forked from ryancdotorg/brainflayer
-
Notifications
You must be signed in to change notification settings - Fork 2
/
ripemd160_256.c
286 lines (249 loc) · 10.1 KB
/
ripemd160_256.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
#define _RIPEMD160_C_ 1
#include "ripemd160_256.h"
// adapted by Pieter Wuille in 2012; all changes are in the public domain
// modified by Ryan Castellucci in 2015; all changes are in the public domain
/*
*
* RIPEMD160.c : RIPEMD-160 implementation
*
* Written in 2008 by Dwayne C. Litzenberger <[email protected]>
*
* ===================================================================
* The contents of this file are dedicated to the public domain. To
* the extent that dedication to the public domain is not available,
* everyone is granted a worldwide, perpetual, royalty-free,
* non-exclusive license to exercise all rights associated with the
* contents of this file for any purpose whatsoever.
* No rights are reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
* ===================================================================
*
* Country of origin: Canada
*
* This implementation (written in C) is based on an implementation the author
* wrote in Python.
*
* This implementation was written with reference to the RIPEMD-160
* specification, which is available at:
* http://homes.esat.kuleuven.be/~cosicart/pdf/AB-9601/
*
* It is also documented in the _Handbook of Applied Cryptography_, as
* Algorithm 9.55. It's on page 30 of the following PDF file:
* http://www.cacr.math.uwaterloo.ca/hac/about/chap9.pdf
*
* The RIPEMD-160 specification doesn't really tell us how to do padding, but
* since RIPEMD-160 is inspired by MD4, you can use the padding algorithm from
* RFC 1320.
*
* According to http://www.users.zetnet.co.uk/hopwood/crypto/scan/md.html:
* "RIPEMD-160 is big-bit-endian, little-byte-endian, and left-justified."
*/
#include <stdint.h>
#include <string.h>
#define RIPEMD160_DIGEST_SIZE 20
#define BLOCK_SIZE 64
/* cyclic left-shift the 32-bit word n left by s bits */
#define ROL(s, n) (((n) << (s)) | ((n) >> (32-(s))))
/* Initial values for the chaining variables.
* This is just 0123456789ABCDEFFEDCBA9876543210F0E1D2C3 in little-endian. */
static const uint32_t initial_h[5] = { 0x67452301u, 0xEFCDAB89u, 0x98BADCFEu, 0x10325476u, 0xC3D2E1F0u };
/* Ordering of message words. Based on the permutations rho(i) and pi(i), defined as follows:
*
* rho(i) := { 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8 }[i] 0 <= i <= 15
*
* pi(i) := 9*i + 5 (mod 16)
*
* Line | Round 1 | Round 2 | Round 3 | Round 4 | Round 5
* -------+-----------+-----------+-----------+-----------+-----------
* left | id | rho | rho^2 | rho^3 | rho^4
* right | pi | rho pi | rho^2 pi | rho^3 pi | rho^4 pi
*/
/* Left line */
static const uint8_t RL[5][16] = {
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }, /* Round 1: id */
{ 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8 }, /* Round 2: rho */
{ 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12 }, /* Round 3: rho^2 */
{ 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2 }, /* Round 4: rho^3 */
{ 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13 } /* Round 5: rho^4 */
};
/* Right line */
static const uint8_t RR[5][16] = {
{ 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12 }, /* Round 1: pi */
{ 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2 }, /* Round 2: rho pi */
{ 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13 }, /* Round 3: rho^2 pi */
{ 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14 }, /* Round 4: rho^3 pi */
{ 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11 } /* Round 5: rho^4 pi */
};
/*
* Shifts - Since we don't actually re-order the message words according to
* the permutations above (we could, but it would be slower), these tables
* come with the permutations pre-applied.
*/
/* Shifts, left line */
static const uint8_t SL[5][16] = {
{ 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8 }, /* Round 1 */
{ 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12 }, /* Round 2 */
{ 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5 }, /* Round 3 */
{ 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12 }, /* Round 4 */
{ 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 } /* Round 5 */
};
/* Shifts, right line */
static const uint8_t SR[5][16] = {
{ 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6 }, /* Round 1 */
{ 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11 }, /* Round 2 */
{ 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5 }, /* Round 3 */
