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Color river shores / waterfalls with shores / cliffs differently #251
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Would need information on what each tile type/rotation/variant needs to look like when drawn; there's a LOT of combinations that I don't want to document (myself). |
Tell me what format you want the list in and I'll document it. I've struggled with this for long enough that I remember a quarter of them |
Would need a spreadsheet of sorts listing: model | variant | rotation | appearance a model can have multiple variants, and each of those permutations can be rotated. You can probably get away with describing just model-variant permutations, since rotations are likely a 90degree turn (same for all). |
what i found is for river / cliff sections, all the variant does is give it a slight texture change to make it look less samey. You could easily randomize variant for these tiles with no functional difference, but a very slight graphical variation. There should be a checkbox for random variant added to the field item editor, it;d actually be quite handy I'll work on making a sheet up today and tomorrow |
Agree with the above. Select and copy/change to the wrong tile, and that part of map becomes glitchy in game, with see through areas or areas you cannot change or interact with in game. |
test save - tile types.zip |
Done river and cliffs. waterfalls are going to be a pain to try and describe because they deal with water, cliffs, and land. figured out how you're going to draw them yet? |
Edit: All tiles done! some descriptions are missing, but all ground tiles have been documented! |
Any update on this? I'd work on implementing it myself but I've never used C# before. |
Open issues are essentially a 'to do' list. Some can be done easily, and others will take time. Just give the developers time. |
Corgano, the list you posted is missing data for inclines |
Right i hadn't gotten around to those yet. Inclines are very simple, all
the same length and only 90 degrees, i can catalog them in a bit
…On Sun, Jun 7, 2020, 7:24 AM Possum80 ***@***.***> wrote:
Corgano, the list you posted is missing data for inclines
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If you mean the editor in general, this is really NOT the place to ask.
Checking say the releases page or main page for the project will tell you
more.
If you mean coloring the shores / inclines better, this is a request
thread. Something that was never in an update can't "still work" because it
never worked.
…On Tue, Jan 26, 2021 at 2:42 PM Anonymous ***@***.***> wrote:
Does this still work in the latest update?
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I know this is a necro, but I am sad that this was never implemented, you did amazing work getting them all done, and it would have been absolutely awesome to have them in the editor! |
Currently, All river / water tiles (and cliffs!) appear the same in the editor, making it VERY difficult to edit rivers without remembering the ID's of each corner, plus their orientation. This also applies to waterfalls!
I don't know if the field item editor (more a map editor at this point) supports graphics for the tiles, but it would REALLY help if there was some differentiation.
In this example I colored some of the tiles to make it MUCH more apparent what kind of river / waterfall they are. It is immiedietly obvious what each tile is. Before all the river tiles were just straight blue! The same can be done for cliffs - they behave very similarly.
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