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MySocket.cpp
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MySocket.cpp
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/*========================================================
** University of Illinois/NCSA
** Open Source License
**
** Copyright (C) 2011,The Board of Trustees of the University of
** Illinois. All rights reserved.
**
** Developed by:
**
** Research Group of Professor Sam King in the Department of Computer
** Science The University of Illinois at Urbana-Champaign
** http://www.cs.uiuc.edu/homes/kingst/Research.html
**
** Copyright (C) Sam King
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and associated documentation files (the
** Software), to deal with the Software without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Software, and to
** permit persons to whom the Software is furnished to do so, subject to
** the following conditions:
**
** Redistributions of source code must retain the above copyright notice,
** this list of conditions and the following disclaimers.
**
** Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimers in the
** documentation and/or other materials provided with the distribution.
** Neither the names of Sam King or the University of Illinois,
** nor the names of its contributors may be used to endorse or promote
** products derived from this Software without specific prior written
** permission.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR
** ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE SOFTWARE.
**==========================================================
*/
#include "MySocket.h"
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <string.h>
#include <netdb.h>
#include <netinet/in.h>
#include <string>
using namespace std;
MySocket::MySocket(const char *inetAddr, int port)
{
struct sockaddr_in server;
struct addrinfo hints;
struct addrinfo *res;
// set up the new socket (TCP/IP)
sockFd = socket(AF_INET,SOCK_STREAM,0);
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
int ret = getaddrinfo(inetAddr, NULL, &hints, &res);
if(ret != 0) {
string str;
str = string("Could not get host ") + string(inetAddr);
throw MySocketException(str.c_str());
}
server.sin_addr = ((struct sockaddr_in *) (res->ai_addr))->sin_addr;
server.sin_port = htons((short) port);
server.sin_family = AF_INET;
freeaddrinfo(res);
// conenct to the server
if( connect(sockFd, (struct sockaddr *) &server,
sizeof(server)) == -1 ) {
throw MySocketException("Did not connect to the server");
}
}
MySocket::MySocket(void)
{
sockFd = -1;
}
MySocket::MySocket(int socketFileDesc)
{
sockFd = socketFileDesc;
}
MySocket::~MySocket(void)
{
close();
}
int MySocket::write(const void *buffer, int len)
{
if(sockFd<0) return ENOT_CONNECTED;
int ret = ::write(sockFd, buffer, len);
if(ret != len) return ESOCKET_ERROR;
return ret;
}
bool MySocket::write_bytes(string buffer)
{
return write_bytes(buffer.c_str(), buffer.size());
}
bool MySocket::write_bytes(const void *buffer, int len)
{
const unsigned char *buf = (const unsigned char *) buffer;
int bytesWritten = 0;
while(len > 0) {
bytesWritten = this->write(buf, len);
if(bytesWritten <= 0) {
return false;
}
buf += bytesWritten;
len -= bytesWritten;
}
return true;
}
int MySocket::read(void *buffer, int len)
{
if(sockFd<0) return ENOT_CONNECTED;
int ret = ::read(sockFd, buffer, len);
if(ret == 0) return ECONN_CLOSED;
if(ret < 0) return ESOCKET_ERROR;
return ret;
}
void MySocket::close(void)
{
if(sockFd<0) return;
::close(sockFd);
sockFd = -1;
}