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controller.h
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controller.h
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#ifndef CONTROLLER_H
#define CONTROLLER_H
#include <stdio.h>
#include <atomic>
#include "layout.h"
#include "matrix.h"
#include "scanner.h"
#include "sender.h"
#include "translator.h"
template <int R, int C>
class Controller {
public:
Controller(Layout<R,C>* layout, Scanner<R,C>* scanner, Sender* sender)
: layout_(layout), scanner_(scanner), sender_(sender) {}
void Scan() {
Matrix<R, C> new_matrix = scanner_->Scan();
Entry entries[kMaxEvents];
int num_entries = matrix_.Difference(new_matrix, kMaxEvents, entries);
auto translator = layout_->translator();
if (num_entries > 0) {
Events events = layout_->Interpret(num_entries, entries);
do {
if (translator) {
translator->Input(events, sender_);
} else {
sender_->Send(events);
}
} while (events.ClearTapping());
} else {
if (translator) {
translator->AutoRepeat();
}
}
}
private:
Layout<R,C>* const layout_;
Scanner<R,C>* const scanner_;
Sender* const sender_;
Matrix<R,C> matrix_;
};
#endif