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three.cs - code no longer maintained

C# and OpenTK implementation of Three.js

All the fun of Three.js, now using C# and OpenTK for the OpenGL rendering.

The aim of the Three.cs library is to be as close as possible to Three.js project, so that applications are as easy to port from one environment to another - taking into account the different capabilities of the programming languages.

Note: Some JavaScript classes are created 'on-the-fly' during the execution of the renderer. C# does not easily allow dynamic creation of classes, these classes are pre-baked.

(The library is far from being finished, with a handfull of fully working examples, so still needs a lot of work.)

Usage

Download the library and open it in Visual Studio (the project includes both Library and Demos) and should run straight out of the box.

Screenshot

Working Examples