{ 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8 }, /* Round 4 */
{ 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 } /* Round 5 */
};
/* static padding for 256 bit input */
static const uint8_t pad256[32] = {
0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
/* length 256 bits, little endian uint64_t */
0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
/* Boolean functions */
#define F1(x, y, z) ((x) ^ (y) ^ (z))
#define F2(x, y, z) (((x) & (y)) | (~(x) & (z)))
#define F3(x, y, z) (((x) | ~(y)) ^ (z))
#define F4(x, y, z) (((x) & (z)) | ((y) & ~(z)))
#define F5(x, y, z) ((x) ^ ((y) | ~(z)))
/* Round constants, left line */
static const uint32_t KL[5] = {
0x00000000u, /* Round 1: 0 */
0x5A827999u, /* Round 2: floor(2**30 * sqrt(2)) */
0x6ED9EBA1u, /* Round 3: floor(2**30 * sqrt(3)) */
0x8F1BBCDCu, /* Round 4: floor(2**30 * sqrt(5)) */
0xA953FD4Eu /* Round 5: floor(2**30 * sqrt(7)) */
};
/* Round constants, right line */
static const uint32_t KR[5] = {
0x50A28BE6u, /* Round 1: floor(2**30 * cubert(2)) */
0x5C4DD124u, /* Round 2: floor(2**30 * cubert(3)) */
0x6D703EF3u, /* Round 3: floor(2**30 * cubert(5)) */
0x7A6D76E9u, /* Round 4: floor(2**30 * cubert(7)) */
0x00000000u /* Round 5: 0 */
};
static inline void byteswap32(uint32_t *v)
{
union { uint32_t w; uint8_t b[4]; } x, y;
x.w = *v;
y.b[0] = x.b[3];
y.b[1] = x.b[2];
y.b[2] = x.b[1];
y.b[3] = x.b[0];
*v = y.w;
/* Wipe temporary variables */
x.w = y.w = 0;
}
static inline void byteswap_digest(uint32_t *p)
{
unsigned int i;
for (i = 0; i < 4; i++) {
byteswap32(p++);
byteswap32(p++);
byteswap32(p++);
byteswap32(p++);
}
}
/* The RIPEMD160 compression function. */
static inline void ripemd160_rawcompress(void *pbuf, void *ph)
{
uint8_t w, round;
uint32_t T;
uint32_t AL, BL, CL, DL, EL; /* left line */
uint32_t AR, BR, CR, DR, ER; /* right line */
uint32_t *buf = pbuf;
uint32_t *h = ph;
/* Byte-swap the buffer if we're on a big-endian machine */
#ifdef PCT_BIG_ENDIAN
byteswap_digest(buf);
#endif
/* initialize state */
memcpy(h, initial_h, RIPEMD160_DIGEST_SIZE);
/* Load the left and right lines with the initial state */
AL = AR = h[0];
BL = BR = h[1];
CL = CR = h[2];
DL = DR = h[3];
EL = ER = h[4];
/* Round 1 */
round = 0;
for (w = 0; w < 16; w++) { /* left line */
T = ROL(SL[round][w], AL + F1(BL, CL, DL) + buf[RL[round][w]] + KL[round]) + EL;
AL = EL; EL = DL; DL = ROL(10, CL); CL = BL; BL = T;
}
for (w = 0; w < 16; w++) { /* right line */
T = ROL(SR[round][w], AR + F5(BR, CR, DR) + buf[RR[round][w]] + KR[round]) + ER;
AR = ER; ER = DR; DR = ROL(10, CR); CR = BR; BR = T;
}
/* Round 2 */
round++;
for (w = 0; w < 16; w++) { /* left line */
T = ROL(SL[round][w], AL + F2(BL, CL, DL) + buf[RL[round][w]] + KL[round]) + EL;
AL = EL; EL = DL; DL = ROL(10, CL); CL = BL; BL = T;
}
for (w = 0; w < 16; w++) { /* right line */
T = ROL(SR[round][w], AR + F4(BR, CR, DR) + buf[RR[round][w]] + KR[round]) + ER;
AR = ER; ER = DR; DR = ROL(10, CR); CR = BR; BR = T;
}
/* Round 3 */
round++;
for (w = 0; w < 16; w++) { /* left line */
T = ROL(SL[round][w], AL + F3(BL, CL, DL) + buf[RL[round][w]] + KL[round]) + EL;
AL = EL; EL = DL; DL = ROL(10, CL); CL = BL; BL = T;
}
for (w = 0; w < 16; w++) { /* right line */
T = ROL(SR[round][w], AR + F3(BR, CR, DR) + buf[RR[round][w]] + KR[round]) + ER;
AR = ER; ER = DR; DR = ROL(10, CR); CR = BR; BR = T;
}
/* Round 4 */
round++;
for (w = 0; w < 16; w++) { /* left line */
T = ROL(SL[round][w], AL + F4(BL, CL, DL) + buf[RL[round][w]] + KL[round]) + EL;
AL = EL; EL = DL; DL = ROL(10, CL); CL = BL; BL = T;
}
for (w = 0; w < 16; w++) { /* right line */
T = ROL(SR[round][w], AR + F2(BR, CR, DR) + buf[RR[round][w]] + KR[round]) + ER;
AR = ER; ER = DR; DR = ROL(10, CR); CR = BR; BR = T;
}
/* Round 5 */
round++;
for (w = 0; w < 16; w++) { /* left line */
T = ROL(SL[round][w], AL + F5(BL, CL, DL) + buf[RL[round][w]] + KL[round]) + EL;
AL = EL; EL = DL; DL = ROL(10, CL); CL = BL; BL = T;
}
for (w = 0; w < 16; w++) { /* right line */
T = ROL(SR[round][w], AR + F1(BR, CR, DR) + buf[RR[round][w]] + KR[round]) + ER;
AR = ER; ER = DR; DR = ROL(10, CR); CR = BR; BR = T;
}
/* Final mixing stage */
T = h[1] + CL + DR;
h[1] = h[2] + DL + ER;
h[2] = h[3] + EL + AR;
h[3] = h[4] + AL + BR;
h[4] = h[0] + BL + CR;
h[0] = T;
/* Byte-swap the output if we're on a big-endian machine */
#ifdef PCT_BIG_ENDIAN
byteswap_digest(h);
#endif
}
void ripemd160_256(const void *in, void *out) {
unsigned char buf[64];
/* copy input data */
memcpy(buf + 0, in, 32);
/* append fixed padding */
memcpy(buf + 32, pad256, 32);
/* compute and output hash */
ripemd160_rawcompress(buf, out);
}