diff --git a/GameData/JetSoundsUpdated/Patches/Goliath.cfg b/GameData/JetSoundsUpdated/Patches/Goliath.cfg index 48a6850..54dd78b 100644 --- a/GameData/JetSoundsUpdated/Patches/Goliath.cfg +++ b/GameData/JetSoundsUpdated/Patches/Goliath.cfg @@ -2,7 +2,7 @@ //---Goliath config by JeanTheDragon and RealPlume compatibility by theonegalen -@PART[turboFanSize2]:NEEDS[!RealPlume] +@PART[turboFanSize2]:NEEDS[!RealPlume]:NEEDS[!StockWaterfallEffects] { @EFFECTS { @@ -139,4 +139,74 @@ } } } -} \ No newline at end of file +} +@PART[turboFanSize2]:NEEDS[StockWaterfallEffects]:Final +{ + // Removes the stock effect block, and replace it with one that has no particles + !EFFECTS {} + EFFECTS + { + fx_goliath_running + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/GE90_Running_High + volume = 0.0 0.0 + volume = 0.05 0.4 + volume = 1.0 1.0 + pitch = 0.0 0.6 + pitch = 1.0 1.0 + loop = true + } + } + fx_goliath_spool + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/GE90_Running_Low + volume = 0.0 0.0 + volume = 0.05 0.7 + volume = 1.0 1.0 + pitch = 0.0 0.4 + pitch = 0.05 0.5 + pitch = 1.0 1.0 + loop = true + } + } + engage + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/GE90_Startup + volume = 1.0 + pitch = 2.0 + loop = false + } + } + disengage + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/GE90_Shutdown + volume = 1.0 + pitch = 2.0 + loop = false + } + } + flameout + { + AUDIO + { + channel = Ship + clip = sound_explosion_low + volume = 1.0 + pitch = 2.0 + loop = false + } + } + } +} diff --git a/GameData/JetSoundsUpdated/Patches/Juno.cfg b/GameData/JetSoundsUpdated/Patches/Juno.cfg index 99bcd20..3b5b382 100644 --- a/GameData/JetSoundsUpdated/Patches/Juno.cfg +++ b/GameData/JetSoundsUpdated/Patches/Juno.cfg @@ -2,7 +2,7 @@ //---Juno config by JeanTheDragon and RealPlume compatibility by theonegalen -@PART[miniJetEngine]:NEEDS[!RealPlume] +@PART[miniJetEngine]:NEEDS[!RealPlume]:NEEDS[!StockWaterfallEffects] { @EFFECTS { @@ -12,7 +12,6 @@ AUDIO { channel = Ship - clip = JetSoundsUpdated/Sounds/TFE731_Running_High volume = 0.0 0.0 volume = 0.05 0.2 @@ -123,4 +122,74 @@ } } } -} \ No newline at end of file +} +@PART[miniJetEngine]:NEEDS[StockWaterfallEffects]:Final +{ + // Removes the stock effect block, and replace it with one that has no particles + !EFFECTS {} + EFFECTS + { + fx_juno_running + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/TFE731_Running_High + volume = 0.0 0.0 + volume = 0.05 0.2 + volume = 1.0 0.5 + pitch = 0.0 1.2 + pitch = 1.0 2.0 + loop = true + } + } + fx_juno_spool + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/TFE731_Running_Low + volume = 0.0 0.0 + volume = 0.05 0.35 + volume = 1.0 0.5 + pitch = 0.0 0.6 + pitch = 0.05 0.8 + pitch = 1.0 1.5 + loop = true + } + } + engage + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/TFE731_Startup + volume = 0.8 + pitch = 2.5 + loop = false + } + } + disengage + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/TFE731_Shutdown + volume = 0.8 + pitch = 2.5 + loop = false + } + } + flameout + { + AUDIO + { + channel = Ship + clip = sound_explosion_low + volume = 1.0 + pitch = 2.0 + loop = false + } + } + } +} diff --git a/GameData/JetSoundsUpdated/Patches/Panther.cfg b/GameData/JetSoundsUpdated/Patches/Panther.cfg index 893a63b..82d3f38 100644 --- a/GameData/JetSoundsUpdated/Patches/Panther.cfg +++ b/GameData/JetSoundsUpdated/Patches/Panther.cfg @@ -10,7 +10,7 @@ } } -@PART[turboJet]:NEEDS[!RealPlume] +@PART[turboJet]:NEEDS[!RealPlume]:NEEDS[!StockWaterfallEffects] { @EFFECTS { @@ -244,4 +244,131 @@ } } } -} \ No newline at end of file +} +@PART[turboJet]:NEEDS[StockWaterfallEffects]:Final +{ + // Removes the stock effect block, and