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Releases: lucasluqui/KnightLauncher

KnightLauncher 1.2.3

25 Apr 04:02
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Changed launcher style (more styles coming later on, currently only Dark available), miscellaneous backend changes. A new method to start the game in 64-bit without patching the Java VM was implemented, but only affects Standalone users. Steam's will also arrive later on.

KnightLauncher 1.2.2

10 Apr 21:20
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Changed 3rd party requests to use HTTPS protocol instead of HTTP.

KnightLauncher 1.2.1

26 Mar 01:09
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Fixed an error where KnightLauncher.properties wasn't being generated correctly and ModListGUI not being rendered when there's no mods installed.

KnightLauncher 1.2.0

24 Mar 21:40
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Internal changes to Compressor module, unzipping and hashing methods. Implementation of Mod API (mod.json).

KnightLauncher 1.1.1

22 Mar 18:28
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Now shows current players in game, made some fixes on how we render Japanese translations.

KnightLauncher 1.1.0

17 Mar 21:51
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Visuals redesign, tweets now load properly and JVM patching is enabled once again.

KnightLauncher 1.0.4

16 Mar 15:46
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Implemented new unzipping methods, using zip4j. Changes to how, what and where we log stuff.

KnightLauncher 1.0.3

05 Mar 17:16
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Translation updates, changes to how we notify about newer versions.

KnightLauncher 1.0.2

05 Mar 03:45
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Minor bugs from past version were addressed.

KnightLauncher 1.0.1

04 Mar 16:10
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Support for Japanese translation, minimal changes to user interfaces.