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facebook-js-sdk.js
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facebook-js-sdk.js
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/*1329323125,171364642,JIT Construction: v510186,en_US*/
/**
* Copyright Facebook Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*
*
* @provides fb.prelude
*/
/**
* Prelude.
*
* Namespaces are one honking great idea -- let's do more of those!
* -- Tim Peters
*
* The Prelude is what keeps us from being messy. In order to co-exist with
* arbitary environments, we need to control our footprint. The one and only
* rule to follow here is that we need to limit the globals we introduce. The
* only global we should every have is ``FB``. This is exactly what the prelude
* enables us to do.
*
* The main method to take away from this file is `FB.copy()`_. As the name
* suggests it copies things. Its powerful -- but to get started you only need
* to know that this is what you use when you are augmenting the FB object. For
* example, this is skeleton for how ``FB.Event`` is defined::
*
* FB.provide('Event', {
* subscribe: function() { ... },
* unsubscribe: function() { ... },
* fire: function() { ... }
* });
*
* This is similar to saying::
*
* FB.Event = {
* subscribe: function() { ... },
* unsubscribe: function() { ... },
* fire: function() { ... }
* };
*
* Except it does some housekeeping, prevents redefinition by default and other
* goodness.
*
* .. _FB.copy(): #method_FB.copy
*
* @class FB
* @static
* @access private
*/
if (!window.FB) {
window.FB = {
// use the init method to set these values correctly
_apiKey : null,
_authResponse : null,
_userStatus : 'unknown', // or 'notConnected' or 'connected'
// logging is enabled by default. this is the logging shown to the
// developer and not at all noisy.
_logging: true,
_inCanvas: (
(window.name.indexOf('iframe_canvas') > -1) ||
(window.name.indexOf('app_runner') > -1)),
// Determines if we should use HTTPS when attempting cross-domain
// communication with facebook.com. This is assumed to be the case when
// window.name contains "_fb_https". This value may also be set by the
// response from FB.login() or FB.getLoginStatus()
_https: (window.name.indexOf('_fb_https') > -1),
//
// DYNAMIC DATA
//
// the various domains needed for using Connect
_domain: {
api : 'https://api.facebook.com/',
api_read : 'https://api-read.facebook.com/',
cdn : 'http://static.ak.fbcdn.net/',
https_cdn : 'https://s-static.ak.fbcdn.net/',
graph : 'https://graph.facebook.com/',
staticfb : 'http://static.ak.facebook.com/',
https_staticfb : 'https://s-static.ak.facebook.com/',
www : 'http://www.facebook.com/',
https_www : 'https://www.facebook.com/',
m : 'http://m.facebook.com/',
https_m : 'https://m.facebook.com/'
},
_locale: null,
_localeIsRtl: false,
// CORDOVA PATCH
_nativeInterface : null,
/**
* Retrieve one of the various domains needed for Connect.
*
* @access private
* @param domain (String) The domain to retrieve
* @param noForcedHTTPS (bool) Do not force https domain
*/
getDomain: function(domain, noForcedHTTPS) {
var forceHTTPS = !noForcedHTTPS &&
(window.location.protocol == 'https:' || FB._https);
switch (domain) {
case 'api':
return FB._domain.api;
case 'api_read':
return FB._domain.api_read;
case 'cdn':
return forceHTTPS ? FB._domain.https_cdn : FB._domain.cdn;
case 'cdn_foreign':
return FB._domain.cdn_foreign;
case 'https_cdn':
return FB._domain.https_cdn;
case 'graph':
return FB._domain.graph;
case 'staticfb':
return forceHTTPS ? FB._domain.https_staticfb : FB._domain.staticfb;
case 'https_staticfb':
return FB._domain.https_staticfb;
case 'www':
return forceHTTPS ? FB._domain.https_www : FB._domain.www;
case 'https_www':
return FB._domain.https_www;
case 'm':
return forceHTTPS ? FB._domain.https_m : FB._domain.m;
case 'https_m':
return FB._domain.https_m;
}
},
/**
* Copies things from source into target.
*
* @access private
* @param target {Object} the target object where things will be copied
* into
* @param source {Object} the source object where things will be copied
* from
* @param overwrite {Boolean} indicate if existing items should be
* overwritten
* @param transform {function} [Optional], transformation function for
* each item
*/
copy: function(target, source, overwrite, transform) {
for (var key in source) {
if (overwrite || typeof target[key] === 'undefined') {
target[key] = transform ? transform(source[key]) : source[key];
}
}
return target;
},
/**
* Create a namespaced object.
*
* @access private
* @param name {String} full qualified name ('Util.foo', etc.)
* @param value {Object} value to set. Default value is {}. [Optional]
* @return {Object} The created object
*/
create: function(name, value) {
var node = window.FB, // We will use 'FB' as root namespace
nameParts = name ? name.split('.') : [],
c = nameParts.length;
for (var i = 0; i < c; i++) {
var part = nameParts[i];
var nso = node[part];
if (!nso) {
nso = (value && i + 1 == c) ? value : {};
node[part] = nso;
}
node = nso;
}
return node;
},
/**
* Copy stuff from one object to the specified namespace that
* is FB.<target>.
* If the namespace target doesn't exist, it will be created automatically.
*
* @access private
* @param target {Object|String} the target object to copy into
* @param source {Object} the source object to copy from
* @param overwrite {Boolean} indicate if we should overwrite
* @return {Object} the *same* target object back
*/
provide: function(target, source, overwrite) {
// a string means a dot separated object that gets appended to, or created
return FB.copy(
typeof target == 'string' ? FB.create(target) : target,
source,
overwrite
);
},
/**
* Generates a weak random ID.
*
* @access private
* @return {String} a random ID
*/
guid: function() {
return 'f' + (Math.random() * (1<<30)).toString(16).replace('.', '');
},
/**
* Logs a message for the developer if logging is on.
*
* @access private
* @param args {Object} the thing to log
*/
log: function(args) {
if (FB._logging) {
//TODO what is window.Debug, and should it instead be relying on the
// event fired below?
//#JSCOVERAGE_IF 0
if (window.Debug && window.Debug.writeln) {
window.Debug.writeln(args);
} else if (window.console) {
window.console.log(args);
}
//#JSCOVERAGE_ENDIF
}
// fire an event if the event system is available
if (FB.Event) {
FB.Event.fire('fb.log', args);
}
},
/**
* Shortcut for document.getElementById
* @method $
* @param {string} DOM id
* @return DOMElement
* @access private
*/
$: function(id) {
return document.getElementById(id);
}
};
}
/**
* Copyright Facebook Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @provides fb.array
* @layer basic
* @requires fb.prelude
*/
/**
* Array related helper methods.
*
* @class FB.Array
* @private
* @static
*/
FB.provide('Array', {
/**
* Get index of item inside an array. Return's -1 if element is not found.
*
* @param arr {Array} Array to look through.
* @param item {Object} Item to locate.
* @return {Number} Index of item.
*/
indexOf: function (arr, item) {
if (arr.indexOf) {
return arr.indexOf(item);
}
var length = arr.length;
if (length) {
for (var index = 0; index < length; index++) {
if (arr[index] === item) {
return index;
}
}
}
return -1;
},
/**
* Merge items from source into target, but only if they dont exist. Returns
* the target array back.
*
* @param target {Array} Target array.
* @param source {Array} Source array.
* @return {Array} Merged array.
*/
merge: function(target, source) {
for (var i=0; i < source.length; i++) {
if (FB.Array.indexOf(target, source[i]) < 0) {
target.push(source[i]);
}
}
return target;
},
/**
* Create an new array from the given array and a filter function.
*
* @param arr {Array} Source array.
* @param fn {Function} Filter callback function.
* @return {Array} Filtered array.
*/
filter: function(arr, fn) {
var b = [];
for (var i=0; i < arr.length; i++) {
if (fn(arr[i])) {
b.push(arr[i]);
}
}
return b;
},
/**
* Create an array from the keys in an object.
*
* Example: keys({'x': 2, 'y': 3'}) returns ['x', 'y']
*
* @param obj {Object} Source object.
* @param proto {Boolean} Specify true to include inherited properties.
* @return {Array} The array of keys.
*/
keys: function(obj, proto) {
var arr = [];
for (var key in obj) {
if (proto || obj.hasOwnProperty(key)) {
arr.push(key);
}
}
return arr;
},
/**
* Create an array by performing transformation on the items in a source
* array.
*
* @param arr {Array} Source array.
* @param transform {Function} Transformation function.
* @return {Array} The transformed array.
*/
map: function(arr, transform) {
var ret = [];
for (var i=0; i < arr.length; i++) {
ret.push(transform(arr[i]));
}
return ret;
},
/**
* For looping through Arrays and Objects.
*
* @param {Object} item an Array or an Object
* @param {Function} fn the callback function for iteration.
* The function will be pass (value, [index/key], item) parameters
* @param {Bool} proto indicate if properties from the prototype should
* be included
*
*/
forEach: function(item, fn, proto) {
if (!item) {
return;
}
if (Object.prototype.toString.apply(item) === '[object Array]' ||
(!(item instanceof Function) && typeof item.length == 'number')) {
if (item.forEach) {
item.forEach(fn);
} else {
for (var i=0, l=item.length; i<l; i++) {
fn(item[i], i, item);
}
}
} else {
for (var key in item) {
if (proto || item.hasOwnProperty(key)) {
fn(item[key], key, item);
}
}
}
},
/**
* Turns HTMLCollections or anything array-like (that has a `length`)
* such as function `arguments` into a real array
*
* @param {HTMLCollection} coll Array-like collection
* @return {Array}
*/
toArray: function(coll) {
for (var i = 0, a = [], len = coll.length; i < len; i++) {
a[i] = coll[i];
}
return a;
}
});
/**
* Copyright Facebook Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*
*
* @provides fb.qs
* @requires fb.prelude fb.array
*/
/**
* Query String encoding & decoding.
*
* @class FB.QS
* @static
* @access private
*/
FB.provide('QS', {
/**
* Encode parameters to a query string.
*
* @access private
* @param params {Object} the parameters to encode
* @param sep {String} the separator string (defaults to '&')
* @param encode {Boolean} indicate if the key/value should be URI encoded
* @return {String} the query string
*/
encode: function(params, sep, encode) {
sep = sep === undefined ? '&' : sep;
encode = encode === false ? function(s) { return s; } : encodeURIComponent;
var pairs = [];
FB.Array.forEach(params, function(val, key) {
if (val !== null && typeof val != 'undefined') {
pairs.push(encode(key) + '=' + encode(val));
}
});
pairs.sort();
return pairs.join(sep);
},
/**
* Decode a query string into a parameters object.
*
* @access private
* @param str {String} the query string
* @return {Object} the parameters to encode
*/
decode: function(str) {
var
decode = decodeURIComponent,
params = {},
parts = str.split('&'),
i,
pair;
for (i=0; i<parts.length; i++) {
pair = parts[i].split('=', 2);
if (pair && pair[0]) {
params[decode(pair[0])] = decode(pair[1] || '');
}
}
return params;
}
});
/**
* Copyright Facebook Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*
*
* @provides fb.content
* @requires fb.prelude fb.array
*/
/**
* "Content" is a very flexible term. Helpers for things like hidden
* DOM content, iframes and popups.
*
* @class FB.Content
* @static
* @access private
*/
FB.provide('Content', {
_root : null,
_hiddenRoot : null,
_callbacks : {},
/**
* Append some content.
*
* @access private
* @param content {String|Node} a DOM Node or HTML string
* @param root {Node} (optional) a custom root node
* @return {Node} the node that was just appended
*/
append: function(content, root) {
// setup the root node
if (!root) {
if (!FB.Content._root) {
FB.Content._root = root = FB.$('fb-root');
if (!root) {
FB.log('The "fb-root" div has not been created.');
return;
} else {
root.className += ' fb_reset';
}
} else {
root = FB.Content._root;
}
}
if (typeof content == 'string') {
var div = document.createElement('div');
root.appendChild(div).innerHTML = content;
return div;
} else {
return root.appendChild(content);
}
},
/**
* Append some hidden content.
*
* @access private
* @param content {String|Node} a DOM Node or HTML string
* @return {Node} the node that was just appended
*/
appendHidden: function(content) {
if (!FB.Content._hiddenRoot) {
var
hiddenRoot = document.createElement('div'),
style = hiddenRoot.style;
style.position = 'absolute';
style.top = '-10000px';
style.width = style.height = 0;
FB.Content._hiddenRoot = FB.Content.append(hiddenRoot);
}
return FB.Content.append(content, FB.Content._hiddenRoot);
},
/**
* Insert a new iframe. Unfortunately, its tricker than you imagine.
*
* NOTE: These iframes have no border, overflow hidden and no scrollbars.
*
* The opts can contain:
* root DOMElement required root node (must be empty)
* url String required iframe src attribute
* className String optional class attribute
* height Integer optional height in px
* id String optional id attribute
* name String optional name attribute
* onInsert Function optional callback directly after insertion
* onload Function optional onload handler
* width Integer optional width in px
*
* @access private
* @param opts {Object} the options described above
*/
insertIframe: function(opts) {
//
// Browsers evolved. Evolution is messy.
//
opts.id = opts.id || FB.guid();
opts.name = opts.name || FB.guid();
// Dear IE, screw you. Only works with the magical incantations.
// Dear FF, screw you too. Needs src _after_ DOM insertion.
// Dear Webkit, you're okay. Works either way.
var
guid = FB.guid(),
// Since we set the src _after_ inserting the iframe node into the DOM,
// some browsers will fire two onload events, once for the first empty
// iframe insertion and then again when we set the src. Here some
// browsers are Webkit browsers which seem to be trying to do the
// "right thing". So we toggle this boolean right before we expect the
// correct onload handler to get fired.
srcSet = false,
onloadDone = false;
FB.Content._callbacks[guid] = function() {
if (srcSet && !onloadDone) {
onloadDone = true;
opts.onload && opts.onload(opts.root.firstChild);
}
};
//#JSCOVERAGE_IF
if (document.attachEvent) {
// Initial src is set to javascript:false so as to not trigger the
// unsecure content warning.
var html = (
'<iframe' +
' id="' + opts.id + '"' +
' name="' + opts.name + '"' +
(opts.title ? ' title="' + opts.title + '"' : '') +
(opts.className ? ' class="' + opts.className + '"' : '') +
' style="border:none;' +
(opts.width ? 'width:' + opts.width + 'px;' : '') +
(opts.height ? 'height:' + opts.height + 'px;' : '') +
'"' +
' src="javascript:false;"' +
' frameborder="0"' +
' scrolling="no"' +
' allowtransparency="true"' +
' onload="FB.Content._callbacks.' + guid + '()"' +
'></iframe>'
);
// There is an IE bug with iframe caching that we have to work around. We
// need to load a dummy iframe to consume the initial cache stream. The
// setTimeout actually sets the content to the HTML we created above, and
// because its the second load, we no longer suffer from cache sickness.
// It must be javascript:false instead of about:blank, otherwise IE6 will
// complain in https.
// Since javascript:false actually result in an iframe containing the
// string 'false', we set the iframe height to 1px so that it gets loaded
// but stays invisible.
opts.root.innerHTML = '<iframe src="javascript:false"'+
' frameborder="0"'+
' scrolling="no"'+
' style="height:1px"></iframe>';
// Now we'll be setting the real src.
srcSet = true;
// You may wonder why this is a setTimeout. Read the IE source if you can
// somehow get your hands on it, and tell me if you figure it out. This
// is a continuation of the above trick which apparently does not work if
// the innerHTML is changed right away. We need to break apart the two
// with this setTimeout 0 which seems to fix the issue.
window.setTimeout(function() {
opts.root.innerHTML = html;
opts.root.firstChild.src = opts.url;
opts.onInsert && opts.onInsert(opts.root.firstChild);
}, 0);
} else {
// This block works for all non IE browsers. But it's specifically
// designed for FF where we need to set the src after inserting the
// iframe node into the DOM to prevent cache issues.
var node = document.createElement('iframe');
node.id = opts.id;
node.name = opts.name;
node.onload = FB.Content._callbacks[guid];
node.scrolling = 'no';
node.style.border = 'none';
node.style.overflow = 'hidden';
if (opts.title) {
node.title = opts.title;
}
if (opts.className) {
node.className = opts.className;
}
if (opts.height) {
node.style.height = opts.height + 'px';
}
if (opts.width) {
if (opts.width == '100%') {
node.style.width = opts.width;
} else {
node.style.width = opts.width + 'px';
}
}
opts.root.appendChild(node);
// Now we'll be setting the real src.
srcSet = true;
node.src = opts.url;
opts.onInsert && opts.onInsert(node);
}
},
/**
* Dynamically generate a <form> and submits it to the given target.
* Uses POST by default.
*
* The opts MUST contain:
* url String action URL for the form
* target String the target for the form
* params Object the key/values to be used as POST input
*
* @access protected
* @param opts {Object} the options
* @param get Should we use get instead?
*/
submitToTarget: function(opts, get) {
var form = document.createElement('form');
form.action = opts.url;
form.target = opts.target;
form.method = (get) ? 'GET' : 'POST';
FB.Content.appendHidden(form);
FB.Array.forEach(opts.params, function(val, key) {
if (val !== null && val !== undefined) {
var input = document.createElement('input');
input.name = key;
input.value = val;
form.appendChild(input);
}
});
form.submit();
form.parentNode.removeChild(form);
}
});
/**
* Copyright Facebook Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*
*
* @provides fb.flash
* @requires fb.prelude
* fb.qs
* fb.content
*/
/**
* Flash Support.
*
* @class FB.Flash
* @static
* @access private
*/
FB.provide('Flash', {
//
// DYNAMIC DATA
//
_minVersions: [
[9, 0, 159, 0 ],
[10, 0, 22, 87]
],
_swfPath: 'swf/XdComm.swf',
/**
* The onReady callbacks.
*
* @access private
* @type Array
*/
_callbacks: [],
/**
* Names of embedded swfs. Used for removing on unload.
*
* @access private
* @type Object
*/
_names: {},
/**
* Whether or not unload callback has been registered (used in IE9).
*
* @access private
* @type Boolean
*/
_unloadRegistered: false,
/**
* Initialize the SWF.
*
* @access private
*/
init: function() {
// only initialize once
if (FB.Flash._init) {
return;
}
FB.Flash._init = true;
// the SWF calls this global function to notify that its ready
// FIXME: should allow the SWF to take a flashvar that controls the name
// of this function. we should not have any globals other than FB.
window.FB_OnFlashXdCommReady = function() {
FB.Flash._ready = true;
for (var i=0, l=FB.Flash._callbacks.length; i<l; i++) {
FB.Flash._callbacks[i]();
}
FB.Flash._callbacks = [];
};
FB.Flash.embedSWF('XdComm',
FB.getDomain('cdn_foreign') + FB.Flash._swfPath);
},
/**
* generates the swf <object> tag and drops it in the DOM
*
* @access private
*/
embedSWF: function(name, swf, flashvars) {
// create the swf
var
IE = !!document.attachEvent,
html = (
'<object ' +
'type="application/x-shockwave-flash" ' +
'id="' + name + '" ' +
(flashvars ? 'flashvars="' + flashvars + '" ' : '') +
(IE ? 'name="' + name + '" ' : '') +
(IE ? '' : 'data="' + swf + '" ') +
(IE
? 'classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" '
: ''
) +
'allowscriptaccess="always">' +
'<param name="movie" value="' + swf + '"></param>' +
'<param name="allowscriptaccess" value="always"></param>' +
'</object>'
);
FB.Content.appendHidden(html);
if (FB.UA.ie() >= 9) {
if (!FB.Flash._unloadRegistered) {
var unloadcb = function() {
FB.Array.forEach(FB.Flash._names, function(val, key) {
var elem = document.getElementById(key);
if (elem) {
elem.removeNode(true);
}
});
};
window.attachEvent('onunload', unloadcb);
FB.Flash._unloadRegistered = true;
}
FB.Flash._names[name] = true;
}
},
/**
* Check that the minimal version of Flash we need is available.
*
* @access private
* @return {Boolean} true if the minimum version requirements are matched
*/
hasMinVersion: function() {
if (typeof FB.Flash._hasMinVersion === 'undefined') {
var
versionString,
i,
l,
version = [];
try {
versionString = new ActiveXObject('ShockwaveFlash.ShockwaveFlash')
.GetVariable('$version');
} catch(x) {
if (navigator.mimeTypes.length > 0) {
var mimeType = 'application/x-shockwave-flash';
if (navigator.mimeTypes[mimeType].enabledPlugin) {
var name = 'Shockwave Flash';
versionString = (navigator.plugins[name + ' 2.0'] ||
navigator.plugins[name])
.description;
}
}
}
// take the string and come up with an array of integers:
// [10, 0, 22]
if (versionString) {
var parts = versionString
.replace(/\D+/g, ',')
.match(/^,?(.+),?$/)[1]
.split(',');
for (i=0, l=parts.length; i<l; i++) {
version.push(parseInt(parts[i], 10));
}
}
// start by assuming we dont have the min version.
FB.Flash._hasMinVersion = false;
// look through all the allowed version definitions.
majorVersion:
for (i=0, l=FB.Flash._minVersions.length; i<l; i++) {
var spec = FB.Flash._minVersions[i];
// we only accept known major versions, and every supported major
// version has at least one entry in _minVersions. only if the major
// version matches, does the rest of the check make sense.
if (spec[0] != version[0]) {
continue;
}
// the rest of the version components must be equal or higher
for (var m=1, n=spec.length, o=version.length; (m<n && m<o); m++) {
if (version[m] < spec[m]) {
// less means this major version is no good
//#JSCOVERAGE_IF 0
FB.Flash._hasMinVersion = false;
continue majorVersion;
//#JSCOVERAGE_ENDIF
} else {
FB.Flash._hasMinVersion = true;
if (version[m] > spec[m]) {
// better than needed
break majorVersion;
}
}
}
}
}
return FB.Flash._hasMinVersion;
},
/**
* Register a function that needs to ensure Flash is ready.
*
* @access private
* @param cb {Function} the function
*/
onReady: function(cb) {
FB.Flash.init();
if (FB.Flash._ready) {
// this forces the cb to be asynchronous to ensure no one relies on the
// _potential_ synchronous nature.
window.setTimeout(cb, 0);
} else {
FB.Flash._callbacks.push(cb);
}
}
});
/**
* This is the stock JSON2 implementation from www.json.org.
*
* Modifications include:
* 1/ Removal of jslint settings
*
* @provides fb.thirdparty.json2
*/
/*