replace it with one that has no particles + !EFFECTS {} + EFFECTS + { + fx-panther-dry-spool + { + AUDIO + { + name = soundDry1 + channel = Ship + clip = JetSoundsUpdated/Sounds/GE404_Running_Low + volume = 0.0 0.0 + volume = 0.05 0.9 + volume = 1.0 1.0 + pitch = 0.0 0.5 + pitch = 0.05 0.6 + pitch = 0.33 1.0 + pitch = 1.0 1.2 + loop = true + } + AUDIO + { + name = soundDry2 + channel = Ship + clip = JetSoundsUpdated/Sounds/GE404_Running_High + volume = 0.0 0.0 + volume = 0.05 0.4 + volume = 1.0 1.0 + pitch = 0.0 0.6 + pitch = 1.0 1.0 + loop = true + } + } + + fx-panther-dry-power + { + + } + + fx-panther-wet-spool + { + AUDIO + { + name = soundWet1 + clip = JetSoundsUpdated/Sounds/GE404_Afterburner_Low + volume = 0.0 0.0 + volume = 0.05 0.9 + volume = 1.0 1.0 + pitch = 0.0 0.5 + pitch = 0.05 0.6 + pitch = 0.33 1.0 + pitch = 1.0 1.2 + loop = true + } + AUDIO + { + name = soundWet2 + channel = Ship + clip = JetSoundsUpdated/Sounds/GE404_Afterburner_High + volume = 0.0 0.0 + volume = 0.1 0.3 + volume = 1.0 0.5 + pitch = 0.0 0.5 + pitch = 0.33 0.8 + pitch = 1.0 1.5 + loop = true + } + } + + fx-panther-wet-running + { + AUDIO + { + name = soundWet3 + channel = Ship + clip = JetSoundsUpdated/Sounds/GE404_Afterburner_High + volume = 0.0 0.0 + volume = 0.1 0.3 + volume = 1.0 0.5 + pitch = 0.0 0.5 + pitch = 0.33 0.8 + pitch = 1.0 1.5 + loop = true + } + } + engage + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/GE404_Startup + volume = 1.0 + pitch = 2.0 + loop = false + } + } + disengage + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/GE404_Shutdown + volume = 1.0 + pitch = 2.0 + loop = false + } + } + flameout + { + PREFAB_PARTICLE + { + prefabName = fx_exhaustSparks_flameout_2 + transformName = smokePoint + oneShot = true + } + AUDIO + { + channel = Ship + clip = sound_explosion_low + volume = 1 + pitch = 2.0 + loop = false + } + } + } diff --git a/GameData/JetSoundsUpdated/Patches/RAPIER.cfg b/GameData/JetSoundsUpdated/Patches/RAPIER.cfg index cd40bf7..3585e37 100644 --- a/GameData/JetSoundsUpdated/Patches/RAPIER.cfg +++ b/GameData/JetSoundsUpdated/Patches/RAPIER.cfg @@ -16,7 +16,7 @@ } } -@PART[RAPIER]:NEEDS[!RealPlume] +@PART[RAPIER]:NEEDS[!RealPlume]:NEEDS[!StockWaterfallEffects] { @EFFECTS { @@ -253,3 +253,111 @@ } } } +@PART[RAPIER]:NEEDS[StockWaterfallEffects]:Final +{ + // Removes the stock effect block, and replace it with one that has no particles + !EFFECTS {} + EFFECTS + { + fx-rapier-closedcycle-running + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/RAPIER_Rocket_Low + volume = 0.0 0.0 + volume = 0.05 0.1 + volume = 0.5 1.0 + volume = 1.0 0.6 + pitch = 0.0 0.4 + pitch = 1.0 1.0 + loop = true + } + } + fx-rapier-airbreathing-power + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/RAPIER_Fan_Low + volume = 0.0 0.0 + volume = 0.02 0.0 + volume = 0.1 0.8 + volume = 0.2 1.0 + volume = 0.5 1.0 + pitch = 0.0 0.5 + pitch = 0.2 1.0 + pitch = 1.0 1.2 + loop = true + } + } + fx-rapier-airbreathing-spool + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/RAPIER_Fan_Low + volume = 0.0 0.0 + volume = 0.02 0.0 + volume = 0.1 0.8 + volume = 0.2 1.0 + volume = 0.5 1.0 + pitch = 0.0 0.5 + pitch = 0.2 1.0 + pitch = 1.0 1.2 + loop = true + } + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/RAPIER_Fan_High + // clip = sound_rocket_spurts + volume = 0.0 0.0 + volume = 0.5 0.4 + volume = 1.0 0.5 + pitch = 0.0 0.8 + pitch = 1.0 1.5 + loop = true + } + } + engage + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/RAPIER_Startup + volume = 0.5 + pitch = 1.0 + loop = false + } + } + disengage + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/RAPIER_Shutdown + volume = 0.5 + pitch = 1.0 + loop = false + } + } + flameout + { + PREFAB_PARTICLE + { + prefabName = fx_exhaustSparks_flameout_2 + transformName = smokePoint + oneShot = true + } + AUDIO + { + channel = Ship + clip = sound_explosion_low + volume = 1.0 + pitch = 2.0 + loop = false + } + } + } +} diff --git a/GameData/JetSoundsUpdated/Patches/Wheesley.cfg b/GameData/JetSoundsUpdated/Patches/Wheesley.cfg index 6f49afb..00ae97e 100644 --- a/GameData/JetSoundsUpdated/Patches/Wheesley.cfg +++ b/GameData/JetSoundsUpdated/Patches/Wheesley.cfg @@ -2,7 +2,7 @@ //---Wheesley config by JeanTheDragon and PlumeParty/PlumeParty/RealPlume compatibility by theonegalen -@PART[JetEngine]:NEEDS[!RealPlume] +@PART[JetEngine]:NEEDS[!RealPlume]:NEEDS:[!StockWaterfallEffects] { @EFFECTS { @@ -135,4 +135,74 @@ } } } -} \ No newline at end of file +} +@PART[JetEngine]:NEEDS[StockWaterfallEffects]:Final +{ + // Removes the stock effect block, and replace it with one that has no particles + !EFFECTS {} + EFFECTS + { + fx_wheesley_running + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/CFM56_Running_High + volume = 0.0 0.0 + volume = 0.05 0.2 + volume = 1.0 0.5 + pitch = 0.0 1.2 + pitch = 1.0 2.0 + loop = true + } + } + fx_wheesley_spool + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/CFM56_Running_Low + volume = 0.0 0.0 + volume = 0.05 0.35 + volume = 1.0 0.5 + pitch = 0.0 0.6 + pitch = 0.05 0.8 + pitch = 1.0 1.5 + loop = true + } + } + engage + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/CFM56_Startup + volume = 0.8 + pitch = 2.5 + loop = false + } + } + disengage + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/CFM56_Shutdown + volume = 0.8 + pitch = 2.5 + loop = false + } + } + flameout + { + AUDIO + { + channel = Ship + clip = sound_explosion_low + volume = 1.0 + pitch = 2.0 + loop = false + } + } + } +} diff --git a/GameData/JetSoundsUpdated/Patches/Whiplash.cfg b/GameData/JetSoundsUpdated/Patches/Whiplash.cfg index f66d5b5..2f95112 100644 --- a/GameData/JetSoundsUpdated/Patches/Whiplash.cfg +++ b/GameData/JetSoundsUpdated/Patches/Whiplash.cfg @@ -1,7 +1,7 @@ //---JetEngineSounds Continued //---Whiplash config by JeanTheDragon and RealPlume compatibility by theonegalen -@PART[turboFanEngine]:NEEDS[!RealPlume] +@PART[turboFanEngine]:NEEDS[!RealPlume]:NEEDS[!StockWaterfallEffects] { @EFFECTS { @@ -137,4 +137,91 @@ } } } -} \ No newline at end of file +} + +@PART[turboFanEngine]:NEEDS[StockWaterfallEffects]:Final +{ + // Removes the stock effect block, and replace it with one that has no particles + !EFFECTS {} + EFFECTS + { + fx_whiplash_spool + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/RR_Olympus_Running_High + // clip = sound_rocket_spurts + volume = 0.0 0.0 + volume = 0.5 0.4 + volume = 1.0 0.5 + pitch = 0.0 0.8 + pitch = 1.0 1.5 + loop = true + } + } + + fx_whiplash_power + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/RR_Olympus_Running_Low + volume = 0.0 0.0 + volume = 0.02 0.0 + volume = 0.1 0.8 + volume = 0.2 1.0 + volume = 0.5 1.0 + pitch = 0.0 0.5 + pitch = 0.2 1.0 + pitch = 1.0 1.2 + loop = true + } + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/RR_Olympus_Running_High + // clip = sound_rocket_spurts + volume = 0.0 0.0 + volume = 0.5 0.4 + volume = 1.0 0.5 + pitch = 0.0 0.8 + pitch = 1.0 1.5 + loop = true + } + } + engage + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/RR_Olympus_Startup + volume = 1.0 + pitch = 2.0 + loop = false + } + } + disengage + { + AUDIO + { + channel = Ship + clip = JetSoundsUpdated/Sounds/RR_Olympus_Shutdown + volume = 1.0 + pitch = 2.0 + loop = false + } + } + flameout + { + AUDIO + { + channel = Ship + clip = sound_explosion_low + volume = 1 + pitch = 2.0 + loop = false + } + } + } +}