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Handle non convex polygons #7

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karlwessel opened this issue Feb 10, 2019 · 0 comments
Open

Handle non convex polygons #7

karlwessel opened this issue Feb 10, 2019 · 0 comments
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@karlwessel
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Currently filled polygons returned by path_to_poly are rendered directly as OpenGL POLYGON primitives. This produces artefacts for non-convex polygons like the filled plus marker (marker style "P").

Probably no easy way to fix but to triangulate into convex polygons...

@karlwessel karlwessel added the bug Something isn't working label Feb 10, 2019
@karlwessel karlwessel self-assigned this Feb 10, 2019
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