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@SBanksX Did you run any performance tests after fixing all those floating point issues? I'd be interested in knowing how this implementation compares to https://github.com/mfogel/polygon-clipping.
Of course I can run the tests myself, but I am guessing there is a high chance you run them already while or after implementing the changes. 😊
@Peque Many of the tests come from the polygon-clipping library, which crashes on the test cases, so it doesn't matter if polygon-clipping is faster if it doesn't work.
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