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Currently filled polygons returned by path_to_poly are rendered directly as OpenGL POLYGON primitives. This produces artefacts for non-convex polygons like the filled plus marker (marker style "P").
Probably no easy way to fix but to triangulate into convex polygons...
The text was updated successfully, but these errors were encountered:
Currently filled polygons returned by path_to_poly are rendered directly as OpenGL POLYGON primitives. This produces artefacts for non-convex polygons like the filled plus marker (marker style "P").
Probably no easy way to fix but to triangulate into convex polygons...
The text was updated successfully, but these errors were encountered: