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A general case is that one may want to send a message later, like do something after 10 secs, or do something when mouse clicks next time, instead of doing something right now
planned effect:
type LayerMsg=...|LayerMsgDelayedOnce(EnvC->MaybeLayerMsg)-- triggered only once|LayerMsgDelayed(EnvC->MaybeLayerMsg)-- always valid
example1: If one want to send 1 to a layer called "A" when mouse is clicked next time
1
to a layer called"A"
when mouse is clicked next time1
to layer"A"
after some time, then writethis will start counting time after next
Tick
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