From a19e56736391ab3a3d87c8b91444be0c88e8b594 Mon Sep 17 00:00:00 2001 From: ema Date: Thu, 25 Jul 2024 16:06:25 +0800 Subject: [PATCH] bump version --- README.md | 13 +------------ src/PresentMonFps.csproj | 10 +++++----- 2 files changed, 6 insertions(+), 17 deletions(-) diff --git a/README.md b/README.md index a5f6429..b0b8e71 100644 --- a/README.md +++ b/README.md @@ -4,18 +4,12 @@ # PresentMonFps -The PresentMon .NET Wrapper for FPS. +The PresentMon .NET Wrapper for calculating FPS. ## Installation **Nuget**:https://www.nuget.org/packages/PresentMonFps -**PackageReference** - -```xaml - -``` - ## Demo ```c# @@ -48,8 +42,3 @@ See more from [PresentMon.SampleWPF](https://github.com/lemutec/PresentMonFps/tr [MIT](https://github.com/lemutec/PresentMonFps/blob/v2/LICENSE) -## Q&A - -Q. What's the diff with v1? - -A. C++ Library and UAC is not necessary anymore, the method of `ForeverAsync` is more faster. diff --git a/src/PresentMonFps.csproj b/src/PresentMonFps.csproj index afdd202..3f9b2a3 100644 --- a/src/PresentMonFps.csproj +++ b/src/PresentMonFps.csproj @@ -4,16 +4,16 @@ Library netstandard2.0 PresentMonFps - 2.0.3 - 2.0.3 - 2.0.3 - $(VersionPrefix)2.0.3 + 2.0.4 + 2.0.4 + 2.0.4 + $(VersionPrefix)2.0.4 12.0 enable Lemutec Lemutec PresentMonFps - The PresentMon .NET Wrapper for FPS. + The PresentMon .NET Wrapper for calculating FPS. https://github.com/lemutec/PresentMonFps README.md https://github.com/lemutec/PresentMonFps