obstacle"]],["impl UnwindSafe for ObstacleAvoidancePlanner",1,["peng_quad::ObstacleAvoidancePlanner"]],["impl UnwindSafe for PIDController",1,["peng_quad::PIDController"]],["impl UnwindSafe for PlannerManager",1,["peng_quad::PlannerManager"]],["impl UnwindSafe for Quadrotor",1,["peng_quad::Quadrotor"]],["impl UnwindSafe for Trajectory",1,["peng_quad::Trajectory"]]] +};if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})() \ No newline at end of file diff --git a/trait.impl/peng_quad/trait.Planner.js b/trait.impl/peng_quad/trait.Planner.js new file mode 100644 index 00000000..88d67f37 --- /dev/null +++ b/trait.impl/peng_quad/trait.Planner.js @@ -0,0 +1,3 @@ +(function() {var implementors = { +"peng_quad":[] +};if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})() \ No newline at end of file