These are the examples included in Threebox.
- This sample shows the simplest Threebox use with only a sphere with no interactions.
- Updated to Mapbox 2.2.0
- This sample line arcs from a central point to different destinations with no interactions.
- Updated to Mapbox 2.2.0
- This sample creates an spiral tube geometry to render.
- Enabled built-in raycasting and selection for this 3D object through
enableSelectingObjects
, all objects can be selected and unselected. - Enabled built-in dragging mode for 3D objects through
enableDraggingObjects
, 3D object is dragabble, once selected, using [Shift] key for translation and [Ctrl] for altitude. - Enabled built-in rotation mode for 3D objects through
enableRotatingObjects
, 3D objects is rotable on it's vertical axis, once selected, using [Alt] key. - Enabled built-in default Labels on altitude for the 3D object through
enableTooltips
. - Updated to Mapbox 2.2.0
- This sample creates 100 spheres duplicated all around the world at the same height, but they look different because the height is calculated based on the latitude.
- Updated to Mapbox 2.2.0
- This sample loads a 3D
.obj
model of a truck that is animated following a path once a point in the map is clicked. - The model is attached to the event
ObjectChanged
. - Updated to Mapbox 2.2.0
- This sample loads a 3D
.glb
model of a soldier. - Updated to Mapbox 2.2.0
- This sample shows camera perspective and depth alignment between fill-extrusion layer and some Object3D created through Threebox.
- Enabled built-in atmospheric sky layer added through
sky: true
param. - Updated to Mapbox 2.2.0
- This sample shows over a default fill-extrusion composite layer different Threebox additions.
- Built-in raycasting and selection through
enableSelectingFeatures
- Built-in default Labels on altitude for fill-extrusions through
enableTooltips
- Event handler management for Features through
map.on('SelectedFeatureChange', ...)
- Enables the user to change dynamically the FOV for Perspective camera.
- Updated to Mapbox 2.2.0
- This sample shows how to create 3 objects over a default fill-extrusion composite layer and how they are affected by the perspective FOV.
- Enabled built-in raycasting and selection both for fill-extrusion and 3D objects through
enableSelectingFeatures
andenableSelectingObjects
, all objects can be selected and unselected. - Enabled built-in dragging mode for 3D objects through
enableDraggingObjects
, 3D objects are dragabble, once selected, using [Shift] key for translation and [Ctrl] for altitude. - Enabled built-in rotation mode for 3D objects through
enableRotatingObjects
, 3D objects are rotable on it's vertical axis, once selected, using [Alt] key. - Enabled built-in default Labels on altitude both for fill-extrusions and 3D objects through
enableTooltips
. - Enables the user to change dynamically the FOV for Perspective camera and the option to set an Orthographic camera.
- Updated to Mapbox 2.2.0
- This sample shows how to change the style without affecting the 3D objects created using the method
tb.setStyle
- Updated to Mapbox 2.2.0
- This sample is a mix between 05-logistics.html and 09-raycaster.html samples, and it shows an object can play at the same time an embedded animation and a Threebox animation.
- Updated to Mapbox 2.2.0
- This sample shows a replica of add a 3D model sample using only threebox and adding real sunlight position and shadows over the model.
- Enabled built-in raycasting and selection for 3D objects through
enableSelectingObjects
, all objects can be selected and unselected. - Enabled built-in Tooltips on for through
enableTooltips
- Enabled built-in sunlight position for the scene through
realSunlight
- Enabled built-in shadows for 3D Objects through
castShadow
. - Enabled built-in atmospheric sky layer added through
sky: true
param. - Set the time map lights based on
setSunlight
for today. - Changes automatically the style from sunset to sunrise through
tb.getSunTimes
. - Updated to Mapbox 2.2.0
- This sample shows how to add real sunlight position and shadows over two landmarks, Eiffel Tower and Liberty Statue, using the Satellite mapbox style.
- Enabled built-in raycasting and selection for 3D objects through
enableSelectingObjects
, all objects can be selected and unselected. - Enabled built-in Tooltips on for through
enableTooltips
- Enabled built-in sunlight position for the scene through
realSunlight
- Enabled built-in shadows for 3D Objects through
castShadow
. - Enabled built-in atmospheric sky layer added through
sky: true
param. - Set the time map lights based on
setSunlight
for today. - Changes automatically the style from sunset to sunrise through
tb.getSunTimes
. - Updated to Mapbox 2.2.0
- This sample shows how to to add real sunlight position and shadows over a default fill-extrusion composite layer.
- Enabled built-in sunlight position for the scene through
realSunlight
. - Enabled built-in fill-extrusion shadows through
tb.setBuildingShadows
. - Changes automatically the style from sunset to sunrise through
tb.getSunTimes
.
- This sample shows the performance of Threebox creating up to 1000 objects in a single layer.
- Added performance stats indicator.
- Updated to Mapbox 2.2.0
- This sample shows how to create multiple layers dynamically with Threebox and manage different zoom ranges for each one.
- Create multiple 3D layers in Mapbox is a heavy consumer of resources because every layer is rendered separately.
- Enabled built-in multilayer support through
multiLayer
param, this param will create an embedded internal layer in Threebox that will manage the render with a single call to tb.update so it's not needed in each layer definition. This saves a lot of resources as mapbox render loop only calls once to three.js render. - Each layer can be hidden explicitly with a button, but also each layer has a different zoom range through
tb.setLayoutZoomRange
so the layers will hide depending on zoom level. - Added performance stats indicator.
- Updated to Mapbox 2.2.0
- This sample shows how to create an Azure Maps sample through threebox using the satellite Azure Maps style.
- It adds two models, one with the Space Needle in real size and other with a Giant Soldier.
- This sample shows how to add real sunlight position and shadows over this two models.
- This sample shows how to create extrusions in two different ways.
- The first way is to create a star based on an array of Vector2 points.
- The second way creates dynamically features from a gesJson file with real complex features from the composite layer.
- Updated to Mapbox 2.2.0
- This sample shows how to have a fixed scale for an object at a concrete zoom level. In that way the object with preserve the same visual size when the zoom is lower than the fixed zoom value.
- Enables the user to change dynamically to pan the camera to the object movement and change the fixed zoom level.
- The model is attached to the event
ObjectChanged
to callmap.panTo
method from mapbox. - Updated to Mapbox 2.2.0
- This sample shows how to implement an easy driving game experience with WASD controls.
- Enables the user to change dynamically to speed, inertia and to activate a fill-extrusion buildings layer;
- The model is attached to the event
ObjectChanged
to paint in red the buildings the truck. - Updated to Mapbox 2.2.0
- Courtesy @ahoedholt, this sample shows an implementation of threebox in Vue.js.
- It adds two speheres and a pulse circular geometry