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CaballeroB1.java
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CaballeroB1.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class CaballeroB1 here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class CaballeroB1 extends Actor
{
private int vSpeed = 0;
private int acceleration = 1;
private int jumpHeight = -10;
private GreenfootImage reversa = new GreenfootImage("image (1).png");
private GreenfootImage aga1 = new GreenfootImage("normal2.png");
private GreenfootImage aga2 = new GreenfootImage("image (5).png");
private GreenfootImage avanza = new GreenfootImage("normal1.png");
private GreenfootImage pega = new GreenfootImage("golpe-normal1.png");
private GreenfootImage def = new GreenfootImage("guardia2.1.png");
private int frame = 1;
private int animationCounter = 0;
/**
* Act - do whatever the caballero wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
moveDer();
moveIzq();
golpea();
cubrirse();
checkFalling();
collect();
animationCounter ++;
jabaliB();
}
public void jabaliB()
{
Actor Caballero;
Caballero = getOneObjectAtOffset(0,0,bossJabaliN1.class);
if(Caballero != null && Greenfoot.isKeyDown("P"))
{
World MyWorld;
MyWorld = getWorld();
MyWorld.removeObject(Caballero);
}
}
public void animacion()
{
if(frame == 1)
{
setImage(aga1);
}
else if(frame == 2)
{
setImage(avanza);
frame=1;
return;
}
frame++;
}
public void animacionIzq()
{
if(frame == 1)
{
setImage(aga2);
}
else if(frame == 2)
{
setImage(reversa);
frame=1;
return;
}
frame++;
}
private void fall()
{
setLocation(getX(), getY() + vSpeed);
vSpeed = vSpeed + acceleration;
}
public void golpea()
{
if(Greenfoot.isKeyDown("p"))
{
setImage(pega);
}
}
public void cubrirse()
{
if(Greenfoot.isKeyDown("w"))
{
setImage(def);
}
}
public void moveDer()
{
if(animationCounter % 25 == 0)
animacion();
if(Greenfoot.isKeyDown("d"))
{
move(3);
if(animationCounter % 25 == 0)
animacion();
}
if(Greenfoot.isKeyDown("space")&&(onGround()==true)||Greenfoot.isKeyDown("space")&&(onPlataforma()==true))
{
vSpeed = jumpHeight;
fall();
}
}
public void moveIzq()
{
if(Greenfoot.isKeyDown("a"))
{
move(-3);
if(animationCounter % 25 == 0)
animacionIzq();
}
if(Greenfoot.isKeyDown("space")&&(onGround()==true)||Greenfoot.isKeyDown("space")&&(onPlataforma()==true))
{
vSpeed = jumpHeight;
fall();
}
}
boolean onGround()
{
Actor under = getOneObjectAtOffset(0, getImage().getHeight()/2, Ground.class);
return under != null;
}
boolean onPlataforma()
{
Actor under = getOneObjectAtOffset(0, getImage().getHeight()/2, Plataforma.class);
return under != null;
}
public void checkFalling()
{
if(onGround()==false)
{
fall();
}
if(onGround()==true)
{
vSpeed = 0;
}
if(onPlataforma()==false)
{
fall();
}
if(onPlataforma()==true)
{
vSpeed = 0;
}
}
public void collect()
{
Actor espada = getOneIntersectingObject(Espada.class);
{
if(espada!=null)
{
World world;
world = getWorld();
getWorld().removeObject(espada);
BossN1 mundo = (BossN1)world;
Greenfoot.setWorld(new scrollN2());
}
}
}
}