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Imports UIKit for macOS (I presume for UIImage?)
The text was updated successfully, but these errors were encountered:
Not works too. Still not solved?
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UIKit is not available when building for macOS. Consider using #if canImport(UIKit) to conditionally import this framework. Need just add this.
#if canImport(UIKit)
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Imports UIKit for macOS (I presume for UIImage?)
The text was updated successfully, but these errors were encountered: