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Normalize pawn scores (#585)
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eduherminio authored Jan 5, 2024
1 parent e390125 commit 91989e6
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions src/Lynx/EvaluationConstants.cs
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,14 @@ namespace Lynx;
public static class EvaluationConstants
{
/// <summary>
/// 21454 games, 16+0.16, UHO_XXL_+0.90_+1.19.epd
/// Retained (W,D,L) = (486074, 1108791, 487345) positions.
/// 26799 games, 20+0.2, UHO_XXL_+0.90_+1.19.epd
/// Retained (W,D,L) = (695493, 1473130, 695796) positions.
/// </summary>
public const int EvalNormalizationCoefficient = 138;
public const int EvalNormalizationCoefficient = 90;

public static readonly double[] As = [-25.59900221, 175.23377472, -145.09355540, 133.49051930];
public static readonly double[] As = [-22.42003433, 164.85211203, -163.90358958, 112.35539471];

public static readonly double[] Bs = [-14.14613328, 84.98205725, -101.16332276, 120.88906952];
public static readonly double[] Bs = [-11.46115172, 75.58863284, -86.52557504, 85.45272407];

#pragma warning disable IDE0055 // Discard formatting in this region

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