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What happens is that I set the "gless" option to false because it doesn't let me start the OpenGL context, throwing the error:
GlfwError: 65542 WGL: OpenGL ES requested but WGL_ARB_create_context_es2_profile is unavailable
error: Uncaught Error: Failed to create window
throw new Error("Failed to create window");
^
at new WindowGlfw (https://deno.land/x/[email protected]/src/platform/glfw/window.ts:659:13)
at createWindow (https://deno.land/x/[email protected]/src/platform/mod.ts:32:10)
at new WebGLCanvas (https://deno.land/x/[email protected]/src/webgl/canvas.ts:18:19)
at new World (https://deno.land/x/[email protected]/src/World.ts:23:5)
at file:///C:/Users/popit/workspace/deno/kekotest/main.ts:16:15
error: Uncaught TypeError: Cannot convert object to primitive value
new BigUint64Array([BigInt(Deno.UnsafePointer.of(buf))]).buffer,
^
at BigInt ()
at WebGLRenderingContext.shaderSource (https://deno.land/x/[email protected]/src/webgl/renderingContext.ts:737:29)
at loadShader (https://deno.land/x/[email protected]/src/renderers/webgl/util.ts:41:8)
at initShaderProgram (https://deno.land/x/[email protected]/src/renderers/webgl/util.ts:15:24)
at new WebGLRenderer2D (https://deno.land/x/[email protected]/src/renderers/webgl/2d.ts:40:21)
at new World (https://deno.land/x/[email protected]/src/World.ts:29:21)
at file:///C:/Users/popit/workspace/deno/kekotest/main.ts:8:14
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