You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm opening this issue as a place for ideas for the new maps, their content and features. Feel free to post your ideas and map sketches.
My ideas for new maps:
"Watermill" left to Agrawos. One of the NPCs in Agrawos says 'Hey y'all, this town is soo famous for its' craaazy plants. Especially Wheeto, from which healing potions can be made.". I think we can put a NPC miller there that for completing a quest could teach a player how to make healing potions out of catched Wheetos, maybe using his mill, maybe make some kind of crafting system
"Labyrinth" a big labyrinth map south of watermill, in its remote corners a few interesting ground and plant type and poketes can be found (Rosi, Dicko)
"Route 8" south from labyrinth, a vertical passage with electric poketes
"Electroville" an industrial town, (maybe with the power plant, where there could be some kind of quest)
This is very early idea i didn't think much about, but we can also add further down the road two competing villages one fire-themed, one ice-themed. There could be some kind of quest that forces you to help one of them (but you can choose which one it is) and as a result you will be loved in one village, but hated in the other resulting in you not being able to obtain one of the poketes, thus forcing you to trade with players that chose the help the other village.
The text was updated successfully, but these errors were encountered:
I'm opening this issue as a place for ideas for the new maps, their content and features. Feel free to post your ideas and map sketches.
My ideas for new maps:
"Watermill" left to Agrawos. One of the NPCs in Agrawos says 'Hey y'all, this town is soo famous for its' craaazy plants. Especially Wheeto, from which healing potions can be made.". I think we can put a NPC miller there that for completing a quest could teach a player how to make healing potions out of catched Wheetos, maybe using his mill, maybe make some kind of crafting system
"Labyrinth" a big labyrinth map south of watermill, in its remote corners a few interesting ground and plant type and poketes can be found (Rosi, Dicko)
"Route 8" south from labyrinth, a vertical passage with electric poketes
"Electroville" an industrial town, (maybe with the power plant, where there could be some kind of quest)
This is very early idea i didn't think much about, but we can also add further down the road two competing villages one fire-themed, one ice-themed. There could be some kind of quest that forces you to help one of them (but you can choose which one it is) and as a result you will be loved in one village, but hated in the other resulting in you not being able to obtain one of the poketes, thus forcing you to trade with players that chose the help the other village.
The text was updated successfully, but these errors were encountered: