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array.c
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array.c
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#include <string.h>
#include <stdlib.h>
#include "array.h"
#include "utils.h"
/* if it grows down, the InitialCount will be ignored. Otherwise, TheFirstAddress will be ignored. */
int Array_Init(__in Array *a, __in int DataLength, __in int InitialCount, __in BOOL GrowsDown, __in void *TheFirstAddress /* The first means the biggest address*/)
{
if( InitialCount < 0)
return 1;
a->DataLength = DataLength;
a->Used = 0;
if( GrowsDown == FALSE )
{
if( InitialCount > 0 )
{
a->Data = SafeMalloc(DataLength * InitialCount);
if( a->Data == NULL )
return 2;
memset(a->Data, 0, DataLength * InitialCount);
} else {
a->Data = NULL;
}
a->Allocated = InitialCount;
} else {
a->Allocated = -1;
a->Data = TheFirstAddress;
}
return 0;
}
/* Subscripts are always non-negative. */
void *Array_GetBySubscript(__in const Array *a, __in int Subscript)
{
if( Subscript >= 0 && Subscript < a->Used )
{
if( a->Allocated < 0 )
{
Subscript *= (-1);
}
return (void *)((a->Data) + (a->DataLength) * Subscript);
} else {
return NULL;
}
}
void *Array_GetThis(__in const Array *a, __in const void *Position)
{
const char *pos = Position;
if( pos == NULL )
{
return NULL;
} else {
int n = (pos - a->Data) / a->DataLength;
return (void *)(a->Data + n * a->DataLength);
}
}
void *Array_GetNext(__in const Array *a, __in const void *Position)
{
const char *pos = Position;
int n;
if( pos == NULL )
{
n = 0;
} else {
n = (pos - a->Data) / a->DataLength + 1;
}
if( n >= a->Used )
{
return NULL;
} else {
return (void *)(a->Data + n * a->DataLength);
}
}
/* Subscript returned */
int Array_PushBack(__in Array *a, __in_opt const void *Data, __in_opt void *Boundary /* Only used by grow down array */)
{
if( a->Allocated >= 0 )
{
if( a->Used == a->Allocated )
{
int NewCount = (a->Allocated) < 2 ? 2 : (a->Allocated) + (a->Allocated) / 2;
if( SafeRealloc((void **)&(a->Data), NewCount * (a->DataLength)) != 0 )
{
return -1;
}
a->Allocated = NewCount;
}
if( Data != NULL )
memcpy((a->Data) + (a->DataLength) * (a->Used), Data, a->DataLength);
return (a->Used)++;
} else {
if( Boundary != NULL && ((a->Data) + (-1) * (a->DataLength) * (a->Used)) < (char *)Boundary )
{
return -1;
} else {
if( Data != NULL )
{
memcpy((a->Data) + (-1) * (a->DataLength) * (a->Used), Data, a->DataLength);
}
return (a->Used)++;
}
}
}
void *Array_SetToSubscript(Array *a, int Subscript, const void *Data)
{
if( a->Allocated >= 0 )
{
if( Subscript >= a->Allocated )
{
if( SafeRealloc((void **)&(a->Data), (Subscript + 1) * (a->DataLength)) != 0 )
return NULL;
a->Allocated = Subscript + 1;
}
memcpy((a->Data) + (a->DataLength) * Subscript, Data, a->DataLength);
if( a->Used < Subscript + 1 )
a->Used = Subscript + 1;
return (a->Data) + (a->DataLength) * Subscript;
} else {
if( a->Used < Subscript + 1 )
{
a->Used = Subscript + 1;
}
memcpy((a->Data) + (-1) * (a->DataLength) * Subscript, Data, a->DataLength);
return (a->Data) + (-1) * (a->DataLength) * Subscript;
}
}
void Array_Sort(Array *a, int (*Compare)(const void *, const void *))
{
if( a->Allocated < 0 )
{
qsort(a->Data - (a->Used * a->DataLength), a->Used, a->DataLength, Compare);
} else {
qsort(a->Data, a->Used, a->DataLength, Compare);
}
}
void Array_Fill(Array *a, int Num, const void *DataSample)
{
int i;
for( i = 0; i < Num; ++i )
{
Array_SetToSubscript(a, i, DataSample);
}
}
void Array_Free(Array *a)
{
if( a->Allocated > 0 )
{
SafeFree(a->Data);
}
a->Data = NULL;
a->Used = 0;
a->Allocated = 0;
}