diff --git a/docs/pages/quick-start.mdx b/docs/pages/quick-start.mdx index 4864949569..d9c6434ce3 100644 --- a/docs/pages/quick-start.mdx +++ b/docs/pages/quick-start.mdx @@ -64,7 +64,7 @@ There are a few key files we will be going over: - `mud.config.ts` defines then auto-generates tables in `src/codegen/tables`. - `src/systems` is where all logic you write for your application will live, we’ll explore this via the default `IncrementSystem.sol` -- `PostDeploy.s.sol` which populates tables with initial data if necessary. This could be useful to build a game with a predefined map, like in [Emojimon](./emojimon), for example. +- `PostDeploy.s.sol` which populates tables with initial data if necessary. This could be useful to build a game with a predefined map, like in [Emojimon](./tutorials/emojimon), for example. Let’s dive into `mud.config.ts` in more detail.