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A game is currently a scenario (limited list of names, see RRLibrary / ImplementedScenario, make sure there are translations for these and use them) and a list of users. This should be written into the DB with currentRound = 0. And it should use the game adapter to call the initializegame method (which will then move it from round 0 to 1) or something.
The text was updated successfully, but these errors were encountered:
A game is currently a scenario (limited list of names, see RRLibrary / ImplementedScenario, make sure there are translations for these and use them) and a list of users. This should be written into the DB with currentRound = 0. And it should use the game adapter to call the initializegame method (which will then move it from round 0 to 1) or something.
The text was updated successfully, but these errors were encountered: